‘The Courier, in all his might, has shown he can create a mighty nation from scratch! He has cast out the Crimson Caravan, outmaneuvered the politicians sent by the NCR and drove the last organized raider resistance from the Mojave! But he’s not blind to the common man, having partnered with a Brahmin Baron to bring food to the hungry and set out to employ the denizens of Freeside through the Revised Mojave Rehabilitation Program. Even the impossible becomes possible through his will, saving Mr. House from certain death and exploring the mysterious Lucky 38 to unlock its secrets. Now, he departs for the biggest gamble of his rule so far by heading deep into Legion land to heal the Mighty Caesar. Or perhaps the unpredictable Courier Six will once again play the wildcard.’
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:26:33 No. 6247004 Report Quoted By:
>>6247003 Previous threads here
>>6229600 and here
>>6221809 You can find them on archive as well
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:27:53 No. 6247006 Report Quoted By:
You sign off on the directives and leave your office. You’ve already let the rest of the council know you’ll be gone but kept the reasoning vague. You can sniff out liars better than anyone and the best way to hide a lie is not to lie. They did question who you'll be leaving in charge and honestly that befuddled you. Your first thought went to Cass but she’s so busy with the caravan expansion that you’d hate to put something on her plate. You still don’t fully trust Kreger, or rather the rest of the council doesn’t and Boone would probably sign away your independence to the NCR. It’s times like this that make you wish you had your brain outside of your body. Or Ulysses. But in absence of them, you ultimately decide on a small group of Cass, Arcade, Kreger, Weintraub and The King. You don’t plan on anything happening during your absence to require them making any decisions, but man plans…. You close your office door and turn to the ever-present Jane. While she was a plaything of House’s, you turned her to slag during your coup and a few of your companions were nice enough to require her as your personal assistant. [Jane, I’ll be gone for a few weeks. Please don’t let anyone in my office and have any correspondence put on the front desk of the Lucky 38.] “You got it, darling. Good luck and be safe, ya hear?” You give a wave behind you as you start down the hallway to your personal armory. You figure you’ll travel light for this trip, knowing that if it is a trap it might be difficult to fight through thousands of legionaries. To that end, you pack the Stealth Suit Mkll while wearing the traditional Roving Trader outfit. You decide on the silenced 10MM Machine gun for the same reason as the stealth suit but pack plenty of grenades and C-4 because you can never have enough. Finally, you round out your relatively small arsenal with a battle rifle. As it’s being adopted by your armed forces, you want to acquaint yourself with it a bit more. After packing the many pockets and your backpack with provisions, ammunition and just about anything else your inner packrat could need, you depart the Lucky 38 towards the coordinates given. You walk along the dam for the first time in months and are shocked by how quiet the old world wall is. Thousands died over it and the war still rages elsewhere because of it. And as you stroll along and gaze out onto Lake Mead, you’re struck by the sheer beauty of the Mojave. This place is worth the blood, sweat and tears. Deciding to cross your own Rubicon, you finish crossing the Colorado River and head to the coordinates that were given to you by the legion agent. After walking East for roughly an hour, you spot a small tent shackled up next to a smokeless campfire. A cloaked figure kneels next to it, turning the embers over with a stick.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:29:04 No. 6247007 Report Quoted By:
He looks up to you as you approach, the small fire casting shadows across his face. You realize it’s the same agent that approached you in Freeside. <span class="mu-r">Hail Courier. I am Vulpes Inculta, head of Caesar’s Frumentarii. I'm surprised you agreed to come and hear out the mighty Caesar. It seems the allure of his boon would move any man.</span> Head of the Frumentarii? It seems this Vulpes is much more important than he was putting on. [It was an interesting offer, though I think it goes without saying that any attempt to double-cross me would only end one way.] <span class="mu-r">Your threats are noted, though you are cunning enough to know if you're walking into a trap. And if it was a trap, I feel you would make it far too painful for the Legion to make it of any worth. If the chest puffing is over, we have an important journey ahead.</span> Vulpes extinguishes the fire and rolls up his rent, silently setting off towards the heart of the Legion. After a few hours of wordless marching, you need to address the elephant here. [Where does the Legion get off asking me for help after that business in Nipton? In fact, I have very good reason to believe the Frumentarii were behind the whole operation. Meaning you were behind the whole thing.] Vulpes takes the opportunity to stop and take a drink from his canteen. The sky is clear and the moon is bright. The chill of the night is kept off by your marching pace and the heavy outfit you wear. <span class="mu-r">I will assume that’s not an insult, Courier Six. Since you have routed that force, there’s no harm in telling you that yes, Legionary Frumentarii were involved but I had no say over it. That work was far too sloppy to come from my hands. Since the Second Battle of the Dam, Caesar has been bedridden and all actions go through the always loyal Lucius, head of the Praetorian Guard. He’s loyal, yes, but lacks finesse the role requires. The same goes for the military operations, as the fearsome Legate Lanius has been sidelined. Though I imagine that’s a far better fate than what befell his predecessor. Come, we have much further to go.</span> With that, he places his canteen back on his pack and continues forward. Deeper into Legion Land. The next two days are wordless as Vulpes set the pace. For as underhanded as he is, he has the constitution of any many you've met.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:30:37 No. 6247008 Report Quoted By:
As you and Vulpes travel further into Legion Land, you notice a series of things that put the empire into perspective. Firstly, you are accosted only by the occasional mole rat or radscorpion. There are no raiders or overtly dangerous wildlife. Vulpes explains that every Legionary Recruit is sent on dangerous hunting missions to separate the wheat from the chaff. Those who survive this test are inducted into the legion as the front line of the Triplex Acies. Secondly, the Legion is much more developed than you had given them credit for. While you don’t encounter any settlement that matches the great cities of the West, you pass many small farming settlements that live a quaint, if antiquated life. When inquiring about domestic policy with Vulpes, he puts it very plainly. <span class="mu-r">Those who follow Caesar's word of law live in peace and relative comfort. We do not shun all technology like NCR propaganda says. We have electricity in our cities, advanced irrigation and engineering. You should see the aqueducts under construction in New Rome, a testament to the power of unity within the Legion.</span> You see more evidence of this with the occasional patrol of Legionaries, or traveling caravans with no guards, just the trader and a small sidearm to deal with wildlife. On the morning of the third day, the two of you arrive at Salernum, or that’s what the Legion is calling it. It seems to be a relatively untouched pre-war city of a few thousand. <span class="mu-r">We will see Caesar tonight, at his camp. I must replenish some provisions and I have a task I must complete while here. If you wish to look around, so be it but return to this spot in two hours’ time.</span> Vulpes turns to head into town while you consider the best course of action. Immediately, you head to the bustling market square to fulfill the other reason why you came along. You catch smatterings of conversation about wares and trade routes before weaseling your way into a group of merchants. “...what’s of value in this Mojave, but I’ve heard they have plenty of gold and silver.” Another man shakes his head in agreement. “The Legion isn’t at war with whoever is in charge, right? I’ve heard a few caravans run there. You’ve heard what the Moneta Imperii is paying for those metals, right?” You see your moment. [Gentlemen, I can’t help but overhear your conversation. I apologize for eavesdropping but I trade in the Mojave and have some locals inquiring on what that region can provide to the Legion.] The group of men look at you warily before the oldest one speaks up. “As we were saying, Gold and Silver for Caesar’s mints. Aside from that, most of those living there are profligates with their degenerate vices. Armor and weaponry are always needed by the Legion, as well as steel and iron. Aquinas, anything else?” The old merchant looks next to him at a younger man who must be his son.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:32:46 No. 6247010 Report Quoted By:
“Farming equipment, of course. The Legion is hungry and its farms are ever expanding.” He looks like he’s about to elaborate when a bell goes off somewhere and the group immediately depart and begin packing up their stalls. Not wanting to stand out, you follow a small group through a side street. As you walk by a darkened alley, a set of strong hands grab you and pull you in. But you’re too quick for him and you immediately reverse the grip and shove him against the adobe wall, putting a knife up to his neck. <span class="mu-r">I YIELD! Courier, I have a message from Legate Lanius, I mean no harm!</span> You step back and regard the man before you. He’s closer to a boy but wears the uniform of a recruit legionary, [Speak.] <span class="mu-r">I was told to tell the man with Vulpes, “Let the scalpel slip. You will have your reward.” I must be going before the wolf sees me talking to you. I apologize!</span> The young man runs further down the alley before taking a turn and disappearing out of sight. You have a thought of following him before deciding against it. It seems Lanius doesn’t want Caesar living to see the next morning. The two of you leave shortly after, no words exchanged between the two of you. That evening, you finally spot the sprawling town of tents clustered around what you recognize as Caesar’s tent. Vulpes leads you to a waiting group of what he tells you are Praetorians and departs as silently as he arrived. <span class="mu-r">Caesar awaits you, Courier. Time is of an essence.</span> [Lead on then, I want to get this over with.] Caesar's elite guards lead you through the camp, past the slave pens, training grounds, blacksmith forges. You never saw the entirety of the legions camp but remember it was a mobile city. It seems the Legion never rests. Arriving at the tent in the center of the camp, you're waved in and enter the belly of the beast. The walls of the tent are filled with Praetorian guards, all equipped with the deadly ballistic fists. An older man with greying hair in a decorated Praetorian uniform approaches. <span class="mu-r">You are the Courier. I am Lucius, commander of the Praetorian Guard. I hope you're ready to get to work, the operation cannot wait much longer. If the surgery is successful, your boon will be discussed by Caesar and I. Follow.</span> Lucius leads you into an adjacent tent connected to the main area. Inside is Caesar lying on a hospital bed wearing a clear medical gown. Surrounding him is any medical instrument that you could imagine. It seems he spared no cost for his own well being. Inside the tent are also a few other individuals dressed in surgery scrubs. Seems like you have helpers. Surprisingly, Caesar is conscious. He looks like hammered shit though. His skin is sickly pale with perspiration all along his brow, but his eyes are healthy, piercing into you as you enter the surgery area.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:33:39 No. 6247011 Report <span class="mu-r">There he is, the man who took New Vegas from me and yet agreed to come heal me. You're the bravest fucker I've ever met, throwing my mark into the Colorado like you did. If you would have just chosen to serve me, you could have been the fiercest and most capable Legate.</span> [And yet I rule New Vegas and you don't. There are no masters over me, Caesar.] <span class="mu-r">So it would seem. None of it matters if I don’t live to see the next 12 hours. Should we get down to business? Lucius wouldn't want me talking shop before the work is done but I want to give you an incentive to not fuck this up. I have some toys I've thought prudent to keep in my back pocket. When I awake in the morning, you can tell me what you’ve chosen.</span> He takes a sheet of paper from his bedside and hands it to you. <span class="mu-s">Choose one, you will receive after successful surgery.</span>>8 Vertibird Gunships My legionaries raided an old pre-war military facility in the Colorado mountains and found a refuelling station for a squad of gunships. They are in near perfect condition, with spare energy cells and enough spare ammunition to level a town. The location is yours.>Armored Platoon Similar to the gunships, me legionary explorers have found a series of sealed train cars with old-war tanks, four of them, preserved with working ammunition. There are also crates and crates of infantry armor and equipment, coming out to a company’s worth.>Land I'm prepared to cede the counties of Mohave, La Paz and Yuma in Arizona, as well as the counties of Washington, Iron and Kane in Utah. You also have my personal promise to not stamp out your friends in Zion.>20 prized warhorses I accepted these as tribute from a northern tribe. Horses are rare, rarer than any other animal in the wasteland. You won't find the quality of these anywhere else, that's a promise. They are faster, bigger and stronger than anything you could breed. Unlike technology, you can grow this population. The horses are here in camp and available for you to lead back to New Vegas.>Washington D.C. Master Codes I'm not sure how I got this, but it is supposedly the President's personal override code that would allow you to get into any facility in D.C.>Holodisks My empire doesn't need the information stored, but you may. It's an assorted grouping of holodisks ranging from medical training, advanced military tactics and engineering courses. >Wealth I will direct baggage trains to New Vegas filled with currency totaling 600,000 of your “caps”.>Specific requests If there was anything you were looking for specifically, ask and I may provide.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 01:35:15 No. 6247013 Report You take the note and fold it to put in your pocket. [Caesar, it’s time.] <span class="mu-r">One more thing, Courier. My doctors here may not have the skills you possess, but they will conduct a scan post-surgery to ensure the tumor is fully gone. No buying yourself time, Courier.</span> With that, you get to work. Changing out of your gear, you clean yourself and put on surgery scrubs. The assistants you have are the best that the Legion could find within their territory, but they aren't you. Putting Sallow under with an expert mix of Med-X, Vodka, Absinthe and Chloroform, you start the hard part. As you gaze down at an unconscious Caesar, you glance at the scalpel in your hand. Do you have the strength to kill a God? Do you want to?>He’s better to me alive than dead. I complete the surgery successfully. >Thumbs down, you son of a bitch.Caesar will not live to see the morning. >I refuse to be put into this paradigm. There must be another option. (Write In)
Anonymous
Quoted By:
>>6247013 >He’s better to me alive than dead. I complete the surgery successfully. As far as rewards go I’m thinking land or warhorses, we lack the trained personnel to make much use of the vertibirds or tanks and as far as wealth goes we can always make caps our own way
Anonymous
>>6247011 >He’s better to me alive than dead. I complete the surgery successfully. Reward:
>Land More territory for free is way too good to pass up. Also we need an assurance he won't invade us anytime soon.
Although these are all good. Just from the top of my head, horses are extremely rare, the holodisks potentially being critical for us, Vertibirds and tanks are sick (especially if Daisy and the rest of the Remnants are willing to help teach people how to use them), and the D.C. Master Codes could be useful if that Enclave mystery box gets a response. Caps are fine too, but it pales a bit in comparison.
Anonymous
Quoted By:
>>6247011 >Thumbs down, you son of a bitch.Caesar will not live to see the morning. If Lanius wants to make his play, I say we let him. Cripple the Legion, and let him become king of the sandbox as it steadily crumbles around him.
Anonymous
>>6247013 >He’s better to me alive than dead. I complete the surgery successfully. >Land I'm prepared to cede the counties of Mohave, La Paz and Yuma in Arizona, as well as the counties of Washington, Iron and Kane in Utah. You also have my personal promise to not stamp out your friends in Zion.
OR
>Holodisks My empire doesn't need the information stored, but you may. It's an assorted grouping of holodisks ranging from medical training, advanced military tactics and engineering courses.
hOLODISKS ARE SO USEFUL
Anonymous
Quoted By:
>>6247011 >He’s better to me alive than dead. I complete the surgery successfully. Eugggh, I don't want to do this. But he's the lesser of many evils and his death would bathe the West in blood and end any possibility of real diplomacy with the Legion, even if I still don't trust them that much. He's going to snuff it from old age in 20-30 years anyway.
>Land Not just in the value of the land itself, this effectively gives us a formalised border with the Legion. That's incredibly valuable just from a diplomacy perspective, since it will head off a great deal of territorial conflict in the future and resolves the status of the current "grey zone" between us and them. The land itself also guarantees our access to vital natural resources like wood, coal, iron and high-quality agricultural land, secures our control of the lower Colorado dams and several large towns to add to ourselves the likes of which we just don't have elsewhere in Arizona.
In does kinda figure that a lot of the Legion's rep for Luddism we hear is exaggerated given the lack of detailed Legion PoVs in the game and prevalence of the NCR in the region. That their cities have electricity triggers my obsession with it and makes me want to restore the 500kV line to Phoenix in the future so we can sell them power by contract.
Anonymous
Quoted By:
>>6247011 >Land >Look into purchasing or trading for the others; surely there's something we have that they might want? The land itself isn't good, but the guarantee of safety for the Zion folks and the legitimacy is worth any two of the others, except for maybe the holodisks.
Maybe we can sell him our gold in exchange for those... but the denarii are made of gold and silver. Might not be too useful to him, but we can trade arms. We can also manufacture more advanced farm equipment, fertilizer, etc. and sell that.
Anonymous
For fuck's sake guys, Caesar's not going to tolerate us as a competitor to the Legion much more than Lanius or Vulpes would. Why do you think even for a second that he isn't planning to reap back anything he spends on us when he takes over Vegas? War is coming, but people are still under the impression that maybe doing nice things for the Legion will somehow prevent it from happening.
Anonymous
>>6247013 >He’s better to me alive than dead. I complete the surgery successfully. We ever want him dead we just call up Boone and tell him we're about to make his day.
>8 Vertibird Gunships This or the holodisks. Land is useless to us right now beyond guaranteeing the independence of Zion. Imagine if we could get the Brotherhood (or Enclave) on side and drop eight squads worth of power armoured troops wherever and whenever we wanted
i.e on top of Kimball's head. . Only thing more devastating would be a nuke.
Anonymous
>>6247062 What do you even mean about preventing it from happening? Its buying us vital time and Caesar is usually a man of his word as shown in game in terms of safety.
If he breaks his word, His a dead man either-way. Also Lannius wanting him dead is a hell of alot more sketchy and worrysome.
Anonymous
>>6247079 I probably shouldn't have vented, but my point stands that we don't have any reason to believe that he won't invade us when he gets the chance, nor do we have any guarantee that he will abide by any promise he makes to leave us alone.
Anonymous
>>6247082 Okay, So where are you getting any of this 'We have no proof he will abide by any promises he makes' ?
Most of us are fully expecting to kill the Legion AND NCR down the road because nither will just let us live in peace. Its a matter of milking them while we can.
Anonymous
>>6247083 >So where are you getting any of this 'We have no proof he will abide by any promises he makes' ? Er, unless I missed a part where we have a sword of damocles hanging over his head, he can just lie and invade after promising not to. We have no means of forcing him to abide by his word.
Anonymous
>>6247079 >Also Lannius wanting him dead is a hell of alot more sketchy and worrysome. We should probably tell him that while we're here by the way. If we convince Caesar (or Vulpes) that Lanius has it out for him (which is the truth) we might just be able to kickstart the civil war ourselves.
Anonymous
Quoted By:
>>6247093 If we end up choosing to save Caesar (hell, maybe even if we don't), this is probably a good decision. An enemy civil war would buy us way more time than any amount of goodwill.
Anonymous
>>6247090 6, Boone and hell the fact we have a Veritbird that can reach out + the bomber from the boomers can or should be able to reach out here.
WE have several abilities to end this mans whole career
>>6247093 Your a fucking smart man.
>>6247013 >>6247044 >Adding to inform him about Legate Lanius TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 03:22:48 No. 6247100 Report You guys will have time to talk to Caesar if he survives the surgery.
Anonymous
Quoted By:
>>6247099 I mean, I want you to be right about being able to kill Caesar whenever but he seems like the sort to have a bunker to hide in if he realizes aircraft are after him, and given that the Legion is much more advanced than they seemed it's not impossible that they have AA capabilities. The Legion assassin squads wielded military-grade firearms, so it's entirely possible that they've adopted more modern tech than just those.
Anonymous
Quoted By:
>>6247011 The boons are a nice mix of quick upgrades, investment for long-term gains and I think a curveball.
I say curveball because if we have those DC codes that might give us an advantage with the possible Enclave for the sos.
The gunships feel like the rarer of the quick upgrades.
>Land It has a chance for great long-term benefits. We would have to work fast and recruit allies to fill in Outpost. Also I do believe in Utah there's a lot of good trade going on. Assuming I remember the lore right.
The holodisk would also be a great Advantage because knowledge is power. Having well train people means less shortage for the task ahead.
>>6247013 >He’s better to me alive than dead. I complete the surgery successfully. >Holodisks I think having some well-trained people do us better. Than stretching too thin with land.
Anonymous
Quoted By:
>>6247013 >He’s better to me alive than dead. I complete the surgery successfully. I'd have preferred to let him die from the comfort of the Lucky 38 rather than kill him in person. Also, fuck Lanius, if he wants Caesar dead then he can kill the bald fuck on his own.
I like all the rewards.
The horses are probably my favorite pick and the fact that they're an option makes me wish anons had voted to buy either Brush Guns or Trail Carbines from the Gun Runners instead of the Battle Rifles in order to complete the cowboy aesthetic.
The Master Codes seem useless in the short term but could be pretty useful if we ever make it that far east or if we wanted to sell them to the Brotherhood. Or maybe there's some other use for them.
The holodisks would help a lot and the Followers would line up to suck our dick for a peak at them.
The vertibirds, armored platoon and caps would be useful but they're nothing special imo.
The extra territory would be nice but we're already stretched pretty thin, securing the safety of the tribes in Zion would be a nice bonus though.
>>6247076 >Only thing more devastating would be a nuke. I'm sure we could find a couple in the Divide still.
Anonymous
>>6247011 The land is juicy (it’s like, three times the New Vegas map), but fuck me, that military hardware is delicious. So are the DC codes and wealth.
I’m surprised that we’re not getting offered the opportunity to negotiate another boon like last time- that was kino. Maybe with the whole Nipton shenanigans, we’d get something for their tomfoolery.
>>6247013 Unless we can impliant a brainchip that floods his brain with good feelings and generosity when dealing with us, I’d stick with keep him alive.
>>6247100 Sweet- jew him out of more boons, and maybe make the case that finding some independent dam engineers will make us rinse the NCR of their much needed funds for the war effort, considering, ya know, they get 55% or so of the dam for free, and depriving the NCR of those free percentages is where our interests align. He’d probably bite at that, given the realpolitik of it all.
Anonymous
>>6247128 I am sure we can gain something from talking about Legate Lanius. Nipton feels weird since primm was left alone. Yet speaking of boons, we do have the dice boon to use at some point.
Anonymous
>>6247167 >we do have the dice boon to use at some point. I wouldn't be opposed to using it on Caesar for some extra loot. Otherwise we're going to fall prey to typical vidya brain and save it up only to never use it.
Anonymous
Quoted By:
>>6247173 What if we used the boon to ratchet up the inner tensions within the Legion? Claim that Lanius hinted of allies close to Caesar, ones he would never suspect that would benefit from his death, and use the boon to send him into deep paranoia? We of course would be beyond reproach because we saved him when we could have just let him die.
It gets even better when you remember how the real-world Praetorians ended up as hideously corrupt kingmakers that would kill any Emperor who didn't reward them richly enough. I'll wager Caesar is keenly aware of that part of Rome's history.
Anonymous
Quoted By:
>>6247167 >>6247173 I’d prefer we try to regain our original two boons deal before thinking about cashing Nipton in personally.
Anonymous
Running through the options, here are my thoughts:>Vertibirds Very nice, setting aside fuelling them, since they'd represent a massive jump in our fast-strike capacity and a great intimidation factor against the NCR and other threats. Downside, we have to go to the Colorado Mountains ourselves to get them and fighting is all they're good for and it really is just a matter of time until they run dry of ammo and energy cells >Armoured Platoon Less nice. Setting aside for a moment the issues of crewing and such since a tank is much simpler than a vertibird, these are much less useful against most threats in the wasteland. If we intend to fight the NCR or BOS or such, these are very useful but they aren't anywhere near as mobile as the Vertibirds and arguably less offensively powerful; more useful for a conventional war than what we're going to face most of the time.>Land See pic related for how much land that is in Arizona and Utah. Immediate thoughts? Totally unprotectable. They're basically giving us the whole stretch to the south that presumably shares at least some border with the NCR - which we've no forces to enforce our claim over nor protect and that's to say nothing of the physical distance a lot of it is from the Vegas area. There's also the issue of how to announce this massive land purchase but frankly, we can swing it as us establishing a neutral buffer between the NCR and Legion if we have to - angle ourselves as a peacekeeper. If we can manage to hold the ground, this would represent a massive boost in our territory and even our population - the deal after all surely implies the Legion locals (at least who aren't part of the Legion proper) will remain and thus become our new people to deal with - for better or worse. If it were possible, I'd trade the southern county or two in Arizona for more land in Utah or just pushing the border back a bit further in general, since that southern area is just so far removed from our centre-of-power.>20 warhorses Ignoring genetic bottleneck, nineteen mares and a stallion would give us nineteen colts and fillies a year (11 month pregnancies for horses) which means even if they all arrived pregnant, we can't even double their population in a year. Supposing we managed literally 0 downtime for reproduction? To reach the point of having enough horses for a company of cavalry (200) we'd be looking at the better part of a decade to get there, since although a mare can start breeding at two years old, it's advised to wait until they're three or four to minimise the risks - something we'd want to do given the tiny amount we're working with. Realistically speaking, these are very nice but definitely better if we didn't know we had the RMRP coming down the pipeline. Horses are good after all but MF-cell powered motorbikes do most of what they can just as well and we can produce a lot more of them when the time comes.
Anonymous
Quoted By:
>Master Codes Impractical - unless we intend to load up with the Remnants and go flying across the US or something, this isn't going to be useful any time soon - and by the time it is, the situation in DC will probably make accessing the facilities a bit tough. Though if we bring along our BOS buddies, maybe they could get us in...>Holodisks Tempting to grab the literally mystery box of knowledge. I'd assume it probable we can trade these out of them over time in future, accumulating Legion gold and then trading it back in large quantities to get disk-by-disk various bits of knowledge. There's also the point that right now we don't have any educational infastructure to really make use of these, but I'd suppose that's easier to setup than it is ever going to be to redevelop the knowledge these contain.>Wealth Did he miss a zero? 600,000 is like a quarter-of-a-year's income for us at this point, half a year after accounting for our expenses; nice but not exactly equivalent to any of these other options...it would let us embark quite comfortably on RMRP Stage 2-B right now, but we could do that right now too if we were willing to be very cash-conservative with our actions for a few turns after.
Anonymous
What I would also say about the Land option is that it is quite sparse on details. So, QM, a bunch of questions about what we'd be buying there: 1) Does this give us rulership over the locals? Do the Legion have recognized rule in all these places for us to take over?>2) What sorts of populations are we looking at in terms of tribals VS non-tribals? 3) Raw population? Vague numbers if fine, but are what we talking in terms of people roughly?>4) Can the Legion confirm the existence or continued operation of various pre-war installations within these borders? E,g hydro-electric dams, power lines, etc. 5) What assurances can the Legion give us that these lands aren't going to be colonised/invaded in the south by NCR settlers even if their government doesn't?>6) Any particular post-war dangers we should be made aware of within the region before we buy? E,g feral ghoul hordes, heavily irradiated areas, etc.
Anonymous
I'd be opposed to the land from the sheer fact that we cannot possibly defend it, much less control. I think it wouldn't be too hard to push Caesar into leaving the Sorrows/Zion alone given that there's nothing much there than greenery and living space, which while valuable isn't the most important thing in the wasteland.
Anonymous
Quoted By:
>>6247223 I mean controlling the Utah territories shouldn't be too bad compared to the southern Arizona counties - just on the basis of distance if nothing else, but also the fact that we don't have to go in guns blazing by any means. Between the Sorrows and Dead Horses plus whatever other tribes have good relations with The Burned Man and the New Canaanites, we can probably find local supporters to patrol our territory until we've enough infantry to cover it. There's also the point that we don't need that many infantry to stake a claim to it so long as the Legion aren't attacking us - what with the NCR lacking any presence, we'd be the biggest player in the region that is largely filled with Tribals based on what experience we've got. Battle rifles and decent tactics against clubs and throwing spears isn't exactly a fair fight - even assuming they've a few guns, they probably don't have the ability to really maintain them / produce ammo.
What might be more workable is an agreement that these lands are ours but that we will only take them over as we gain the resources to handle them - the Legion gets to keep extracting value from them until then while we get these regions kept in the wings for us to secure at our leisure. Might even be able to swing a bit more land that way, since we'd effectively be letting them keep most of it for quite some time...
>TASKS Capatcha speaks! Wisely too - I'd highlight as a factor for consideration if we can afford the action-cost to really make use of these territories. Personally I think the answer is yes, especially since we don't really have a choice: we need to grow stronger and quickly, these lands represent a very direct path to doing so.
Anonymous
Quoted By:
>>6247223 >I'd be opposed to the land from the sheer fact that we cannot possibly defend it, much less control. This is an important point. We haven't even secured control of the entire Mojave yet; our claim on that land would be entirely academic. Even assuming the Legion doesn't invade later, what would keep raiders or violent tribes like the White Legs from setting up in that territory before we get around to securing it? If that happened, the Legion could even turn it around on us, saying it's not their responsibility to keep our land free of crime and invaders. Worst case, they could blame us if raiders launched attacks from "our" territory and use it as a way to wring diplomatic concessions out of us. And if we spread ourselves thin to secure it anyway, we'd be falling into the trap that the NCR fell into and end up weak everywhere.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 12:44:29 No. 6247295 Report >>6247128 >negotiate another Boon Going to offer that option when talking to Caesar after, though rolling 95 on first try probably won’t happen again lmao.
>>6247200 No fuel needed for the vertibirds, the power cores are the only thing needed and unless they get damaged, will last for as long as the quest does
>>6247208 1. The Legion will remove all citizens and slaves but there are a handful of smaller local groups that they had not integrated for one reason or another that would be yours, but the region would be pretty sparse.
2. At this point it’s more wastelander than tribal due to the tribals having been integrated due to the ease of the process. Not a lot of population has mentioned but vast majority closed to the Mojave type population.
3. The Legion has pretty good records on this. Those territories consist of 90,000 people.
4.There are 6 hydroelectric dams in Southern Arizona along the border, two are working and supply local settlements. There is a decommissioned nuclear power plant we don’t go near as well as a few other points of interest, but that’s up to you to find.
5.Might makes right. It’s your territory so you need to defend it.
6. The area around the nuclear power plant is heavily irradiated and full of ghouls but they don’t stray far from it. Otherwise, it’s dry and barren with a handful of farming settlements but rich in other resources.
Anonymous
>>6247011 >>Holodisks Gladly taking this.
Otherwise I would go for the incredibly useful Vertibirds or land vehicles. Or hell, if i felt like it i would ask Caesar for is most prized slaves. And offer them freedom and service under us. It would be an actual small blow since the Legion educated slaves are probably one of their best assets, and it would give us loyal people. I am not sure Caesar would be fine with this lol.
Anything else doesn't feel worthed. Land, we haven't even full control of the living Mojave. And many Mojave settlements are also still ruins or abandoned. We arent going to control all of that land anytime soon, it looks like a trap of overextension made by Caesar. The presidential codes who knows, maybe something for diplomacy with BoS. Horses, perhaps of use for agriculture, postal service and public transportation, military units not much so (they would die easily to any good weapon, and I can see them die to some of the more dangerous wildlife). And wealth is always nice.
>>6247013 >He’s better to me alive than dead. I complete the surgery successfully. Ah we are being watched by assistants ? Too bad I guess, i really wanted to insert a little thing in his brain.
Anonymous
>>6247295 ...Okay so the land deal is decidedly a bit less impressive than it seemed at first. I'd argue it's still a pretty good deal if we felt confident we could get a decent number of infantry companies out to secure the ground - but ninety thousand isn't that many people to recruit from and the absence of any assurances from the Legion about helping us maintain territorial integrity makes the southern Arizona area basically untenable. The additional hydro-electric dams could maybe make it worthwhile but that's a long shot.
>>6247013 >8 Vertibird Gunships OR
>>Holodisks AND
>He’s better to me alive than dead. I complete the surgery successfully. Holodisks are useful for educational purposes, Vertibirds would give us insane mobility for elite strike teams and scouts - the Legion might be offering us a lot of Holodisks, but I'd bet good money we'd be able to find a number ourselves with long-ranging scouts. Also worth considering that we can probably get a lot of the contents of the holodisks from the NCR, BOS, House's records, the Vaults in our region and elsewhere, what with them being knowledge that doesn't sound particularly obscure / secret pre-war.
Anonymous
Quoted By:
Also, if we do get the 8 new Vertibirds, high priority has to be integrating the Boomers into our society ASAP since that'd be our best bet at a source of trained pilots that doesn't rely on having our only trained (and Boone-suspicion raising) pilot stuck doing that for the next year. Once we do have them though, god damn would they make expansion north easy. Utah is a very mountainous region, so being able to bypass the difficulties of foot-travel would greatly improve our ability to conduct offensives and push against enemies in unexpected ways, especially in winter. Plus that refuelling station might have other useful gear besides just the Vertibirds given the similarity to the Remnants bunker.
Anonymous
>>6247301 >i really wanted to insert a little thing in his brain. Inject a gaba antagonist into his amygdala before telling him about Lanius' betrayal, it'll be fun, I swear.
Anonymous
updated turn suggestions pastebin, added some stuff i forgot, changed a few more. Also copied past ideas left around.
https://pastebin.com/z8vZKF5i Anonymous
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:fA17RMbb Sat 24 May 2025 15:17:45 No. 6247343 Report Looks like we’re keeping him alive. Regarding the reward, you can use your saved boon to make another choice. Won’t call the reward vote until early evening but will be around to answer questions. The boon can be used for anything else related to the legion as well like negotiation of a favorable trade deal or telling Caesar there is a vast conspiracy against him
Anonymous
Quoted By:
>>6247343 In that case, I vote to use the boon here.
>>6247013 >>6247037 Also changing my Reward vote to
>Holodisks Very useful for what we have now.
and/or
>8 Vertibird Gunships Since they're gonna last as long as the quest does, and we can outfit them if we have Daisy teach some soldiers.
Anonymous
>>6247343 >Wakes up >Anyway Caesar there is a vast conspiracy against you >Who the fuck tells a brain tumor removal patient that first thing? TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 19:05:13 No. 6247446 Report Quoted By:
>>6247431 lmao give the man an aneurysm. Technically you saved him from the tumor...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 19:12:02 No. 6247449 Report You’ve thought about what you’d do in this situation for weeks. This surgery could have only been done by a handful of those in the wasteland, his odds of survival are in the tens. A slight slip of the scalpel and….
No. You refuse to be the plaything of Lanius and for all the propaganda about him, Caesar is a head of state. Lanius and Vulpes are the worst aspects of Edward, and Lucius doesn’t seem capable of killing the hounds at the gate.
You commit to healing Caesar, and for as arduous as the surgery is, it’s surprisingly simple. After removing House's brain, this is almost child’s play. Thirteen hours later, you remove a golf ball sized tumor from the head of the Son of Mars. While he’s recovering, you clean the viscera off of yourself and rest in a room next door.
<span class="mu-r">Caesar is awake and wishes to speak to you. Follow.</span>
Your eyes bolt open and you instinctively reach for your rifle before relaxing. Lucius stands in the doorway beckoning you to follow.
You stand and follow, leaving your pack on the cot you had called your bed.
Entering the surgery room, you see Caesar sitting up in his hospital bed, looking tired but much more lively. The bandage is still bound tight around his head with splotches of blood showing through.
He sees you approach and sends the group he was speaking with away.
<span class="mu-r">There’s my savior, Courier Six. If you were in my empire, I would have given you riches and accolades beyond your wildest dreams. We only met once, when you lied to me about destroying that Securitron bunker, but I’ve done my research. You helped <span class="mu-i">him</span> drive away the White Legs in Zion, assembled a coalition of Enclave Veterans, those fuckers up at Nellis, ruined my plans for The Strip….oh well. You could have been my heir, you know? My Augustus? </span>
The Med-X he’s on is making him gregarious, or maybe this is just what a man feels when he’s saved from the grave. You remember being giddy for weeks after being dug out of that grave in Goodsprings.
[Considering Lanius is still alive, it seems you have the making of a Triumvirate, perhaps your Vulpes will be the final piece of that puzzle?]
Caesar shoots you a fiery look and purses his lips.
<span class="mu-r">Cease that talk or I’ll have your tongue cut from your mouth. What reward do you want? Choose and leave my lands.</span>
<span class="mu-s">Can use Boon to choose another reward</span>
Link to rewards here for those who haven’t voted
>>6247011 <span class="mu-s">THIS IS ALSO THE TIME TO DISCUSS ANYTHING ELSE WITH HIM, TREATIES, ETC.</span>
>Stay silent on Lanius’ message. It’ll be better as a knife in Caesar’s back >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) >Before I depart, I would like to discuss.... (write-in) Anonymous
Quoted By:
>>6247449 >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) Fuck it I'll change my vote
>>6247099 >>6247044 Total civil war
boone to this.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 19:20:02 No. 6247454 Report VOTES FOR REWARD Holodisks lllll Land ll Gunships l Horses l They were a little all over the place. If the vote to use the boon for more FREE SHIT wins, it will be Holodisks and Land. Will run this vote until this evening.
