>>5905828<span class="mu-s">RULES</span>
>It’s a card game played with a 6 faced dice.>You have two types of cards, Contenders and Effects. You start by drawing 3 Effect cards.>The objective of the game is to defeat the opponent’s Contenders!>The Contender is your main guy in the game; he has life points, attack points and defense points.The Game consists of 3 phases:
>First Phase is putting your Effects card (only one) in play facedown. You can reveal its ability in one of the other two phases.>Second Phase is both players throwing the dice to see who attacks first! The one who throws the bigger number is the one who will attack (unless an Effect card says otherwise!). You can activate your Effect card if you want to.>Third Phase is attacking and defending depending on who is attacking. You can also activate your Effect card if you want to. If you don’t use your Effect card, it goes back to your hand.>Repeat until one contender is defeated!>If you use up all your Effect cards, you can draw 3 more, until your maze is emptied! (Max 12 Cards.)>Life Points are how much damage the card can take before getting KO’ed!>Attack Points are how much damage is added to the dice rolls while attacking!>Defense Points are how much damage you don’t take when you decide to defend!>In the battle phase, if you are attacking, you only need to roll the dice to see how much damage you are doing.>In the battle phase, if you are defending, you can either choose to defend or to dodge!>If you defend, the damage you receive is the attacking roll of your opponent minus the defending roll you threw, if you somehow defend more than your opponent’s damage, you will still receive 1 damage regardless.>If you dodge, and your rolled number is greater than your opponent's, you receive no damage! Otherwise, you receive full damage. Boosts aren’t counted here, only when calculating damage!>All modifiers are counted immediately.<span class="mu-s">Have fun!</span>