>>5967691>>5967692>Colonize 3rd planet (Ancient Bones world) in the Orm system (5, 8)The new system is a striking contrast of mundane and exceptional. No special resources this time, yet it has an orbital megastructure and two parallel worlds, one which once had life and one that currently does, though primitive. The primitives can be contacted in time, but the ancient bones of the dead world sparks great interest among the Fenriks. And most importantly, it's vacant. So they establish an outpost, finding that they can in fact revive this world in due time. They name the system Orm, due to the serpentine wyrms found in this system.
>Fleet movement: Move Syklonvinge-2A from Stranden (7, 8) to Orm (5, 8), bring along the contracted Nivih warriors.With the encounter of hostiles in the system neighbouring Orm, as well as Orm's natives being uncooperative, the Orkan fleet will move over to Orm to stand guard, and bring along Nivih warriors for a project on Orm 2.
>Diplo with IUNE at Groombridge 1618 (4, 8).While Orkan had been slowly inching toward the systems inhabited by aliens, the recent signal broadcast from their homeworld makes their identity clear. Orkan thus decides to meet with them, sending a pathfinder expedition. They cross into the system, first with the droneships, but they soon guide the Siren Mothership through. The Siren tries to establish communications, even entering orbit, when the aliens attack. After a high intensity airfight, where both sides avoid the bulk of each others' weapons fire through agile manoeuvres and accurate point-defence, the Siren makes its escape from the system.
>Diplo with natives of Orm (5, 8).Taking interest in the wyrmfolk, Orkan pays one of their cities a visit. Their king comes demanding Orkan's vessel and he is struck down with a HE shell and his army decimated. Then Automechs storm their city, capturing it, which the Orkan ship makes its home.
>Action 1: Orm unification war. Using Nivih warriors to conquer Orm 2, so Orkan can establish the Orm Star Empire.The natives of Orm 2 are like the Fenriks of past, Orkan does not wish to wait for thousands of years of them slaughtering each other to figure out bloodshed is unproductive. But simply rolling over them with Automechs may make them cry foul, so instead they will send in the Nivih mercenaries. They will dominate them in their own way of warfare, and then Orkan will install Ultima Engines into every city, who will guide them to a better future, one where they too can be star warriors. They will rid them of degenerate practices while making society prosper and encourage scientific development.
>Action 2: Creation of space force Syklonvinge-7B. Clad in Phoenix Plating and armed with railguns.[1 Sund + 1 Fox-Ice = 1Def+7HP+Regen, 1 Metal = 5 Dmg]
Having encountered so many other civilizations, as well as one that is outright hostile, merits the creation of a new warfleet. Thus the Ultima Engines authorise the creation of Syklonvinge-7B.