Autist Anon
>Holodisks >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels)
Anonymous
>>6247449 >Before I depart, I would like to discuss.... (Nipton and Compensation, Negotiation of an additional Boon, etc) Man, do I want an evil Courier quest in which that becomes the case. It’s a shame anons voted for the most boring option…
I wouldn’t mind telling Caesar of the betrayal so long as the write ins get addressed.
>Washington D.C. Master Codes I want that mysterybox.
Next would be Armored Platoon, Land, Gunships, Wealth in said order. The holodisks are a meme considering we have friendly relations with the BoS.
Gotta love how Survivalist dropped the Rods of God Terror Weapon but kept the 20 Warhorses as equivalent to Caesar’s life and land 3-4 times the size of the New Vegas map lmao
Anonymous
>>6247449 >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) >"Doesn't seem like Lanius' thing, though. Could be a false flag." >Boon for the MESSAGE I want that land but this will be so much funnier. Maybe we can shoot the shit about both of us having a hole in our head now.
>>6247480 Warhorses are, like, borderline extinct in the US according to lore. Each one is probably worth their weight in gold.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 24 May 2025 20:02:17 No. 6247485 Report >>6247480 >dropped the Rods of God Terror Weapon Got my ass bad there. In retrospect, should have buffed the rewards.
I will say this,
there will be more than meets the eye for each reward Anonymous
Quoted By:
>>6247485 >spoiler While that may be interesting, I don’t know how that really changes the current calculus for the Warhorse option and the memedisks we can source from the BoS.
Anonymous
Quoted By:
>>6247449 >Before I depart, I would like to discuss.... (write-in) >Negotiate a non-aggression-pact between Legion and New Vegas. Maybe if we give him some intel on the NCR he could see the usefulness in having us around?
>Tell him we're making a Legion Embassy. >Use the Boon for the land Anonymous
Quoted By:
>>6247449 If we are using the boon for double. Then I want to grab gunships and land. The ships make managing that lands way better. If we can befriend the people on the lands. Then we can get the resources for our robots at a lower cost.
>Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) For hopefully we gain a lesser reward in a not aggression packed or trade.
Anonymous
Quoted By:
>>6247449 >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) A funny thing happened on the way to the forum... (use the boon)
Also
>Before I depart, I would like to discuss.... The independence of Zion.
Anonymous
>>6247449 >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) >Use Boon to increase impact Turn Caesar into Caligula.
>>6247454 I'll vote for the Master Codes. Can't resist a good mystery box.
Anonymous
Quoted By:
>>6247449 >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) >Use the dice boon. EVOLVE CAESAR INTO CALI-
>>6247592 fuck, beat me to it
Autist Anon
Quoted By:
>>6247461 Fuck I forgot about the Codes I change my vote to the master codes.
Anonymous
Anonymous
Quoted By:
>>6247076 Hell with it I switch my vote from the vertibirds to the master codes.
Anonymous
>>6247013 Changing my vote (
>>6247305 ) to
>8 Vertibird Gunships OR
>Land OR
>Master Codes Personally think the Master Codes is a total meme, but I can also admit that there is enough pre-war facilities in the DC area with interesting loot to grab...just...I mean it feels like it's one of those things where we don't have the resources to take advantage of it - it'd be yet more pre-war advanced tech we don't have factories or materials to produce and even worse, it requires us to get all the way there and secure the facilities ourselves which is a lot of legwork even if could be worth it for some things.
>>6247449 >Caesar, I must tell you about something that happened on the way here…(tell him about the messaged, can use boon to increase its impact to unpredictable levels) Might as well disrupt the Legion internally while improving our relations with Caesar - literally 0 downside besides maybe having Lanius try and screw with us before he is taken down or Caesar somehow managing to lose to him.
>Before I depart, I would like to discuss.... (write-in) A bunch of things, first off questions:
1) If he has any slaves from the Mojave / Vegas region, would it be possible to arrange to buy them back specifically?
>2) Does he have any particular border between us and them in mind in the absence of us selecting the Land Boon? 3) Is there any advanced technology, knowing now that his nation is less technophobic than previously believed, that he would be particularly interested in trading for / having a supply of? E,g if we can begin producing anti-parasitics or anti-biotics or geiger counters or something.
>4) Does he know about the Tunnelers? 5) Given his people's use of electricity, would he have any desire to buy power from us?
>6) Would pic-related be an acceptable, alternative, land deal? 7) Does he desire a Legion Embassy within Vegas?
>8) Has he heard of or encountered any other significant nationstates besides the NCR (and maybe us)? As for treaties:
1) Would it be possible to purchase salvaging permission / rights within his lands at specific pre-war locations?
>2) Agreement to a mutual 5% tariff on trade? Anonymous
>>6247680 I do like those questions. I've been trying to think of things to ask while I work. I am glad to see others got it for me.
I think if we do the boon for Two rewards the codes would be good. Since the airships will help travel. Otherwise land and then I think sets us up long term.
Anonymous
>>6247684 That's basically my thinking yeah - honestly if the tanks option was replaced by, say, 40 trucks or a dozen tractors, I'd be vastly more interested since those'd do amazing work for our logistics/agriculture/industry. Do have to admit that it would be funny to boon ourselves both the vertibirds and tanks and form a small elite fighting force that can BTFO hundreds if not thousands of NCR soldiers easily...but that would be a massive waste of time and resources.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 25 May 2025 00:55:52 No. 6247688 Report From behind, the D.C. Master Codes win, what a surprise! Also, looks like we're using our boon to give Caesar a major case of paranoia. Surely there's no possible downside to this, right?Previous thread had a conversation that reminded me of this pic
Anonymous
>>6247687 If we did go with the tanks at least the side benefit is we might get a train. Assuming the tanks can haul it back home.
Anonymous
Quoted By:
>>6247688 Put that tomboy in Heavy Trooper Armor and I'll build a time-machine to make us NCR idolized.
Anonymous
>>6247688 >Surely there's no possible downside to this, right? Super….. and if that’s all our Boon done, I’d want a damn refund, just keeping it real
Anonymous
Quoted By:
>>6247720 Look on the bright side, since we claimed the boon while using a boon to sabotage Caesar instead of claiming another boon, Boone might not Boone us when he hears about the boon.
Anonymous
>>6247688 If things go well we can try to 'Save' places from his madness. If no luck we could gain some refugees from the wars. We will need to give those codes a try on a lot of things. Just to see if we have random boons in the vaults or the like.
>>6247687 Getting back to this talk. Yeah if we got a lot of heavy machines that would be great for development.
If we went with both quick upgrades it could be a waste. We would need to work quickly to take prime areas. Things that would support the level of power we gained. I am guess north may have some unclaimed land. At least not claimed by the two big powers near us. Otherwise we could do bribes and scouting the lands of NCR and Caesar's Legion. Fine the main Logistics to raid and burn what we can't take. It would be hard to keep looking like the good guys after that.
Anonymous
>>6247846 >looking like the good guys I got bad news for you my man, Nobody is a 'good guy' when it comes to politics or nations. Its them vs us.
Anonymous
Quoted By:
>>6247848 True, but if we want to look like the good guy to the people. It will be hard if we start raiding. Unless we remember to spin things the right way.
For example we could have people look like the Enclave. Then use them to hit targets and sort the loot for later use in New Vegas. We know of the random Enclave bases. All we would need to do is ensure things will not be traced back.
Anonymous
Quoted By:
>>6247848 People in power can choose not to be assholes without sacrificing everything, you know. While statecraft is indeed messy business, that doesn't mean that there isn't benefits to trying to play fair when it costs you little to do so.
People (and nations) like fair negotiators more than they like sleazy salesman who will gleefully exploit them given half a chance.
Anonymous
>>6247846 If we want to expand north without getting into an out-and-out battle with the Legion, our best bets are either to expand north-west primarily or to back locals to fight the Legion for us. The Sorrows, Dead Horses, New Canaanites and so on, if supplied with weapons and munitions, training and intel, are perfectly capable of at the very least pushing the Legion's puppet tribes back. Once they've been pushed back, all we need to do is construct "trade posts" within their lands - at critical junctions to control movement - it's purely a precautionary measure that the trade posts are made of reinforced concrete thick enough to stop a .50 cal, surrounded by barbed wire and manned by a half-company of soldiers...
Anonymous
Quoted By:
>>6247859 That would be good to back the locals. It would help keep Caesar's growth and check. Plus depending on how things turned out with the boon.
Maybe we could gain more from the in fighting viva the tribes. Then we build up alliances and gain more territory.
Anonymous
>>6247859 I think we really need a map of where all the borders are.
Zion is northeast of Vegas, and is controlled by the Sorrows
Dead Horse Point is north of Zion and under the control of the Dead Horses
New Canaan/Ogden is further north, it was sacked but the survivors were alive at DHP and might or might not have rebuilt
Salt Lake City was sacked, and is under 80s control (previously the White Legs). This is presumably the northwestern edge of the Legion's influence.
While I doubt the Sorrows/Dead Horses are interested in properly joining us, they'd probably be interested in a military alliance to hem in the Legion, especially since Joshua has so much influence among them.
Anonymous
Quoted By:
>>6247871 >I think we really need a map of where all the borders are. A bit but for now let's assume that Caesar is promising us everything the Legion has in the "west" / south-west of Utah, depending on how north into the state their reach extends.
The Sorrows and Dead Horses might join us assuming we convince The Burned Man of our cause. The Dead Horses hold immense respect for him and The Sorrows adore both us and him, given the importance the end-slides place on our actions determining the future of their culture. Plus, even if they only want a military alliance, that doesn't preclude them becoming semi-independent states under us to integrate later.
Anonymous
Also, switching topics for a bit, back in the first thread I asked about the price for constructing "barracks housing" (bunkbeds, communal showers, toilets, kitchen) for 100 people and Farkas gave a cost-estimate of 20,000 to 50,000 caps per - "It’ll depend on where we build them, the materials and labor available and inevitable issues with the construction. The more we build them the easier it will be". We've already knocked 20% of the price off with the Small Caravan Company - we've yet to see what the expansion will do, but let's suppose it doesn't change the math for now. That means to house 100 people in (relative to ruins and very improvised shanties) comfortable conditions, if lacking in privacy, we're looking at a cost of 16,000 to 40,000 caps per. Assuming we can get a good supply of construction materials (concrete and wood primarily, though brick would work too) and, assuming that includes furnishings, establish some sort of production capacity for beds, chairs, tables, etc? Might be able to get that down to 10,000 to 30,000~ per. Now, I'm not saying that we should start a mass-housing program or anything, at least not until after we've got the factories up and running, but I would like to see if we can't find a research action at some point to draw up designs for a number of housing designs with various materials and methods considered so we can have a more accurate, higher quality and lower cost (due to avoiding complications during construction and eliminating waste in the design) when we do. Short-term I imagine restoring buildings in Freeside and the other pre-war settlements will suffice, and probably be cheaper, but if we want to make any new settlements, having the designs to accurately fulfill our requirements will only be a boon.
Anonymous
>>6247897 Before we start the housing idea of Farkas and Arcade for Freeside (but we could also use it for rebuild properly and better Boulder City and Novac), ensuring Sloan as a concrete production, Jacobstown a wood industry and that we start work on destroying South Vegas Ruins should probably give us a bigger benefit in construction costs.
Much like building up and improving leather industry, plus the Mojave hunting guild, would likely decrease a bit more costs for military. As well improve our economy.
Anonymous
>>6247945 I'd definitely want at least Sloan and Jacobstown operational again because that's the two things we need for a semi-practical mass-fabrication of housing (and other things).
Simply put, if we can make interlocking wooden forms for casting concrete, we can pour concrete straight into them and, when it sets, remove the forms to use them again somewhere else. This'd make the casting of any repeated structure (e,g a block of housing, but it can also be done as individual sections of a overall structure that can be mixed together to form a variety of designs to produce variety visually and in terms of utility) at least somewhat practical for us. This admittedly requires the casting forms to be made quite well, but so long as we can do that, we can create relatively complex structures very easily.
The alternative would be pre-cast sections but although those would be quicker to build with, they'd require us to have cranes to raise them into place and trucks or railways to transport them to the construction site. Moving bags of cement and mixing them on-site might not produce the best mix of concrete, but it will be easier to do at the start at least.
Anonymous
>>6247950 What exactly is preventing Jacobstown from providing lumber? They were able to set up a lumber barrier around the town just fine, they've expressed interest in trade, and the trade route between them and West Vegas is secure. Do they just not produce quickly enough at this point to be relevant or something?
Anonymous
>>6247952 Tools and experience I'd assume, at least for producing products and not just logs or firewood. The lumber barrier around their settlement is a very basic palisade, not exactly indicative of skilled carpenters or even adequate tools. They also only have a population of 500, most if not all of whom are supermutants. Supermutants aren't exactly the smartest in a lot of cases, plus there's the nightkin who're literally schizos. Chances are they've got most of their population that can work busy producing food.
Anonymous
Quoted By:
>>6247950 I think it shouldn't be an issue to do so.
We just need to invest or put an action in it. The benefit of a wood industry is that it can also become much more like making furniture etc... it would really help.
Its probably not going to be done soon. Much like the Hunting Guild. The silver lining is that i recon there will be enough people that will realize making the government building and the laws are too important to pass up. So those should be done in the coming turns, which is very nice.
>>6247952 I mean its not relevant now. Or not relevant enough. I think they trade some lumber right now. A small mention of small trade was said when we started doing patrols between Vegas and Jacobstown (after Westside asked us of doing said patrols) but....not much else. There is no great benefit. And its completely understandable.
It never was a really organized or a proper industry in the game. Its a small thing right now. Develop it, invest in it and it gets better. If we transform it in a real wood industry there instead of chopping just some pieces of lumbers (like they are doing i assume) it would help us.
For example the small investiment of 20k we did in a turn on Bonnie Springs, was immediately used by them for build something that would help them.
>>6247959 Also these valid reasons.
Anonymous
Quoted By:
>>6247694 >Trains >Tanks Hmm. Seeing them in the same sentence gives me an idea. Once again, we look to the past.....
>>6247952 We had some discussions about this last thread. While there's nothing inherently stopping Jacobstown from establishing a logging industry, their reserves of accessible trees suitable for turning into timber are limited - while they can produce some, if we want large quantities of timber for mass construction, we're going to have to look further afield.
Anonymous
Quoted By:
>>6247688 >Surely there's no possible downside to this, right? Hopefully this boon improves relations with Caesar. Though, doing so will definitely be a double edged sword. Still, it'll definitely be interesting.
>>6247720 I don't particularly like it either, but the vote's the vote and there's no use complaining about it.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:0j9D8gLh Sun 25 May 2025 16:44:44 No. 6248056 Report The “surely no downsides” is a little facetious on my part. A boon was used so there will be no downside on the Mojave’s part, at least in the short term. But of course, planting a burrowing worm of paranoia into the mind of someone like Caesar has far reaching consequences. Ultimately you guys can judge if the boon was worth it, but I feel that conversation would happen over just about anything.
Anonymous
Quoted By:
>>6248056 >there will be no downside on the Mojave’s part Wrong. A critical shortage of popcorn is looming!
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 25 May 2025 16:57:28 No. 6248064 Report Also, this will be a long post that will finish the turn. If there’s anything else you want to do in legion territory, respond to this post. As long as it’s not crazy or too expensive, will just throw it in. I.E. buying a pair of legion dogs or watching a gladiatorial fight, etc
Anonymous
how about finding a map maker and try to get a map detailing the geographic and distances between cities within The Legion? could be useful in the event of a invasion and if one wanted to potentially bomb New Rome.
Anonymous
>>6248056 Ah alright, I suppose that's fair.
>>6248075 Likewise I'd like for us to have a map of the New California Republic in the event that we need to hurt the NCR where it counts.
Anonymous
Quoted By:
>>6248064 Get a map of what the Legion's land looks like.
>>6248081 Supporting this too, though we can probably just trade for one with all the commerce we have with the NCR already.
Anonymous
>>6248056 Probably not- I have a dim view of turning Caesar into Stalin and causing even more suffering to the people underneath his rule. I just wanted to use the boon on the negotiation of a second boon to try and net us three boons, not recreate the Stalinist state on our doorstep.
The only silver lining I see is that he’ll trust us implicitly like Stalin did with Hitler. It really sad when you consider we’re probably the closest thing Caesar has that could be considered a friend.
>>6248064 I wanna do both those things (make the dogs a gaggle of them), but I mainly wanna make good on that 69 Legion trade talk- don’t think I forgot Survivalist! You have a duty to uphold!
Otherwise, maybe check the slave markets for worthwhile people to free, maybe bet on us in a gladiator fight? See if they have regular horses for sale.
Anonymous
>>6248064 i want to make clear we are claiming both cottonwode cove and the ex legion fort, and that we will have them. i don't really care if he says yes or no. We will have them end of the line.
beyond that sure buy some dogs. Maybe we will buy some slaves we free and offer them a new life in our service or to go back to their home. Skilled people and the like.
I want to take a look around at their average settlement. Mostly for general knowledge and if we ever make the idea of the Olympus Casino i have in mind, and that i left in the pastebin i made. beyond that nothing else. I don't want to remain here forever, we have work to do back home.
>>6247328 also do you prefer me posting this whenever needed (like when turn starts) or do you prefer to copy it and post in the turns in your posts ?
Anonymous
>>6248088 >>6248106 Speaking of dogs, this is a great opportunity to get some for future Cyberdog development.
Anonymous
>>6248064 Continue to ask around among merchants about things going the other way this time. What resources are produced in Legion territory and what can we import from them?
>>6248075 Speaking of bombing, we still have a few nuclear missiles lying around in The Divide that we disarmed. Perhaps one day, we could bring them under our control as our own nuclear deterrent, or retrofit them with conventional payloads if we can't rearm the warheads (depending on CEP). The Legion has no air assets, so we could absolutely bomb Caesar our of bed if we knew where he was and could get there without everybody being all "holy shit, it's that bomber, run". We could salvage the handful of light civilian jets around the place and use them as precision tactical bombers as well, or perhaps cannibalise them for parts to turn the fighter jet in McCarran Terminal from a hollow airframe into a combat aircraft again for anti-vertibird duty.
>>6248088 If Caesar does start going down that route, the Mojave's door will always be open to refugees. In fact, as quality of life and opportunities increase, we should go pretty hard on this angle to attract migrants. The dispossessed of the West, the downtrodden of the East, the tribals of the North, all will be welcome to begin anew in Vegas.
We are possibly one of the only people (particularly outside the Legion) who Caesar actually respects on a personal level. Sure, it's a pretty grudging respect and we're more rivals than friends, but he acknowledges us as a peer who is worthy of their title and reputation. Whether that is for better or worse remains to be seen.
Anonymous
Quoted By:
>>6248132 yeah thats fine, though i am taking them more for dog racing, alongside police and army which is something we should be able to give them somewhat in the near future.
Anonymous
I'll be entirely honest, if we'd had an actual vote where various options were laid out for the use of the Boon, I doubt using it to make Caesar paranoid / go harder against an attempted coup would really have gone anywhere compared to two of the listed rewards.
>>6248151 >actually respects on a personal level It helps that we've very little connection to him but are clearly competent I think - if we'd betrayed him after becoming a lot closer, he'd hate us, but we were a total outsider; us failing to obey / fall in line is kinda expected...
Also, in terms of Legion trade plans, they synchronise quite well with our own needs. They need steel and farming equipment, we need steel and farming equipment - and will soon have the capacity to produce the former and probably some forms of the latter. Similarly, arms and armour - Mojave leather is going to be a good export to them for that reason, though in terms of arms, I'd hold back on that since it's a lot more controversial to supply - at most repurposeable tools like sledgehammers, machetes and so on.
What I will suggest we look into is a dye factory. Assuming that their wastelander puppet regimes aren't running a dye factory, their only sources of various dyes are natural or pre-war stocks. We can supply dyes that don't fade, don't run off with water, don't stain and so on in various rare colours. Same goes for paints, especially protective ones, they're very much luxury items but they should be a decent project to do at some point, with a lot of potential for profit given most of the wasteland doesn't have vital industries, let alone luxuries. Probably a good market amongst the NCR and up north in Zion/Utah.
Speaking of the NCR - perfume and makeup. Light weight, compact, high value and easy to sell to tourists (and then to export to those same tourists who want a refill of their favourite perfume at home). Other chemical products we'd do well to produce at quantity would be cleaning agents, even just bleach and chlorine would have a lot of export potential and be useful internally to improve hygiene (or to improvise gas weapons if we need to).
Canned food is probably going to be quite desirable by the Legion and frankly, it's a perfect trade good: we sell them canned food, they sell us food and scrap metal (e,g emptied cans) and so, ideally, we end up getting a net-profit of food and metal while they get non-perishables for their army and granaries.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 00:07:52 No. 6248301 Report >>6248292 >actual vote Not going to disagree, always tough to want to be deliberative but not want to take three days for one vote. I had half a mind to just not use the boon as there was not an overall consensus but the last few votes before I called it seemed to move the needle. Oh well, that’s life
Anonymous
>>6248292 Some of that depends on what NV Steel does. To me, the facility seems more like a foundry (that could certainly mass-produce tools) and doesn't have the facilities to produce virgin steel (the facility is way too small and doesn't have any sign of a blast furnace or the supporting facilities for one) - really, it doesn't seem like anyone really does that any more since everyone just recycles scrap. Even the NCR does it via the Boneyard. We've got plenty of scrap for the time being but we may need to construct a steel mill from scratch if we want to produce virgin steel (which also requires getting our hands on a supply of iron ore, which we don't have right now, though we have the coal and lime). I'm likewise wary of exporting weaponry to the Legion lest we become picrel.
It's a shame that the alkali refinery next door to the still-standing titanium plant is gone. It could have been used to produce all kinds of chemicals including the active ingredients for bleach (chlorine dioxide) as well as important industrial feedstocks like chlorine, hydrochloric acid and alkali and alkali earth metals. I'm not really sure what goes into paint and dyes, all of the ingredients and the variations among them make my head spin - both sides would definitely buy paints and dyes, though I'm unsure about up north. Even if the Dead Horses take over, I don't think the raiders and tribes scratching in the dirt in Utah and SLC have much worry for luxuries. I'd give a big thumbs up for canned food (corned beef? corned beef.) though.
Anonymous
>>6248301 >I had half a mind to just not use the boon as there was not an overall consensus but the last few votes before I called it seemed to move the needle. Damn. Well, it should be fine. Hopefully this boon will actually be of help instead of just making us have a crazier Stalin at the doorstep.
Anonymous
>>6248313 Virgin steel production, if we need a blast furnace, will require refractory bricks. That means we need good clay and a lot of it if we're looking at any sorts of large scale production of metal from ore. If we're lucky there's at least some from-ore capability in the NV Steel facility. Worst comes to worst, we could grind the ore down to a fine powder and seperate it by weight to try and get it as close to pure iron as possible, maybe even using acid-leaching or electrolysis to seperate it out from the ore (if it accumulates on an electrode, we just recycle the electrode too). That'd be quite inefficient and expensive compared to a blast furnace, but if we need to process ore, we need to process ore.
This is admittedly why I want to produce canned goods btw, the ability to get scrap metal in and send a portion of it back out (only for it to be returned once used!) means we can feed a recycling system for most of our needs for quite some time, since I doubt the Legion is burning through their pre-war salvage supply quickly.
As for dyes and paints, depends on how we want to do them - lead after all is a simple option but it has known downsides. You are right that the poorest to the north might not buy much but the thing is, there has to be a market for it for painting religious objects - I forget if it is the Sorrows or Dead Horses, but one of them paints all over Zion - offering them new varieties of paint may be profitable and popular with them.
Anonymous
>>6248320 Ideally, Caesar's attention would turn inward for a long while (buying us way more time before an invasion than mere goodwill would) and culminate in a civil war that would cripple the Legion as a state. While we probably won't be THAT lucky, paranoia has a rich history of being a self-fulfilling prophecy when it comes to tyrants.
Anonymous
>>6248335 To be fair, an invasion is by no means a certain thing; with even rudimentary fortifications the river can represent a hard border between our interior and any assault that isn't directed a great distance south or north first. If we outfit watchpoints with machineguns and spotlights, any attempted crossing of the river would be spotted and eliminated swiftly. At least that wasn't covered by heavier weapons like rocket launchers to crack our defences from a distance, but those aren't exactly plentiful in terms of ammo or launchers and, arguably as importantly, the creation of defences against them is not impossible.
The Dam meanwhile, although vulnerable as of now, could easily be fortified extensively. Our five howitzers alone, with pre-determined angling for gunnery at various critical points, would cause significant harm to any attempt at an assault. If we can fabricate protected embrasures or some similar such method to prevent counter-battery eliminating them, they could single-handedly command any battle at the dam, so long as a supply of shells can be kept.
Further then there are the actions we can take to enhance the defensive capacity of our land. Land mines are a simple, if presently expensive, option. Removing slopes on either side of the river to reduce launching and landing points would simplify the defence of the river by narrowing the areas in need of protection. Relocating radioactive waste barrels too could be a simple way to deny routes of attack or critical locations for them; poisoning wells and other sources of water for example would make it much harder for them to sustain any sorts of attack.
This is to say nothing of the potential for us to train and maintain a sizable and well-equipped force of infantry who, in combination with our allies, can trade favourably against the Legion from these positions. It is also to say nothing of the growing benefits of trade with us to the Legion which, although not yet significant I'd imagine, will grow in prominence as we begin producing more and more advanced resources rather than largely agricultural and hunting products.
Anonymous
>>6248335 I would've rather had the boon for a second reward than deal with a future mess (with the potential to eventually deny us a least one major trading partner), but I won't complain about the way the votes went. What's done is done, we'll just have to pay the price for it later.
>>6248342 That's a well thought out plan. Also it reminds me that we should prepare to fight the NCR, should things go south with them.
Don't want us to end up like the Courier from Fallout Dust. Anonymous
>>6248331 There should be a couple of places to quarry clay from around the northeast shore of Lake Mead, though I'm unsure if bentonite clays will be suitable for firing into bricks - I hope they are, since that's the only clay in all of Nevada and it's going to be a pain in the ass to import a load of bricks otherwise. For iron, I believe there has been historical iron mining up around Cedar City.
For cans, we are also going to need a second material for internal rustproof coatings. Since we don't have aluminium or tin, we can't make cans out of them so it's going to have to be coated steel. The usual tinplate is out for lack of tin and plastic is complex, so I think our best bet would be galvanisation, for which we'll need some zinc production too. That and a facility to sterilise the can fillings before sealing.
>>6248345 The NCR is more difficult to defend against than the Legion given we don't have the river as a barrier and they have airpower. Though if they do decide to come at us, they do have a few chokepoints we can fortify or attack in the form of I-15, I-40 or CA-127 and still suffer the same issues they did in Mojave Campaign of stretched supply lines and low public support. We did also inherit an AA cannon from them and killing vertibirds is part of the reason I brought up getting ourselves an airforce earlier - vertibirds are scary, but they would be so much meat to a real fighter.
Anonymous
>>6248342 >The Dam meanwhile, although vulnerable as of now, could easily be fortified extensively. Except Oliver explicitly took that approach and the Second Battle still would have been rather even if we hadn't tipped the scales. Another battle that way would be like the first, except harder because the NCR wouldn't be fighting too.
Granted, Oliver was a nepo baby glory hound who specifically ignored intelligent advice so he could claim more credit for himself, and deliberately turned the upcoming battle into a cold war buildup so he could have a glorious large-scale battle on his resume, but the point is that even heavily fortified the dam isn't remotely unbreakable to the Legion.
Not saying that we shouldn't fortify it, mind, just that we aren't going to be too much better off defending it than the NCR would have been without us, and we're going to have to prepare extensively and make the good decisions that Oliver didn't to be able to protect it ourselves.
Anonymous
>>6248345 Luckily for us, fighting the NCR is unlikely to come up for at least the next few years - Hanlon wants internal development and Kimball has already been burned by Vegas, so restarting a war here wouldn't play well with his voters, especially given he's already raising taxes and such.
If we did have to defend against the NCR, my advice would be a defence in depth / hit-and-fade approach that takes advantage of the long and inhospitable stretch between their core and ours. Bombardments late at night by Securitrons and killing their rear-line units forcing them to maintain guards along the whole route and thus greatly reducing their ability to send supplies and concentrate troops towards the front line.
It wouldn't be perfect of course, Rangers would present a definite risk to the Securitrons given they're armed heavily enough and know about tracking and desert survival. Thing is, they probably can't match a Securitron in terms of speed or endurance - just go top speed in a straight line away from them for half a day and they won't be able to catch up in time before the sand starts covering your tracks. Plus, so long as we win the engagements the Rangers make well enough, damaged Securitrons can be dragged away by the rest for later repairs.
Throw in collapsing of wells along the route and using the Boomers to bomb out bridges and other infrastructure even farther back, they might even struggle to supply enough water for their forces which would limit their ability to really deploy their superior numbers. Then it's just a matter of breaking down their morale - radio broadcasts and loudspeakers demanding their surrender or desertion, reminders of their families back home and how this war has denied them water and power that Vegas was happy to share for the greed of their cattle baron masters.
Limited numbers, limited mobility, limited supplies and limited morale. They could probably win, eventually and on paper, but it would be a punishing fight the whole way for them. I'd expect them to end up losing due to mass desertion or troubles at home before they would actually close on Vegas. Especially if we employ things like chemical bombs, radiation or other measures.
If we can get to the point of having internal production of Protectrons, even just a dozen a month, that would change things significantly because then we can produce automated pillboxes, interlinked to create a defensive grid. Say a dozen sensors, three machineguns and a mortar, sharing targets to other points in the grid. They'd be dumb, at least a bit vulnerable to flanking or indirect fire, but as a way to create areas they can't chase or advance easily, it might be worth it. That or we load Protectrons up with enough radioactive material and plastic explosives to coat a half mile diameter in a nice green glow and use them as suicide bombers - though ideally for that I'd want Mr Handy's or Eyebots given their greater speed and flight makes interception less likely.
Anonymous
>>6248358 I think the best thing we could do right now with the NCR is come up with ways to embarrass/discredit Kimball without offending the NCR as a whole. Hanlon is anti-imperialist, so somehow maneuvering him or his faction into power would be a ticket to not having to worry about NCR aggression for as long as his influence holds out, and once there we could easily prop up his popularity by giving him better deals on power, water, and all the usual things that would make their citizenry happy.
Getting there, of course, is the hard part, and doing it without being accused of meddling in NCR politics will be harder. The safest way would be to repeatedly embarrass him and his staff at negotiations (which we've kind of been doing), but if we set up a proper Department of Intelligence and get one of those AutoDocs into a secure location, it would open a lot of doors for clandestine manipulation of Kimball and Hanlon's reputations.
Anonymous
>>6248352 >Except Oliver explicitly took that approach and the Second Battle still would have been rather even if we hadn't tipped the scales. Another battle that way would be like the first, except harder because the NCR wouldn't be fighting too. No offense, but Oliver didn't do jack shit to harden the dam or the surrounding area, he just brought in a vast number of troops because he wanted a slogging match that'd show his troops were better than the Legion (and that Hanlon's tactical victory was nothing compared to the total annihilation of the Legion, so he's the better general clearly).
There were no HMG posts on the dam's towers, no metal gates bar the single one on the far end of the dam, no attention was given to installing automatic weapons positions within the dam or to creating additional gates within the dam itself nor to the use of explosives (fragmentation primarily), incendiaries, radiation, chemical or electrical traps anywhere. No robotic defences either nor use of any artillery (the god damn Legion brought more artillery than the NCR!) while the ridge on the NCR-side of the dam was also unfortified even while being manned by Rangers despite it having a good line of coverage across the whole dam and requiring the whole length be cleared to assault it. Admittedly, given the Legion had out-flanked them via Cottonwood Cove and such, a strong position on the NCR-side of the dam would've been attacked from behind (which I'd assume played at least part of the reason that the in-game battle went against the NCR so easily...).
They also totally abandoned any attempt at fortifying beyond the far side of the dam as well (this being the other reason I'd assume the battle went against them so much - Legion snipers / marksmen), admittedly by the time that was under consideration the Legion were in force on that side but god dammit, the high ground is on that side - abandoning it so quickly and with no thought to it was incredibly unwise. We don't have to make that mistake however. This is an additional point - when I say "fortifying the dam" I include the general area of it, not just the structure itself.
>heavily fortified the dam isn't remotely unbreakable to the Legion. No fort is untakeable if you've the right motivations, means and time - on that I agree - but we can get pretty damn close if we have the time, manpower and resources. After all, the intention I'm aiming for is for Caesar to look at the cost of breaking through our defences and consider it too high for what the reward would be. That, I think you can agree, would be achievable?
Anonymous
>>6248349 >bentonite Might work, might not, worst comes to worst we'll just have to do a research action to Courier-up a alternative or additive to make it work.
>Iron Mm, frankly we don't need a huge influx of metal short term so even a alluvial source would be fine. The RMRP calls for us to produce...20 or 50 tons of goods a year? I think that was the number, not exactly massive amounts of iron involved there, well within the supply of scrap recycling.
>For cans, we are also going to need a second material for internal rustproof coatings This is where scrap-metal recycling (and returns of used cans!) is so useful since it allows us to bypass limited material supply at least somewhat.
>>6248363 Eh, I think Kimball is going to be on his way out fairly soon in any case given his attempt at the trade war ended with so little gain. Sure, no public outcry either but his issue was growing unpopularity due to rising taxes and such - so long as things hold the course, his popularity won't go up while Hanlon's can really only rise as his points (internal development over expansion / military opportunism) gain ground.
Anonymous
>>6248368 >but god dammit, the high ground is on that side - abandoning it so quickly and with no thought to it was incredibly unwise IIRC Hanlon explicitly told Oliver to do just that, but Oliver's ego wouldn't have any of it and he instead put them on the opposite side where they wouldn't be relevant to the battle unless it was already lost. Anyway, while we disagree about how dangerous the Legion would be to a fully fortified dam, at the very least we can agree that fortifying the dam and the surroundings is something that needs to be done before the Legion gets its shit together.
