>>5971294The sound of clashing swords is heard in the Wepta palace, as Nymer Per-Lycan trains with teachers from across the land. Hatmer may have neglected such studies and Grognar relied on his might, but Nykhet and Meraha had the right idea to practice with the sword instead of claw. Meanwhile outside, a strange semblance of order settles in. Land in Wepta comes at a steep price due to the groundwork needed, but it also makes it nigh impossible to assault.
>Action 1: Miew master archery. As Meliton saves the Miew of the east, the Miew archery of new, old and tribal combine as a new art.As Meliton explores east, he comes upon the ancestral home of Miew, but, he finds the Miew beaten and exhausted. A vampiric foe terrorizes the night, hunting Miew for sport. First Ta-Phanum fell to poison and manipulation, all of the vampires' make. Survivors of Ta-Phanum fled south, joining the tribes there with other rivers to drink from. Then the vampires attacked the tribes, seizing their sacred gathering grounds, leaving them scattered. But Meliton came in the nick of time, and showing the bronze xiphos stolen from the Per-Qenit vaults as well as telling of safe harbour to the west, he gave them hope, and the tribes rally behind him for one desperate gamble. Gathering during the day, the vampires fell upon them in the night, they were strong but did not expect Meliton. Miew arrows, Kefi magic and Meliton's legendary agility saw several high ranking officers slain, forcing the vampires to flee back to their fort. The next day, the Miew were gone, having fled west, leaving only an old and crippled Miew, old man Tychon, who gloated and mocked the vampires, at having robbed them of an inevitable victory.
Once back home, Miew from across Ta gather to witness Meliton and a horde of Miew. Scholars flock to ask about their history, though parts of it are lost with the fall of Ta-Phanum. Most importantly, noble Miew are inspired by the tale of Meliton, and the horrors of the vampires to the east. Many noble archers gather to learn from the warriors and hunters of the east, while teaching them the methods of Ta. The three Miew combine their teachings and skills, creating a new art of archery, with the strengths of all three.
>Action 2: The fourth people of Ta. Integrate the Hinn, warrior deerfolk.As Nymer comes of age, she gets to witness the political mess she inherited. Not only is the capital city flooded and Penews breaking free of their shackles, but the Kefi clans are uncooperative, too busy fighting one another. But when she hears of the peoples to the west, warriors, but herbivores, Nymer sees a golden opportunity. Nymer Per-Lycan meets with these people, who call themselves Hinn. A deal is struck, the Hinn will provide warriors, loyal to Nymer, who can perhaps compete with the Kefi thanks to their agility and speed. The Hinn wish for autonomy, and Nymer has no complaints, as long as she gets the warriors to stabilize her lands.