Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
[99 / 7 / 33]

Altfylis tribe quest 2

ID:JO5qmETV No.5660977 View ViewReplyOriginalReport
I'm back with a new laptop and my art program working again. link to previous thread https://archived.moe/qst/thread/5602804/#5602804

Last time we nearly went through a whole year, the tribe starting off from Canyon tribe and quickly becoming a tribe that strives to advance progress more then any other. Taking a stray spawn he is now an adult an recently became a warrior, taking his trials in the caves. A strange group you took in has also given your tribe its first shaman, trained by the Grand shaman who you recently rescued and is waiting at your tribe for it to be safe to travel.

Current stats:

Population: 18
Food (perishable):347
Food (preserved): 1535
Medicine: 20
Security: 6
Building supplies: 10
Craft supplies: 62
Spawn: 0
Teft's: 1 (1 Teft will be leave the water on the 7th week of Despair)
Livestock: 0
Salt: 2
Actions per turn major/minor: 0/1

_______Needs
Need/have
Shelter: 18/18
Cover: 24/33
Consumption: 216
Community 74:
Water: 4

______other

11 Fish traps produce: 78 food a week
14 Alcohol created each week during Downpour--Dark
You have access to Furum silk. (producing 4 crafting supplies each week.)

Last week your tribe witnessed a Altfylis being dragged off by a hunter. Your shaman told the Grand shaman they ignored your tribe because its too small like the fish cast back from your nets. Your tribe rests this week, Hunters and their beasts spotted a few times but still they ignore the tribe. Its making the older villagers nervous, the young ones getting overconfident. With time to simply mingle and work on personal task. Jewelry made from shells and bone and Furum silk soon adorn many in the tribe as necklaces and bracelets. Clothes that were wearing out are now repaired with patches cut into abstract symbols of animals.

Stirred by his success the openeyed one proposes an idea at the start of the village councils meeting to decide what to do this week. Gasps filling the communal den as he proposes finding out if the Hunters can be hurt. The council looks to the Grand shaman her eyes wide. She can't force your tribe to do anything but many would do as she asked, trusting her guidance in most situations. She brings up the obvious danger and the lack of immediate reward. Even if you killed one what then?

It’s now the 4th week of Despair.

Explore/forage (give a coordinate very risky this time of year.)
Explore/forage underground (risky.)
Rest
Craft more traps
Create stone bricks
Hunt a Hunter (muiltistep event with dice rolls.)
Write in