Seems like whatever the entity is, it's waiting behind the shed. Hiding, maybe?
Max takes a deep breath before calling out to the entity, "Hello? Anyone there? Show yourself, we want to know who's here."
<span class="mu-s">"Ghh...Snn...Hhh..."</span> Something wet and heavy is being dragged around the shed. The entity, still obscured by the cover of the shed and haze, is struggling to breath. Every movement causes it to heave and gurgle as if the mere act of moving is causing it great pain.
It slowly crawls closer and closer towards your group. You can hardly make out its figure because of the haze but from what you can see of it? It's far, far too big to be anything but an anomaly. It easily towers over your group by at least 12 feet, if not more.
Soon, it's close enough for your group to make out what it is...and you wish you could unsee what you saw.
https://youtu.be/yvMoXc6wnBg - MELTED ANOMALY
The entity is an amorphous white mass that has partially melted onto the sandy ground. Large clumps of fur and skin cling to the sticky white surface of the creature but it's clear the skin has been rotting for a long, long time, it has taken on a sickly greyish green hue to it. The fur, while still pearly white, is matted and tangled with random objects like twigs stuck inside of it.
It has limbs in the technical sense but they seem to be more like loose suggestions than solid, defined arms or legs. Two large nub-like appendages on the front of the anomaly seem to act as its front legs while its back legs are too melted to really be much help.
With the sheer size of the damn thing, any movement it tries to make is slow and painful.
It has no discernable face, only a series of six small openings on its front that open and close at random intervals. The only other identifiying thing about the white mass is a pair of folded, floppy ears made out of a slightly more solid white goop.
It's barely holding its own shape together. Huge droplets of white slime and ooze dribbles off of the anomaly and onto the sand below, turning the floor it is now standing on into a mess of slime and wet sand. The thing that hits you, though, is the stench of rotten flesh around it.
[SHELTERED] You and Casey have both smelled worse but Max's still not used to disgusting smells like this. She holds back a gag, trying her best not to vomit.
<span class="mu-r">The anomaly begins to shake and tremble. Blackened ichor oozes out of the six holes on the front of its face.</span> Shit, does it see her gagging as an attack? Some of the ichor splatters onto your arm before you have any time to attack.
It rapidly burns through your rags and the armor underneath. You quickly wash it away before it can burn right through you but shit, your skin feels raw underneath...
>-1 (REDUCED FROM 2) FLESH! 5/8 LEFT!>CRIPPLING INJURY: ACID MARK OBTAINED! (You take 1 extra FLESH damage from attacks!)[BLOSSOMING HEART] "W-wait." Max regains her composure real quick, not wanting anyone to be melted.