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After a few hours, Haagenti leads her Four Heavenly Kings to the throne - which has since replaced the pedestal as a much safer place to hold your Core - and bids them to kneel before you. Then, she kneels herself, offering up a number of documents to you, each of which has different handwriting.
"My Queen, your humble servants bring your our development proposals," Haagenti explains. The four folders levitate in the air, and spread out for you to read them. "We hope they may provide you with inspiration as you enact your divine will, and expand your territory in the time to come."
<span class="mu-s">Funds Available before 1st Adventurers Arrive:</span> 84 Dungeon Power
<span class="mu-s">Forces Available when 1st Adventurers Arrive:</span> 40 Goblins, Haagenti, Sophiette, Kirke, BLACKGUARD, Teleport Trap (Unplaced)
[BLACKGUARD's Proposal]
We must fortify this position. While keeping adventurers out would starve you of Dungeon Power, Stone Walls are cheap at 1 DP per 10 feet, and can be used to create a labyrinth leading from the bridge and winding across the island. Monsters can be used to patrol the labyrinth, and the grove can serve as its heart. Though it is unlikely the maze will be complete when Adventurers arrive, partial completion is better than nothing.
[Haagenti's Proposal]
A dungeon should be a dungeon, should it not? And what sort of Demon Lord can one be without a castle? Haagenti proposes that your first action be to build up a fortification upon the main island, beginning with the humble Stone Tower - a two star building that would take 50 DP to build, thanks in part to her [Demon of Artifice] passive skill, and the discounts you get on your first few structures...
[Kirke's Proposal]
Outside of the [Goblin Hut], we should remain hidden and secret. Opposite the bridge, we should hew a command center into the far side where Haagenti's Throne can sit - that's cheap, at 1 DP per 1000 cubic feet. Perhaps a hall where a few goblins under BLACKGUARD's command can patrol, with offshoots for Kirke's Lab, a place for Sophie to play with prisoners, and a Throne Room for Haagenti to command from. Spend no more than 50 DP on the facility, though.
[Sophiette's Proposal]
We should get along with humans and encourage them to stay! It's a hefty sum at 80 DP <span class="mu-i">even with</span> all the starter discounts and Sophie's [Inkeeper] passive skill, but a Hotspring Inn on the far end of the bridge will be the best investment. Sophie can disguise herself as a Monster Tamer with the Seduction Corps... and then send on adventurer's she's drained to be defeated by the Guard Corps!
[Message Big Sis]
Maybe your reliable big sister can help you figure out your next move.
[Message Klein]
He was right about the Gacha being great, maybe he has some other good ideas?
[Write In]
You have your own ideas... or maybe even a mix of multiple concepts?