>After all, the intention I'm aiming for is for Caesar to look at the cost of breaking through our defences and consider it too high for what the reward would be. I think Caesar would normally regard taking the dam as a matter of pride and would allow this to dictate his judgment on whether to take it at all, but I'm hopeful that the Legion will be too preoccupied with the whole conspiracy paranoia thing to pay attention to conquest until well in the future.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 03:17:09 No. 6248394 Report Quoted By:
[The codes. I choose the D.C. Presidential override codes.] Careers arches his brows up In surprise. <span class="mu-r">We call that choice a “mystery box”, because you never know what you’re going to get. Hell, have you looked on a map? Do you know how far D.C is? Who even knows if it’s still there intact. Whatever, the choice is made. Consider our business concluded.</span> He beckons for you to rise from your chair but you remain still, gazing into Caesar’s flinty eyes. [Caesar, there is one other thing I must tell you, and it’s of the utmost importance and secrecy. I think you should send away your attendants and guards.] Instead of looking shocked or offended, he gives you a long and hard look before turning to his entourage. <span class="mu-r">Leave us. If he wanted me dead, I wouldn’t be here, would I?</span> The two of you wait in silence as the other Legion personnel file out of his chamber. When the curtains are drawn to close out any snooping bystanders, you place your gaze firmly back on the Son of Mars. [Vulpes and I stopped in a town your Legion calls Salernum. I was pulled into an alley by a young legionary and after putting a knife to his throat, he gave me a message from your Lanius.<span class="mu-i">Let the scalpel slip. You will have your reward</span>] You were content to let it be after that but some ephemeral force fills your thoughts. In that moment, time slows to a stop and you can feel infinite outcomes for this exact moment. You gaze out across a long chain of events that have brought you exactly to this point, far before Edward Sallow found the Blackfoot, far before Shady Sands was rescued by some anonymous wastelander, far before House awoke from his coma to gaze out at the beautiful Mojave. You feel this thin thread of fate leading you out of the grave in Goodsprings, through the Second Battle of the Dam to Caesar’s camp at this exact moment….. A perfect pattern laid out in front of you, but as abruptly as the path path was clear, you’re back in his operating room. The epiphany you had is quickly fleeting but the words that come from your lips are not consciously yours. [Edward, I say this as someone chosen by Providence, just as you are. I may have saved you from the tumor in your brain, but I may not be able to save you from your Legion. Lanius has the cunning of a wild animal but not the tact to usurp you. He must have help from others, perhaps those closest to you.] Wherever these words come from, as simple as they are, Caesar’s reaction is one of genuine fear. He slumps back in his medical bed. <span class="mu-r">I couldn’t punish Lanius the way I had Graham, too much of the military was entrenched under him. I sent him up North to conquer Colorado, but you’re right, he has eyes and ears everywhere. Vulpes has always been loyal but he is inherently duplicitous and I can't rule out his cooperation with Lanius. Lucius would never betray me but….Courier, what do I do?</span>
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 03:19:30 No. 6248395 Report You hide your shock at the mighty Caesar asking you, nearly with tears in his eyes, how to beat back the hounds at the gate. [A purge of the entire Legion, from junior officers to those in your circle. You must look domestically as well, those handling your slaves and your wealth, industry and construction. We don’t know how deep this plot goes.] The weakness leaves Caesar as you talk, he shoots upright in a moment of inspiration. <span class="mu-r">Yes, a purge. Julius Caesar was always too lenient with his enemies and it led him to his death. His adopted son was not as forgiving and built an empire that lasted for another millennia. I must cut out the rot at the root, Courier. You must help me.</span> Only your unbreakable will stops you from grinning from ear to ear like a maniac. Instead, you keep a solemn look on your face as you tell Caesar how to disassemble his empire from the inside. [Some you can kill outright, your authority is still the rule of the land. Some you must send on suicide missions, straight into the jaws of the lion. Others you will assassinate, accidental deaths or any other ways to die in the wasteland. And when you have purged the junior officers and the middling bureaucrats, the head of the snake will be chopped off. You can’t risk a civil war now, with the Bear at your throat.] <span class="mu-r">And you’ll be the one to kill Vulpes and Lanius, when the time is right. You will secure your inheritance, this mighty empire, and we will march West together. But for now, I can’t show favoritism or announce you as my successor. Instead, I grant you the title of Amici, you’ll have all of the privileges of being a client state with no tribute paid to me. But know that I don’t trust you wholly, you are not fully committed to this path. But you will be in time. Choose Boulder City as my consul, a fitting irony for our new relationship.</span> [This meeting is one of destiny, Caesar. What we do in the next few months will dictate the course of the Wasteland for the next hundred. You have much to do, but before I depart, I have a few more things to discuss with you.] <span class="mu-r">Of course, my son. I will answer what I can and will then send you out to do our will under my mark.</span> You run through the list of concerns you had. [First, we must discuss Nipton. I need your assurances that you will not interfere in the Mojave. It could jeopardize our mission.] With his façade broken, Caesar looks embarrassed. An emotion you weren’t sure he could show. <span class="mu-r">I wasn’t thinking correctly when I ordered that. In the last month, I was in a fugue state and my judgement was clouded. From what I’ve heard however, you had no trouble dispatching Lucius’ sorry attempt of subterfuge. I will pay 75,000 of your caps for damage and my apology. And for the coward that let himself be captured, do as you wish but let him suffer. Now, let us move past that.</span>
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 03:21:49 No. 6248397 Report [Are there any slaves in this camp from the Mojave? Any I am able to buy the freedom of?] Caesar shakes his head. <span class="mu-r">By this point, any slaves taken in the Mojave campaign have been scattered across my empire. We also tend not to take the slaves of more civilized societies.</span> [What about what the Mojave can provide, in terms of trade goods and natural resources.] Caesar once again shakes his head and gives a look of disgust. <span class="mu-r">You can discuss any economic topics with Dead Sea, my envoy to the Mojave. You and he may hammer out a trade deal that will consist of much of what you’re after.</span> You decide to pivot and discuss the tunnelers instead. <span class="mu-r">That's troubling to be sure, but unfortunately the NCR must be conquered first. Know this, Courier, everything pales in comparison to the struggle against the Republic. Dialectics.</span> Not this again. You need to change the subject before he starts rambling about Hegel again. [Are there any other factions of note? Is it just the Legion and NCR?] <span class="mu-r">In the former state of Texas and Oklahoma is another one of those fucking Brotherhood of Steel chapters. They’re too focused on fighting some other faction up in the upper-Midwest to give us any issues. The Khans have set up some little kingdom in Wyoming but they’re still too busy huffing Brahmin shit to do much. Is that all?</span> [It is, but I have a favor to ask of you. I ask that you leave Zion to me. I have plans for it and the people there.] Caesar leans back in his bed again, tenting his fingers over his mouth. <span class="mu-r">I will grant you that, Courier. But I do not want Graham paraded around, my magnanimity only goes so far.</span> Your ride from your chair, knowing your time with him is up. Caesar smiles and closes his eyes. <span class="mu-r">Go, son, and do me proud.</span>
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 03:24:07 No. 6248398 Report Quoted By:
He hands you a Mark of Caesar, the same one you threw in the Colorado months ago. How fortunes turn… Leaving the tent, you find a quiet corner and steady your breathing. That was easily the best acting you’ve ever done and you’re not even sure where the inspiration came from, but maybe there is something to this destiny business. You’re not sure the next time you’ll be in Legion land so you decide to take in some of the Latino culture. You catch a gladiatorial fight between two tribals, a thrilling show that makes you wonder of potential applications in the Mojave. If nothing else, it could be a good way to provide training to special forces and raise patriotism within the region. Next, you purchase a breeding pair of Legion dogs. They’re the best in the wasteland, bar none and once you find a supply of acceptable local canines, you’ll be able to augment your military and police forces. Finally, you head down to the market outside of the tent city and try to see what kind of wares are available on the open market. You know what the legion military would want to import, weapons, leather armor and tents mainly. Markets that pop up around traveling armies are never fully indicative of the economy at large but you see consumer products of all kinds. Small-caliber firearms and small blades, clothing of all materials, food, jewelry and containers made of metal and clay. You note the lack of any real books or medicine, which isn’t a surprise based on what you know of the Legion. You do shake down the merchant leader for a map after showing him the Mark of Caesar and threatening severe retribution. It’s not particularly informative, but the only detailed maps of the entire Legion are kept by the military. You join a departing trade caravan heading for the Mojave loaded down with iron farm tools, angling to understand more of the trade system within the Legion before signing whatever deal Dead Sea has in mind. You pass through a handful of farming towns and one based on the mining of clay used for bricks and pottery, noting that the Legion only seems to shun technology that dilutes the fighting spirit of Man. They have no qualms against advanced industry as you’ve seen both solar and wind plants, steam-powered mining machines and even a few vehicles used by legionnaires that seem to be a standing platform pulled by an engine capable of surprising speeds.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 03:26:03 No. 6248399 Report One last surprise you encountered on your trip home was the “D.C. Master Codes” you chose from Caesar. You were expecting a holodisk but instead it was an oversized briefcase that weighed nearly 80 pounds. After replacing the dead power source with a fission battery, you faced a heavily encrypted firewall. It was nothing a night around the fire with your new merchant friends couldn’t fix and you made a very pleasant discovery. While it’s true the computer system in your possession will get into any governmental system in the District of Columbia, it will also override the security of <span class="mu-s">any</span> government facility in the country. The computer has a built-in map of the United States and accompanying facilities, all ripe for the taking. While it would take weeks to reach and return from any of these locations, you have a skeleton key that unlocks the secrets of the old world. The caravan makes good speed and on the evening of the two week timeframe you gave yourself, the lights of New Vegas appear in the distance. This must be what the Legion scouts saw all those years ago when they stumbled upon the virgin Mojave. But it’s not theirs to have. It’s yours and no delusion of Caesar’s will change that.>-9,000 caps for dogs >-25,000 for Legion embassy renovations >+75,000 caps for Caesar’s apology
Anonymous
>>6248376 Said source of iron near Cedar City is indeed an alluvial deposit. I'm not aware of any known ones that are much closer than that, at least not exploitable ones. That said, any copper, zinc and gold mining and refining will produce large quantities of waste iron sulphides we can process in a pinch.
The principal use of the steel I'm thinking of is in construction and heavy engineering. We can coast off of recycled metal for years for only everyday manufacturing use but, if we're going to embark on engineering projects and fabricating machinery that uses a lot of steel, we're going to need more than just whatever substantial-but-finite reserve of scrap we can round up as well as if we're going to mass-produce robots (though the Secuitron design as it stands needs titanium). I agree that it's not a concern for the immediate future but we will need to begin production of virgin steel eventually.
Anonymous
Quoted By:
>>6248392 Reasonable.
>>6248399 >The Boon ...I take it back, this is the best boon, the biggest boon, people tell QM, he's too generous, they've never seen boons like this - we beg him to stop us winning and he gives us this...we're going to keep winning, no matter what!
Okay but more seriously, Caesar is now nominally convinced we're 100% behind him, wants us to be his heir at least somewhat and is about to strip his administration of at least some of his most competent bureaucrats, spies, leaders and fighters. I can't imagine he'll go full Stalin and the Legion has plenty of talent to fill the gaps on the frontlines / lower levels - but he is still tearing out a fair portion of his heart. Also the legion are vastly less technophobic than we thought. That's good - they'll be a better consumer than expected, the power tools the H&H factory can produce are exactly the sorts of thing they might-
>ANY government facility in the country QM, pls, I would like to stop winning now...
Anonymous
>>6248402 >The principal use of the steel I'm thinking of is in construction and heavy engineering. Correct, if I might make a fun historical comparison - this is exactly what the Soviet union ran into. TLDR - Soviet housing buildings were made out composite reinforced panels instead of steel reinforced, because it made them lighter and saved steel for other uses where you had to use metal.
We've got a massive surplus of electrical power and a desert, so glass-fibre reinforcement of concrete for construction is possible, if not exactly 100% practical but if it saves us steel, it's probably at least worth considering. Plus, fibreglass would be useful to have a supply of anyway for making various things.
>I agree that it's not a concern for the immediate future but we will need to begin production of virgin steel eventually. Oh definitely but hopefully by that point we've gotten far enough north, east or south to extract supplies of good quality ore or even find existing facilities to work with. Pittsburgh survived the war with its industry intact after all, that suggests there should be other steel-making towns and cities that survived given it would definitely have been known to the chinese.
Also, with knowledge we can access any government facility in the country now, I think it's time to get started on a grand field trip across the US via vertibird to see what we can find that hasn't been looted. Starting with the Enclave locations Mr House knew about but also anything that we can find beyond that. Hell, we should ask Raul if he knew about any locations down in Mexico from his pre-war days...
Anonymous
The fucking state of affairs. Ave, True to Caesar our adopted Father now?
https://www.youtube.com/watch?v=U0qz_2gGg5E Anonymous
Quoted By:
>>6248395 >You will secure your inheritance, this mighty empire Assuming he's actually being honest and stays with this mentality, this is legitimately an amazing chance we got handed to us. Like the other anon said, I take back everything I said about the boon. We could basically inherit the entire Legion in the future, all given to us in a silver platter. All while Caesar gets rid of those we don't like from within the Legion (and we even get to have some fun personally getting rid of Vulpes and Lanius).
>>6248399 >skeleton key that unlocks the secrets of the old world. And even the reward is way better than expected. This was absolutely worth it.
>>6248410 >The fucking state of affairs. Ave, True to Caesar our adopted Father now? At this point I wouldn't rule it out. And if we play our cards right, we get the whole empire from the man himself.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 03:56:27 No. 6248417 Report Quoted By:
Ugh, forgot the map. Will post tomorrow when I post turn
Anonymous
>>6248408 I'm unaware of any steel mills in operation between the Wasatch and the Sierras (the one over in Kingman is just a foundry). That said, I know there was a steel mill in Orem that closed in the 2000s IOTL, perhaps it didn't ITTL - if it survived the nuclear flattening of SLC, that is.
Anonymous
>>6248419 To be fair, alternate universe, alternate locations of industry - especially in a world where China remained / returned to being properly Communist, the USSR never fell (well, for awhile longer), etc. For all we know somewhere in Idaho is the irradiated city of New Pittsburgh that churned out tanks and weapons for the war against China.
In any case, that's a problem for the Anons of at least a few dozen turns from now - the real question is, what are we going to do short-term? Given the influx of yet more caps and the reduced need to grow our military (local threats under control, NCR and Legion busy), we could deplete our treasury to start the other half of RMRP stage 2 and hopefully get all of our industry online by the end of the year / mid point of next year depending on precisely how well things go for it...
Anonymous
>>6248399 What a hell of a way to end the trip.
So I am not sure how to talk Boone into it, but getting the gang in on it will be a neat talk to have. I still want to talk to Marcus about super mutants in the army and/or help with labor.
Anonymous
Quoted By:
>>6248399 …when I said I wanted a resolution to the 69 Legion roll, I didn’t mean the Courier getting to call Caesar Daddy >:^(
Et tu, Survivalist? EN TU!?!
Anonymous
>>6248399 I'll admit it, this is way tf better than killing Caesar.
What the actual christ is this situation?
>>6248424 The fact that we convinced Caesar to purge the fuck out of his own men will probably go a long way, especially if we angle it as setting them up for a civil war. Because I'm quite sure Lanius' faction isn't going to take it lying down, and it's not impossible Lanius himself might decide to skip all the politicking and just go for a coup.
Anonymous
Quoted By:
>>6248397 >Texan Brotherhood Nice. We can ask Hardin about them.
>Go, son, and do me proud. This bald retard is really beginning to think we're his Augustus even as we put a knife to his back. I almost feel bad. Almost.
>>6248399 >any government facility in the country Oh fuck. I wasn't too convinced that healing Caesar was a good idea but this has been a pretty good turn. The Courier keeps winning.
Anonymous
So I take it we all want to dedicate Courier actions (one or both) next turn to hitting up any government facilities nearby we can to see what loot we've got to work with and try to (hopefully) find a map of other places?
Anonymous
Quoted By:
>>6248437 Not to mention the possibility that it wasn't even Lanius, and that the person telling us was a fals-flag by ANOTHER faction to get us to kill Caesar and get us killed when we went for a reward from Lanius, or a giga-shadowrun to direct Caesar's wrath at Lanius should he find out.
Anonymous
Quoted By:
>>6248445 Could be worth it to check out the enclave outpost we know of. Just to see if we can get an ship or ask to borrow to one the remnants here have.
Anonymous
>>6248445 According to House's files, the closest Enclave cache from Vegas is apparently about a week's journey north. We could probably have Daisy fly us there and back in hours though. Or we could travel by foot and check on Zion and Graham.
Anonymous
>>6248399 Hot damn that is an an amazing boon. We can bully the Enclave AND the Brotherhood with this thing.
>>6248424 Should be pretty easy to get Boone on side, we're setting up the legion for collapse/taking over, and basically ensuring we can do whatever the hell we damn well please in Legion territory, which means he and the ex-NCR hit team can run round and blame it all on the NCR.
Anonymous
>>6248445 >>6248449 Honestly visiting on foot to Zion and Graham may be the best case.
Anonymous
>>6248449 >>6248455 Fly there, walk back?
>>6248452 That feels incredibly unwise, probably wiser to just convince him that we've neutered the bull without destroying it, which means the NCR isn't going to become complacent (which they definitely would if they didn't have an active threat).
Anonymous
>>6248457 Rather not risk the bird at all.
Anonymous
>>6248462 ...no offence Anon, that seems paranoid as hell.
Anonymous
>>6248462 Er, what exactly are you expecting to happen?
Even if Graham has the capabilities, I doubt he's going to destroy a lone vertibird without at least hearing out what they're there for. And I doubt another tribe took over Zion when nobody was looking.
Anonymous
Quoted By:
>>6248476 >>6248465 I fully expect it to be fired upon by raiders or other techno-barbarians of the wasteland, OR knowing our dice rolls. An issue on the flight/AA for some reason at the bunker before we can transmit the code.
Anonymous
>>6248397 >Not this again. You need to change the subject before he starts rambling about Hegel again. bahahaha!
>In the former state of Texas and Oklahoma is another one of those fucking Brotherhood of Steel chapters. nice
>They’re too focused on fighting some other faction up in the upper-Midwest to give us any issues. nice
>The Khans have set up some little kingdom in Wyoming but they’re still too busy huffing Brahmin shit to do much. nice
>Go, son, and do me proud. hahahaha!
>He hands you a Mark of Caesar, the same one you threw in the Colorado months ago. lmao
>>6248423 We are kind of investing a lot in the RMRP plan lately, how many rounds of it is ? We could go for restarting concrete production in Sloan and get something going in Nipton (resettling and creating work) ? Or investing in Bonnie Springs and helping Novac even. And Jacobstown, i am sure we can do something with the forest there still. Wood tools, furniture. I have also an entire list that only keeps growing of other things right here (collected from all anons and also some added by me) that we could do.
>>6247328 >>6248437 We have set up the legion for civil war, caesar purge will be difficult to go unnoticed no matter how calm and slow he will be. And that means.... we will need to deal less (not fully, don't relax just yet) with the Legion on our west frontier.
The heir thing could be an opportunity, but its a bit too wild to truly happen. Caesar would demand us to shed "weakness" or some such before being ever called his official heir, there is no way the rest of the Legion would follow a successor that doesn't have the same way/culture of Caesar.
Anonymous
>>6248515 >We are kind of investing a lot in the RMRP plan lately, how many rounds of it is? Stage 2 is made up of two parts, the first of which we've started: this first part calls for the expansion of food production. The second which calls for bringing the factories online is another 120,000. At least based on previous cost estimations, back when the plan started we didn't have the caravan company after all and that may reduce the costs - it will by no means totally eliminate them, especially since a fair bit of the cost is probably in finding appropriate salvage and people (+ training) to restore and run the factories.
After the second stage, we don't have cost estimates for the most part, though we know that the third stage calls for a rise in upkeep of around 50,000 caps per month, to provide services to the various communities in and around Vegas as well as Vegas itself.
TLDR - Another 120,000 caps (roughly) brings factories online, after that is a bit ????? for precise details.
Basically though, we should just throw the money at the thing because it needs to be done, the sooner it is the better and, of course, the more of Freeside we are employing to work, the more trade will be occuring and the less people that will die of starvation, etc, etc. Considering we just got 75,000 caps, minus 34,000 for purchases and expenses, that means we've just gotten 41,000. Basically a third of the cost of doing this for free / at random and that's not even touching on our turn's income or anything else.
It's also got the benefit of, since it is ran outside of actions, freeing up our Industrial / Other actions to pursue other opportunities that House didn't account for / focus on / consider. The production of entertainment media, tourist attractions and so on which lie outside of Stage 2-B's industrial restoration focus and 2-A's agricultural expansion focus.
Anonymous
Holy shit, can’t stop winning.
>>6247688 With the image you choose to post, i came to the terrible realization that with the cosmetic surgery given in events prior, it could very likely feminize someone if we demanded it.
Also, wonder if it could work on supermutants and ghouls? Maybe we could allow them to at least look more human-like? Probably won’t get nowhere near being able to make them look fully normal, but even If so, it might help with making Jacobstown seem less strange at an initial glance to visitors and lower the general xenophobia sorrounding Jacobstown.
Anonymous
Quoted By:
>>6248518 >it could very likely feminize someone if we demanded it. Damn so we aren't going to develop the Forced Estrogenic Virus?
>wonder if it could work on supermutants and ghouls? Supermutants...yes. They've sometimes got cybernetics so clearly alterations to their body don't get rejected by regeneration. Their tougher skin and resistance to drugs / chems might make surgery a lot harder to perform though...and no matter what, they're going to be huge and muscular, probably always going to be deep voiced too.
Ghouls meanwhile, I mean, maybe? Might honestly have a better time making fake-skin and fake-fat out of silicone, rubber and so on to inject/pour/mould/fill their damaged bits with...bio-med-gel might be able to restore or at least forestall further deterioration, though I'm not sure how sustainable / effective / safe it would be. Might be worth looking into med-gel baths or something if it does work and is reasonably fast acting - spend a hour or two in there every day for a month and come out the other end looking mostly alive with only the occasional top-up needed ideally. The answer though might lie in radiation rather than anything else for them, hard to say without further research.
Anonymous
>>6248516 So we have to do it at least another turn if not more, for satisfy anyone that want the second stage completed. Never mind anyone that wants to get right in to making the third stage. Too bad. Maybe something else can be done depending on how much money are available......
I feel like my list will just keep getting longer lol.
Anonymous
>>6248534 >So we have to do it at least another turn if not more I mean I wanted to start both at the same time, which we could have done, but people didn't vote for that plan. Also, it's not something that needs "another turn if not more" these are projects with timelines measuring into the months (unless given extra money/resources or attention / actions).
Anonymous
Quoted By:
>>6248537 i voted for that plan, but it didn't have enough traction in the end.
i know they have timelines, but it depends if people want to invest more actions in to them. I might not have been clear but i meant the actions used, like we use the next turns for it (which i would prefer we do something else instead, and let RMRP go on his own after we have put the 120k in to it). I know the RMRP will not be completed immediately regardless, but i recon others might want to put more than one turn action in to it.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 14:10:06 No. 6248584 Report Legion map with their largest cities on it.
Anonymous
>>6248584 Huh, interesting. Not sure if they're comparable to the NCR, but they're actually larger than I expected. What does that yellow part in the Legion mean again?
Thank you Survivalist, appreciate all the effort you put into the quest.
Anonymous
>>6248584 First thing of note: "The Citadel" lies outside of the Legion's land but is significant enough to be marked onto the map...based on a bit of my own research, the location overlaps with the contents of Fallout: Tactics, so that'll be the Midwestern Brotherhood, whatever the outcome of that game was...
Threw together some guesswork for the NCR and BOS - though I admit that this is very much "worst case" for us and overblows the reach they've all realistically probably got - except for maybe the BOS in the midwest since their game stretches over a vast area and...frankly I don't have the energy to wiki-dive to try and determine what sort of area they might control beyond "they're strong enough Caesar's Legion marks them on their map" so it must be fairly big.
>>6248594 NCR is fairly big, seeing as they had settlers heading into the Baja peninsula and Klamath in the north of the known NCR-ish regions is pretty damn close to the border with Oregon.
Anonymous
>>6248596 >the location overlaps with the contents of Fallout: Tactics, so that'll be the Midwestern Brotherhood, whatever the outcome of that game was... Oh shit, you're right. Lawdy, I'm going to laugh so hard if Tactics ends up being canon. The Midwestern BoS would absolutely be the black sheep that the wider BoS never talks about.
Anonymous
>>6248584 Found a nice map around
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 16:08:33 No. 6248613 Report >>6248612 Damn that's a really nice map. Remember, the map you have is pretty basic by design, meant for travelers as reference.
Anonymous
Quoted By:
>>6248613 That makes a lot of sense
Just looking around for see if a map was needed. Completely fine with those posted of course
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 16:11:20 No. 6248615 Report <span class="mu-s">EACH TURN IS ONE MONTH LONG NOW, PLAN ACCORDINGLY</span>
<span class="mu-s">THE SIZE OF YOUR GOVERNMENT HAS GROWN TO THE EXTENT THAT DEPARTMENTS ARE NOW USED TO ASSIST IN ACTIONS, NOT COMPANIONS. EACH DEPARTMENT HAS CERTAIN BONUSES THAT MAY BE IMPROVED OR ADDED</span>
New Vegas Region
Month 4
-------------------------
Population (Rough Estimate): 69,000
Freeside/New Vegas/North Vegas: 66,000
Novac: 750
Goodsprings: 850
Jacobstown: 700
Primm: 2,000
Nellis: 1,000
New Vegas Outskirts: 2,500
Sloan: 300
Bonnie Springs: 500
Nipton: 0
Remaining population dispersed throughout region
New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing.
Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall. Basic sanitation.
Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins
Nipton: No plumbing, no electricity, damaged buildings and rubble
Goodsprings: Electricity, intact pre-war houses
Novac: Electricity, intact pre-war houses, defensive wall.
Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers
Camp Golf: Intact pre-war building, military tents, electricity, plumbing, expansive training grounds
Economy
Tariffs: Low 5%(+90,000 caps/turn)
Sales tax: None (+0 caps/turn)
Casino Tribute: Intermediate (+50,000 caps/turn)
Additional Dam Income: (+50,000 caps/turn)
Upkeep: -94,000 caps/turn
Treasury: 269,000 caps (100 Gold Bars)
Food
Low (Rising)
Simple diet
While there are massive issues with food supply and accessibility, the worst may be over. With Westside’s cheaper imports and Gunderson’s cattle, Freeside has access to food and the increased trade in the city has filtered caps down to the poor.
Water
Average (Stable)
Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas
Medicine
Poor (Rising)
Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.
https://pastebin.com/WUaGdbQc Anon’s Suggestions
https://pastebin.com/z8vZKF5i TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 16:12:57 No. 6248616 Report <span class="mu-r">ALERTS</span> ------------------ <span class="mu-s">WARNING</span>: LOW FOOD SUPPLY Food supplies have slowly increased in the last few months and while death by starvation still happens, it’s far more rare than it was weeks ago. While the situation is still tenuous, the first harvest from the newly renovated farms will bring Freeside out from the brink. Now, the biggest issue is the lack of funds to purchase food with. <span class="mu-s">WARNING</span>: NIPTON & HEADACHE Though the raider gangway be defeated, Nipton is a shell of its former self with most buildings severely damaged, any industry and productivity having been ravaged long ago. Headache, the enigmatic raider boss, is also ready to be interrogated if you wish. <span class="mu-s">WARNING</span>: STRETCHED FORCES While there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of infantry companies to take over standard patrol duties from the irreplaceable Securitrons. <span class="mu-s">WARNING</span>: COMPANY TOWN After securing a majority of votes, Bonnie Springs has voted to fall under the authority of Heck Gunderson and his operations. Arcade and Julie have raised concerns but the residents, almost all under his employ, voted to join the baron. <span class="mu-s">WARNING</span>: ORGANIZED CRIME Reports from the NVPD have painted a picture of rising organized crime as Freeside escapes from rock bottom hunger and poverty. The former gang members themselves say they are unable to tackle the problem while conducting normal day-to-day operations in Freeside. The crime is normal racketeering but The King is upset that it’s interfering with his own “business” around the city. <span class="mu-s">WARNING</span>: NCR COMES A-KNOCKIN A cabal of NCR businesses represented by a particularly savvy representative have arrived in New Vegas wanting to discuss a “lucrative investment opportunity” to inject capital investment into the region in the shape of industry of all kinds. Mr. Lundstrom is waiting in the Presidential Suite of The Tops. <span class="mu-s">WARNING</span>:BLACK MOUNTAIN ONLINE The BoS have sent a message letting you know Black Mountain is fully operational now, and your “station” is ready to send out whatever you wish out on the airwaves. Head Scribe Taggert believes the range would reach Chicago, whatever that is. <span class="mu-s">WARNING</span>: COUNCIL MEETING Your departments are more or less established and each Secretary would like to give their updates on the directives you issued previously, goals they have and resources they need.
Anonymous
>>6248610 Honestly I'm more curious about the mention of a TEXAN Brotherhood...because that means the god damn "Fallout: BOS" is in this and that has a lot of implications - like Vault-Tec having their own non-Enclave post-war plans or the existence of Attis's Army (even if it is now likely defunct).
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 16:16:43 No. 6248618 Report Quoted By:
Longer turn means more time before I call it. Aiming for turns to be decided Thursday? Pastebin has had a lot of new stuff added to it, check it out. This week, I have a new perspective planned to release, some news from the NCR and out favorite radio host, as well as a list of government facilities for the states of Utah, Nevada and Colorado. CA and AZ are a little too entrenched for you to just go poking around in. As always, thanks for bearing with me in those long Legion posts.
Anonymous
>>6248616 >COURIER ACTIONS 1) Meet with NCR businessmen.
2) Support the RMRP.
>COURIER DIPLOMACY Meet with our Council.
>MILITARY Accelerate recruitment of first infantry company.
>RESEARCH Continue research of the Boomer's Blight.
>INDUSTRIAL Support the RMRP.
>OTHER ACTION Support the RMRP.
>NON-ACTION DETAILS Begin RMRP Stage 2-B, allocating the 120,000 caps required for it.
>Explanation This plan is very simple: we throw everything at the RMRP we reasonably can for a turn and see what sticks. Does a month of 2 general actions + the Courier shave a significant amount off in terms of cost or time? Does it have positive benefits to the quality of industry produced? Shouldn't cost much either, though as I demonstrate below, that's not too much of an issue.
269,000 (Current Treasury) - 94,000 (Upkeep) - 120,000 (RMRP-2B) + 190,000 (Monthly Income) = 255,000 caps.
I am tempted to throw more money at the RMRP but I'd rather maintain our healthy cap reserve since our departments are likely to request further growth in their budget (which I think at least a few of them deserve - and a few deserve one-time payments for various projects (specifically the department of Tourism should probably get a flat-sum to do a bunch of new attractions)).
Beyond that, the usual: focus on diplomacy to keep the list of people we've got to speak to from growing, continue research so we can get some answers and, of course, try and accelerate the training of our first human soldiers so we can get them out protecting trade and defending settlements.
Anonymous
>>6248616 Courier Action:
>Begin a council meeting. >Meet with the NCR businessmen. >Begin creating a national identity for New Vegas. Have the Department of State help with meeting the businessmen.
And have the Postmaster General help us with that Courier Action boost with the national identity.
Industrial Actions:
>Begin Stage 2 of the RMRP. See if we can incorporate any of the abandoned industries we have to help create our own industrial sector. Get the Department of Energy to help with repairing and getting the factories set up, and the Department of Commerce to help manage our independent economy.
Research Action:
>Continue researching the fungus. >If nothing else can be researched, then begin cleaning up the corrupted data. Have the Department of Science and Technology, along with the Department of Health & Human Services help here.
We should try to find ways of getting rid of and protecting against that fungus. Since that's a zombie outbreak waiting to happen.
Military Action:
>Create a better police force, attempt to root out the organized crime. See if Kreger and/or the King (Departments of Defense and Urban Development respectively) can come to an agreement and begin policing better as well as root out the organized crime.
Other:
>Propose setting up a logging business in Jacobstown. Get the Department of the Interior to do this and provide the necessary caps for it.
Anonymous
>>6248635 Alternatively and adding in a bit more detail...
>COURIER ACTIONS 1) Meet with NCR businessmen, wine and dine them across the strip before taking them up via Vertibird, showing off the worksites of the RMRP, the dam, the expanding farms and then landing at Camp Golf for a drill parade by our new soldiers. Assisted by Department of State.
2) Support the RMRP through radio speeches, public appearances, examination of plans and so on - announce the cash prizes for those who stand out in their productivity, ingenuity, reliability or self-sacrifice. Assisted by Postmaster General.
>COURIER DIPLOMACY Meet with our Council.
>MILITARY Accelerate recruitment of first infantry company.
>RESEARCH Continue research of the Boomer's Blight. Involve Followers given the risk this potentially presents anywhere if it manages to spread beyond / exists outside of our lab samples.
>INDUSTRIAL Support the RMRP with a focus on developing Sloan and supporting facilities for RMRP-2B. Assisted by Department of Interior and Department of Energy.
>OTHER ACTION Support the RMRP with a focus on developing our Agriculture for RMRP-2A. Assisted by Department of Agriculture and Department of Commerce.
>NON-ACTION DETAILS Begin RMRP Stage 2-B, allocating the 120,000 caps required for it. A further 5,000 caps is to be given as a budget for rewarding, in 10, 25 or 50 cap amounts, to exceptional workers.
Basically the same as before just giving more details to try and increase likelihood of success as well as adding a 5,000 cap rewards budget to try and motivate our labourers to work much harder...hopefully.
Anonymous
>>6248616 >Courier Action 1 - Hold Cabinet meeting >Courier Action 2 - Establish National Intelligence Agency primarily interview and select a director for the agency We need our own spooks not only to keep an eye on foreign enemies but also to watch our domestic situation, also I think having intelligence agents further destabilizing things in Legion territory could only serve to further our cause. Im one of the more Legion Simp anon’s on here but the longer Caesar is busy smashing up his own garden the longer it'll take for him to reconsider his relationship with us.
>Diplo Action - Meet with NCR businessman >Companion Actions >Boone - Conduct the interrogation of Headache >Raul & Veronica - Alongside the mechanics apprentices, Rauls trained to produce a prototype electric utility vehicle, focusing on ease of future manufacture and utilization of commonly available parts. >Cabinet Actions >Sec State - Participate in meeting with NCR businessman, supervise the establishment of the Legion Consulate in Boulder City >Sec Commerce - Participate in meeting with NCR businessman, prepare for trade meeting with Legion ambassador >Sec Defence - Focus on completing the training of the Infantry company, deploy securitron garrison to cottonwood cove, boulder city, and fortification hill establish securitron patrol route along the colorado despite the warming of our relations with Caesar the internal shakeup the Legion is about to undergo could lead to some chaos spilling over our border. Also if were going to move in the Legion Consulate to boulder city we need to be ready to provide security >Sec Science - Start recruiting a proper research team so Gannon isn't shouldering the whole burden of our national research himself >Sec Energy - Try to hire and train new energy technicians basically keep doing what you've been doing >Sec. Interior - Keep working on the RMRP >Sec. Agriculture - Investigate the feasibility of setting up fishing and farming operations on and alongside Lake Meade to open up new food sources for our population and provide further employment opportunities >Sec. HUD - Keep working on the RMRP and price out what it would cost for us to construct some state housing in freeside to improve standard of living >Sec. Health - Hire or train more doctors and medics >Sec. Tourism - keep working on increasing tourism from the NCR investigate what services we could offer to attract legion tourists >Sec. Transport - Investigate what it would cost to restore the rail line running from the NCR border crossing to Boulder city >Post - Establish a series of post offices throughout our controlled territory hire post masters and employ full time couriers TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 26 May 2025 18:13:09 No. 6248674 Report Quoted By:
>>6248664 Will make a note of this turn, it is more similar to Department Directives which are kinda background long-term missions of each department. That’s what the council meeting will be about if chosen as an action, updates on the directives issued two months ago (?).
Anonymous
Guys we need to meet with the council eitherway to get an upgrade on progress. We want to make SURE the plans and what not are going well + listen to there advice. We put them in the position for a reason.
Anonymous
Anonymous
>>6248616 >Courier - Council Meeting
- Create a law system
Postmaster General here. Department of Health & Human Services here.
>Courier Diplo - Talk with the NCR Businessmen (take in mind these are wolves like Heck. They ain't our friends...they just want to make money and grab land. Thats why we have to do a clear thing in Other...) Department of State here.
Department of Tourism and Entertainment here.
>Industrial - Begin the 2nd RMRP phase, invest 120k.
Department of Commerce here. Department of Agriculture here. Department of the Interior here.
>Military - Recruit and Train a Infantry company, at the new camp....Camp Rex ! (in honor of our dog, no more Camp Golf)
- Invest in the NVPD (we will give them leather armors, we have to make dog breeding in Novac later)
>Research - Arcade keeps researching the boomer crop fungus. Department of Science and Technology here
>Other - Have Boone lead the interrogation of Headache (leave him alive for later..)
- Earmark 40k to Bonnie Springs for create a new work activity in the settlement. Department of Housing here.
- Take 90 Securitrons from Freeside and then : deploy 30 at the new Camp Rex, deploy 30 in Primm and deploy 30 in Bonnie Springs. The security and presence of the Mojave Government needs to be felt and seen here. Bear Team One will be also deployed to Bonnie Springs as a reminder. Department of Defense here.
- Mr New Vegas : talk about the victory at Nipton and that the raider leader Headache will face public execution for his crimes, the new security across the wasteland, and the work of the government. The Mojave is prospering, but people shouldn't forget that the one that wants the Mojave to rise is only Courier Six and people with him. And no one can be on the way of Courier Six. So let it be know, the Courier has big plans for the Mojave and he will make them !
