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Archmage Stuck in a Tower Quest

ID:IC1i6mV9 No.5836168 View ViewReplyOriginalReport
You are the grand wizard of Chan'el, Dorfrendor.
Trained by the greatest sages from birth for an ancient destiny, you reached the zenith of magic, and took up your duty in the tower of the boundary.
Outside of time, in the gap between chaos and reality, sits the tower. Built on the supreme leyline, the tower separates the realm of what is from the domain of what cannot be.

You function as an immortal mana battery, powering the tower and guarding the mortal realm from the chaos of the abyss. It's extremely boring.

The tower has three floors, from top to bottom:
The living quarters, where you sleep.
The study featuring a small library of arcane texts and a desk, made of rich mahogany.
The workshop / laboratory, stocked with magical components and reagents.

The tower siphons the majority of your arcane energies to reinforce the boundary, but in return provides life support functions. You will never starve, never age, never grow sick; never die, until you are relieved of your duties.
It has been 129,373 years, 193 days.

What would you like to do today?
>just go back to sleep
>tinker with magical constructs in the workshop
>go to the study to reread something
>step outside the tower and stare into the void
>write in