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Rolled 11, 14 - 2 = 23 (2d20 - 2)
Pollux hears out various strategems from the group, judging each of them. Castor suggests a ploy involving a wounded horse and Paris’ status as the senior member of the hunting expedition, to determine the beast’s fate. Castor, you notice, fingers his Salaminian spearpoint absentmindedly - his features carved from stone, slate-gray in the diminishing twilight. He unsettles you - always he has been the most reserved and contemplative of the Dioscuri, but now, he wears the expression of a man considering black murder.
Teukros suggests a plan in which “Dius” is attacked by bandits, making a large enough distraction for yourself and Pollux to kidnap the prince as a team. At first, Pollux seems most attuned to this strategy, taking a moment to survey the landscape for a possible chase. But after a few minutes more, he seems to turn against it - there are too few of you to make a bandit raid convincing.
As for yourself, your heart is divided - you cannot find your typical strength of will, and you offer Pollux a half-hearted ambush plan, in which you rain javelins down on the camp of Paris from the path above, taking care to wound their horses to prevent effective pursuit. Even you acknowledge that Paris could be wounded or killed in this plan of action, however.
Pollux finally waves a hand, discarding these various ideas. He speaks:
“Despite his princely upbringing, Paris struck me as a simple man in his conceptions, and therefore a simple plan is best. Teukros, you will approach the tent, dressed as Dius upon your horse-cart, but stay thirty strides distant. Keep the cart-side toward the pathway. Dius referred to Paris as “Alexandros” and therefore you should do the same. Call out to Paris in a friendly manner, unafraid and warmly, and tell him that you have brought a gift from Helen. Insist that the gift is meant for Paris’ eyes alone, but do not specify what it is – his mind will supply the rest. With luck, he will approach without accompaniment to view the gift from his beloved. Once he is close, we will leap out and bind him, and be on the path north within seconds.”
You pray it will be that easy.
Teukros’ dark face grows pale, but he nods in agreement. You offer him a steadying grasp on his shoulder, before you each take your positions. Teukros, of course, retains Dius’ expensive hunting bow in the seating of the horse-cart. Underneath the tarp, you are armed with your Lebinthian knife, as well as Salaminian ash - Pollux stashed a number of these for emergency use. The mood is tense - each of you breathe heavily in the bed of the horsecart as it moves.
>okay /qst/, this is yet another important roll. This time, we are rolling for Teukros’ deception against Paris’ INT. I need TWO rolls of dice+1d20+5. Teukros is naturally charming (+3), and will have a +2 context bonus for Pollux’s (bretty gud) plan.
>Paris will be rolling to defend, and I’m giving him a penalty for his slight face-blindness (-3 total)