///
Bonnie Springs is ours. We must act.
If we do not act, the NCR businessman coming here will think they can do whatever they want like Heck. Doing nothing will only damage our authority, act and show that Bonnie Springs is not forgotten. We have let Heck play too long there. This changes and it cannot be later on, unless we want a fortified company town.
In regard to the NVPD, they need funding. But they also need a law to follow. Right now they have some uniforms and maybe a few pistols.
Anonymous
>>6248615 Military
Training a troop for sure.
Industrial
I feel we should ensure we got people trained before making use of part 2 of the RMRP. If we got the workers then we got the factories to get repaired and can move a head. Granted the cost maybe accounting for that. So may as well pay up and start it.
Research
Let's keep looking into boomer fugis and hope it isn't vault 22.
Diplomatic
Loads to talk to and if needed I want to spend an action on it. NCR businesses, Marcus for black mountain and recruit people(mutants) we can use, interrogation Headache, the Enclave about making us of the airship for travel, the BoS about training people for caps, and the Secretarys.
While we're there talking to Marcus let's ask about setting up more lumber production. Maybe we can pay them and go into a state business.
COURIER ACTIONS
Check in on Bonnie Springs and the crime going on. If paying the 30000 cap would help, I say we start paying the cops upkeep.
Then if all the talks doesn't need the other. Let's make use of black mountain and have a message pay out to invite settlers and tourist for the casinos.
Anonymous
Quoted By:
>>6248617 I think QM did say he was taking some stuff from the Old World Blues mod for HoI4. It's been a while since I played it but I think the Texan Brotherhood in that is basically like Lyon's Brotherhood but Texan. Pic related is their Elder.
Anonymous
Quoted By:
Shit that needs to be done at some point soon: Establish a formal code of laws Fortify the dam Circumscribe Heck's future influence over us Double check that Vault 22 isn't about to kill everybody
Anonymous
>>6248616 Courier Actions
>Travel to the Enclave bunker north of Vegas, check in on the tribes in Zion on the way. >Convene another Council meeting. Diplomacy Action
>Meet with the NCR Corpos. Assisted by the Departments of State and Commerce (Cass and Francine Garrett). Military Actions
>Begin recruitment and training of infantry at Camp Golf. >Begin paying the NVPD proper wages (20,000 Caps/month) to eliminate the patronage system they're currently under. With the rise in organized crime, we need to make sure the whole NVPD doesn't end up on some wannabe New Reno crime lord's payroll.
Research Actions
>Continue research into Outsider's Pox. Assign both Department of Science and Department of Health (Arcade and Julie Farkas) Other Actions
>Fund the second step of Stage 2 of the RMRP. >Have Boone investigate the organized crime in Freeside. >>6248751 Bonnie Springs is another victim of anons ignoring issues until the last minute. They voted to become company town, not much we can do at this point unless Gunderson starts mistreating them.
Anonymous
Quoted By:
>>6248806 Supporting this one as opposed to my own suggestion
>>6248664 Anonymous
>>6248635 I feel like we have too many fires to put out to be spending so many actions accelerating the RMRP. Time is going to pass more quickly now, so we should be focusing on stamping out seeds of future problems (like Heck's encroachment and the rise of organized crime), especially since the current phase of the RMRP is still underway in the background.
Anonymous
Quoted By:
>>6248817 I mean my plan attempts to meet the 1st, 3rd, 6th and 7th highlighted warning from
>>6248616 . Beyond those, the 6th and 2nd are either diplo actions for the courier or something we can direct the departments to handle whenever we're in our meeting with them.
I don't think confronting Heck will work and there's a point to be made that we don't really have a legitimate basis to confront him whenever we've no proof of wrong-doing. I would add as well, the sooner RMRP stage 2 is completed, the sooner non-Heck jobs near and in Bonnie Spring will start to appear. After all, it's a major centre of our agriculture, we're likely to build a dairy or meat packing plant or something there. If we do that, we can offer a local alternative to Heck for employment that will probably end up paying better.
As for the rise of organised crime, we don't exactly have a investigation department in our police force to try and figure out these gangs and cut out the leadership. My only real suggestion would be, short-term, to increase the number of officers to 800 and begin paying them proper wages (which with the increase would likely be around 32,000 caps) so they've more coverage and are harder to bribe. I did also consider having the Courier spend a month being Batman to deal with the issue but that didn't seem like a scalable response desu...
Anonymous
>>6248616 >Courier Travel the region and help solve local problems, and begin creating a national identity for the region, and woo Westside, Bonnie Springs, and Nellis into the nation. Use Black Mountain in this effort. Aquire the Thorn. [Postmaster General]
Meet with the Cabinet.
Diplo the NCR business cabal, and see if you can increase the percentages the NCR is willing to pay for. [State]
>Military The creation of companies to relieve our Securitrons, raise a Militia Company in Bonnie Springs if feasible, devise a Vertibird Pilot Training Program. [Defense]
>Industrial Support the RMRP (with the intention of diversifying into Westside and Bonnie Spring to try and influence them into the fold) [Commerce, Interior, Transportation], earmark 40k into expanding our Leatherwork operations into Bonnie Springs [Agriculture].
>Research Complete current research projects (Securitron Repair, House’s Pod, the Boomer Blight) [Science], then focus on building up the R&D capacity by creating an education system [Health].
Check in with Big MT on their recent research.
>Other Expand the tourism net- use Black Mountain and the Postmaster General to create an ad campaign to drive up tourism, and have Sarah begin building up tourist hotspots and tourist traps within the region (Primm, Novac, the Rose, etc) [Tourism]
Direct [Energy] to acquire or subvert dam engineers in New Vegas’ employ.
Anonymous
These Breads have a Brazillian fucking posts but the Caesar exchange has me contemplating binge-reading this Qst. What's the longterm vision for New Vegas as a nation? What are people buying into under our rule? Desert Singapore?
Anonymous
>>6248753 I forgot the other action.
>>6248806 I'll back the actions, but missing Industrial. If people are willing, I say we have it be meet with Jacobstown and develop a proper forester jobs. Marcus wanted to use the Black mountain radio to recruit more mutants. I think we should set up something for proper cooperation with the mutants on a bigger level.
>>6248664 I like a lot of the Cabinet goals. For legion tourists I think we would want to build fighting arenas to hold tournaments, dojos, or the like to challenge and get the fighting spirit pumped.
We should have a Cabinet set up the dog breeding.
>>6248917 >Check in with Big MT on their recent research. Another group I wanted to talk to. I hope we can have other people teleport or talk with them in some way. We shouldn't have a think tank doing nothing.
Anonymous
Quoted By:
>>6248939 >If people are willing, I say we have it be meet with Jacobstown and develop a proper forester jobs. Marcus wanted to use the Black mountain radio to recruit more mutants. I think we should set up something for proper cooperation with the mutants on a bigger level. I'll support that. I didn't really know what to put in for industrial actions since we don't really have much in the way of industry yet.
Anonymous
>>6248939 For Industrial, what about starting to work on restoration of the coal mine across the river? It would provide a good number of jobs and be a nice export as well as having a lot of domestic use.
Anonymous
Quoted By:
>>6248953 We could hit up the mines after that. Since they would want wood or scrap to make supports.
In the past I was worried about the legion for that mine. It still could be worth making an outpost there. Just in case we need to attack that way.
>>6248934 I think the long term vision is up in the air with a mix of House's plan for Spaceflight. Rep wise we are idolized wild card with rep gains lately in NCR for water and the legion. Otherwise I think people are just buying into hopeful dream of a general better life.
Anonymous
Quoted By:
>>6248934 >What's the longterm vision for New Vegas as a nation? Hasn't seriously been defined yet (though that's on the to-do list), but it seems to vaguely be along the lines of creating a place that isn't authoritarian or corrupt or a shithole. It remains to be seen how plausible any of that will be.
Anonymous
Quoted By:
>>6248616 >CHICAGO Radioactive Niggers here we go
>captcha: H20PP yep it's time for the infestation
Anonymous
>>6248806 i always wanted to help Bonnie Springs and i made options for send them money more than once (instead of doing options like wanting to building an embassy to a distant state, in the ruins of a settlement we have yet to resettle and rebuild like Boulder City. When we don't even have a proper government building for our departments).
We don't need a diviner, to understand this was one of the fakest votes in existance. It was more a not so subtle capitulation done by Heck, we very much know the people of Bonnie Springs didn't want this result but they had no other way because they all needed jobs.
We can do a lot. The Mojave is ours not his, we call the shots and we have more than enough money to spend alongside military force to spare. Doing nothing, is a good way for Heck and others to start treating the Mojave like its theirs. I really really don't want to give the impression to the coming NCR businessmen that they can just walk upon us like Heck just did, having no reaction at all about it will give that impression. It doesn't matter whatever little show we set up for them to see, they are not dumb, they are businessmen like Heck.
>>6248934 >What's the longterm vision for New Vegas as a nation? Avoid that the Mojave becomes a corrupt shithole, i don't have a preference i like the idea to grab what good there is from other government systems maybe. Not make their errors, make something new. I feel that's what this Courier Six would think in his mind, with the starting choices we have picked for define him.
>What are people buying into under our rule? Not being taxed to death by the NCR or enslaved by the Legion for starter. And a better tomorrow without starvation, being killed by raiders, fear of wildlife and what not. Beyond that we haven't give a clear direction beside a better Mojave with jobs, rebuilding etc.... We are the heir and successor of House, we claimed Vegas and all the Mojave and rule some parts of it. We are a benevolent ruler, caring even.
Anonymous
>>6249000 >we very much know the people of Bonnie Springs didn't want this result That's entirely speculation. We've no idea what Heck is like as a boss - it is entirely possible the vote did legitimately return him as the winning candidate because he gives good conditions and is personable with employees. It seems likely the vote is heavily biased but it is entirely probable he does genuinely have support from at least a large minority of his supposed constitutents.
>Doing nothing, is a good way for Heck and others to start treating the Mojave like its theirs. Doing something drastic is just as good a way for Heck and others to start treating us like a rabid dog and screw ourselves over. Frankly even if it WAS a sham election, it isn't like Heck needed their permission to declare himself head of the settlement anyway.
For one thing, it's not like he's usurped a position we've established and had rules against this sort of manipulation for. This was the action of a community, by a community and for the community, even if they were at economic gunpoint. Even if he did do it, we don't haven't got any oversight nor precedent for authority to interfere which means our interference would be extremely arbitrary, especially considering we already support the continued power of similarly unelected community leaders (e,g The King) who are arguably more concerning than a robber baron, given for all the good The Kings do, they are a gang.
Anonymous
>>6249005 >That's entirely speculation This is what Jessica Thummond the representative that was chosen and sent by the people of Bonnie Springs to talk with us said in previous thread. And if they sent her ? It means she was chosen because she was someone their settlement majority agreed had their same issues in mind.
TheSurvivalist !!uuJbd4m8dPS (ID: Fpl5J7P5) 04/29/25(Tue)19:08:17 No.6231868▶
Jess: Well I suppose I’ll pick up from there since we’re located close. Since Heck Gunderson and his son have set up shop, a lot of people have moved into the run down town of Bonnie Springs, with a few others deciding to live in Goodsprings and stay in Bonnie Springs for the work week. Our biggest issue is that Heck wants to turn us into a sort of company town run by his ranch. We appreciate his employment but are worried about the overextending of his authority on us and would like to be absorbed into the New Vegas government. Our second biggest issue is that Bonnie Springs is in real rough shape. The buildings are close to falling apart, surrounding infrastructure is shot and if we don’t accept Heck’s offer, that’s all going to get worse. We’re good on food and water more or less, but there’s nothing else in the town. We would want more investment, help rebuilding and maybe some diversification in the local economy to stave off the Gunderson’s attempts to bring us into the fold. That’s it from my end.
What does this representative say as the biggest issue ? Heck wants to turn them in to a company town.
>Doing something drastic But it's not drastic.
Sending Securitrons and Bear Team One has a garrison and doing an investment in a settlement in a region we claimed are not even removing him from power, is establishing our authority again there. It's done for make is grip on the settlement weaker.
Anonymous
Drastic is seizing all his ranches and telling him at gunpoint that we rule Bonnie Springs. That's drastic. This ? This is a visible reminder that we exist and didn't ignore what he did, neither did forgot about Bonnie Springs.
Anonymous
>>6249014 I'll be honest, I'm tired as fuck and had 0 memory of her. I'd repeat the rest of my argument as still standing though - we've no proof the vote was illegitimate, if the majority of the town are new employees and their families and they genuinely voted for him, then the existing residents are a bit screwed.
>But it's not drastic. It seems drastic to me to respond to this by sending military forces even if "just" as a garrison whenever the only way that can be taken is as a threat against someone who has at best done nothing wrong and at worst not done anything strictly illegal.
I do agree about making investments to counter his economic power but this is why I want to focus on the RMRP and getting it done as quickly as possible since it represents diversification of the economy and will make further economic actions easier, quicker and cheaper to perform. Once it's up and running, we can more easily out-grow Heck and his importance will be diminished without having to actually confront him which steps past the whole issue without creating any sour feelings.
Once it's done, we can construct a wool-works in Bonnie Springs to turn Bighorner wool (from non-Heck herds as well as his own to avoid him cutting off supply) into thread and fabric for sale in Vegas. Then we construct clothiers, turning the fabric into ready-for-sale clothes or bags. Lanolin from processing the wool can be turned into a varnish, makeup, lubricant, rust-proofing and a number of other purposes. The wool could also be turned, with nitric and sulphuric (sulfurous iron we have sources of!) acid, into guncotton for various uses. Guncotton can be made into celluloid - so now we've a place that can make photographs and through celluloid, various forms of plastic. If we mandate the collection of urea from the various ranches (say by pipes from their cattle sheds) then we can produce volumes of nitrous fertilizer, dish soap (a conventional soapworks for animal fat use would be good too), yet again cosmetics, to make formaldehyde-based resins, and again with nitric acid - urea nitrate, a high explosive.
The investments we can make right now are overshadowed by our limited budget and the high cost of construction materials / economic under-development. The RMRP represents a pathway to resolve these issues, making any confrontation with Heck easier if we even need to confront him at all after finishing the plan and is arguably the single highest priority action we can have since it represents a path to make everything we can currently do cheaper and everything we currently can't do easier.
Anonymous
>>6249016 >>6249019 Look, no shows of force or free rein, we should just sit down with Heck and hash out exactly what the limits of his power will be. Honeymoon phase is over, now we need to convert our deal with him into a proper contract that can be held against him when he gets up to his old tricks. He is absolutely making bank off of us no matter what he says, and we need to establish boundaries before we become his personal fief.
Anonymous
Quoted By:
>>6249025 Not the worst idea, honestly. That's probably the best way to deal with a man like Heck.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LeRaS/iS Tue 27 May 2025 11:06:37 No. 6249034 Report >>6248934 >brazilion posts Id say just skip through and read the all story posts but the back and forth with the characters is all part of this great, wonderful story. Maybe it helps if you consider everyone here different splits of the Courier’s personality all battling for their time in the limelight
Anonymous
Quoted By:
>>6249025 That'd work too. I mean worst comes to worst, we can just introduce an acreage tax for all farms above [20% above average size] that's meant to pay for the recruitment of infantry companies to defend farms and trade. Just so happens cattle pay twice as much, since they're more at risk of being stolen or attacked by raiders or predators than a field of corn, a terrible shame for Mr Gunderson that he has so much land and so much cattle.
>>6249034 >all battling for their time in the limelight Universal Cosmetic Surgery, Cybernetic Augmentations, Non-Addictive In-Body Drug Synthesis, VR Edu-Tainment, Zeta Radiation Purification Therapy, Electro-Stimulus Muscular Therapy, Mental Function Enhancement by Light, Skeletal Adamantine Reinforcement, Para-Ghoulification-!
You know, normal things.
Anonymous
>>6248616 Okay, here's my bid at a plan.
>Courier actions Begin a council meeting
Begin creating a code of law
Assistance from the Postmaster General and the Secretary of Health
Diplomacy: Meet with Heck to establish the boundaries on his influence.
Assistance from the Secretaries of State and Commerce.
Yes, I'm ignoring the NCR businessmen for now, because my crystal ball tells me they've seen the lax approach we've taken with Heck and want in on the action.
Also, am I the only one that's bothered by having to spend an action on a council report? Seems like the sort of thing that would kick off a turn instead of having to wait until you've already voted. >Industrial action Continue the RMRP, investing the requisite 120k caps.
Assistance from the Secretaries of Agriculture, Transportation, and the Interior.
>Military actions Provide proper wages for the NVPD and eliminate the patronage system they're using.
Coordinate the NVPD with the Kings to stamp out the organized crime in Freeside
If we can do it concurrently, recruit and train an infantry company at Camp Golf
Assistance from the secretaries of Defense and Housing (mostly because that's the King)
Yes, the Kings are just a gang, but they have a close relationship with Freeside that we could leverage to more easily identify the criminals and deal with the locals.
>Research action Continue research of the crop fungus
Assistance from the Secretary of Science
>Other actions Have Boone interrogate Headache (doubt it will reveal anything we didn't guess at, but best to be sure)
Send somebody (ED-E?) to observe Bonnie Springs and quietly assess what the populace thinks of Heck and being a company town.
Anonymous
>>6248650 Question to Anons: if I added "80,000 caps to construct 4 leather workshops in Bonnie Springs" to this, would that budge anyone towards supporting it? Same goes for if I redirected the Military Action to trying to train up the police (and providing the 20,000 caps they need to reduce corruption) to better deal with the new threat of organised crime...?
It'd admittedly raise the caps consumed by the plan to 225,000; that'd leave 230,000 next turn to work with.
>>6249044 Yeah, it does seem a tiny bit weird that we need to spend an action to meet with our Council whenever, you know, we're dealing with a month-long turn and all. I mean I guess it's not like we've a proper headquarters to meet in, so maybe they're all scattered across the region most of the month making a meetup difficult but still...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LeRaS/iS Tue 27 May 2025 12:02:41 No. 6249050 Report Quoted By:
>>6249044 >council meeting Come on anon, everyone knows sitting in useless meetings that could have been an email is 90% of governance!
But duly noted, maybe I’ll play around with a more informal Council Update at the start of every turn going forward. To be fair, the departments are just now being fully fleshed out after months of finding proper personnel
Anonymous
Quoted By:
>>6248616 Changing my vote here
>>6248638 to support
>>6249044 , since it's basically what I've been going for except for not meeting the businessmen.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LeRaS/iS Tue 27 May 2025 14:33:08 No. 6249088 Report Quoted By:
Happy Tuesday to all of you hard workers out there in the Wasteland. This is your humble radio host Mr. New Vegas with a few updates about this wild wasteland of ours.
Bonnie Springs, a formerly abandoned town near Goodsprings, has formally voted to be absorbed into Heck Gunderson’s growing Brahmin empire. They have also sent out advertisements promising a bed, three meals a day and steady work. Doesn’t sound like a bad deal to me!
Up next, the radio array at Black Mountain has been repaired through a joint effort of the Followers and the Brotherhood of Steel, able to broadcast over vast parts of the wasteland now. I for one am excited for every corner to one day hear the honeyed words of your dear host, Mr. New Vegas.
Also, the Mojave Government has announced Stage 2A of their “Revised Mojave Rehabilitation Plan” which calls for the construction of more farms and ranches. I applaud the Courier’s effort to keep those bellies fed even if the stink of Brahmin droppings makes me queasy.
Finally, let’s end on a high note. The Strip Theater is hosting a grand-opening next week, inviting many of the most affluent in the region for a showing of the musical “ Walking the Wastes” which is a satirical take on our dear Courier Six’s travels. The Strip Theater plans to show everything from opera and orchestra to pre and post war films. I know where I’m taking my better half this weekend. Oh, just kidding New Vegas. You know you’re my one and only.
That’s all I have for now, folks. But remember, anything’s possible in the Mojave!
https://youtu.be/EPT_RjpVuv8?si=zFLPpcAirUbElUmR Anonymous
>>6249019 Honestly? I think we could diversify some of it right now by creating a local militia to protect local trade and give them another employment option (as well as free up our Securitrons), and expanding our Leather operations directly there with Ted acting as the spoiler from any opposition from Heck. Keep in mind, we do need to increase our leather armor production anyway- why not potentially make it cheaper while also providing a local benefit?
>>6249047 Switch police to local militia to protect trade and I’d support it.
Anonymous
>>6249092 I don't see a reason to stand up any militia formations when we'd be standing them down a few turns later as infantry start coming to replace them.
In an attempt to create jobs, limit Heck and protect settlements and trade (and expanding the official reach/power of our government) we might want to look into establishing local constabularies for our various non-Vegas settlements...500 for 66000 in Freeside, so 1 per 132 currently. Assuming we kept that ratio, rounding up as we go: 6 in Novac, 7 in Goodsprings, 6 in Jacobstown, 16 in Primm- okay QM hasn't corrected our total population stat in a bit it'd seem -8 in Nellis, 19 for the Vegas Outskirts, 3 for Sloan and 4 in Bonnie Springs. A total of 69 (nice) new Police Officers across the region. Call it 70 and throw the extra one at Bonnie Springs given it's presumably about to grow quite a bit...kinda want to recruit another 30 to make it a nice and round hundred but to the nearest 10 will
Also, correcting our Total Population we are presently at 73900 people based on settlements, call it 74,000 to 75,000 to account for stragglers, homesteaders and vagrants. Throwing 73900 through gets us 560 police officers after rounding up (since it ain't rounding up at each settlement). 60 officers is probably actually more than enough considering there's not as much crime out there compared to Freeside. Could, again, make it an even round hundred by forming some 40-man unit of some kind...I suppose we need to start work on eliminating our own organised crime (and stuff that can't be solved by beat cops, at least not easily), so maybe some investigative officers / detectives?
Autist Anon
Could we use these death claws for some sort of experiment or as a weapon or something? maybe a zone of no entry?
https://youtu.be/Wc2jkWYkiMo?si=O8mUFDAHg39cWxQ2 Anonymous
>>6249101 I don’t really see us ‘standing the militia down’ as opposed to transitioning them to a National Guard system, to be activated in times of emergency.
If you wanna add a sheriff to Bonnie Spring, I’d be fine with it, but the core point is that a sheriff can be bribed with ease, while a militia company with a Securitron backbone is much harder for Heck to control, given we’re paying the upkeep to effectively arm the locals against Heck’s excesses in power.
As for organized crime? I do feel that driving economic activity and eliminating the patronage system would largely let the system solve itself with time, those outsourcing some experienced investigators initially would probably help with the teething issues in the NVPD.
>>6249103 I mean, we do have an Enclave scientist or two on payroll…
Anonymous
Quoted By:
>>6249101 >constabularies For sure I can see getting some police stations out there.
>>6249104 >patronage system paying the police would help.
>>6249104 >>6249101 At the moment with mainly robots as troops. I think it'd be better just to train proper troops and station them. We can have then thin the wild life and recon were they are placed. Then when we are thinking of mobilizing them. We can have some militants stick around.
Anonymous
>>6249104 >I don’t really see us ‘standing the militia down’ as opposed to transitioning them to a National Guard system, to be activated in times of emergency. Because they're going to cost us money, be less effective in combat than infantry, consume equipment that the infantry need (we only get so many rifles per month - armour too) and because of all the other reasons we went with infantry over the national guard system.
>but the core point is that a sheriff can be bribed with ease, I have my doubts he would do something so stupid but f we get to the point where Heck is bribing our people, the situation has already gotten to the point where we're not going to be resolving things diplomatically.
>while a militia company with a Securitron backbone is much harder for Heck to control, given we’re paying the upkeep to effectively arm the locals against Heck’s excesses in power. "Hey Courier, why have you stationed 200 militiamen in my town of only 500 people?" - "To arm the locals against you :)"
Seriously though, it seems like a overreaction and just a bad move in general.
>As for organized crime? I do feel that driving economic activity Economic growth won't eliminate racketeering. If it did the 1920s would've been a very different era. If anything economic growth will just make the gangs even more able to extract wealth encouraging them.
>eliminating the patronage system would largely let the system solve itself with time I believe the issue is less our cops being corrupt or not and more them not having the skills to deal with what is cropping up. Could be wrong though.
>those outsourcing some experienced investigators initially would probably help with the teething issues in the NVPD. Yep.
Anonymous
>>6248638 I'd support this, but add giving Bonnie Springs more money for jobs and undermine the influence of Heck there by putting trusted men and/or Securitrons to help us there.
>>6248806 This is alright, but I don't trust Boone to look into this. I just feel like he might show leniency for the criminals if they're NCR citizens, and I don't know how well he'd work with the King's interests.
Anonymous
>>6249112 >Because they're going to cost us money, be less effective in combat than infantry, consume equipment that the infantry need (we only get so many rifles per month - armour too) and because of all the other reasons we went with infantry over the national guard system. Yes- that is rather the point. Offering different employment while limiting Heck’s local influence and keeping the locals safe but not to an infantry standard to avoid a larger security concern.
It’s a process, not the endgame, and the money goes towards local security and diversifying the economy of Bonnie Spring. Just because we’d want to replace the militia to an infantry standard doesn’t mean that we have no need for security and enforcement in the interim.
>I have my doubts he would do something so stupid but f we get to the point where Heck is bribing our people, the situation has already gotten to the point where we're not going to be resolving things diplomatically. Heck already bribed Bonnie Springs, instituting an outside lawman to patrol them is only going to drive them further into Heck’s arms. Besides, what are we going to do if he bribes him, cut out the heart of our agriculture industry? Don’t be absurd.
>"Hey Courier, why have you stationed 200 militiamen in my town of only 500 people?" - "To arm the locals against you :)" Really ignoring my point about freeing up our Securitrons and protecting local trade routes? Lmao
>Seriously though, it seems like an overreaction and just a bad move in general. No, the overreaction is trying to institute an Infantry Company in Bonnie Springs as an occupying force. The militia is a middle ground with plausible deniability in freeing up local Securitron assets and still having them work on Heck’s plantation when they’re not guarding his land. The point is to mitigate his influence, not usurp it in the interim.
>Economic growth won't eliminate racketeering No, but the point is to diminish racketeering in the short term as people’s sole source of income, which will help.
>I believe the issue is less our cops being corrupt or not and more them not having the skills to deal with what is cropping up. Could be wrong though. When the King is irritated by competition taking up his ‘market share’, it’s less a skill issue and more a priority and focus issue. Remember, we ain’t paying them, so they do have to procure other sources of income, and that plus deterring overt crimes via patrols eats away at time spent cracking down and investigating more organized crime.
Anonymous
Haven't caught up to the quest yet, but I'm gonna throw my hat in the ring too.
>>6248616 >Courier Actions Council meeting.
Talk with the Families.
Talk with Heck.
Adding families to make sure our elites can defend against their elites. >Industry Continue supporting RMRP. Focus on factory building and making stuff there.
I also wanna see if we can start a logging industry in Jacobstown too. Maybe we can add it to the RMRP?
>Research Look into the funny boomer fungus. Make sure we can get protection from it.
>Military Have the King and the NVPD work together to get rid of organized crime. Give them the money they need to tear down the emerging criminal rings.
>Other Interrogate then execute Headache.
Look into tourism stuff for both Legion and NCR tourists.
That thing about the departments is a bit confusing to me, so I'll leave it to other anons.
Anonymous
>>6249047 Right now my concern is getting Heck and the organized crime sorted immediately and decisively, because they will become serious problems if we put them off. I want the fungus addressed too, but everyone already seems to agree on that point.
Everything else can be put off a little longer if necessary.
Anonymous
Quoted By:
>>6249122 >I'd support this, but add giving Bonnie Springs more money for jobs and undermine the influence of Heck there by putting trusted men and/or Securitrons to help us there. I'm perfectly fine with you adding in there and supporting that vote if you wish, anon.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LeRaS/iS Tue 27 May 2025 22:12:20 No. 6249231 Report Quoted By:
Going to call votes tomorrow, have two more posts before then. We’ll see if I get around them. In the meantime, always appreciative of the horse trading to get turns to a close consensus.
Anonymous
Quoted By:
>>6249122 >but add giving Bonnie Springs more money for jobs and undermine the influence of Heck there by putting trusted men and/or Securitrons to help us there. This is like delivering medicine after the funeral. Bonnie Springs is a company town now, and unless we want to get into open conflict with Heck it's going to stay that way.
Better to negotiate a clear definition of his power and act to prevent it from happening again. Maybe over time we can chip away at his influence there, but that's going to be a long-term goal if it happens at all.
Anonymous
Quoted By:
>>6248616 For Nipton, I wonder if we could influence NCR people to come settle in. I will probably want to fix some thing up, but it could get us some trained people or at least some fresh people with a dream.
I was thinking for ORGANIZED CRIME we could do the same idea with outsourcing
>>6249104 . Hire investigators retiring to train or offer some people a chance to make there PI business.
>>6249122 We shouldn't just throw money at things. We need to line up stable jobs for the people. I do agree we need more government over sight. We could have the secretaries line up some offices in the towns. The Securitrons could work as well since Yes Man can see viva them or even us if we plug in.
>>6249154 The families could help fight in a way. I like where you head is going with that.
I think for the most part the NCR businesses could be nice for quick gains, but it would hurt Vegas in a way. Maybe if we make a OSHA with teeth we could keep harm to the people down. Also limit what area they can work. Gunderson is a weird case, but I don't want us to let all the factories go to third parties. We should keep key items under our control, if we can.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 28 May 2025 00:42:45 No. 6249274 Report Quoted By:
<span class="mu-i">Meanwhile in New Rome</span>….. You haven’t been in the capitol for nearly three years. Hell, you could argue that you haven’t been in civilization for three years. There’s not much time for leave when fighting tribals and you’d never classify their profligate communities as “civilized”. Were it not for the unspeakable loss at New Vegas, you’d be heading into the West, bringing Caesar’s will to the degenerates under the flag of the bear. But you are not to question his actions, only obediently obey. You’re forever indebted to the man that brought the torch of civilization to your tribe, erasing its culture, history and namesake. You wear the name Quintilius Publicis with honor, hoping to one day earn the privilege of being gifted a new life in the Legion. You don’t like dwelling in the past, you always push yourself forward. And in front of you seems to be Legion bureaucracy. <span class="mu-r">”Next.”</span> Stepping up in line, you approach one of the many newly constructed checkpoints. Even on the roads leading in, New Rome looks much different. <span class="mu-r">Ave, name and business.”</span> [Quintilius Publicis, Centurion of the sixth cohort in the eighth legion. Ordered by Legate Pompeius to report to New Rome for special assignment.] <span class="mu-r">"Signaculum?”</span> You hand over your dog-tags to the man, surprised at the severity of the security. <span class="mu-r">“Alright, let me check over some information. Wait here.”</span> More paperwork, no doubt. You’re beginning to really miss the field. Mars must favor you today as the Tribunus returns just moments later. <span class="mu-r">"I apologize for the formalities, Centurion. Here is your signaculum and pass with the seal of the commander of the Praetorian. Ave, true to Caesar.”</span> [Ave, true to Caesar.] Commander of the praetorian, Lucius. You had no idea your mission had caught the eyes of the second most powerful man in the Legion. Legate Pompeius kept you relatively insulated to the situation. The orders you received at your post up in Colorado are to report to the Ninth Legion’s headquarters to work on implementing tactics that you had created while fighting tribals out east. It seems that after the loss of the dam, Caesar wants to transform the army in all aspects. You aren’t one to question, however. If you can serve the Legion, you’ll do whatever needs to be done because one day you will march into the West, killing the bear once and for all.
Anonymous
>>6249126 >Yes- that is rather the point. Alternatively compared to your absolute waste of money we could set up leather workshops that are actually useful long-term, generate a profit and provide alternative employment while NOT antagonizing him?
>Just because we’d want to replace the militia to an infantry standard doesn’t mean that we have no need for security and enforcement in the interim Our present forces are entirely suitable for the total security requirements we presently have.
>Heck already bribed Bonnie Springs No, he didn't. Again we have 0 proof that the election was rigged or that he forced them to vote for him - we only have the entirely reasonable concerns of the long-term residents of Bonnie Springs that Heck was going to try and make them a company town by making his businesses the keystone of the whole place.
>Really ignoring my point about freeing up our Securitrons and protecting local trade routes? Lmao Really ignoring that we can recruit infantry to do the job better, LMAO. Also, 0 fucking mention of that in your post.
>No, the overreaction is trying to institute an Infantry Company in Bonnie Springs as an occupying force. The militia is a middle ground with plausible deniability in freeing up local Securitron assets and still having them work on Heck’s plantation when they’re not guarding his land. Except militia are literally the worst for that because, being militia, they aren't full-time soldiers meaning we're getting a lot less patrolling for each company raised. For one thing, the smallest unit they can be deployed in is the platoon compared to the squad, so we can't even divide them up between tasks as efficiently - and that'll reflect in their ability to escort trade and otherwise patrol.
>The point is to mitigate his influence, not usurp it in the interim. Okay, so rather than deploying a entirely new military unit solely to his town which he has to see as an attack on him given the timing of it and nature of it, we build businesses in the area to absorb his workers if we're not willing to wait a bit.
>No, but the point is to diminish racketeering in the short term as people’s sole source of income, which will help. That's utterly retarded. If I am a gangster and making a good income by threatening people, why would I stop doing that because I can get a 9-to-5 that pays similarly (at best) whenever I can just intimidate even more out of the growing economy? It's retarded.
>it’s less a skill issue and more a priority and focus issue I disagree and don't think there's much if any proof of this. If they were taking new bribes that were causing them to fail in their duty, it'd be the priority over just being informed that organised crime is starting to creep in.
Anonymous
>>6249227 Fair enough, I can see how those problems could become much worse if left untreated but I consider my priorities entirely reasonable. Not like my turn seems at all likely to win so it's a bit of a mote point to argue over anyway...I just think people are underestimating how much of a priority the RMRP really is in terms of getting things rolling in various areas. The ability to produce power tools would help construction, extraction and manufacturing industries - chainsaws, jackhammers, buzzsaws and so on saving a lot of manhours after all. Cost reduction, productivity boost - and that's not even considering the ability to produce parts for things like sowing machines (both the agricultural and fabric kinds) and other machines. Heck, the factory might even be suitable for producing at least some lathes, mills and other manufacturing equipment at which point the H&H tools factory represents our whole industrial future since it would let us produce the industry to produce the industry for whatever it is we design or want to restore.
Then there's the economic benefits of establishing these things in terms of caps - but arguably even more importantly - in terms of enabling our people to start doing their own economic projects. If we can begin producing new machine parts and tools, that means our people can get the things they need for their own purposes rather than relying on scavenging or imports from the NCR that most of them can't afford. An easy way to undermine tycoons like Heck is to make it easier for the average person to exploit business opportunities that they can see after all.
This isn't even considering the RMRP as a priority for the military - producing steel for the Gun Runners to produce guns for us at a lower cost and possibly in greater quantity (and quality), especially if the H&H can produce replacement parts or even wholesale new machines for them to use. Then there's the potential to produce Protectrons, Securitrons and other robotics - even a single Securitron a month would represent a third of a infantry company in terms of fighting power while requiring no caps in payment and being capable of being restored from damage to fight all over again.
