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You know what, I am going to ask you to roll one more time. I was thinking of using that 5 I rolled to test the dice, but what happens in the quest should be in the hands of the players. I really didn’t expect the previous roll to go that way. Getting 1 with 1d10, best of three is 1/1000 chance. Getting a 9 happens 48.8% of the time, it is a seriously top-heavy roll. So now you are seeing the QM scrambling to make sense of what happens next. Let it be, Dice Giveth, Dice Taketh.
>1d10
>Taking the third roll