>>5748367I think you are doing a fantastic job. We probably don't need a super detailed inventory management system unless we try and settle down and become a merchant. Like unless we are trying to buy an anvil, we probablt do not need to keep super precise track of how much stuff we can carry, Campbell will likely not buy something he can not reasonably carry unless he has a cart, right?
As for dice, the best system I have ever seen which is both compelling, fair, and understandable in what ForgottenQM uses if you want to steal it. Otherwise, best of what ever with bonuses is decent