Anonymous
Quoted By:
>>6249342 >even a single Securitron a month would represent a third of a infantry company in terms of fighting power Per year - each Securitron can fight NCR infantry 10 to 1; our infantry can fight 2 to 1; 12 per year at 5x effectiveness = 60 of our infantry in equivalent combat power. Sorry, still waking up.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Wed 28 May 2025 14:21:26 No. 6249494 Report Here are a list of government and enclave facilities in Nevada and Utah. California and Arizona are considered to be firmly entrenched in NCR/Legion authority and therefore can’t just fly over and start looking around. Can provide other states if requested but really no reason to look beyond these two states for now. Each location is within a day’s flight. Let me know if you have any questions. Going to look at turns today and see if we’re at a consensus or if there’s two that are in the running. NEVADA>Creech AFB, Indian Springs NV >Naval Air Station Fallon, Fallon NV >Area 51 Testing Grounds, Nevada Testing Grounds NV >Enclave FOB Groom Lake, Groom Lake NV >Hawthorne Joint Storage Facility, Hawthorne NV >CBRN Training Camp Currie, Currie NV >Vertibird Refueling Station V-B4503 Ely NV >Fort Liberation Nuclear Defense Range, Toiyabe Range NV >Eureka Detention Facility, Eureka NV >Ruby Dome Bunker Complex, Ruby NV UTAH>Camp Williams, Eagle Mountain, UT >Dugway Proving Ground, Dugway UT >Escalante Special Warfare Depot, Escalante UT >Hill AFB, Ogden UT >Tooele Army Depot, Tooele, UT >Utah Test and Training Range, UT >Joint Warfare Diagnostics Facility, Green River UT >Fort Youngkin, Yost UT >Naghavi Advanced Materials Testing Lab, Moab UT >Abajo Long-Range Telecommunications Aray, Monticello UT >Enclave FOB Desolation, Aneth UT
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Wed 28 May 2025 15:11:37 No. 6249510 Report Quoted By:
Below are the enclave and federal facilities in Nevada and Utah. They are all within a day’s flight from New Vegas by Vertibird. California and Arizona are too entrenched in Legion power to consider them accessible without permission. Can include other states in request but unless you’re looking for a specific installation, no reason for anything other than these right now. Will look through votes today and see if anyone has concensus or choose the two most popular as usual. NEVADA>Creech AFB, Indian Springs NV >Naval Air Station Fallon, Fallon NV >Area 51 Testing Grounds, Nevada Testing Grounds NV >Enclave FOB Groom Lake, Groom Lake NV >Hawthorne Joint Storage Facility, Hawthorne NV >CBRN Training Camp Currie, Currie NV >Vertibird Refueling Station V-B4503 Ely NV >Fort Liberation Nuclear Defense Range, Toiyabe Range NV >Eureka Detention Facility, Eureka NV >Ruby Dome Bunker Complex, Ruby NV UTAH>Camp Williams, Eagle Mountain, UT >Dugway Proving Ground, Dugway UT >Escalante Special Warfare Depot, Escalante UT >Hill AFB, Ogden UT >Tooele Army Depot, Tooele, UT >Utah Test and Training Range, UT >Joint Warfare Diagnostics Facility, Green River UT >Fort Youngkin, Yost UT >Naghavi Advanced Materials Testing Lab, Moab UT >Abajo Long-Range Telecommunications Array, Monticello UT >Enclave FOB Desolation, Aneth UT
Anonymous
Quoted By:
>>6249494 >Can provide other states if requested but really no reason to look beyond these two states for now. Idaho and Oregon would be good too, Oregon especially since we might want to make sure we grab anything there before the NCR has a chance to (unlikely as it is they will...)
>Each location is within a day’s flight. Well, supposing we spend 48 hours at each site (e,g flying there and back plus time on the ground) in a month we can hit 14 locations. 48 hours for some of these places is almost certainly too little, but equally, I imagine at least one or two of these (a Nuclear Defence Range for example) got destroyed in the Great War.
Priority items as I see it, roughly in order of priority:
>Vertibird Refueling Station V-B4503 Ely NV >Creech AFB, Indian Springs NV >Hill AFB, Ogden UT >Naval Air Station Fallon, Fallon NV >Escalante Special Warfare Depot, Escalante UT >Tooele Army Depot, Tooele, UT >Hawthorne Joint Storage Facility, Hawthorne NV >Camp Williams, Eagle Mountain, UT >Fort Youngkin, Yost UT These items are, simply put, locations that are stockpiles of vehicles and equipment over anything else. Proven pre-war technology and plenty of it. These are more useful to us as it stands than any number of wonder weapons, because there ought to be enough here to actually equip an army. Aircraft are top priority to expand beyond a single Vertibird - . After that, specialist pre-war warfare gear is great, night vision alone would be a huge help for our infantry. Then, whatever we can get - bullets, bombs, guns and kevlar, it's all free and it's all good.
>Enclave FOB Desolation, Aneth UT >Ruby Dome Bunker Complex, Ruby NV >Enclave FOB Groom Lake, Groom Lake NV These three are most interesting but I'd assume most likely to be occupied out of all of them given it specifically is a FOB and a Bunker Complex, not just a depot of munitions or pre-war research. Risky to approach without more information but if they're untouched, likely to have a lot of good shit to work with.
>Eureka Detention Facility, Eureka NV Very curious what we'd find here. Enclave criminals? PoWs from the NCR, BOS and Legion? Pre-War prisoners?
>Abajo Long-Range Telecommunications Aray, Monticello UT Black Mountain 2: Electric Boogaloo - good for monitoring communications and spreading our message - decent chance it's still occupied. Might enable communication with satellites?
>Assorted research facilities Potentially very valuable but unless the research was finished, we've not exactly got the resources to pursue it ourselves right now - advanced materials for example runs into the problem we don't even have the ability to produce fairly basic ones right now.
>Fort Liberation Nuclear Defense Range, Toiyabe Range NV I've no idea what we'd be able to find here beyond very powerful computers and anti-ICBM defences (assuming they weren't relying on missiles and emptied their silos) so I don't think it's a priority compared to the rest.
Anonymous
>>6249336 >Alternatively compared to your absolute waste of money we could set up leather workshops that are actually useful long-term, generate a profit and provide alternative employment while NOT antagonizing him? You must’ve ignored my vote for an expansion of the Leatherworks into Bonnie Spring in favor of hyperfixating on the militia thing, and the whole point of the militia is to generate soft power over Bonnie via employment while trying to recuperate our stretched thin Securitron forces.
Besides, I don’t think instituting a militia would necessarily antagonize him, considering his son is apart of our government and by delegating some security onto his employees he’ll think he’ll have greater influence over the local situation.
>Our present forces are entirely suitable for the total security requirements we presently have. Sure, but the point is to compete with Heck with soft power, which is what providing alternative employment entails, such as the militia company and the leather works as a start.
>Again we have 0 proof that the election was rigged or that he forced them to vote for him - we only have the entirely reasonable concerns of the long-term residents of Bonnie Springs that Heck was going to try and make them a company town by making his businesses the keystone of the whole place. Yes- bribery via employment. I’m not being literal here, and the whole point of New Vegas paying for security is to diversify the labor market there. I don’t mention the leatherworks since we seem to be in agreement there
>Really ignoring that we can recruit infantry to do the job better, LMAO. The whole point is to employ Heck’s hands part-time instead of full time, to avoid being seen as an occupying force. We can institute an infantry company after we secure Bonnie Spring into our sphere of influence.
>Also, 0 fucking mention of that in your post My original post was wiped and I was tired, so I may have forgotten to include it in the 2nd post, my bad
>being militia, they aren't full-time soldiers meaning we're getting a lot less patrolling for each company raised While true, the whole point of the militia isn’t to project hard power into trade routes, but soft power in Bonnie Springs. You also forget that we have a bigger portion of our Securitrons dedicated to protecting Gunderson land as apart of our agreement, and freeing that up would improve our ability to escort trade and patrol.
>Okay, so rather than deploying a entirely new military unit solely to his town which he has to see as an attack on him given the timing of it and nature of it, we build businesses in the area to absorb his workers if we're not willing to wait a bit Anon, the whole point of the militia isn’t to to employ the locals against bandit attacks- I don’t think Heck will see it as an attack on him, especially considering we’re business partners (of a sort) and we have his son working under us. And again, I agree with supporting local businesses.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Wed 28 May 2025 18:13:01 No. 6249572 Report >>6249044 Two votes
>>6248806 Three votes
A little scattered today but that seems to be the two with support. Feel free to throw support behind another or flag something I missed. Calling it tomorrow morning.
Anonymous
>>6249336 >That's utterly retarded. If I am a gangster and making a good income by threatening people, why would I stop doing that because I can get a 9-to-5 that pays similarly (at best) whenever I can just intimidate even more out of the growing economy? You ever read Gang Leader for a Day? The gangsters were losing manpower to fucking McDonalds because being a fry cook payed better with less risk compared to being a drug dealer after the gang leaders took their cut of the profits. And this would be in conjunction with freeing up the NVPD to actually go after organized crime.
>I disagree and don't think there's much if any proof of this. If they were taking new bribes that were causing them to fail in their duty, it'd be the priority over just being informed that organised crime is starting to creep in. >The former gang members themselves say they are unable to tackle the problem while conducting normal day-to-day operations in Freeside Keep in mind, normal day-to-day operations is patrolling to deter base violence and their own racketeering to feed and clothe themselves. It’s not them failing in their duty, it’s them being stretched thin by trying to support themselves instead of focusing on tackling other policing projects.
>>6249342 It ain’t that we’re under estimating the RMRP, it’s that we want to tackle the other problems in the meantime. We already have 4-5 Departments already dedicated to implementing the plan, we can focus on other pressing problem in the interim.
Anonymous
>>6249569 >You must’ve ignored my vote for an expansion of the Leatherworks into Bonnie Spring in favor of hyperfixating on the militia Not mentioned at any point in conversation with me that I can remember, looking up-thread - didn't realize that was your plan, so not hyperfixating - fixating on only the stuff that had actually been made part of the discussion.
>the whole point of the militia is to generate soft power over Bonnie via employment I get that and I just don't think it does that well. More leatherworks or other economic investments just make more sense. <- ##
>while trying to recuperate our stretched thin Securitron forces. Our forces aren't stretched that thin and even if they were, we're a turn or two out from having our first infantry company and we could immediately begin recruitment on another at any point.
>Besides, I don’t think instituting a militia would necessarily antagonize him I mean I think it would because either he'd be the only guy receiving one and specifically after making himself mayor despite being in one of the safest settlements going by geography / location in our country or we're dividing it out amongst the settlements at which point the 200 man unit gets cut down into penny-packet units which dilutes whatever soft power and employment it might represent in Bonnie Springs significantly.
>considering his son is apart of our government and by delegating some security onto his employees he’ll think he’ll have greater influence over the local situation. Because he probably would, to be frank. If we're worried about corruption in the NVPD who are actually vetted and trusted fairly highly and all, we can expect all that and worse from Heck's workers-turned-militia if he leans on them.
>Sure, but the point is to compete with Heck with soft power, which is what providing alternative employment entails, such as the militia company and the leather works as a start. See ##.
>Yes - bribery via employment Fair enough.
>The whole point is to employ Heck’s hands part-time instead of full time, to avoid being seen as an occupying force. We're still establishing a large military force in "his" backyard.
>We can institute an infantry company after we secure Bonnie Spring into our sphere of influence. Except that's a non-issue. It's already in our sphere of influence, already petitioned to be absorbed into our government and that's that - a terrible shame that Heck's position gets dissolved of basically all power the moment we accept the previous Bonnie Springs representative's request to be absorbed into our government.
>My original post was wiped Fair enough.
>While true, the whole point of the militia isn’t to project hard power into trade routes, but soft power in Bonnie Springs. You can either have the trade route defence be a point in favour of spending caps or you can deny their ineffectiveness at it being unimportant to the plan - you can't do both.
Anonymous
>>6249579 >You also forget that we have a bigger portion of our Securitrons dedicated to protecting Gunderson land Out of 759 functional Securitrons, right now...okay QM, the pastebin lists 771 assigned to garrison duties, so that's clearly wrong. Anyway, point is Anon the vast majority of our Securitrons are tied up in the Strip or Freeside (486 total), the Dam (100) or various settlements (??? given issue with pastebin numbers). The land gunderson has does not demand that much attention from us at least on a constant basis, thanks to the extensive efforts we've undertaken to eliminate raiders and wildlife threats.
>Anon, the whole point of the militia isn’t to to employ the locals against bandit attacks If we don't intend to actually use them for any military purpose, just invest the caps into more leather business - again - see ##.
>>6249573 >You ever read Gang Leader for a Day? Never even heard of it.
>The gangsters were losing manpower...payed better...less risk Okay but then we come to the questions that matter - how much can they extort, how much do we pay and most important of all, how much danger are they in? Most of the jobs we're making right now are back-breaking labour in the Nevada heat, dry heat though it may be and I doubt we're paying people insanely huge amounts of caps to go shunt rubble and rubbish out of Freeside.
>And this would be in conjunction with freeing up the NVPD to actually go after organized crime. ...I'm not sure if I've lost track of a detail of the conversation or if this relates to the next bit.
>Keep in mind, normal day-to-day operations is patrolling to deter base violence and their own racketeering to feed and clothe themselves. It’s not them failing in their duty, it’s them being stretched thin by trying to support themselves instead of focusing on tackling other policing projects. I disagree with your framing around their "racketerring". The relationships that sustain them are largely willing rather than forced and don't require significant regular interference to maintain - that's why we got it on a good roll outcome. They are not spending any significant portion of their time engaging in racketeering because that implies that they aren't respected and desired to be doing their jobs by the community. See: The Kings. Further, a police officer per 132 people is not "stretched thin". If we account for the Securitrons, the ratio falls to 1 to 67. If we suppose they're only worth half, it'd still be 1 to 89.
>It ain’t that we’re under estimating the RMRP, it’s that we want to tackle the other problems in the meantime. As I addressed awhile back, the plan I proposed dealt with about two thirds of the listed problems and even then, it was limited mostly thanks to the general desire to have the Courier deal with diplomatic probems and constant influx of new things that need to be negotiated / diplomacy'd.
Anonymous
Quoted By:
>>6249572 I'll vote
>>6248806 with my support.
I see Enclave, I vote Enclave, God Bless 'meric. Autist Anon
Quoted By:
>>6248806 I vote this option.
Anonymous
>>6249579 >I get that and I just don't think it does that well. More leatherworks or other economic investments just make more sense. I disagree- while economic investments will help, a fundamental problem is getting Bonnie Springs involved with our government beyond servicing the economy. Beyond that, now that Bonnie Springs is a company town, realistically only the Courier can build a labor market there that won’t be squeezed out by Heck, and instituting a militia is the low-hanging fruit to said goal.
>Our forces aren't stretched that thin >STRETCHED FORCES While I do agree that an infantry company would service that need, so too would a militia company for a particular town in need.
>he'd be the only guy receiving one and specifically after making himself mayor Yes, he would- one that constitutes his employees, thus allowing for his influence. The major point being that we’re cutting the payroll instead of him doing it, thus maintaining the monopoly on violence while projecting soft power while Heck thinks he’s outsourcing his security concerns while keeping his local influence via his employees.
And they do have Red Rock and minor banditry to worry about, let alone the Divide.
>we're dividing it out amongst the settlements at which point the 200 man unit gets cut down into penny-packet units It’s why it’s a militia instead of infantry, more local instead of national. If it makes you feel better, we can make it a local National Guard unit instead.
>Because he probably would, to be frank Yes, which is exactly why he wouldn’t oppose us constituting a local milita. It’s not about fight his influence for the moment, it’s about getting in the door to generate our counter-influence.
>we can expect all that and worse from Heck's workers-turned-militia if he leans on them Indeed, but that was inevitable once Bonnie Springs became a company town. If we don’t constitute a militia instead Bonnie Springs, Heck will constitute it in all but name. This’ll put a cap on his hard power, mitigating his encroachment on our monopoly of violence.
>We're still establishing a large military force in "his" backyard. Yes, that he can influence, doesn’t have to pay for, and with his son having the war of the man in charge. Really, he’ll probably associate it with his practices under the NCR and not think twice on it.
Anonymous
>>6249601 >involved with our government beyond servicing the economy Shifting the goal posts anon.
>now that Bonnie Springs is a company town, realistically only the Courier can build a labor market there that won’t be squeezed out by Heck I mean yes but also no. The title of "mayor" is not recognized by us in any formal sense - it isn't like we established the position or anything. If he tries to prevent competition, we just smack him over the head and tell him to knock it off or else.
>STRETCHED FORCES Literally opens with "While there’s no pressing need" and is followed by a request from Kreger for Infantry.
>Yes, he would- one that constitutes his employees, thus allowing for his influence. The major point being that we’re cutting the payroll instead of him doing it, thus maintaining the monopoly on violence while projecting soft power while Heck thinks he’s outsourcing his security concerns while keeping his local influence via his employees. >Red Rock and minor banditry Literally sealed off by the hunting blinds. As for bandits - minor.
>the Divide. That's more of a threat to Goodsprings than it is to them and even then, not exactly immediate / directly.
>It’s why it’s a militia instead of infantry, more local instead of national. If it makes you feel better, we can make it a local National Guard unit instead. That would be make 0 difference to me.
>Yes, which is exactly why he wouldn’t oppose us constituting a local milita. And yet another reason why it is a bad idea.
>It’s not about fight his influence for the moment, it’s about getting in the door to generate our counter-influence. That's- no. Just no. You've shifted the goalposts again.
>Indeed, but that was inevitable once Bonnie Springs became a company town. If we don’t constitute a militia instead Bonnie Springs, Heck will constitute it in all but name. Slippery slope fallacy - him making a company town doesn't mean with absolute certainty he is going to form his own private army. Why would he spend the money to constitute something that costs pretty huge amount of caps unless he very specifically has to?
>This’ll put a cap on his hard power, mitigating his encroachment on our monopoly of violence. If he genuinely desires to, this will do nothing. He can just
Anonymous
>>6249579 >Except that's a non-issue. It's already in our sphere of influence, already petitioned to be absorbed into our government >After securing a majority of votes, Bonnie Springs has voted to fall under the authority of Heck Gunderson and his operations. Arcade and Julie have raised concerns but the residents, almost all under his employ, voted to join the baron. I’m worried about your reading comprehension now. It’s explicitly an issue raised that they voted to full under Heck’s authority over New Vegas’, and we can’t allow Heck to start paying for his own private militia in our own backyard. Instituting a Bonnie Springs militia cuts that attempt off before it gets legs.
>You can either have the trade route defence be a point in favour of spending caps or you can deny their ineffectiveness at it being unimportant to the plan - you can't do both. That’s missing my point- the militia will protect the trade routes as apart of its job, but the point of it is to project soft power wile keeping our monopoly on hard power in Bonnie Springs and the local region. Just cause an infantry company can dedicate more time to being more effective doesn’t make a militia ineffective, just less effective. We can upgrade the after we gain control of Bonnie Springs.
>>6249587 >the pastebin lists 771 assigned to garrison duties, so that's clearly wrong To be frank I think Survivalist consolidated the Gunderson garrison with guarding trade route to simplify the military situation.
>If we don't intend to actually use them for any military purpose >Militia Company >Uses: Garrison, heavy policing, trade protection. We are intending on using them for a military purpose, that’s just not the focus of the current conversation. Remember the [STRETCHED FORCES] warning.
>Okay but then we come to the questions that matter - how much can they extort, how much do we pay and most important of all, how much danger are they in? Yes, and when we finally begin payrolling the NVPD, the calculus on the danger and their ability to extort/pay their men changes the equation because the NVPD can now focus more energy on the problem.
>The relationships that sustain them are largely willing rather than forced and don't require significant regular interference to maintain That is what we call racketeering, only with the authority of the Courier. We don’t pay them, and they have Securitron backing up their ‘collections’ in the interim.
>that implies that they aren't respected and desired to be doing their jobs by the community That has no correlation with racketeering- the Sopranos were respected and desired in doing their ‘jobs’ after the community became accustomed to the regular payments.
>>6249601 >Yes, that he can influence, doesn’t have to pay for, and with his son having the ear* of the man in charge Just wanted to clarify that this was an autocorrect mistake lmao
Anonymous
>>6249606 >Shifting the goal posts anon. Ain’t shifting- it just a different viewpoint. The goal is to absorb Bonnie Springs officially that doesn’t entrench it as his personal fiefdom.
>The title of "mayor" is not recognized by us in any formal sense - it isn't like we established the position or anything. If he tries to prevent competition, we just smack him over the head and tell him to knock it off or else. And how are we going to expect to enforce that day-to-day? The Securitrons you say we don’t post there?
>Literally opens with "While there’s no pressing need" and is followed by a request from Kreger for Infantry Literally titled [STRETCHED FORCES] anon, and Kreger himself expected to maintain a level of reliance on a militia system before we switch the militia to a National Guard system.
>Literally sealed off by the hunting blinds. As for bandits - minor Doesn’t mean we don’t need more security forces to protect trade and enforce our authority.
>That would be make 0 difference to me. Yea, I understand by now that you have reading comprehension issues.
>And yet another reason why it is a bad idea. Compared to him keeping it all in-house via a private militia anyway? Yea, no
>That's- no. Just no. You've shifted the goalposts again Anon, the goal is to wiggle Bonnie Springs from Heck’s grasp. Someone trying to explain their thoughts isn’t shifting goalposts.
>Why would he spend the money to constitute something that costs pretty huge amount of caps unless he very specifically has to? He’s already paying their salaries- a couple of six-shooters isn’t going to break his bank, and then he’ll have a personal militia because, again, he already pays their salaries.
>this will do nothing That’s wrong, because it’s explicitly creating hard power and an enforcement authority in the region that’s nominally and de jure independent from his authority. After that, it’ll be about whittling away his influence until it’s at an acceptable level for us.
Anonymous
>>6249610 >I’m worried about your reading comprehension now. I'm worried you are paranoid as hell.
>It’s explicitly an issue raised that they voted to full under Heck’s authority over New Vegas >over New Vegas Okay so now they're a independent state like Westside. That's what you're saying there you realise? Except they aren't and that isn't what this means even slightly and you must surely know that, so no, this vote amounts to literally jack shit nothing. They're under Heck's authority - under New Vegas. We don't have anything to do with their mayoral election, so if tomorrow we come along and go "every community gets a single representative who can come and talk to us but there is no local government" that's that. If we decide to replace their local leaders with government officials we select or any other number of things, then the position he has fabricated for himself disappears into thin air. Similarly, it's not like the position has any enumerated rights that we respect: if he starts charging a cap for every brahmin that passes through or declares that people need his permission to build or sell within town limits or anything else, we can just say "like fuck you have the authority". His position is utterly toothless with his only recourse being "well I won't sell any food!" which is a threat only so long as we are reliant on his farms - which we won't be when/if we finish RMRP 2-A or further agricultural expansions.
>Instituting a Bonnie Springs militia cuts that attempt off before it gets legs. How does it do so? Does the existence of one preclude the other? It ain't going to be illegal or impossible just because we recruit a militia and if he offers a higher wage or threatens their other job (you've said it's part-time employment you're aiming for with this) to make them move to his militia then what?
>That’s missing my point I thoroughly disagree and will expand on this later.
>We can upgrade the after we gain control of Bonnie Springs. I have my doubts it will be anywhere near easy to do that.
>To be frank I think Survivalist consolidated the Gunderson garrison with guarding trade route to simplify the military situation. If that's the case then he represents some % of 60 Securitrons. Not exactly a lot.
>We are intending on using them for a military purpose, that’s just not the focus of the current conversation. It is.
>Remember the [STRETCHED FORCES] warning. Again, REMEMBER, literally opens with "While there’s no pressing need".
>NVPD can now focus more energy on the problem. Again, you have not even slightly proven that it takes any significant amount of the manhours to gather the payments the population provides them while I have done a pretty good job showing that a lack of manpower doesn't seem likely to be the issue. Further - IF PAYING THE 20,000 CAPS WOULD FREE UP SO MANY MANHOURS, IT WOULD HAVE BEEN STATED AS AN ADVANTAGE OF PAYING IT.
Anonymous
>>6249623 >That has no correlation with racketeering It however does have a huge correlation with the amount of god damn time it takes.
>>6249619 >Ain’t shifting- it just a different viewpoint. You went from discussing how we need to create economic opportunity and employment outside of Heck to "we need to get them involved with our government outside of the economy" which is about as absolute a 180 as you could have pulled.
>how are we going to expect to enforce that day-to-day? You know, funny story about that, it's called "if they don't obey we can kill them" and it doesn't require 200 militia to do it. If that doesn't do it for you, we need literally all of one guy to watch the town for us. Recruit another hundred cops and scatter them about as I suggested earlier, there, problem fucking solved.
>Literally titled I won't say it again after this I'll just call you a retard if you bring it up again since apparently you lack the reading comprehension to read the quote I keep giving you or to comprehend the thing you are referencing. The title is stretched forces because we are close to our limits, not because we are desperately in need of forces to cover existing commitments.
>Kreger himself expected to maintain a level of reliance on a militia system before we switch the militia to a National Guard system. Like fuck he does that is bullshit. Show me the post where he says "rather than producing infantry we're going to need to produce a bunch of militia before we can transition to a national guard system" seeing as neither of those is something that won the only vote we've had for military doctrine and sure as shit not a thing he's been pushing for.
>Doesn’t mean we don’t need more security forces to protect trade and enforce our authority. Doesn't mean we do either. Also, yes it does mean we don't need more - Kreger has previously informed us settlements are largely safe from the bandits groups that remain in our local area as of right now since we cleared out Nipton.
>Yea, I understand by now that you have reading comprehension issues. Fuck you too Anon.
>Compared to him keeping it all in-house via a private militia anyway Which your paranoid ass assumes is in his plans whenever we've monopolized a lot of the time of the main local supplier of firearms to tending our needs.
>Someone trying to explain their thoughts isn’t shifting goalposts. I disagree that that is what you did or, if you did, you sure as hell failed to explain your thoughts adequately in the beginning.
>a couple of six-shooters isn’t going to break his bank, and then he’ll have a personal militia because, again, he already pays their salaries. Anon, if that's what you call a "personal militia" he already has it because fucking everyone in the wastes is strapped. Also fun thing, just because he pays them for work doesn't mean he can conscript them without at least a few fucking off to jobs that aren't asking them to get shot at for money.
Anonymous
>>6249633 >That’s wrong Explicitly creating hard power - but it's also totally not going to be seen as a threat by him. It's a enforcement authority - but it's made up of people on his payroll you admit he'll corrupt.
Anonymous
>>6249623 >I'm worried you are paranoid as hell. Wouldn’t be a warning if it wasn’t a problem.
>Okay so now they're an independent state like Westside. Look at the map- do you see the New Vegas color on it? It’s Gunderson controlled, and explicitly stated as such in all the material, just like Westside.
Stating that ‘while Gunderson may control it, it’s technically under Vegas despite all the signs contrary’ is pure cope. Bonnie Springs is de facto under Gunderson control, not New Vegas’.
>>6249623 >How does it do so? Does the existence of one preclude the other? Yes- because we’re creating enforcement arm to explicitly tackle enforcement issues instead of simply letting Heck run his own personal fiefdom unopposed.
>I thoroughly disagree and will expand on this later. I understand that you disagree with the notion that the militia can have a duel use with hard and soft power.
>I have my doubts it will be anywhere near easy to do that. No shit, and you expect Heck to simply go along with us trying to economically diversify the town without an independent enforcement arm to keep the peace? Lmao
>If that's the case then he represents some % of 60 Securitrons. Not exactly a lot. The Gunderson Ranch is considered Controlled on the map still, so there is a Securitron presence there.
>It is. We already went over it in a previous >Conversation thread, this >particular thread was about soft power applications. The militia being able to do hard power things like policing and trade protection is a given in my mind.
>Again, REMEMBER, literally opens with "While there’s no pressing need". As it relates to the current security situation, we’re talking about a political need instead of a security one, even if the solution helps solve the security need.
>Again, you have not even slightly proven that it takes any significant amount of the manhours to gather the payments the population provides Anon, do you really think the Vegas population is funding a NVPD Onlyfans with PayPal? Come on- the only way they’re getting enough funds to live off of is by going door to door ‘asking’ for a couple caps from an already impoverished population.
>>6249633 >You went from discussing how we need to create economic opportunity and employment outside of Heck to "we need to get them involved with our government outside of the economy" which is about as absolute a 180 as you could have pulled Yes, me explaining the different facets of my thoughts is somehow shifting the goalposts of keeping Heck’s hands off of Bonnie. What an inspiring observation.
>it's called "if they don't obey we can kill them" Yes, we’re indeed trying to avoid such a situation.
>recruit another hundred cops and scatter them about as I suggested earlier, there, problem fucking solved. Wow, that’s almost like recruiting a lot of locals to do a bunch of heavy policing in their region- I wonder what they call that?
Anonymous
Quoted By:
>>6249633 >The title is stretched forces because we are close to our limits, not because we are desperately in need of forces to cover existing commitments. Yes, but the fact that a militia can also help solve that particular issue is a benefit, even without a ‘pressing need’. It’s a minor point that I’m willing to drop, but I do find it funny that you’re arguing about need when I’m saying we may want it.
>Show me >The first plan has us building a small core of very experienced infantry with a professional officer corp that is supported by a large contingent of militia Please note the ‘supported by a large contingent of militia’ bit. This was the game plan, even if anons wanted to pump out infantry only.
>Doesn't mean we do either Does that mean we suddenly don’t need to train up the infantry now? Besides, the point of the militia was to provide a diversified employment in Bonnie, even if we benefit from it security wise.
>Which your paranoid ass assumes is in his plans whenever we've monopolized a lot of the time of the main local supplier of firearms to tending our needs. He could just import arms from the NCR- and again, what’s really stopping him from creating a militia from his employees? Schrödinger's Securitrons?
>I disagree that that is what you did or, if you did, you sure as hell failed to explain your thoughts adequately in the beginning I never claimed to be particularly articulate, and besides, the goal was alway about freeing Bonnie. Like, what other goal is there? The are other benefits and costs, sure, but this was always about Bonnie at the heart of it.
>Anon, if that's what you call a "personal militia" he already has it because fucking everyone in the wastes is strapped And you think one constable with a rifle can police that?
>Also fun thing, just because he pays them for work doesn't mean he can conscript them without at least a few fucking off to jobs that aren't asking them to get shot at for money. Anon, you just argued that they are already a militia because they’re strapped to defend themselves- if they didn’t want the risk for the money, they would stayed in the NCR instead of bandit infested Vegas at the time.
Anonymous
>>6249644 >Wouldn’t be a warning if it wasn’t a problem. Fair point.
>Bonnie Springs is de facto under Gunderson control, not New Vegas Heck is de facto and de jure under New Vegas. Anything otherwise is pure spook.
>Yes- because we’re creating enforcement arm to explicitly tackle enforcement issues instead of simply letting Heck run his own personal fiefdom unopposed. Nothing about that prevents him making his own militia.
>disagree with the notion that the militia can have a duel use with hard and soft power. No, I disagree that I am missing your point.
>No shit, and you expect Heck to simply go along with us trying to economically diversify the town without an independent enforcement arm to keep the peace? Yes I do because if he doesn't he invites the destruction and/or seizure of his entire investment here. Also we already HAVE a independent enforcement arm - it's called the Securitrons and our future infantry. You're arguing your plan is longer term than the next month or two, by the time of any confrontation therefore we'd have another "independent enfrocement arm" in the form of the god damn infantry too. To say nothing of the police.
>We already went over it in a previous >Conversation thread, this >particular thread was about soft power applications. Oh I didn't realize you had a fucking itinerary.
>As it relates to the current security situation, we’re talking about a political need instead of a security one, even if the solution helps solve the security need. Yet another fucking goalpost shift.
>Anon, do you really think- Yes, next question retard. These extractive relationships existed before our government, the economic load was already being carried, you are a idiot that thinks they don't have means and ways after years of this shit to handle it efficiently.
>a lot of locals to do a bunch of heavy policing in their region A fucking dozen is not a lot you absolute fuckwit. 100 ACROSS THE REGION.
>me explaining the different facets of my thoughts is somehow shifting the goalposts of keeping Heck’s hands off of Bonnie And now I'm done, because I have better things to do than waste my time on someone this two-faced or this brain-dead.
Anonymous
Quoted By:
>>6249639 I’m glad you understand that it not a perfect situation. Because he can corrupt them, they won’t be as much of a threat, but they will have to answer to us at the end of the day, not him.
I understand it’s not an ideal or perfect solution, but it’s less naive than thinking one constable can somehow enforce our authority on an organization 500 strong and think that’s actually a workable situation.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Wed 28 May 2025 21:38:09 No. 6249666 Report I would like to remind anons that we are all splinters of the Couriers consciousness so please act accordingly, even if vitriol is a 4chan tradition. If there’s anything that needs to be asked specifically, regarding a secretary’s opinion on something on a clarification on something that can be answered without being meta, please just ping one of my posts.
Anonymous
>>6249666 Can we even train militia? I remember last time voting Infantry as the type we can train. Or was that vote between the three different types for something else?
I am hoping that this question will help with that back and forth they're having.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Wed 28 May 2025 21:57:02 No. 6249676 Report Quoted By:
>>6249672 Yes you can train militia, whereas a national guard unit is just a bit better of a militia with special abilities and an infantry is an infantry.
I don’t have costs for militia I think due to infantry being chosen as the preferred method of the armed forces but can throw it on the rapidly expanding pastebin
Anonymous
>>6249659 >Heck is de facto and de jure under New Vegas. Anything otherwise is pure spook. Gunderson and Bonnie would be New Vegas blue instead of brown, my dude. We have a warning about how he was literally voted into outside of Vegas’s lack of law. It’s pure copium to think otherwise.
>Nothing about that prevents him making his own militia. By your argument he already has a militia. I don’t see how one constable solves the lack of enforcement in Bonnie.
>No, I disagree that I am missing your point. Sure anon, I’ll just let this dog lay.
>Yes I do because if he doesn't he invites the destruction and/or seizure of his entire investment here Ah, yes- playing escalatory chicken with our own agricultural industry.
>Also we already HAVE a independent enforcement arm - it's called the Securitrons and our future infantry Militarized police localized around Bonnie Springs? I mean, sure- but the moment they leave, that doesn’t sudden solve the lack of independent (I.e. New Vegas) law enforcement in Bonnie. Unless we now siphoning from the NVPD to patrol Bonnie?
>Oh I didn't realize you had a fucking itinerary. Ah, yes- me explaining my thought process on the conversation somehow offends you. You’re just being overly emotional at this point.
>Yet another fucking goalpost shift. At this point you’re just strawmanning a goalpost. How would you classify the problem in Bonnie? Is it security problem, or a political one?
>These extractive relationships existed before our government, the economic load was already being carried, you are an idiot that thinks they don't have means and ways after years of this shit to handle it efficiently. Yes, but getting enough caps per person to cover 20k from 500 manpower? You not even contemplating the manhours going into fundraising that shit.
>A fucking dozen is not a lot you absolute fuckwit. 100 ACROSS THE REGION. Of Bonnie? Sure. You mean outside of New Vegas? That’s a joke.
>And now I'm done, because I have better things to do than waste my time on someone this two-faced or this brain-dead. Anon, if you just going resort to personal insults, it’s better not to engage at the point- being overwhelmed with emotion doesn’t make for any decent argument.
See ya Space Cowboy
Anonymous
Anonymous
>>6249681 We did take a bullet to the head after all.
Thankfully managing the garden calms me down. I recently found out wood chips are a great way to hold water in the garden. So when might as well make use of the leftover wood pulp from any works we do. It will help the crops from drying out.
Anonymous
Quoted By:
>>6249666 Probably just a miscommunication issue- a lot of nuisance gets lost from writing vs spoken language, and it ends up becoming a fight between what the shadow of the argument in each other’s head over what was intended to be said.
Like, with the whole militia thing, I wasn’t expecting the world- just a handful of officers headquarted in Bonnie to organize some trade protection from Goodsprings to Vegas, plus the odd wildlife attack and the ranch. It was mainly to give the odd job or two to some ranch hands that were looking for some extra pocket change, mainly protecting a caravan or killing a rouge bear, while the officers keep the peace. Doesn’t even have to be full strength.
Like, it’s not that pressing- we can wait for the Tunnelers to appear to give us justification to mobilize.
>>6249698 Cedar chips keep their aroma- it’s quite refreshing to breath in.
Anonymous
>>6249494 We definitely need to hit up Area 51 and Dugway when we have some free time. Imagine the kind of high tech stuff we could nab if they aren't radioactive craters.
Anonymous
>>6249714 I think a lot of the military bases will be so much atoms, since known major military facilities (and especially air force bases) would have been top-priority targets during the Great War. Nellis was heavily targeted and hit multiple times, and the others won't have been under House's missile shield except probably Creech AFB.
