>>6067583>>6067584>>6067594>>6067629>1 Passes = The thieves are bagged one by one, but a concerned villager sees several armed men leading off a group of locals.The first man steps in front of the thief causing him to stop short, “Who th-“ is all he manages to slur before wad of cloth is stuffed into his mouth and two other stout men seize hold of him from behind. One by one the other thieves are taken as they exit the Drowning Zora. Gagged, bound, and threatened at dagger point to keep silent, the drunken thieves prove little trouble, that is until…
The last two of the thieves come out together, supporting each other as they shuffle home. Bormin’s men, well-practiced by now, grab the two men. This time however, in spite of or maybe because of the target’s drunken state there is a brief struggle before the gags and bonds are in place “Hey what ar-!” one manages to shout before an elbow to the stomach cuts him off. The other target kicks over an empty animal which clatters as if falls to the ground. The targets are eventually subdued, but before Bormin’s men can abscond with their prize a nearby door opens and a man with a lantern in his hand peeks out of his door.
“Who’s out there.” He challenges the darkness. Extending his arm outward he casts his light into the street. In the dim light of his lantern, he sees some cloaked and armed figures carrying off some familiar men. The man takes in a sharp breath and shouts “Kiddnappers, bandits, help!” before the Bormin’s men stop him. With little choice they haul off their prize and meet up with the rest of the retinue. The cry for help was spreading now and villagers were stepping out into the streets, torches and makeshift weapons in hand. It would seem this village was more full of brave men than cowards.
You have to get out of the village before the mob catches you.
>Pick up the prisoners and run for it. If you’re fast enough you’ll get out before the mob can organize.>This calls for a little misdirection, Sir Bormin’s old man disguise worked before, it might work again to lead the mob away from the prisoners.>A distraction is necessary. Setting fire to one of the thatched roofed houses would be a good diversion. You only hope the villagers can put the fire out before any serious damage is done.>[Write In]