Anonymous
>>6249666 - Does Kreger want any militia ever at all?
- Is being a member of the militia a full-time occupation? If used for protecting trade, are they then?
- How many people does a leather workshop employ? Does the doubled production mode double the employees or just double their shifts or?
- Would the people of Bonnie Springs see a militia company raised by us as in any way significantly different from a infantry company being posted (at least partly) to defend them?
- How many Securitrons do we have defending Heck's lands?
- Assuming a roll of two rolls of 50 + a Courier roll of 50 augmenting them, how much time would be shaved off of the RMRP's Stage 2?
- Does Heck Gunderson already employ armed guards on his ranches / farms? Did he have any significant number of them in Bonnie Springs?
- How many man-hours a month does the average NVPD officer spend collecting their tribute from the population?
- What are the real implications of Bonnie Springs being "Gunderson controlled" in terms of colouration?
- Does the average employee of Gunderson like him? Enough to vote for him?
- How much does the average Freesider earn compared the the likely take of the racketeers?
- Does any form of danger exit The Divide at all regularly?
- How stretched are our forces in covering trade and other obligations?
- What would be the cost of shipping enough firearms in from the NCR to form a company of militia?
- Are the wildlife of Red Rock Canyon contained from the rest of our territories?
- What percentage of Bonnie Springs are from the NCR compared to the Mojave roughly?
Anonymous
>>6249677 Alright-
>Anon, if you just going resort to personal insults, it’s better not to engage at the point- being overwhelmed with emotion doesn’t make for any decent argument. -You're a disrespectful ass, I see no reason not to be one back. I've also decided that, no, showing you how fucking stupid you are is wroth my god damn time.
Anonymous
Quoted By:
>>6249727 I don't know, Adams AFB is still relatively intact in Fallout 3, and I assume these places would have their own ABM defences. I doubt they're just going to be craters in the ground.
Anonymous
>>6249734 Well, I certainly wish you luck on that front
Anonymous
Quoted By:
>>6248395 Lmao, I like to think that we nicked Caesar's brain on genuine accident, and his usual charisma and prowess are now occasionally punctuated by bizarre decisions that nonetheless make sense to him, even if he can't articulate why.
Anonymous
Quoted By:
>>6249745 The temptation exists Anon. To bury you under it and be done with you since I doubt you have the god damn interest in arguing through so much.
Anonymous
!F3SEaFECaE
Anonymous
Quoted By:
>>6249666 So where does the Courier's independently-sentient brain fit into this?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Thu 29 May 2025 12:26:26 No. 6249971 Report >>6249732 Kreger: There’s value to a militia and that’s the standard force in the wasteland aside from raider gangs but I prefer a national guard training system. It’s cheap enough but they’re worth half a damn in a combat situation. If you’re short in caps and just need warm bodies, militia is the next best thing. There’s also the possibility of just setting up a town guard in these smaller settlements if they haven’t already.
Also, militia and national guardsmen can either be raised or unraised. Upkeep is the same either way but raised militia aren’t contributing to their local economy and the jobs would be empty in the meantime
Garret: When upgrading a facility to double its production, it’s not an exact x2 of everything. More tools are purchased and production line is expanded, but the employee count is only increased by 50%. It’s just increased efficiency that comes more and better equipment and constant work cycles.
Kreger: I suppose just because the infantry will carry themselves with more professionalism and seem to be “better” would be seen as a little better but you’d have to ask the citizens. They may see differently.
Gunderson also has 50 Securitrons split between his main farms. Seems excessive but he originally requested up to 100. Due to the efforts of our forces to clear the region, there’s not nearly as much need and he’s been steadily increasing his own private force. I don’t have the numbers but I’d be surprised if it’s over 100 for both farms. These also include his cattle guards as well.
(Couldn’t tell you about the RMRP, obviously the more time, effort and money you put in not only will it shorten but will improve it’s impact, but I can’t tell you for sure. I don’t even know for sure until I see when it’s rolled and if any attention it put aside from “put these two actions towards it”)
King: My boys don’t spend much time collecting tribute, the way you say it. I have some people who go and collect…taxes…while these new police officers will mostly do the job you want them to do but might ask for donations or a tip. I use the tax money I collect in Freeside to reimburse and support my community.
(The color is just to show that Heck is influential enough to be set aside as a color. He’s definitely not your opponent but he’s not fully walking the walk of the courier and other towns under you.
Farkas: Racketeering is unfortunately a relatively lucrative trade, but less so with the mass deployment of Securitrons and NVPD, which I’d like to discuss at the next meeting. Anyway, with Freeside safer lately theres less money to come from racketeering which is why King calls it taxes. Which I hate to say, it not entirely inaccurate. He’s more or less the government around here and does provide services like water, food kitchens and orphanages. It may not be legitimate and it’s far from fair but the average Freesider accepts it.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Thu 29 May 2025 12:38:03 No. 6249974 Report Quoted By:
>>6249732 Kreger: Nothing has crawled out of that hellhole yet but I wouldn’t mind if we started doing some long-range recon along that path once we have our forces set up, or even to build some defenses to catch anything heading out of that canyon wreckage. Regarding the stretching of our forces, we’re not in panic mode but if something were to need our attention of hundreds of Securitrons, we’d have some big gaps that would need filled both short-term and long-term.
Regarding important the same quality of weaponry for a militia company, we could purchase locally since the weaponry would be of lower cost. If we want to just buy the “tier-2” weaponry needed for our infantry standard, I estimate anywhere form 40,000-60,000 caps. Maybe more or less and that’s not assuming the NCR may stymie weapon imports to the Mojave. And all substantial animal traffic from Red Rock is stopped by those hunting outposts, though enough filter in and out to not completely collapse the local wildlife population.
Ted: A majority of those in Bonnie Springs are NCR actually. Not by design but that’s who was in the are when my father set up shop and I would wager almost a majority of NCR citizens in this region have some sort of agricultural background. That was a big selling point here, your own land to do whatever you want with. Obviously that wasn’t the complete truth.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Thu 29 May 2025 12:43:56 No. 6249976 Report >>6248806 Winner, congrats anon. Alright let’s see here
The only question I have is which enclave bunker you’re talking about? Since I posted a series of locations in NV after your proposal I’ll let you switch it out with something.
If you’re talking about the Vertibird refueling station, that’s just the official name for the remnants bunker.
Anonymous
>>6249976 he might mean V-B1 Refuel 9304
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Thu 29 May 2025 17:58:29 No. 6250050 Report >>6249994 Yeah that’s what I thought. It’s a pretty small facility so probably not worth a courier action but can get that answer from the anon down the line
Council Meeting doesn’t need a roll as they’ll be reporting on their directive success and any other pertinent information.
>NCR Business Meeting 1d100+8 (DT50) baseline for their initial attitudes
Military
Only assuming you’re training one company, you don’t have enough equipment so you’ll have to purchase the reminder at a cost of 25,000.
1d100+2(DT25) Giving bonus due to former enclave training infantry, which I think the explanation is obvious
Also no roll for switching the NVPD over to an actual payroll and letting them know they are NOT to ask for tribute themselves
Research
>Looking into Outsider’s Pox, S&T and H&HS will assist 1d100+7 (DT75)
Industrial
>Begin setting up a proper logging industry up in Jacobstown, what types of product can they provide etc 1d100+2 (DT60)
Other
>Have Boone investigate the rising organized crime in Freeside He’s not the worst choice for it actually, but still one man. Lets see how he does
1d100 (DT75)
I’ll wait to get the OP’s answer on what he wants the refueling station to be replaced with but please give me these rolls! BO1
Anonymous
Rolled 76 + 8 (1d100 + 8) >>6250050 Why is it Bo1? Doesn’t an actual administration actually help our projects?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Thu 29 May 2025 18:06:19 No. 6250052 Report Quoted By:
>>6250051 Reason it’s Bo1 is if there’s 5 requests for rails and that’s Bo3 or whatever, that’s 15 rolls and that could get real messy. And departments are helping by either lowering DT on the backend or their dice bonus of it falls within their expertise.
Process is WIP so definetely open for suggestions. Going forward, council meetings will not be an activity but will be given automatically at the start of every turn
Anonymous
Rolled 41 + 2 (1d100 + 2) >>6250050 military
Anonymous
Quoted By:
>>6250064 decent. They don't have much anyway for equipment so its fine.
Anonymous
Anonymous
>>6250074 Phone posting and rolling is the worse
Anonymous
Anonymous
Rolled 19 + 2 (1d100 + 2) >>6250050 Wood
Anonymous
Quoted By:
>>6250090 What a shame. We are going to slumber on this lumber. Or the the mutants might is not right and just making everything chips.
Anonymous
Rolled 57 (1d100) >>6250050 Boone
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:MPG47kSC Thu 29 May 2025 20:20:13 No. 6250099 Report No Batman Boone but pretty good across the board. Anon who had the turn proposal originally, please let me know what other POI you’d like to investigate. I’ll leave that choice for last
Anonymous
>>6250099 I'm thinking next time for investigation will send bear team one with him. May as well keep Lily with him as well it's like a buddy cop movie.
Anonymous
Quoted By:
>>6250064 Damn, no further development of Mobile Cactus Wall (MCW) technology.
>>6250084 >>6250096 Well, at least the fungus is getting investigated. Looks like Heck and the organized crime are getting away a little longer.
Anonymous
>>6250144 I don't think we should send Bear Team One unless there's an actual military threat coming from the criminals.
And although Lily might not be the best at it, I feel like having her do it alone would be nice
mostly because of how funny it would be if she succeeded by herself where Boone failed Anonymous
>>6250151 Crazy grandma too strong bad guys can't win. They end up feeling bad that they disappointed grandma and turn themselves in.
Anonymous
Rolled 64 (1d100) >>6250050 I'm not rolling for the quest
I'm rolling to see how stiff my erection will be as I check out the Asian Milf thread in /s/
Wish me luck anons
Anonymous
>>6250050 >>6250099 I did mean V-B1 but if it's not worth a whole Courier action then I'd suggest either Area 51 or Hawthorne Joint Storage Facility.
Anonymous
>>6250151 "Oh, it was easy dear! I just knocked on a door and asked about the little rascals, and once the poor dear stopped screaming he told me all their names and what they were up to. Such a helpful young man!"
Anonymous
>>6249971 >1st response - Kreger (on militia) Kreger stating no desire for militia and confirming that an actually raised militia (e,g one protecting trade rather than just garrisoning their own town) wouldn't be able to fulfill their regular jobs. So yes, it would effectively mean 2/5ths of Bonnie Springs would suddenly be working for us if the formation is raised; great if you want to undermine his power, bad if you don't want to piss him off or rather suddenly/dramatically upset the local economy.
>2nd response - Garret (on leatherworks) Okay so we should aim to upgrade every business to that operating model the instant we construct them - though I'd note that the number of employees still ain't specified. If we construct four leatherworkshops in Bonnie Springs, is that employment for 20 people when un-upgraded? 40? Assuming 40, the 50% increase when upgraded would take us to 60...12% of the population of Bonnie Springs would be working for us, which considering the 500 probably contains some kids is probably actually higher still. Definitely shows that even an immediate action of organised investment into Bonnie Springs would greatly weaken Heck's ability to control them long term.
>3rd response - Kreger (on Gunderson) 50 Securitrons and we can probably reduce that over time further as we push the borders-of-danger away from our interior. I'd also add that, entirely unsurprisingly, he's already got private security, it's been steadily growing (so much for being able to preempt that) and they're already about 100 strong.
>4th response - QM on RMRP It's good to have it clearly written for Anons that spending actions on the RMRP can only improve the situation and should really be more highly valued given that. Especially since you're very much not describing a upper limit on what we can improve or get from improvement there...
>5th response - King on NVPD Tribute Collection Literally proof that they aren't wasting time on it, so no, the issue is not that they are wasting time collecting their pay. As I expected, pre-existing systems of collection have been continued in use.
>6th response - QM on map colours Similarly, "heck is influential" but not "heck made them independent from our control" or anything so extreme.
>7th response - Farkas on Racketeering ...Not really the response I wanted considering I was trying to work the point of "how much do the gangsters make VS how much they could make by going straight" but good to know that the situation is overall improved from where it was previously.
Anonymous
Quoted By:
>>6250395 >8th response - Kreger on The Divide & Weapon Imports/Militia Weapons & Red Rock Canyon Agreed we need to fortify the approach to the Divide - if nothing else just in case the Tunnelers start pouring out. As stated, the stretching of our forces is mostly a concern if we suddenly had to fight the NCR or Legion or wanted to perform something like the Nipton assault again without time to prepare. We have no imminent need to deploy that sort of assault again and probably won't for at least another half a year, by which time we ought to have 2-3 Infantry Companies out to replace at least some if not all of the Securitrons in various deployments.
Weapons imports are unlikely to be easy given diplomatic situation but equally, I have my doubts the NCR really pays that much attention to trade exports (compared to imports that might contain illegal materials entering into the NCR) but 40 to 60 thousand caps which is a heck of a lot of money for Heck to spend without absolutely needing to. Also, yes, as already stated with the action that made it, the hunting outposts at Red Rock have control over the local wildlife filtering in and out, so it no longer has a serious effect on the dangers of the wastes / can't threaten settlements.
>9th response - Ted on Bonnie Springs Good to confirm.
Anonymous
>>6250395 >So yes, it would effectively mean 2/5ths of Bonnie Springs would suddenly be working for us if the formation is raised Just going to mention that this sounds like a great legal recourse to keep in our back pocket if we should ever need to screw him over on short notice. Ideally this would never be necessary, but he is arguably our biggest threat right now.
>Definitely shows that even an immediate action of organised investment into Bonnie Springs would greatly weaken Heck's ability to control them long term. Sure, as long as Heck just lets it happen without attempting to change his behavior to oppose or accommodate it in any way it'll probably work.
>Ted I wonder if Ted might be willing to... not quite turn on Heck but prioritize our goals over his if he had enough incentive? Convert him to our side with the power of blackjack and hookers?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:An8fpDTD Fri 30 May 2025 11:16:26 No. 6250435 Report >>6250264 Based
>>6250274 I wouldn’t say so, it’s not a large facility. Should have explained that better and didn’t want to spend two weeks of the couriers time walking through the same three rooms he’s seen before
Rolling for which one
>>6250227 >>6250394 It may be a joke but I actually think this would work well haha, no one is going to try to fight her, she can sneak around just fine and community policing for the youth would be great. I’m sure she would enjoy it as well
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:An8fpDTD Fri 30 May 2025 11:17:26 No. 6250436 Report Quoted By:
Rolled 2 (1d2) >>6250435 Bleh
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:An8fpDTD Fri 30 May 2025 15:20:27 No. 6250484 Report One of the many beauties of the trip to Jacobstown is how wooded the region is, more so than any other place in the Mojave. You’re not sure what forests exist nearby but due to the vast quantities of water needed, you’re not holding your breath. It’s this reason that you instruct the Department of the Interior to investigate the possibility of using these vast woodlands for economic and industrial applications. You know Chomp’s expertise isn’t in logging but that’s what his job was supposed to be the last few months, creating a department to encompass all aspects of resource extraction. It’s then more than a little disappointing when you read through a report submitted at the end of the month detailing the Department investigation into the potential timber industry in Jacobstown. *For Courier Six* Secretary Lewis tasked me with exploring the possibility of a useful timber industry in Jacobstown for economic and industrial applications. After traveling and staying in the Mt. Charleston Region, these are my findings. Abstract: The only practical use of Jacobstown Forest is for commercial and industrial use of wood for fuel. Any other application would be inefficient and dangerous for those involved. 1.The different species of trees in and around Jacobstown are poor for any industrial use outside of fuel and no apparent economic use aside from high-quality sculptures and other works of wood art. There are very few trees found in my personal exploration of the property what would function well for tools for construction, though the Ponderosa Pine may work for smaller products such as hand tools and stocks for rifles. Due to the relative slimness of the tree, it would have a high cost-to-production ratio. 2.The terrain of Jacobstown and its surrounding mountains makes logging difficult and dangerous. Notable geographic features are steep hills and sheer cliffs, as well as deceptive footing due to snow and ice. It is my opinion that any logging done in Jacobstown would result in an inordinate amount of injuries and potential deaths. 3.For all of the physical skills the mutants in Jacobstown possess, I surmise they are unable to engage in some of the more detailed and complex aspects of logging and would therefore need the assistance of humans or ghouls. If humans, there are concerns about working relationships with the super mutants and humans. 4.Finally, there was a suggestion by the Secretary to use Jacobstown as a source of cheap fuel for industry and commercial use. While this would be a feasible use of the Jacobstown forest, constant use by the entirety of the Mojave would deplete the forest within a decade even if replanting is a priority. Summation: As mentioned in the abstract, the Department of the Interior cannot recommend the Jacobstown/Mt. Charleston forest for any practical industrial or economic use and is better suited for tourism or military use. -Saul Ambard, Assistant to the Secretary
Anonymous
>>6250424 >Sure, as long as Heck just lets it happen without attempting to change his behavior to oppose or accommodate it in any way it'll probably work. I mean there's not that much he can do without having to escalate significantly against us. He can't exactly refuse us constructing the buildings or establishing the businesses without escalating significantly - he could not sell any leather to us, but we can just get our own herds or buy from non-Heck suppliers, even if they're more expensive...eventually it'd be a question of "Will Heck triple down or will he recognize when he is beat?" and I'd assume that he would.
>>6250484 Well, I'd just like to add one possible solution: Vault 22's research affects crops primarily, but since it accelerates the growth of plants as a whole, faster growing trees would be plausible as a application.
Realistically though we're going to have to look at imports from the Legion for raw wood I think - if we can't source our own from the north - though luckily wood products ought to have a good market in the NCR since they're in a drought and all, I can't imagine they've exactly got huge forests of pines and oaks to churn out tables and chairs and such. Fine furniture and such ought to be useful locally too, though construction timbers are more valuable for us. If we could get alternative materials (composites and such) that'd perform the same, we could bypass the issue entirely though.
Anonymous
>>6250424 >I wonder if Ted might be willing to... not quite turn on Heck but prioritize our goals over his if he had enough incentive? Convert him to our side with the power of blackjack and hookers? Ted has already shown he is prioritizing our goals with his commitment to buy from other smaller ranchers at a higher cost for our leatherworks. I believe Ted is solid, and it’s just a waiting game until Heck gets grandfathered out.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:An8fpDTD Fri 30 May 2025 18:58:27 No. 6250539 Report Quoted By:
With Camp [To be Named] ready to receive recruits and your Securitrons becoming deployed further and further from New Vegas, you realize you don’t want to wait for a full company of equipment to be produced. Thankfully, a majority is in the armory at McCarran and Kreger sources the rest for a hefty price-tag of 25,000 caps. The upside is that the first class of recruits are all veterans of combat age therefore the training is a month instead of the usual two. You now find yourself at Camp [To be Named] baking under the Mojave Sun on metal bleachers in what you take to be the parade ground for the camp. You’re sitting there alone with the rest of the Secretaries and Bear Team zone, wanting to make it a moment to be celebrated. Kreger is sitting right next to you completely stoic in his black Uniform. You notice the Enclave symbol has been taken off of the tunic and hat, but it’s a noticeable outfit nonetheless. You look around at the rest of the camp. You’ve only passed it briefly due to having little business with the NCR but it’s a beautiful location. A single, multi-party estate building oversees the beautiful Lake Meade while acres of dead, but relatively flat grassland surround the central building. There’s the occasional pit of sand scattered about or a lone squat building such as the one the bleachers are positioned next to. Kreger: Most of the last month was just conditioning. Their skills with weaponry and even small-unit tactics surprised me, but it all needed polished of course. Even if you divide this company up, Moreno will be instilling further squad tactics while they’re on deployment. I think they’ll just get better with age, like a fine wine ha! Speaking of Moreno, you hear his harsh and gravelly voice from around the corner of a small brick building blocking the attendee’s view if the graduates. MORENO: FORWARD, MARCH. The assembled crowd hears the steady beat of boots as 200 near-identical individuals round the corner and march lockstep to the center of the “green” and in front of the bleachers. Immediately you notice the leather armor the recruits are wearing. Instead of the darker leather found in traditional armor in the Mojave, it’s light tan, similar to the color of the Mojave desert. Under the armor is a linen tunic of an olive green rolled up to the biceps and the pants seem to be a sort of canvas in the same color as the leather armor. It may not be the most durable in the wasteland but damn if they don’t look good. MORENO: TURN, FACE. At once, the 200 new recruiters turn on their heels and face the bleachers. Unflinching, the recruits gaze out at the gathered attendees but look at one in particular. You.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:An8fpDTD Fri 30 May 2025 19:01:07 No. 6250540 Report MORENO: THESE MEN HAVE BEEN FASHIONED INTO A HONED KILLING MACHINE. THEY ARE PERHAPS THE FINEST INFANTRY THAT HAVE GRACED THIS GODFORSAKEN DESERT. AND NOW, THEY WILL TAKE THE OATH. The oath? MORENO: RAISE YOUR RIGHT HAND. All 200 raise their right hand at once and repeat in near-perfect unison. "I swear by God this holy oath that I shall render unconditional obedience to the people of the Mojave and to the Leader of the Nation, Courier Six, supreme commander of the armed forces, and that as a brave soldier I shall at all times be prepared to give my life for this oath." Well that’s weird. It’s hard not to notice more than a few of your council staring daggers at the back of your head. Arcade looks particularly perturbed, mouth slightly agape. Moreno: FALL OUT. And just like that, the newly sworn in soldiers of the Mojave turn back on their heels and march out of sight. You’re left feeling slightly confused at the oath situation but more worried at Arcade’s reaction. You lean next to Kreger’s ear. [Kreger, what was that whole bit at the end?] Kreger: I apologize, Courier. I talked to Moreno and told him we’d discuss some sort of oath or promise later but it seems he’s used the authority I’ve granted him for training to shoehorn it in. On the bright side, the oath is to you and the soldiers are very well drilled, Courier. As the attendees filter out, you’re left grappling with the lack of control over every facet of the government. This was always expected but this is the first time you’ve been left out of the loop from the beginning to the end of the process. Should you be concerned though? The troops did look great in their armor and they certainly carry themselves better than any NCR trooper you’ve seen. And the oath was to you and the Mojave… These thoughts follow you back to New Vegas.
Anonymous
>>6250540 >Local leader panics about losing control >even though said control is oaths towards you and your GREAT nation. Also, We should name the fucking Camp. Camp Mojave
Anonymous
>>6250484 No use uh.
Too bad, i guess i can take it out from the list wood industry for Jacobstown. We aren't going to use it for military and tourism anytime soon so eh... i might add it later to the pastebin but kind of low priority now (resettling dead settlements, creating jobs in living ones is quite important).
>>6250540 Quite good. As expected, Moreno thought we might want something to start placing loyalty and a sense of it in the Mojave Armed Forces. The fact that he did it without asking would be concerning... if he wasn't an old stubborn geezer with planted ideas on what soldiers should be like and that they should have a sense of loyalty. This is probably more like an instictual thing: like adding a spice he likes to a food he is making. He did it automatically.
He is from a certain background so he is also more authoritarian than others.
One more reason to make laws, a government building and start working on a national identity . Those kinds of things also help the military shaping up, because they now know what they fight for and what their state stands for.
Anonymous
>>6250484 Well, if we can't use it for timber (as I suspected), we can always clear some ski runs later for an extra winter tourism draw.
Side note, once we get diplomatic contact with the Legion, we should engage in regular correspondence with Caesar. We have his ear, and it'd be remiss to not continue whispering into it.
Anonymous
>>6250540 >"I swear by God this holy oath that I shall render unconditional obedience to the people of the Mojave and to the Leader of the Nation, Courier Six, supreme commander of the armed forces, and that as a brave soldier I shall at all times be prepared to give my life for this oath." >Moreno using the Enclave oath and substituting it with the Courier lmao Guess we don’t need to worry about the Revenant’s loyalty.
>It’s hard not to notice more than a few of your council staring daggers at the back of your head. Arcade looks particularly perturbed, mouth slightly agape. Arcade is probably the only person besides Kreger that figures this wasn’t intended by the Courier.
Anonymous
Quoted By:
>>6250540 >Enclave oath used to ensure the total loyalty of the armed forces to the Courier I see no problem with this.
>>6250557 >Side note, once we get diplomatic contact with the Legion, we should engage in regular correspondence with Caesar. We have his ear, and it'd be remiss to not continue whispering into it. Agreed. I imagine the option would be available once the Legion embassy is built.
Anonymous
Oh also, since there's that Anon that wanted to build security / checkpoints at settlements and such (and because I want semi-similar locations as caravan stops / trade posts / guard posts along trade routes) I drew out a basic design in a simple design software.
>>6250540 Based.
>>6250542 That or something like Camp First Light (of the dawn), Camp Full House / Royal Flush / Four Aces / High Aces...lots of gambling ones that'd work well. Also, we've a infantry company to name now! Naming larger units is a better plan long term, but realistically we'll just table the names of units if we have to consolidate formations to larger (e,g division, regiment) scales...Devil's Company has a nice ring to it...
>>6250545 >tourism I mean might be worth looking into establishing a ski resort fairly soon as a way to attract non-gamblers to Vegas. Might appeal to families...
>>6250567 >Arcade is probably the only person besides Kreger that figures this wasn’t intended by the Courier. I'll be honest, part of me thinks Moreno might've wholesale lifted a bit of some Enclave oath there. Still great shit though.
Anonymous
>>6250583 Pretty sure there is already a Camp First light or something along those lines.
And Having them named after a Card deck isn't the best. You'd just want to name the larger units that.
Anonymous
Quoted By:
>>6250584 No, no, card deck is military bases - Devil's Company is a reference to the Devil's Brigade of the 1st Infantry Regiment of the US Army (The Big Red One / The Fighting First)
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:lHB87+O+ Fri 30 May 2025 21:38:49 No. 6250591 Report Planning for Boone Batman post to come out tonight. Regarding name for the company, they’re a little older and have some prior experience if that helps give them some character, though Kreger plans on cycling out some of the personnel in future units for NCOs and officers. That’s also something Kreger wants is a professional officer school but that’s not something super pressing. Suggestions for camp [to be named] would be helpful or otherwise I’ll just choose one
Anonymous
>>6250591 How about Camp Rex? Named after our favorite dog.
Anonymous
>>6250540 Dammit, Moreno. Yes, it's a good thing to have loyal soldiers, but it's debatable whether that's worth the cost of inner turmoil within our ruling body.
I wonder if Lanius ever led a similar ritual with Legionnaires for Caesar? I think this is our subtle hint that a national identity is gradually coming due.
Anonymous
Obviously it is a little early but I think next turn if we have some wiggle room we ought to have the courier take some time to conduct a training exercise or better yet some small scale military action with the new infantry company. They just swore their loyalty to us let them see us in action, on top of that veterans from this company are likely to become the officers and NCO’s of follow on companies so developing a somewhat personal relationship with them can only do good in the long run.
Anonymous
Quoted By:
>>6250602 I just realized that the King named him Rex, which means king.
>>6250614 I was thinking the same thing.
Anonymous
>>6250509 >I mean there's not that much he can do without having to escalate significantly against us. 1. It's incredibly vague what he can and can't do, given that we have no clear laws and essentially a handshake agreement.
2. He specifically does have an extensive history of escalating to achieve his goals, commonly via intimidation and underhanded tactics.
3. He enjoys a vast sum of resources and influence back west and could no doubt prop up his company town economically with his own resources alone if he had to, which would make the land a de facto annexation into NCR territory.
Heck is in an uncomfortably good position right now, and that's why I'm going to keep harping on about it until we negotiate a contract with him.
>>6250529 >Ted has already shown he is prioritizing our goals with his commitment to buy from other smaller ranchers at a higher cost for our leatherworks. That's the barest minimum, anon. It doesn't speak either way about his loyalties, and I'd be very surprised if he has instantly tossed in with us.
Anonymous
Quoted By:
>>6250629 >That's the barest minimum, anon. It doesn't speak either way about his loyalties, and I'd be very surprised if he has instantly tossed in with us. I agree, but remember, we did save his life. Given a bit of elbow-grease in maintaining a relationship, and so long as he understands we aren’t threatening to harm his father, he might just fall in behind us if Heck was being unreasonable, which might make Heck more reasonable in turn. It’s certainly a relationship to cultivate.
Anonymous
>>6250629 >1. It's incredibly vague what he can and can't do, given that we have no clear laws and essentially a handshake agreement. Yeah except that also means that there are no laws constraining us either and our control of the region trumps his, so unless he wants to escalate the conflict significantly - if he even considers there to be a conflict rn - there are severe limits on where and how he can act.
>2. He specifically does have an extensive history of escalating to achieve his goals, commonly via intimidation and underhanded tactics. Which only work whenever you can intimidate or otherwise manipulate. We are not all that vulnerable to him rn, especially as additional income and agriculture comes under our control.
>3. He enjoys a vast sum of resources and influence back west and could no doubt prop up his company town economically with his own resources alone if he had to Yeah but is that advantageous or profitable for him to do so? Not likely, so it then becomes a question of what behaving so could lead him to gain - which is solely "concessions" from the NV government which aren't likely to be forthcoming as/if we can expand ourselves beyond reliance on agriculture or diversify said agriculture away from Heck.
>which would make the land a de facto annexation into NCR territory. Not even slightly.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Fri 30 May 2025 23:30:42 No. 6250648 Report While the rise in organized crime in Freeside is worrying, the NVPD aren’t in much of a state to tackle the problem as they’re barely removed from being gang members themselves. Assuming this “rival” outfit is as organized as you’re warned about, you decide to act with a little more tact than just walking in and blasting everyone. To that end, you dispatch Boone to sulk around Freeside for a month and see if he can figure out if this is as much of an issue as The King is worried about. You give him a month to investigate and Boone promises to return with actionable intel. Nearly a month to that meeting, Jane lets you know that Boone has scheduled a meeting with you to discuss what he’s found. More than a little interested, you clear your schedule and have him meet you in your office that same day. A few hours after, Boone struts in sans his signature beret and his rifle. Wearing instead the outfit of a common homesteader. He sits down in the chair across from you without a greeting. “Okay, here’s the situation. The King wasn’t lying when he said there’s a substantial organized crime presence in Freeside that wasn’t there a few months ago. Here’s what I know for a fact. It seems to be one singular crime family, pretty uniform in their operations. No, I don’t recognize them but everything seems professional.“ He stops talking to take out a piece of scratch paper before resuming. “Second, their activities seem to range from extortion, prostitution, gambling, drug dealing, robbery and everything in between. I have a few locations that seem to be hubs of this activity, but I don’t think any are their headquarters. Along with these safe houses, I’ve identified a handful of their lieutenants and know their patterns, which open up the possibility for arrests or more likely, snatch and grabs. I’ve written their locations down on this paper for you.” Boone places the unfolded piece of scrap paper on your desk. “One last thing. They’re well-armed. The foot soldiers have basic weaponry like .32s and the occasional 9mm or 10MM, but the lieutenants have laser pistols. I don’t know where the hell they got those from, maybe the Van Graffs? I did catch the name of their little outfit though, the Salvatores.” Motherfucker. You didn’t stay long but you’ve visited that hive of scum and villainy called New Reno. The Salvatores’ are one of the more enigmatic groups in that city and while you never had a run in with them, you’ve heard some strange rumors. “The NVPD aren’t exactly trained in anti-gang operations and I think there’s a real risk of a full-on gang war breaking out in Freeside if we go guns blazing. I don’t know how long these Salvatores have been here but they’ve grown quick.” <span class="mu-s">Any other questions for Boone? Will consider this action finished but will answer any from the POV of Boone</span>
Anonymous
>>6250641 >there are severe limits on where and how he can act. Okay, before this point goes any farther, can we get an explanation from the QM about what it specifically means that Bonnie Springs is a company town? Because we seem to have two very different ideas about how much control this gives him over the town.
>We are not all that vulnerable to him rn He controls a substantial portion of our food income, on the heels of starvation in our land no less. We are very much vulnerable right now, and will be until we get enough of our own agri up (and protected from him) to trivialize his own production.
>Yeah but is that advantageous or profitable for him to do so? It's our land that he wants, not our money.
He is here because we have land and he needs lots of it for brahmin. Having land is his main objective, and taking losses is entirely acceptable if they secure him more land for his herds.
Anonymous
>>6250648 Were you able to determine if this new gang has so far managed to subvert any members of the New Vegas Police Force
Anonymous
>>6250648 ….ah, this is our Enclave reception. How quaint.
>See any other concerning signs of other crime families? What’s your recommendation on the situation? Got any recommendations for police instructors or anti-gang operation officers/training? Anonymous
>>6250591 Camp Mojave
>>6250648 Do we know how they slipped in so quickly and effectively? What routes, Where they got the manpower from?
Do we know if there are other gangs, Or locations of safe houses and stockpiles?
Anonymous
>>6250678 Ya I didn't post that about it, because we don't have proof as that was from 2 you know before they fled east and got btfo'ed.
even more cause folks love to hyper-focus and assume the worse with every faction but NCR. Anonymous
Quoted By:
>>6250684 Eh- ain’t really the worst. Tbh, it’s downright sensible considering their situation, and such a prompt and quick response time if it is the case.
Really, if the Salvatores cut out their bullshit, it could be quite a fruitful partnership.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 31 May 2025 01:49:53 No. 6250738 Report >>6250661 Ted Gunderson: Back West they're not as uncommon as you think, especially in very rural areas or on the frontier. They all mostly abide within NCR law but seeing as you don't really have law out here...Bonnie Springs will follow the rules that my father lays down, he'll demand rent and maybe taxes, as well as owning most of the major businesses or having strong control over them. The workers don't usually love it but honestly, the town is safe, protected and there are always jobs. What else can you want?
>>6250677 >>6250678 >>6250683 Boone: I'm not sure if they've infiltrated but there's what, 500 members with very little oversight? I wouldn't be surprised but I'm lost on how to weed the rats out.
As for other families, I don't think so. It looks to just be these newcomers and The Kings. As for my suggestion, find out who the bosses are and take them hostage or kill them. Cut the head off the snake and the infrastructure will fall apart. And no, unfortunately there's not much specialty in anti-mob activity even back in the NCR.
I can't say on why they've grown so quick, fertile ground? It's not like The Kings have had much competition, they've been pretty good about holding a monopoly across the city. For manpower, Freeside is still incredibly poor so take a guess at why an enterprise offering the promise of wealth has done so well, especially if they can throw around caps. I'm sure there are more safehouses but these are what I found, I'm only one man, at the end of the day. They hide their tracks well.
Anonymous
Quoted By:
>>6250738 We will need more jobs and check into the gang our self with grandma and Boone, if t here is time.
Maybe we can use infrastructure upgrades to employ people. Get some clothing, guns, and a few other things like the mine going. Those should help the part 2 going on.
Anonymous
>>6250648 "They might not be trained in anti-gang operations, but they have shown promise before as recruits in urban warfare. What you think need to be addressed for deal with the Salvatores ? A cultivated
new leadership in the police force ? More guns ? Armors ? Establishing a law system for create a difference between them and criminals ? All of them ? Tell me how you see it, and how we could go about resolving this. Even if it becomes expensive i'll consider it."
>>6250583 Nice design, though i am unsure if we will ever do it. Little interest in the idea except for me (we are also far away for pay upkeep of multiple companies of Infantry)
Ski resort could be nice we need some work and investment. Though there is not that many that know anything about this sport in the wasteland. And transportation should be improved first for get them to Jacobstown. I will write it down on the pastebin when i can if nothing else.
>>6250613 Sort of. Its a little thing, honestly we might want to direct national identity outselves a bit.
Anonymous
>>6250661 >He controls a substantial portion of our food income, on the heels of starvation in our land no less. We are very much vulnerable right now, and will be until we get enough of our own agri up (and protected from him) to trivialize his own production. Lovely you clip out the latter part of the sentence where I explicitly say"especially as additional...agriculture comes under our control".
>It's our land that he wants, not our money. Yeah but he wants our land to MAKE money. Is it a good idea for him to do so? I can't imagine driving cattle along the Long 15 would be at all profitable for sale back in the NCR compared to selling them locally - so - if he wants to make profits off of his land, he needs to cooperate with us.
>Having land is his main objective, and taking losses is entirely acceptable if they secure him more land for his herds. And if pissing us off results in us restricting further expansion of his business or even seizing his assets? This is what I mean, we are not vulnerable to him because our ability to escalate far outstrips his own - and - escalation assumes a hostile relationship which I do not think is actually present.
>>6250678 Likely yeah, though they might just have the laser pistols from stockpiles from back in the day...the fact they've got them here suggests either high interest or a high supply.
>>6250738 Ted, answer the following things to settle this argument:
>If we create a law: - Would being a Company Town affect enforcement at all?
- Would it supercede Heck's local ordinances?
>If we open a business or businesses in the town - Would we have to obey local rules or would we supercede them?
- Would we have to pay taxes?
- Could he prevent us operating?
>If we impose taxes, would being a Company Town affect that at all? >If we introduced the NVPD to the town: - Would he attempt to resist them replacing his security? Would being a Company Town give him grounds to do so?
- Would he reduce his own security forces?
>How likely is he to: - Entrench his position as mayor by writing rules that make him the only suitable candidate for election?
- Repeat this in additional communities?
>What percentage of the local population would you think would need alternative employment in order to dissolve the Company Town status? >What percentage of our agriculture is Heck's present assets expected to be at the end of RMRP 2-A's expansion to our farms and ranches? >Could your father make any significant profits exporting brahmin back to California along the Long 15? >If not, does that mean his local operations are dependent on our economy to be profitable? >If that is the case, how likely is it in your opinion as his son that if a conflict with us resulted in his assets in the Mojave not being profitable, he would attempt to end the conflict? Anonymous
Quoted By:
>>6250821 >Salvatores If we want to eliminate them, deploying our First Infantry Company to the task is probably more than sufficient, with a few Securitrons to deal with the laser-weapon carriers. The problem with that approach is it's going to create a bit of panic since it'll be a running gun battle across at least a few parts of Vegas. More surgical strikes with some sort of SWAT might be a better plan, rather than deploying the military...that or we want to establish undercover cops and work our way up their organisation to cut them apart from the inside with assassinations of key lieutenants, arson of safehouses and seizure of assets...
>Little interest in the idea except for me To a degree but that's why I want to use it for other purposes like defending trade between settlements / as a fortified border post. The design has a barracks of 7 bunkbeds, stack those 3-4 high and you've accommodations for 21-to-28 sleeping at the same time; hotbunk and that gets you to 42-to-56, roughly a fifth to a quarter of a company. I don't personally care for using them at towns and such because the expansion of those communities will end up putting a post at their edge deeper and deeper in with time, maybe not in a few months but eventually. Putting them on roads and at strategic points however, they'll always be useful. Plus, there's something to be said about having a standardized "outpost" design where we can use a series of casting-moulds and basically pour the majority of the structure in a week or two - then just outfit it after that more slowly; the majority of the defensive capability comes from having concrete walls and such after all, not high tech systems so even just the building's shell has a lot of value.
There's also the potential to attach these to small automatic defense posts that form a perimeter - a Gatling laser on a concrete plinth essentially say - drawing power and such through cables to the outpost, centralising and protecting expensive equipment in return for just a bit more copper wiring to connect stuff up, while also helping them project security in their local area a lot more effectively.
Anonymous
Quoted By:
>>6250648 >Salvatores Well that's not good. Maybe we should try to hunt down their boss personally before this becomes a major issue, interrogate him then either kill him or send him home to tell the rest of the New Reno vermin that they're not welcome in our city.
Anonymous
>>6250648 While this isn't the best first impression, I believe we should be able to work this to our advantage. Assuming the Salvatores don't decide to ignore us. Best case scenario, we get them to clean up their act and have them become another Family.
Man, this makes me wish my vote to have Kreger deal with them would've won. This would've been a much more interesting conversation, and likely given us more information and context for the Salvatores and why they might be here to begin with. Anonymous
Quoted By:
>>6250863 >Best case scenario, we get them to clean up their act and have them become another Family. Nah, "House Renovations" Mk2, New Reno Boogaloo. Gotta expand and what better way to do it than taking over the only other major tourist spot in the wastes? Subvert the local Salvatores - use our plastic-surgery auto-docs to replace lieutenants and capos, go full-on Invasion of the Body Snatchers until we've got the entirety of the Salvatores subverted from the inside - then we move onto the other families of New Reno, if they're still around...
Once we've control of New Reno, they just so happen to petition to join us, totally fair and democratic!
Anonymous
>>6250824 >Lovely you clip out the latter part of the sentence where I explicitly say"especially as additional...agriculture comes under our control". It didn't really affect my argument that we're vulnerable right now. Apologies if you interpreted that as misrepresentation.
>I can't imagine driving cattle along the Long 15 would be at all profitable for sale back in the NCR compared to selling them locally Probably not as much, but still plenty enough to be worth it if we stop being a viable market for whatever reason. They do have some manner of highways back West, so a brahmin baron of means can probably shuttle loads of cattle from out here with relatively little difficulty once they reach the Long 15.
>we are not vulnerable to him because our ability to escalate far outstrips his own Given that he is a brahmin baron in the NCR and Kimball is still in power, I think he could at least severely damage relations with the NCR and empower their imperialist faction.
- and - escalation assumes a hostile relationship which I do not think is actually present.
True, but he does have a reputation for hostility in both his personality and business endeavors, and while we're cordial right now it remains to be seen how he'll respond when we start setting limits (hard or otherwise) on his efforts.
Anonymous
Quoted By:
>>6250885 *and empower their imperialist faction, possibly setting the stage for another war later.
Anonymous
>>6250885 >It didn't really affect my argument that we're vulnerable right now. Well yeah but we've no need to confront him right now, at least while we've plenty of easy routes to work against his influence in Bonnie Springs and elsewhere.
>Probably not as much, but still plenty enough to be worth it if we stop being a viable market for whatever reason. They do have some manner of highways back West, so a brahmin baron of means can probably shuttle loads of cattle from out here with relatively little difficulty once they reach the Long 15. I mean maybe but the actual difficulty in terms of feeding and watering any large amount of cattle travelling along that stretch of desert would limit him a lot I'd assume.
>Given that he is a brahmin baron in the NCR and Kimball is still in power, I think he could at least severely damage relations with the NCR and empower their imperialist faction. Fair.
>while we're cordial right now it remains to be seen how he'll respond when we start setting limits (hard or otherwise) on his efforts. True, though that's partly why I push for the RMRP so hard - as in actions to accelerate it - because it offers the quickest route to outstrip his ability to compete with us. If we're the supplier of fertiliser, pesticides and farming tools, we can provide our own / non-Heck agriculture with them and massively expand our existing operations to compensate for any struggle with him, while also being able to drop the price of agricultural products below his ability to compete, making it so he can't even sell to the open market without losing out.
Anonymous
>>6250888 >because it offers the quickest route to outstrip his ability to compete with us. I think this is the crux of our disagreement, because I don't think we'll be able to prevent him from expanding simply by expanding faster. He has a history of muscling people into giving up their land, and without a contract or even any laws limiting him the entire Mojave is basically free real estate until we specifically get around to telling him otherwise.
He's going to keep pushing his boundaries until he finds their limits, then stop just shy of that and treat that as the status quo. This is why it's imperative that we prioritize setting those limits asap, so that we're binding his future actions instead of attempting to force him to undo his past actions.
Anonymous
>>6250891 >I don't think we'll be able to prevent him from expanding simply by expanding faster. Fair, though in my defense, that's not an expectation I have either. My expectation is that if we expand fast enough, his ability to create company towns will be overwhelmed by our own economic growth. If Heck goes from 18% of our economy and 50% of our agriculture to 8% and 30% then 3% and 20% then 0.5% and 8%, his importance in every sense diminishes. Past a certain point, the issue of his company towns stops being a balancing act between "our power" and "his power" because he is minuscule compared to us and so we can deal with him however we want within reason, because even soft-touch measures would have a massive effect.
The way I see it, Bonnie Springs is only possible because of the isolation that every wasteland settlement is currently under - the economic isolation outside of caravans due to the danger of the wastes means that it is very possible for a single organisation to dominate a settlement, even one as large as Vegas because there aren't easy ways for people to move about. IRL the same was true of actual company towns, they relied on the isolation of their communities from the outside world not only by rules but physically to prevent people easily leaving or seeking alternative opportunities. They also made use of scrip to isolate their workers economically, but we can definitely prevent that being an issue if it comes down to it by mandating all trade occur only in bottlecaps (or our own future currency!), with any NCR or Legion currency being exchanged at their respective border / held in trust until return journey or something. There's also the low average wealth and high costs to establish a lot of businesses which further complicates the ability for them to pursue an alternative to Heck / other robber-baron-esque figures. If you have no hope of ever opening your own business, even a bad but stable life under Heck beats out anything else you're going to achieve in the wasteland.
If we introduce railroads, we cut down on the danger and travel time, making it far more realistic for people to seek better opportunities. If we lower costs and raise wages, people have more freedom to pursue their own futures rather than just survival. If we squeeze his margins by improving the competitiveness of the Mojave economy, the benefit of a company town will diminish compared to the problems. Same goes if we spread our police force out across all the settlements and create some basic rules about property rights and such. Freedom of speech would be good too...I don't know if I'm making any progress in making my point clear or if you feel I'm repeating myself or not...
Anonymous
>>6250901 Point I'd put it as most simply is that Company Towns rarely lasted IRL even without anti-trust / anti-monopoly actions. My concern is therefore on expanding our economy so that, if Heck does overstep his boundaries, we can act against him without having to fear him going "I guess no one is eating my cattle now" and that if he doesn't overstep his boundaries, we have enough independent agriculture and economy to force him to reverse the actions we don't like.
I don't think any sorts of confrontation short term would work out or is particularly likely and I do honestly think that if we improve the economic situation in our country sufficiently, the entire problem might resolve itself. After all, it doesn't matter if Bonnie Spring is a Company Town if everyone moves out to go work in factories in Vegas or they struggle to compete with imports of Brahmin from the Legion / Utah where the wages are lower (thanks to the effect of the factories in Vegas / economic development raising the price of labour) or any other number of possibilities. I mean a easy one to imagine is if we keep the Onions Green process a state secret and set up farms and factories to mass-produce it. At that point we'd dominate agriculture and meat becomes purely luxury.
>He has a history of muscling people into giving up their land, and without a contract or even any laws limiting him To be fair, that's a bit like saying he can shoot workers that quiet because there's no contract or laws limiting him. Don't get me wrong, I 100% agree that our reliance on the "unwritten" social contract / common law of the wasteland rn limits our ability to interdict various problematic actions he can undertake, but there are limits on what he can do. Worst comes to worst, we establish public petitions and if someone comes to us with such a thing, we go down hard on him and make it very clear he brought it on himself by failing to play fair with our people in our nation.
>the entire Mojave is basically free real estate until we specifically get around to telling him otherwise. I mean we can resolve that in part - one idea I'd been toying with is using land-grants as a way to convert our soldiers (and other highly paid professionals) into a new landed class and to add another benefit to significant service. Similarly, a "land lottery" where people can buy tickets for a chance to get an allotment of land + the caps to start it would be a decent way to generate income and spread out some of our surplus lands. Can't do much about him buying land off of them mind you, not unless we want to impose restrictions around maximum land ownership by a single individual or something.
>He's going to keep pushing his boundaries until he finds their limits, then stop just shy of that and treat that as the status quo. Well then we could try actually directly setting limits rather than discussions around soft power and manipulating circumstances. If that's the only thing he'll actually respect.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:iWltX79t Sat 31 May 2025 13:21:10 No. 6250912 Report >>6250824 Ted: A lot of prior experience doesn’t really apply out here due to there being no real centralized government, my father owning such a large portion of the food for the region and there being no local or NCR congressional figures to bribe. We’re in very uncharted water and you know how temperamental he can be. Ultimately he respects the word of law of when backed by force but I’m sure that wouldn’t make him too happy. Remember, he came out here to escape the laws, taxes and regulations of the NCR. If there’s this much worry about the Company Town, you could always just go there?
Anonymous
>>6250902 >Well then we could try actually directly setting limits rather than discussions around soft power and manipulating circumstances. If that's the only thing he'll actually respect. That's all I'm really rallying for. Just a diplomatic action where we sit down with him and get a contract formalizing our agreement and establishing his rights and limits in the Mojave.
He's a businessman, and while I'm sure he'll try to finagle his way around anything he agrees to I think this will dissuade the bulk of the exploitation he would otherwise attempt and essentially keep him (mostly) honest in his dealings here.
Anonymous
Quoted By:
>>6250912 That's an awful brief response for an awful lot of questions but fair enough.
>>6250916 Entirely reasonable, though personally I'd frame it as less about him and more about the other NCR businessmen who've came around. "We trust you but we can't be seen to play favourites too much" sorta angle to hopefully soften the blow / convince him our hands are tied to a degree.
>8ANSS Great point Capatcha, we could also look at banning a few practices that are what make company towns so dangerous. As prior mentioned, company scrip as payment but I'd also highlight the garnishing of wages as punishment - if there's no outside supervision, it's entirely plausible he'll manage to use that to basically force employees into a no-win situation where their wages are garnished for imagined failings while they accumulate debt to the company until they can't actually ever afford to pay even the interest to their debt. Entirely seriously though, this is a low priority concern to me compared to the organised crime or the fact we've still not made use of Black Mountain to advertise Vegas...or asked the BOS what their chapter masters / elders want to have in terms of relations with us now that Broken Hills is back in contact.
Also, now that we've got our first infantry company, one possible use for them that isn't listed but makes entirely logical sense - and slightly inspired by Caesar's Legion / the Romans - is we should try to use them as labour for construction and such. Specifically, roadworks seeing as we're probably going to deploy them to protect the NCR trade and tourism route - since that'd let us relieve the Securitrons there to instead make use of their combat power elsewhere.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mogF2Ypg Sat 31 May 2025 22:20:13 No. 6251132 Report Quoted By:
The Outsider’s Pox, as it’s so affectionately named by the Boomers, has the potential to rampage through the agriculture industry and the effects on Humans are worrying. It’s so worrying that you task Doctor Henry, The Department of Science and Technology and the Department of Health and Human Services to look into the blight. You’re not sure about how their expertise measures up to the NCR or if they’re even up for the task but these are the top scientific minds in the Mojave and if they can’t figure it out, it’ll be up to you. But for the first time in a long time, you’re incredibly pleased by the noncombatants under your authority. Dr. Henry has sent you a plant along with his report on the Outsider’s Pox, but in keeping with that you assume is Enclave humor, the plant seems to be a miniature version of the Spore Plant that you have had the displeasure of encountering multiple times. Closing your office door, you sit at your increasingly cluttered desk and read the note stuck to the pot first. *Courier, this is a little something I’ve been tinkering with on the side. It’s not going to spot anything at you. In fact, it’s quite harmless unless you’re an insect. Think of it like a larger Venus fly trap. -Dr. Henry* Putting the note off to the side, you begin to see the similarities, though it’s much larger than the illustrations you’ve seen in old science textbooks. True to his word, the plant remains impassive at your presence, its jaws open and waiting for its next meal. You pick up the thick manilla folder and begin flipping through the report, but not before you pull a flask out from the desk drawer.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mogF2Ypg Sat 31 May 2025 22:22:08 No. 6251134 Report *Research Notes from Project Olympiad* Research Head: Dr. Henry Deputy Research Head: Arcade Gannon This folder contains copies of all research into the “Outsider’s Pox" or “Boomer Blight” (BB) conducted by the joint research team on Project Olympiad prepared for Courier Six. Our findings are as follows: BB is a mutated form of the type of fauna found in Vault 22, more specifically, it is an unnatural mutation that is not found from any samples taken from Vault 22. The BB strain is shoddily modified in several key areas. For our interest, the rapid growth is replaced by more subtle infections of a host. Most interesting is its refusal to infect any mammals aside from Humans, something I’ve only seen in one other manufactured virus. Because of the amateur work of this strain, the impact on a human is negligible at best. Some flu-like symptoms, minor agitation and some negligible respiratory aggravation. The concern is further mutations, either natural or purposeful. The team has not come to a consensus on the reasoning or source of BB nor can we assume to be rid of it, but due to the nature of the strain, I consider it to be top-priority. BB is not a virus, it’s still a close relative of Beauveria mordicana and has been assisting our own research into Vault-22’s secrets at large. Due to it being very similar to the original Vault-22 strain, a vaccine isn’t possible and we’re still working through antibacterial and antifungal options. THERE IS STILL NOT A CURE and we should consider any outbreak, especially in an urban setting, as exceedingly dangerous. This brings me to the next point, transmission. The Vault-22 strain is spread only by spores that spread at the peak of germination by the infected. BB spreads much earlier on through aerosolized particles as well as spores with further germination. These aerosolized participles can be from sneezes, saliva and other bodily fluids but the fungus cannot survive outside of the body for long and that is its weakness. Finally, the impact on agriculture is relatively negligible but still noteworthy. From what the team has seen, non-humans are immune. This includes super mutants, bighorners, Brahmin, canines and felines. This extends to their meat, with no discernible symptoms after consuming infected Brahmin. The only horticultural specimens that BB can infect are maize, wheat, potatoes and cactus fruit, which does happen to be the most common staples consumed by the Mojave. In summation, we’re not sure why Boomer’s Blight has shown up in the Mojave and it very well could be an accidental release or some pre-war accident but the only thing the team can agree on is it’s artificial and purposeful nature. We will continue to work on both countermeasures and practical applications of BB and Vault-22 strain but sourcing an original strain is proving difficult. Please let our team know if there are any concerns or questions. Loyally yours, Dr. Henry
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:dvK+fMGu Sat 31 May 2025 22:23:15 No. 6251135 Report (Took an impromptu beach day so I apologize for the relative slow of today. Ask any questions you still have about BB, let’s just assume Dr. Henry is within earshot or something. He’s near his radio.)
Anonymous
Quoted By:
>>6251134 FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRKKKKK
Anonymous
So this is an all hands on deck crisis, we have to inform the brotherhood see if we can get some scribes to assist our research team and we should send out warnings to all of our neighbors. Share all the technical information we know about the disease, proposed methods to limit its spread and mitigate damage. A outbreak anywhere even outside of our direct area of control has the potential to spiral wildly out of control. Furthermore we should begin an education campaign in our own territory add it to the radio program just to try and catch any outbreaks early until we have a permanent solution. We should also pony up and order CBRN equipment for our infantry company and police force and then personally go check out vault 22 and see if we can find any evidence of shenanigans
Anonymous
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>>6251134 ELIJAAAAAAAAAAAAAHHHHHHH
Time to call the Brotherhood.
Anonymous
>>6251134 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-
>>6251134 Important question: are ghouls immune to this variant of the disease? If so, we should extensively recruit ghouls (and maybe the more intelligent super mutants) into a biohazard unit that we use to respond to any outbreaks.
>>6251151 I think these are all good ideas.
Inform the NCR, Legion, Brotherhood, and Utah tribes, and ensure that this information is public and accessible. The NCR are the only ones who might decide to be retarded with it, but I'm hopeful we can spin it as an objective threat with no obvious beneficial applications.
Also, I think we should take a sample to Big MT. Dala should be able to give a much more sophisticated analysis of the fungus, how it deviates from the Vault-22 strain, and potential cures or countermeasures that wouldn't be available without their sheer tech level.
Anonymous
>>6251151 Ah, yes- inform all of our trade partners that we have a plague in New Vegas. I’m sure this’ll have no adverse effect on tourism and public safety at all.
>>6251134 Any hypothesis on how it got to us, Doc?
Otherwise, inform Ted about the situation so he can take the appropriate steps and not cause a blind panic in the region.
Anonymous
Knowing that the NCR has scientists like Thomas Hildern, who are already interested in messing around with Vault 22's stuff, I'd advise that we not share this with California. It feels like asking for trouble.
Anonymous
>>6251195 >>6251197 We don’t need an epidemic we have the opportunity to get ahead of this thing so I say we get ahead of it while we still can and just eat the economic consequences
Like it sucks and there are risks but we have to do something and I’d rather pull out all the plugs to get ahead of this thing instead of half assing it
Anonymous
>>6251195 >prioritizing tourismbux over containing a virulent disease Go away, Hildern. You aren't a real scientist and you know it.
Jokes aside, keeping everyone informed about what's going on is the safest way of ensuring things stay under control. People aren't as innocent as you think they are; if you move secretively and are cagy about the reasons they'll realize something's up, and that's assuming the more idealistic factions like the Followers haven't already shared the basics with their allies. Just be transparent and upfront, and people will come to trust that we aren't spewing bullshit when we tell them whether things are under control.
That said, I think we should withhold the part about the disease being artificially engineered as a matter of national security. Share that part with only the high-level officials, and possibly not with the NCR at all given the OSI's proclivities.
Anonymous
>>6251213 I agree with at least informing people of something that has a chance of going around. Makes us good Neighbors and hopefully they do the same. We can make money off the cure later.
>>6251178 Getting ghouls and mutants a job that saves lives can be good for rep. To keep people equal we can open it up to all types. Get that team work going and maybe get something better for it later down the road.
>>6251135 All good, you should enjoy your time.
>>6251134 Hey Dr. Henry, do you think we have the people with skills for a biohazard team?
Also I wonder if we can hire Keely since she was in the vault researching as well.
Anonymous
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>>6251222 >Also I wonder if we can hire Keely since she was in the vault researching as well. We never did the quest, so I think at this point Keely is still missing down in Vault 22. Probably dead by now, but not necessarily since ghouls can be tough as nails if they know how to survive.
Anonymous
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>>6251134 >The BB strain is shoddily modified in several key areas. For our interest, the rapid growth is replaced by more subtle infections of a host. Most interesting is its refusal to infect any mammals aside from Humans, something I’ve only seen in one other manufactured virus. Suggests it's been made intentionally - but the fact it's based on V22's stuff means it can't be a totally foreign source - it can't be from Utah or even the Legion probably, maybe the Enclave but this seems too amateurish for their work...Elijah era Brotherhood maybe? An attempt at a bio-weapon to attack the NCR? It could be a NCR project gone wrong...
>Because of the amateur work of this strain, the impact on a human is negligible at best. Some flu-like symptoms, minor agitation and some negligible respiratory aggravation. Well at least it's not hospitalisation worthy yet.
>The concern is further mutations, either natural or purposeful. The team has not come to a consensus on the reasoning or source of BB nor can we assume to be rid of it, but due to the nature of the strain, I consider it to be top-priority. As of right now we have no outbreaks or persistent infection but that's not likely to last if a wild source or third party continues to introduce it. Very concerning if, thankfully, a mostly hypothetical danger for right now.
>THERE IS STILL NOT A CURE Very concerning.
>we should consider any outbreak, especially in an urban setting, as exceedingly dangerous. Luckily for us, Securitrons are perfect for enforcing a quarantine - though we're still going to need some sort of quarantine site...
>only horticultural specimens that BB can infect are maize, wheat, potatoes and cactus fruit, which does happen to be the most common staples consumed by the Mojave. Okay, so, short term we should switch to barley, sorghum, millet, rice, oats and other "safe" grains, at least where we think a infection risk is likely. Potatoes we could substitute with turnips, sweet potatoes and so on too. The cactus fruit is a bit more of a bother since fast-growing fruiting plants (e,g those we'd need to quickly replace existing crops) are limited to stuff like berries - though I'd been thinking we might want to establish some vineyards, so grapes would be a decent idea too.
>transmission Standard respiratory dangers, can't be spread by meat (though human meat is unconfirmed). Standard isolation (quarantine) and disposal (incineration) ought to work.
Anonymous
>>6251151 Informing the Brotherhood seems very wise. I'd suggest getting the followers in on this too, more than they already are I mean.
>A outbreak anywhere even outside of our direct area of control has the potential to spiral wildly out of control. In terms of spread yes, thankfully the current strain is only mildly problematic even if uncurable - though the fact the Boomers aren't continuing to be sickened by it implies the body can eventually clear it out right now...that or they're all carriers. We uh...we should check that.
>Furthermore we should begin an education campaign in our own territory add it to the radio program just to try and catch any outbreaks early until we have a permanent solution. That'll cause mass panic - a campaign of general education about various diseases and such rather than one focused solely on this will cause less panic and be generally beneficial too, since it could be months or years - if ever - before this crops up again.
>order CBRN equipment for our infantry company and police force God that's gonna burn a hole in our pocket, though luckily it seems like we just need gasmasks for it rather than hazmat suits. I'd advise getting flamethrowers too, just in case we have to torch some buildings (or hordes of spore crawlers if this shit goes horribly wrong).
>>6251202 >>6251213 He has a point, we've no current outbreaks and people learning about a new disease can only impact us negatively, but spreading knowledge between governments at the very least is necessary...ironically, this might give us an excuse to regulate the heck out of Heck, knocking two birds down with one stone. Hildern and such are not a high concern desu - if the NCR sends scientists and we don't like them, we can just refuse to work with them. We could just tell them that there's a new potentially-a-disaster disease about and hold the other details back though, if we're concerned about security.
Anonymous
>>6251151 >CBRN equipment The cost and the upkeep of that will be very high, our police has just clothing uniforms and whatever pistols they had on their own. Infantry is just battle rifles and leather armor. It can be a future idea, but we have yet to set up both police and military with the basics (especially police) of equipment. And our local industry and manufacturies barely exist at all (and we should invest in making new jobs expanding leather production for example), so we would need to buy all of that CBRN equipment from outside.
Honestly we should go there and immolate the outside of vault 22, and then close it up. At least the largest amount of it will be contained. Beyond that Sanitation in NV is still on a border line, more bathhouses might be in order to make, an hospital would be nice and building a chapter house of the Followers is good (having them grow their numbers here would be a great idea). It will not save us from this problem if it happens but it will help the health of NV at least. And that on his own might help fight this (healthier bodies).
Most outside settlements lack proper clinics and doctors so we might want to resolve that after working on NV.
Anonymous
>>6251289 >but spreading knowledge between governments at the very least is necessary So, a general warning about what we encountered and it's characteristics?
"We encountered an odd case of crop blight capable of spreading to and transmitting between humans. Although we believe we have contained and eliminated it, be on the lookout for <data attached>."
Anonymous
Quoted By:
>>6251305 >CBRN Luckily we just need something able to stop spores, not anything fancy that can neutralize chemicals or full-body suits.
>Additional measures An additional bath-house wouldn't be a bad idea by any means, if nothing else it acts as future-proofing against population growth. A hospital would be useful for this, though limited by the fact we don't really have any treatments for infected persons beyond monitoring their condition. More useful would be somewhere remote and secure for housing infectious persons - both for this and for any other plague...The NCRCF would be a decent idea - it being a prison and all. The location isn't perfect but frankly no location will be - anywhere that is easy to move people to runs the risk of escapees getting to settlements too easy, anywhere to hard to move people to is prohibitive to make use of / run. Better to rely on guards and fences than geographic isolation for now.
>Followers Chapterhouse Definitely a goal.
>proper clinics and doctors Our best bet for that is probably some sort of mobile clinic system, which'd be good to develop anyway for our future military needs
>>6251311 Yep - mentioning the origin as Vault 22 isn't necessary, though we could mention it seeming to be engineered (if incompetently).
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 01 Jun 2025 15:17:05 No. 6251394 Report >>6251222 Henry: No, only a few of the team have the common sense for proper biohazard procedures. Any samples we’ve taken have been with the advanced radiation suit which also doubles as CBRN protection. If we want to get to Enclave levels….well that’s a long ways away.
>>6251195 Henry: As for how it got to us, I have two theories. One is it was accidentally released by the Boomers themselves, either knowingly or unknowingly. Nellis was a major pre-war air base and I’m sure there was some naughty things locked up there. Otherwise we’re being used for a test bed or an actual biological attack. The NCR or Brotherhood are the only two I know capable of biological warfare. Why they’re targeting us if it’s purposeful? That’s a question to you, courier.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:oA/OCmf4 Sun 01 Jun 2025 17:45:33 No. 6251475 Report Quoted By:
Your agreement with Heck Gunderson hasn’t blown up in your face yet and you begrudgingly admit that food is nearly as cheap now as it was before the second battle. There’s more than a few reasons to be wary of “NCR Investment” but you’ve proven capable of standing up to external pressure and if nothing else, there’s always the Legion across the river. Instead of just a normal meeting in the Lucky 38, you have a little surprise for the trio of NCR representatives. Daisy was all too happy to fly her bird to the top of the Lucky 38, parking it on the never-used helipad. You had the foresight to get the Enclave emblem painted over, though you’ve heard that even the NCR Presidential Vertibird is former Enclave property. Nonetheless, you see no reason to try to woo the trio yourself, and instead leverage your growing government by plucking the Secretary of State and Secretary of Commerce to assist in negotiations. The final touch is catering a full 8-course meal from the Ultra Luxe. The casino is more than happy to loan much of their staff this evening as well all of the food and drink needed for the six of you. You enter the private dining room of the Penthouse Suite to look over the final details of the dinner. The meal is a diverse experience starting with a fresh “desert salad” made of local greens topped with a secret Caesar dressing. Next is a series of small plates of grilled cactus, Southwest Street corn and mirelurk cakes topped in a delicious sweet sauce. The main dish is a Brahmin Wellington followed by a genuine ice cream sundae with chopped banana yucca topping. You’ve never seen such a menu and can only imagine what the Ultra Luxe is spending, all out of their own pocket. That's not even mentioning the red wines being provided and the after-dinner whisky you have pulled from the “Courier’s Reserve”. While you oversee the dinner setup, Francine and Cass are heading over to greet the trio and bring them to the Lucky 38. It’s always nice to have a employees do the grunt work for you, maybe this is what Mr. House felt. Within an hour, the food is ready and you’re sitting at the head of a small dining table, with Cass on your right and Garret on your left. At the opposite end of the table is Mr. Lundstrom, a young and admittedly handsome man. He has a perfect smile, almost as good a suit as yours and the eyes of a killer. To his left is a woman named Ms. Yen who seems to be of Asian descent. She’s older but still attractive as well, though has said a few words to this point in the evening. Perhaps she’s from the mysterious Shi who you've heard only strange rumors about. To Lundstrom’s right is Mr. Penler or “Hoss” as he requests to be called. He’s the near opposite of Mr. Lundstrom, being both fat and ugly, almost a little too gregarious for your tastes.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:oA/OCmf4 Sun 01 Jun 2025 17:46:34 No. 6251476 Report Having pulled you aside before dinner started, Cass informed you that Lundstrom represents the heavy industry of the group, ranging from firearms and farming equipment to consumer goods like vehicles and radios. Ms. Yen represents a high-tech group that covers the production of energy weaponry, aircraft, cybernetics, pharmaceuticals and a series of research labs throughout the NCR. Finally, Hoss represents a conglomerate of the ultra-wealthy in the Republic and Vault City who seek to expand luxurious getaways and havens for the uber wealthy. Hoss: …then I threw a handful of caps into the crowd and got away while they were fighting over each other for the money haha! “Hoss” slams the table with his meaty hand while his body ripples with laughter. Wine swishes around in your glass and you grab hold of the table edge closest to you to steady. Lundstrom and Yen give polite laughter while you put on a friendly face as you decide how to pivot this conversation to your benefit. [Well Hoss, something similar happened to me when I was up in Zion…] You spend the next three hours regaling the trio of your adventures across the wasteland, with Cass and Garret contributing details when they can. By the end of the long night, all six of you are full, drunk and ready for bed. Sitting around the fireplace in six plush chairs, you listen to idle chatter between your secretaries and the guests of honor. You clear your throat to get the attention of the crowd. [Okay you three, I have rooms for all of you. In the morning, I have one more surprise for you and then we can get down to brass tacks.] Hoss: Hell Courier, you may have to roll me to my bed. That was THE best Wellington I’ve ever had and I’ve had a lot! Lundstrom: If I didn’t know better, I’d say you’re trying to liquor us up. But you’re a true gentleman and we’ll take our leave. Lundstrom stands from and motions to his two acquaintances. Yen: Goodnight, Courier, Secretary Cassidy and Secretary Garret. This was a supremely enjoyable evening. The three leave you with your secretaries and you swirl the amber liquid around in your glass. Cass: What’s the surprise? I thought we’d just get straight to negotiations in the morning? [We’re going to take the Vertibird to a few places in the Mojave. I’m thinking The Dam, Sloan, a flyover or Freeside and Jacobstown and a visit to the sharecropper farms.] Garret: Flying? I don’t know about that, Courier. I’ve obviously never flown and don’t think I want to start now. Cass: Yeah fuck that, especially with that dinosaur flying it. What if she dies behind the wheel? [There's nobody better qualified than Daisy and besides, I’ve heard these things fly themselves. Now get to bed you two, we have a big day ahead of us.] The two girls take their time discussing the horrifying prospects of flying and you head to your room. You don’t bother to mention that this is the first time you’ll be flying as well.
Anonymous
Quoted By:
>>6251476 >Daisy crashes the airship with a lone survivor. TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 01 Jun 2025 20:20:15 No. 6251555 Report The NCR Representatives took the surprise of flying just as all as the two secretaries did but between your honeyed words and the prospect of doing something very few in the wasteland have, it was an easy sell. Daisy was over the moon about flying again but you did warn her to take it slow and take it easy. After a few minutes in the air, Yen leans over to you. Instead of shouting over the noise of the rotors, the two of you put on headsets that are hanging on hooks in the fuselage. Yen: A working Vertibird is a rare thing in the wasteland. The NCR only has a small fleet of them numbering 8 to 10 on a good day. Where did you find yours? Ah. There it is. [Nellis Air Base. Most were in severe disrepair but we cobbled this one together from multiple others. The pilot comes from the same place, having trained in these impressive VR training pods.] She gives you a look of doubt but doesn’t pursue further. Yen: You know, one of the parties I represent can build these. It’s admittedly an expensive and long process but they’re the only ones I know of in the Wasteland who possess this capability. Perhaps that’s something you’d be interested in. You prepare to respond when Daisy’s voice comes over the intercom. Daisy: Alright everyone, if you look to your left you’ll see King Street. It’s the main thoroughfare to the gates of New Vegas. You lean out and peek through the porthole window. Months ago the broad, multi-lane avenue was filled with rubble and burned out vehicles. Scrap houses used to line the street and vendors selling anything and everything to passing travelers. Now, the streets are clean of human refuse and the shack towns moved to other areas in Freeside. Where there were ramshackle bazaars and raw meat being sold on tarps have been replaced with storefronts and organized market squares. The businesses interests lean on and speak to each other while you marvel at how clean this area of Freeside is. Of course if you walk a few blocks in each direction the reality would be much different…. The next stop is Hoover Dam. The Vertibird lands on the same helipad that NCR President Kimball had months ago when you saved his life from multiple assassination attempts, including a bomb under the landing pad. The group walks along the edge of the dam while a lead engineer discusses the specifics of power production and future potential for capacity. Lundstrom breaks apart from the tour and floats over to you.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 01 Jun 2025 20:21:17 No. 6251556 Report Quoted By:
Lundstrom: There’s nothing like this out West, but I’m sure you know that. I never thought some piece of concrete was worth all the blood and gold spent out here but I don’t know….you certainly have a winning hand with this and Lake Mead. With this damn running at nearly 50% of full capacity, the possibilities are endless. Ms. Yen may be able to assist with some of the more delicate components, as well as training and further staffing of this facility. Courier, just think about the heavy industry that can be fueled by such cheap energy…. [That's not to mention the Helios Solar Plant and the defunct Wind Plant nearby. If we get those working as well, the entire region could be powered. Or that power can be sourced back out West just as we do with Hoover.] Lundstrom backs away and leans on the concrete wall of the dam. Lundstrom: There’s a lot of potential out here, Courier. It’s an uncut gem. [The tour isn’t over yet. There’s a few more things I want you all to see.] The tour returns to the Vertibird and lifts off towards Sloan. This is the first time back at the limestone quarry since you killed the family of deathclaws. It feels like a lifetime ago but even back then the camp was sitting on their hands on account of said deathclaws. Now, Secretary Lewis is giving a full tour of the surprisingly small operation. Lewis: The only thing we don’t do is produce our own explosives. We do everything else here in the quarry. We’re at pretty limited production but we just resumed a few weeks ago so it’s to be expected. Garret: Currently there’s not much of a consumer need for concrete but we're gearing up for export of this stuff and I’m sure the Courier has some plans for this. Lundstrom: I can’t imagine the weight to value ratio is too great to justify sending it back West. You have to agree but keep your thoughts to yourself. Instead, you walk over to a large conveyor belt moving chunks of rock to a crusher further down the machine. There’s just so much to do, so many moving parts to handle. A tug on your shoulder takes you out of your thoughts. Cass: We’re ready to leave. Are you alright, Six? You’ve been staring at the same conveyer while the rest of the group has moved back to the Vertibird. [Yeah, just admiring this wonderful piece of machinery. Let's go, Red.] The two of you head back to the Vertibird in silence.
Anonymous
Quoted By:
>>6251555 hi Shi agents, Nice to see you haven't been consumed by the NCR.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 01 Jun 2025 21:05:49 No. 6251577 Report The rest of the tour goes as well as hoped, with the NCR contingent particularly impressed by the beautiful mountain scenery of Mt. Charleston. Hoss made a particularly tasteless comment about gassing the super mutants and turning Jacobstown back into a ski resort. That aside, the six of you are now sitting in the conference room of the Lucky 38 after a late lunch and a welcome shower. Lundstrom: This may be giving up our negotiating edge, but we are thoroughly impressed. There’s a lot of work to do, but we like the direction you’re headed in and the wonderful ladies you surround yourself with are proof of that. He motions over to Hoss. Hoss: The group we represent is willing to invest 1,250,000 NCR Dollars, or 550,000 bottle caps, into the Mojave over the course of the next six months. The three main industries we want to target are the service industry in New Vegas and Primm, scrap sorting and processing throughout Freeside, the construction of three separate workshops for commercial agricultural tools and simple firearms, as well as two leather shops. We predict hundreds of jobs throughout the region and immediate economic productivity to follow. What we want from you is a 300,000 cap subsidization paid over that same time to help with the startup costs. It may be a high cost, but we’re bringing in experts, trained specialized and unlike Heck, we don’t plan on claiming any land out here. What do you say?>Mojave will match 300,000 to the NCR’s 550,000 over six months to create critical industry and improve tourist destinations. >Also opens direct access to lucrative NCR markets and high-tech merchandise not normally available >Accept >Deny >Negotiate (what aspect) <span class="mu-s">Yes, another negotiation rerun. Ask questions to anyone including the two secretaries with you.</span>
Anonymous
>>6251577 >Negotiate (what aspect) >Setting up education or trade centers for those specialized personal coming in so we can maintain said 'locations'. We will of course help pay for it or off-set the cost. Anonymous
>>6251577 >Accept I want to accept since the jobs and production nearby would be a lot of help. The real cost would be resources spent and sent over to ncr. Yet not like we can use it for a while for now.
>Negotiate Probably see about adding priority on scrap to give us an idea of what goes out and keep some key resources. For the service industry we will want to see about small business protection. To keep the families and local people happy and business growing. Last thing I can think of at the moment is for apprenticeship program or limit non-competition agreements.
Anonymous
>>6251596 Oh yeah while not the biggest worry as of yet. We will want to get Environmental Protections to keep the farm lands and water safe.
Anonymous
>>6251583 Support, but something just hit me; We need to see to House again.
Anonymous
>>6251577 >and unlike Heck, we don’t plan on claiming any land out here. So if they don't want land, are they going to own the new businesses themselves, or are they just hoping to develop an area willing to do stuff the NCR doesn't?
If they're going to own the new businesses I'd like an agreement where we can moderate the expansion of their operations on our land when necessary.
Maybe I just can't into reading comprehension right now, but I want to be sure of their angle before I agree
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 01 Jun 2025 21:58:11 No. 6251625 Report >>6251617 They're going to own the businesses definitely. I think he just means they wont de facto control vast tracts of land
Anonymous
>>6251202 I don't particularly care about the economic consequences this situation would bring if we share it. This is a matter that could potentially be used for misguided causes in the future (like with how the spores were originally used for the purposes of better agriculture), if not now then in a future generation of NCR scientists. Which is why I don't recommend trusting the OSI.
>>6251394 To Dr. Henry: How much money and technical experience will we need if we want to get to Enclave levels?
>>6251577 >Deny If they would've allowed us to own the businesses we fund then I would be more tempted. But here we'd basically just be giving them money so they can have more influence and economic control over the Mojave.
Anonymous
>>6251625 Okay, thanks.
Also, we may as well do the obvious and ask Cass and Francine what they think of the deal and if any obvious dangers are jumping out at them.
Anonymous
>>6251632 >Also, we may as well do the obvious and ask Cass and Francine what they think of the deal and if any obvious dangers are jumping out at them. Supporting this.
Anonymous
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>>6251583 >>6251596 >>6251598 I'll support these
>>6251599 House is comatose. The Sink Auto-Doc said he'd have the Jukebox get into contact with us if House wakes up.
Anonymous
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>>6251632 More input shouldn't hurt.
Anonymous
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>>6251632 Oh yeah we should do that.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 02 Jun 2025 00:07:02 No. 6251674 Report >>6251632 >>6251634 Garret: Outside investment is going to cut a lot of time and effort off of building up specialized domestic industry. It’s not a surprise that they want ownership of the company. If there’s any broad rules you want to make clear I’d make them clear but if you don’t want private investment, it’s all going to have to be state-run.
Cass: I agree with Francine, to an extent. It’s true that it’s not realistic to expect such a massive investment and not have them own the locations. If you want to maintain control, you could offer them a percentage of the state company. We’d be on the hook for building, staffing and suppling them and we’d be on the hook for giving them a cut every month whether we actually make that money or not. There’s different ways about it but I don’t know if there’s a silver bullet. Choice is yours, six.
Anonymous
Quoted By:
>>6251577 >Accept >Negotiate Buyout clause, if we ever want to nationalise these companies. Just in case.
Anonymous
Quoted By:
>>6251674 >Deny But in the likely event that doesn't win, I'm going to throw my support behind
>Ability to set expansion limits >Buyout clause Anonymous
>>6251577 >Negotiate (try to increase the size of their investment) >Accept First priority is build an economy worth a dam (heh).
See if we can seduce Ms. Yen into developing a ‘deeper relationship’, since I think it’ll be a novel use of the Lady Killer perk.
>>6251631 >If they would've allowed us to own the businesses we fund then I would be more tempted. But here we'd basically just be giving them money so they can have more influence and economic control over the Mojave. I would be fine with us buying shares, but ownership is less of an issue when you’re the government who can nationalize something on a whim.
Really this is us spending 300k caps to gain 800k cap value in the Mojave economy.
>>6251674 Embrace the China Strategy of milking the investments then just doing what we want anyway. I don’t want to micromanage an economy of bureaucrats, I want insane growth in 3-5 year timespan to fuel the RMRP into hyperdrive!
Anonymous
>>6251577 Let's run those numbers a bit. 300,000 caps over 6 turns is 50,000 per turn is 52.083% (50,000 / 96,000) of our current surplus going by the numbers back here
>>6248615 . We've started paying the NVPD so our known surplus has dropped from 96 to 76 thousand - so now it'd be 65.789% of our monthly surplus assuming no growth in our economy (entirely unrealistic given this is a massive investment into the Vegas region). Similarly, we spent 25,000 on raising our first infantry company. Our treasury therefore, thanks to the -20,000 in income and -25,000 from treasury, should stand at 320,000 caps.
Very simply put, assuming 0 economic growth over the next 6 months in terms of our tax revenue and no changes in expenses, we could throw 600,000 caps in and still end up with 176,000 caps surplus over the period. If we assume even 1% growth-per-turn in revenue? 192,000 caps. They're definitely going to bring more than just 1% growth if nothing else by lowering the cost of agricultural tools making it easier for farms to expand. Supposing 3% economic growth (entirely reasonable), we end up with 226,000.
>Questions Supposing we offered double the subsidization, and understanding that a greater investment may not be easy for your represented parties to afford or trust on a short notice, what alternatives in terms of incentive might we acquire? Would a percentage ownership, though non-majority, of the companies formed / operations ran within our territory be possible?
(Idea is that this would give us an additional source of income, a bit of control over the companies and encourage them to think of us as invested in their particular success rather than just the success of Vegas. This is a strategy used IRL by the chinese to control foreign investment - all the companies which are foreign owned have to establish a branch company that has Chinese government control to varying degrees which lets them shape the decisions of the company within China. We can't probably get that, but getting even 5% of these companies would give us access into their inner workings and mean future expansion of these businesses generates more cash for us).
Anonymous
Quoted By:
>>6251742 >See if we can seduce Ms. Yen into developing a ‘deeper relationship’, since I think it’ll be a novel use of the Lady Killer perk. Very based and a good idea.
>I would be fine with us buying shares, but ownership is less of an issue when you’re the government who can nationalize something on a whim. Thing is nationalising things can spook other investors, even with at-or-above market value compensation, buying them out from the inside generally promotes less panic.
>Embrace the China Strategy of milking the investments then just doing what we want anyway. I don’t want to micromanage an economy of bureaucrats, I want insane growth in 3-5 year timespan to fuel the RMRP into hyperdrive! Yep - as fun as playing the Popular People's Free Republican Liberation Army of the Mojave and Global Proletariat would be, that definitely seems like a harder route.
Anonymous
Quoted By:
It might also be worth mentioning the RMRP to them - not the full extent of the plan so much as the intact pre-war facilities we're looking to bring back online. They want to establish scrap sorting and processing for example - we're looking to bring the NV Steel back online which has obvious synergy - but also might compete with whatever they intend to build. If they want to establish a recycling furnance/forge, best to direct their energies to getting it online than anything else, no? I'd also question having any workshops setup for "simple firearms" since we've got the Gun Runners for our own needs. It would be more useful to focus on producing tools than pistols which they do admittedly plan on doing at least somewhat given the mention of "commercial agricultural tools" but I'm not sure if they mean hand-tools or brahmin-pulled/-powered mechanical machinery for plowing, planting, harvesting and threshing...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:W0fBeVpg Mon 02 Jun 2025 11:27:24 No. 6251857 Report >>6251795 Yen: If you could double your investment, we will increase ours to 1.5 Million NCR dollars as well as indicate the Mojave as the highest-priority region for our group. That may not sound worthwhile on the surface but you would soon see a steady increase of highly-educated personnel from our syndicates and passive development in smaller business as well as regular larger investment from firms in the NCR due to the available educated manpower and infrastructure available. To throw in a bone, I would be willing to promise an aircraft manufacturing shop opening under here in the Mojave. Regarding the ownership concern, since you government would be fronting the caps, we could work out a sharing agreement. Due to political concerns we would like to remain majority holders however. 60-40.
The trio receive the renegotiation of a nationalization clause well, and training of lower and mid-level employees through work-training programs with government help of course. They cannot agree on giving the Mojave priority in scrap or other products and instead will sell on at market value.
Regarding protections on expansion, they make it clear they have no reason to carve out their little empire and are just after money. If anything, they argue, more expansion is just more money in the local’s pockets.
REVISED AGREEMENT
>Mojave will match 300,000 to the NCR’s 550,000 over six months to create critical industry and improve tourist destinations. >Also opens direct access to lucrative NCR markets and high-tech merchandise not normally available >Private-Government joint work education facilities with each contributing 50,000 caps. Will work in novice and apprentice level training. >Nationalization Clause: The Mojave Government may buy out the businesses set up by this charter at initial investment price plus 15% added to that baseline each year at a cap of 10 years. I’m going to leave this up for a few hours and get to working on the last two actions of the turn but I assume the people who already agreed will still agree so let’s see if this changes some minds.
Anonymous
Okay, so, I know it'll be unpopular to suggest throwing more or less the whole treasury and income at this but for the love of god, can we please do it? As a percentage of investment we go from 35.3% to 47.6% which is pretty good considering all the benefits we get and, after all, it isn't like we can't secure loans or something if we desperately need more caps. - Total investment rises from 850,000 (between us and them) to 1,260,000 caps. - We get a influx of further investment to further grow our economy AND high-education labour which we desperately need. - Aircraft Manufacturing shop will make maintaining and expanding our airforce a realistic possibility. Also means that airline travel to and from Vegas is much less of a pipe-dream idea. - 40% ownership means a heck of a lot of profits and it wouldn't be that hard to eventually buy out another 11% to secure majority control, especially as / if political situation changes with NCR government. I get that this is throwing all our eggs into one basket a bit but on the other hand, if you want to ensure that the NCR won't fuck with our trade and tourism, their rich and powerful being invested in it is as good a shot as any. We won't get a opportunity as advantageous as this to expand our economy and attract investment any time soon, there can't be many cabals of business interests that equal this - so let's triple down on being the hub of industry, science, technology and business!
Anonymous
Quoted By:
>>6251857 >we could work out a sharing agreement. Due to political concerns we would like to remain majority holders however. 60-40. >they have no reason to carve out their little empire and are just after money. While I'm not sure I believe all of them on the second point, I'm still pretty sold on this.
Supporting this agreement.
Anonymous
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>>6251859 I think it is well worth it. Since we now have education, buy out, and have some shares to get us eyes in side.
If we are getting a source of airships a well. Then we would need to look into the airport or boomers for storage. Otherwise this is the bunker to likely hold a few.
>>6251857 I can agree to spending a bit more. We will be lean for a bit and still need 120,000 caps for stage 2 part B. Yet this investment will help that side of the plan as well.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:W0fBeVpg Mon 02 Jun 2025 14:02:03 No. 6251896 Report Okay it seems there’s a pretty good consensus on the original deal so I will consider that accepted. I doubt any of the original approval from anons would be reversed AFTER the requested changes were added.
Only thing left to decide on
>Increase Mojave funding to 600,000 over 6 months, in order to receive higher-level investment and greater passive investment as mentioned here >>6251857 >Accept the increase >Deny the increase Anonymous
>>6251896 >Deny the increase Dammit, the NCR's influence is gonna skyrocket because of this deal.
Well we should at least still have some money in reserve for any issues we have in the future.
Anonymous
>>6251896 >Accept the increase It will make us have to be lean, but we get boost to a lot of our needs. With any hope for the exploration we may get some extra income to boost our Treasury.
Anonymous
>>6251896 >Accept the increase We can ask the Families for a temporary tribute increase in the interim 6 months- once we explain that it’s going to increasing tourism for the uber-wealthy, I’m sure they’ll be willing to fork over the dough.
Anonymous
>>6251896 >Deny the increase Don't think we should use up most of our caps. Leaves us too vulnerable.
Anonymous
>>6251896 >Deny the increase Let's at least keep something in the tank for a rainy day. 6 turns is a very long time, after all.
Anonymous
>>6251896 >Deny the increase Their investment is already a good thing regardless. Kudos to the anons that made these negotiations.
Anonymous
>>6251896 >Accept the increase Considering I'm the one who suggested, it'd be crazy not to support it.
>>6251899 >Dammit, the NCR's influence is gonna skyrocket because of this deal. If you fear the NCR's influence, you surely mus'n't want to take the deal at all. If we are going to take the deal, let us take it by the horns - a minority share in the companies provides us some control over their decisions and a voice in their discussions.
>>6251915 >>6251919 Our deficit will only be 24,000 caps per turn at worst (e,g assuming no economic growth from it during the six months, which is physically impossible because all the stuff they're going to import in terms of equipment will be subject to at least some tariffs!) which means that at the absolute worst, in six months time, we'd have 176,000 caps. At any point prior to then, we will be above 200,000 caps which would be enough for the worst-case scenario recruitment of 4 infantry companies with no cost-reduction (which is not what would occur since we are producing armour and guns even as we speak).
>1st Month 320,000 - 24,000 = 296,000 >2nd Month 296,000 - 24,000 = 272,000 >3rd Month 272,000 - 24,000 = 248,000 >4th Month 248,000 - 24,000 = 224,000 >5th Month 224,000 - 24,000 = 200,000 >6th Month 200,000 - 24,000 = 176,000 As the above should help demonstrate, although it sounds like this will wipe out our cash reserve, the fact that it is over six months means that the loss of flexibility is minimized - especially because we can source additional income from alternative sources within the period if necessary. An easy example being the introduction of fines as a punishment for crimes to our newly enhanced police force OR seizure and sale of assets / proceeds of organised crime, to make tackling that problem solve another problem at the same time.
Anonymous
QM, question for Cass and Garret, do they have any gut-instinct about what sorts of increase in our take from the Casinos or tariff income we'd see as a result of this? Any estimates from the consortium representatives or from Cass and Garret as the what sort of income our minority share of the companies/operations would bring?
Anonymous
>>6251896 >Accept the increase Fuck it Shi, I'm game.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:W0fBeVpg Mon 02 Jun 2025 17:48:55 No. 6251947 Report >>6251944 Honestly, did not really consider profit to come in when I meant ownership but I’m nothing if not one to stick to the winds of change.
Garret: I couldn’t give you a firm number until we see what the investments look like and if they even pan out but assuming we own 40% of these companies, that’s tens of thousands of caps a month minimum. I’m sure we’d pay off this investment within two years short of something catastrophic happening. This also means we’re on the hook for costs and investments as well though so keep that in mind. I have yet to find a money-printer that you can leave alone. Besides New Vegas, of course.
Anonymous
>>6251947 Don't we have a bottle cap press in the one factory?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:W0fBeVpg Mon 02 Jun 2025 18:00:37 No. 6251953 Report Quoted By:
>>6251950 Yes, in the Sunset Sarsaparilla factory.
Anonymous
>>6251906 >>6251911 >>6251942 >>6251946 >Accept >>6251899 >>6251915 >>6251919 >>6251931 >Deny >>6251947 >Honestly, did not really consider profit to come in when I meant ownership but I’m nothing if not one to stick to the winds of change. Yeah, I thought it was a bit odd how easily they gave up a huge portion of future profits, but I supposed the enthusiasm we were showing meant they'd want to reciprocate.
>This also means we’re on the hook for costs and investments as well though so keep that in mind. To be fair, minority shareholder - we're only on the hook in the same way Joe Q Public in the NCR is on the hook when he owns 5 shares.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:W0fBeVpg Mon 02 Jun 2025 19:06:07 No. 6251974 Report >>6251971 Won’t be saying that when they come begging the government for bailouts lmao
Anonymous
Quoted By:
>>6251974 That's what the nationalisation clause is for :)
Anonymous
Quoted By:
>>6251896 >Accept the increase Anonymous
Quoted By:
>>6251896 >>Deny the increase TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:W0fBeVpg Mon 02 Jun 2025 20:13:20 No. 6251996 Report Looks like we’re tied. Next vote wins it.
Anonymous
Quoted By:
We've all the reason in the world to triple down on our economy and its growth right now, undecided voters, lurkers and those willing to recast their vote. There will not be a point in coming years where we are not more likely to need our caps for something besides economic development because quite frankly, new issues that are harder to resolve are what we are likely to face in future. Every cap we invest today is worth two caps a year from now, speaking pessimistically, given how critical getting our industrial capacity rolling is to being able to construct, produce, research and improve various things.
Anonymous
>>6251996 >Accept the increase TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LFnjqkQS Mon 02 Jun 2025 21:06:50 No. 6252010 Report >>6252005 This wins it.
*monkey paw curls*
Anonymous
Quoted By:
>>6252010 One step closer to turning the Mojave into Night City.
Anonymous
Quoted By:
>>6252010 >*monkey paw curls* kek, based QM will punish our lack of foresight.
Anonymous
>>6252010 Lmao
I still wanna hit on the Yen Lady Killer seduction ‘negotiations’ btw Survivalist.
Anonymous
>>6252010 We demand the Rizzing of yen with our lady killer perk.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LFnjqkQS Mon 02 Jun 2025 22:39:38 No. 6252046 Report You may be making a deal with the devil here but their expertise, their investments….this could put you years ahead of schedule on industrializing the Mojave. Sure you may trade a little influence to NCR businesses but what could they really do to you? As long as the caps keep flowing they’ll be fat and happy. [Not only do we have a deal on the initial agreement, but the Mojave will double our initial investment to 600,000 caps for the next six months. The next few years will be a gold rush the likes of which only come once in a generation. I look forward to working with all of you!] The stress in the room immediately vacates and Hoss hollers out in excitement before pulling you halfway across the table in a bear hug. Congratulations and handshakes are given all around as you ink in what you hope to be the kickstart the Mojave needs. Lundstrom: Now, we’re all going to go celebrate, on me! A cheer goes up in the group and you all begin to move towards the elevators when you get a thought, and an urge. [Ms. Yen, will you hang back for a minute? There’s one last thing I’d like to discuss.] Lundstrom shoots her a look of interest but says nothing and rides down with the rest of the group. Yen: Congratulations, Courier. This is a deal without comparison as far as I know. How else can I be of assistance? [Well there’s just this issue, Ms. Yen. The issue is that a beautiful woman like you hasn’t been really treated to the wonders of New Vegas] Ms. Yen’s porcelain skin quickly becomes flush. Yen: Please, call me Monica. I was told to be careful of your charms, but seeing as the agreement is signed, perhaps there’s no harm in seeing if those rumors I’ve heard about you are true. You take Monica’s hand and lead her down the hallway to the secondary elevator, ignoring the group waiting below. You’re sure they’ll get the message eventually. The two of you hit up the major casinos, a few of the seedier places in Freeside and finish the night naked and drunkenly stargazing in a barn on Heck’s land. [Quest Completed: Shi’ll Feel That In The Morning]>Agreement signed: 600,000 caps invested over 6 months, matched by 600,000 from the NCR >Private-Government ownership 60-40 >Private-Government joint work education facilities with each contributing 50,000 caps. Will work in novice and apprentice level training. >Nationalization Clause: The Mojave Government may buy out the businesses set up by this charter at initial investment price plus 15% added to that baseline each year at a cap of 10 years. >Your “close” relationship with Monica Yen affords you unique access to the Shi market with more rewards the stronger the relationship becomes
Anonymous
>>6252010 Just caught up on this quest - love your work QM
I remember playing in the other Fallout quest based at Big Mountain, fun times! Not sure if you are the same guy.
That point aside, this is a relatively good deal, but there were a few things not covered:
>Who designs the training curriculum? If it’s NCR-run, it could indoctrinates our workforce with their values. >There is no set minimum employment quota, meaning that they could import a lot of NCR labour >It lacks an avenue for legal arbitration. I’m guessing due to our lack of a justice system, this would be done by NCR courts - and under NCR laws >It lacks a clause saying that if they pull out or breach terms, assets revert to New Vegas with no payout. Anonymous
Quoted By:
>>6252046 >Shi’ll Feel That In The Morning had me wheezing
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 03 Jun 2025 01:06:32 No. 6252083 Report >>6252051 Thanks man! That one is actually my original inspiration for this iteration of the quest, he’s actually planning on resuming that within the next few months and lurks in these threads!
>>6252038 >>6252028 Survivalist ALWAYS delivers unashamed fan service
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 03 Jun 2025 01:22:18 No. 6252094 Report >>6252051 Also great points.
1. The training regimen is tailored specifically for the jobs being brought to the Mojave. Thankfully this is service/tourism and manufacturing mainly, as well as some animal husbandry so all useful jobs for the region. And one these people are trained you can always pay these people to then train a new generation and on and on…
2. They could but honestly, it’s easier to train Freesiders in basic menial jobs and just import the specialists and upper management. It would be great if it was all home-grown but any jobs are good jobs right now. Down the line when unemployment is at a manageable level, perhaps you guys could be more choosey
3. There’s really no arbitration. If you guys ever hear about the NCR reneging or not following through with the spirit of the deal, that’s up for you to handle. Of course you could always just put that under one of your departments.
4. id say the nationalization aspect of it covers this. You’ll have enough warning if they start trying to decouple from the region and I think a lawyer could argue that gives you rights to the property without the buy out price.
Great observations, stick around, that’s the exact details that are needed to make sure you guys don’t get fleeced lmao
Anonymous
Quoted By:
>>6252083 Good on you for stepping up with a new quest! And very nice, would love to see it resumed
>>6252094 Thanks for the detailed responses - quells most of my concerns.
However, we should task one of our Departments (Cass?) with some work next turn.
Specifically we need to use our 40% stake strategically. This involves asserting our right to appoint a Board Director or two, receive annual business reports, co-sign for major capital decisions and facility locations.
Beyond that, we just need to be weary about the NCR importing loyalists to staff management / specialist roles. They will set cultural norms, policy direction, and hiring standards. Over time, this could become a soft occupation through economic governance.
Fallout QM !F3SEaFECaE
Quoted By:
>>6252051 Hey! Another fan from the before times. I'm always very happy to hear there's those out there who enjoyed it.
I'm currently enjoying Survivalist quest. I intend to run once he's seen his glorious quest to fruition or if he needs a hiatus break. If even one person is interested, I vow to see it through.
>>6252038 >>6252028 Heh I love that this is such a universal thing for the Courier on many quests. Executor Courier had six kids iirc
that he knows of I'm curious what New Vegas President Courier will do in that regard.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 13:49:37 No. 6252277 Report Quoted By:
While it has been longer than you’d care to admit since you’ve met with your full council, everyone has had their hands full with increased staffing of their departments and the directives you gave them nearly two months ago. For some like Commerce and Defense, you’ve been hands-on with and have seen the direct results of time and money spent. For others like HUD and HHS, you’ve seen their results by walking through the cleaner and safer Freeside. A majority of the other departments operate outside of your purview and your relationships with their secretaries are warm at best. You now decide it's prudent to call another council meeting and commit yourself to finding time once a month for a complete government update. The Lucky 38 Conference Room is once again the sight of multiple of your former companions, associates and some new faces that seem to serve as deputies or assistants to the secretaries. As always, beverages and light appetizers are put out while the secretaries and their senior staff mingle in and outside of the conference room. You take the time to talk to Secretary Haversam who is getting married in a month to a ghoul in Novac and Secretary Nash, who’s wife unfortunately passed away a few weeks ago. But it’s time for business, pleasantries aside. [Good afternoon everyone, thank you all for coming. I have an idea on how busy you all are so let’s get started.] Everyone cuts off their conversations and takes their assigned seats around the table while miscellaneous staff sit along the wall. [We will begin with Secretary Cassidy and go clockwise. At the end I’ll open up the room for any general questions or concerns. Secretary Cassidy?] Cass: Thank you, Courier. We are preparing to receive the Legion diplomatic delegation at Boulder City, and I’ll be sure to meet them face to face so they know they’ll be dealing with a woman on equal footing. I have asked Secretary Kruger to deploy a squad of Securitrons to keep the peace as the city is on the path for Dam engineers heading to and from. Additionally, the Mojave Rose Caravan Company is more or less fully operational with its staff based out of the CC’s old headquarters. Nothing to report on that end, I’m happy with the progress and excited to see it in action. We’re expecting the trade mission from Zion to return any day now and will have a report on that. >Needs: Funding to look for other trading partners in the Wasteland. Wow, that’s the most professional you’ve ever seen Cass. You’re not sure if that’s a good sign but the job really seems to be polishing her.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 13:50:37 No. 6252279 Report Quoted By:
Garret: Thanks Shar. My department has been focusing on staffing the three main border crossings in the Mojave. We’ve made a lot of progress on tracking incoming and outgoing goods and feel like much of the missing income is now being brought in. Our top three physical exports, not including water and electricity from Hoover, are leather products, dried fruits and corn products. It goes without saying that these exports are very low compared with most of our income coming from The Strip. Our top three imports are medicine, manufactured tools and weapons. Until we receive new directives, my department is going to work on improving and increasing the tracking of revenue streams from the Strip and tariffs. >Needs: More employees to track imported and exported products. You signal for Secretary Kreger to tag in. Kreger: Well thank you all for attending the graduation of the first class of the Mojave Armed Forces. Camp Rex is in full swing and ready to train multiple companies. We’re really only stymied by the slow trickle of equipment into our armories but as our industry expands, we predict that purchasing the equipment on the open market will become cheaper. Otherwise, our current Securitron forces are continuing patrols and guard duty and raider activity is low. Bear Team One is constantly drilling and First Company is holding st McCarran and running through drills as well. >Need: More infantry companies in training, opportunities to deploy standing infantry units. Arcade: Our focus has been on House’s systems which are ready for you to test, Courier. We then moved on to Securitron research and are going to begin repairs, though we expect them to be slow at first. Finally, we’ve been making great headway into the Boomer Blight and I believe you received a report from Doctor Henry. The elephant in the room is we haven’t been training doctors or scientists, that’s a huge commitment and our focus has been elsewhere. If we want to begin medical training, I’d love that but I suggest we work closely with the followers and it won’t be very cheap. I would consider this to be more under the HHS than us, truthfully. >Need: Give medical training to HHS, increase funding to improve research staffing and resources. Haversam: Speaking of training, I’ve made good progress on that part. They’re not ready to act independently but I have a team of 8 I am teaching the basics of nuclear energy to. I understand that hydroelectric is the focus of the region but feel that it’s better I teach them what I know and then the group can tackle other forms of power next. Otherwise, we are monitoring Helios One and Hoover Dam to oversee the two groups operating each facility. It seems the NCR is keeping within the terms of the treaty but we’re beginning to hit the upper-levels of the current power production of Hoover. >Need: Time to train, money to recruit from the NCR due to lack of personnel in Mojave
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 13:52:16 No. 6252280 Report Lewis: As you saw during the tour, we have Sloan up and running. Not sure what we’re using the concrete for but it’s here. Otherwise we have a series of mines we can begin work at but it’ll take a lot of money. I can shift some guys from Sloan but we’ll need machinery and more people to train with my boys. There’s a lot of opportunity here, especially with those gold mines that are more or less untouched. Though the NCR may start poking around sooner than later with all their investment in the region. I suppose the RMRP will alleviate some of these issues but I have concerns the plan isn’t as comprehensive as it is. >Need: More specialized machinery and money to hire Freesiders. Permission to begin gold mining Ted: We’ve been working closely with my father to deliver cheap beef to Freeside and I think we can all agree how successful that has been. Otherwise I’ve been working with local vendors to see to their needs, working with the Freeside Sharecropper Farm and giving assistance to independent farmers. My father is about to open the first slaughterhouse in Freeside. There’s still the issue of how to transport this food around the region and for export as salt is hard to come by around here. We’ve figured out a rough outline for the cost and construction time of a basic farm (will be on pastebin).>Need: Increased funding to assist with the rehabilitation of farms and education of farmers King: I want to say how appreciative the Kings are about everything you’re doing for Freeside. I’m here to say that we’re not only back up to the levels we were under House, but are better in most ways. I’ve spent the money you’ve given to help out that work program. I’ve also set up food kitchens and started clearing out some of the worst of the tent cities. We need better housing for everyone but we just don’t have the materials to build them. We’re working with scrap and there’s only so many times you can move these tents around. My focus is making sure they’re set up orderly and we have patrols of The Kings walking through the neighborhoods. I want to finish by formally announcing our voluntary induction into your government. You’ve been good to us, Courier. Not sure what will change exactly and I’ll still be the representative for the people of Freeside, but we’re getting it all official now.>Needs: Plan for housing in Freeside, materials and funding for better organized housing. Funding for more housing for orphans/elderly
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 13:54:19 No. 6252281 Report Quoted By:
Farkas: We’ve made massive strides the last few months on improving the health of Freeside and Novac. Regarding sanitation, the bath houses are a huge success and we want funding to build another 6 to facilitate the current and expected growth of populations. Between the fixed auto docs and the small production of pharmaceuticals here in Freeside, we’ve been able to bring mortality rates in our clinics down to just under 30% which is fantastic. Our current and future goals are to bring that number even lower by fostering more medical production, community education on proper hygiene and waste disposal. We’re having difficulties in enforcing our “suggestions” on not dumping human waste and other garbage out on the street and I would rather not fine these people for what few caps they have left. >Need: Further bath house construction, consideration of clearing NV sewer system, further investment in pharmaceutical production Weintraub: This may not be life or death but we’ve been doing a lot of great work for New Vegas! With Black Mountain operational, we’ve sent out a series of advertisement campaigns with “real testimonies” of travelers to the Mojave and how they’ve made their riches here. It’ll be a few months until we see their effect but I’m feeling good about it! Otherwise, we’ve partnered with a local printing workshop to make flyers advertising some of the less-known tourist attractions around the region. Did you know there’s mirelurk watching, or that Goodsprings has a petting zoo?!>Need: advertising campaign in New Reno Raul: Boss, my boys and I have been busy poking around at cars, railroads and roads. That train the NCR boys used to get back and forth around here? They took a few monkey wrenches to it and it’s been a bitch to get fixed. I need to order specialty parts from out West and we need to either hire a team to operate and maintain or train from scratch. It’s not a fun idea no matter what. That Brahmin guy’s been helpful though I guess. His workers have plotted out what rail is still usable and isn’t, that’s outside of my expertise. Arcade has been telling me about how roads used to be made a long time ago, those Romans, the real ones, used to do it really well. I know the Legion also does it, maybe we could get them to send some guys over here to help with it. Otherwise, there’s a few places in the Mojave we can get the stuff to make asphalt with. My tio used to work on road crews and I picked up a little form when I’d work his shifts. >Need: Parts to repair train and personnel to run it, Legion advisors for new road guidance, mining for asphalt material and equipment to lay it
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 13:56:24 No. 6252283 Report Nash: The oldest for last, eh? Well besides Raul of course. Well we’ve set up a couple checkpoints to act as rest stops for the couriers and plan on expanding them for travelers in general. We had a successful bounty program and discontinued it due to not knowing if the ears we were being brought actually belonged to raiders. The more work we make to help travelers and messengers get around, the smaller the region will seem. That’s all from me.>Need: More funding for traveler checkpoints/rest stops You take a moment to let everyone take a breath and relax after the longest council meeting yet. [Alright, that was great. You’re all doing phenomenal work, it’s not easy creating a government from scratch. Does anyone have anything for the good of the order?] Unsurprisingly, Cass clears her throat. Cass: Yeah, there’s a few things that I’ve been asked to flag for you. First, you really need to choose a vice-courier or whatever if nothing else for when you go gallivanting around the wasteland for weeks on end. And before you ask, I don’t want to. Secondly, a few Secretaries have been running into issues Qwith there really being no system of laws or enforcement in the Mojave so what is alright in Primm may get you shot in Primm. The Securitrons are great at preventing violent crime and raider assault but they’re not great at handling petty stuff. Finally, I know you’re tired of getting bugged about it but what are we really doing here? We all owe something to you, Courier but is this all your personal fiefdom? Farkas: That’s exactly right. It’s not that we doubt your ability or intentions and you’re doing better than any one man can to build a nation from scratch, but that’s the thing, we’re not a nation. We’re a conglomerate of towns swearing fealty to you here in New Vegas. There’s beginning to be a clamor for representation, or at least a plan to get us there. They want leaders who can be elected to better represent the wants and needs of these communities, and many of us think that’s a great idea. These are all baby steps and there are still many crises to solve, but we-you need to start thinking about what you want it all to be. We trust you. [These reports, albeit shorter, will be available at the start of every turn going forward. Additionally, these secretaries are available to be asked about anything at any time over the course of a turn as long as the courier isn’t in the middle of a mission.]
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 14:29:24 No. 6252290 Report Alright, I apologize for that huge post. The weight of bureaucracy is beginning to crush the courier (and me). Can I have 1d100, BO3 for the trip to the military depot? This is for a quick and boring approach to the facility.
Anonymous
Quoted By:
Rolled 88 (1d100) >>6252290 Anonymous
Quoted By:
Rolled 67 (1d100) >>6252290 Anonymous
Quoted By:
Rolled 22 (1d100) >>6252283 >We’re a conglomerate of towns swearing fealty to you here in New Vegas. Sounds about right - our benevolent dictatorship is going great
>There’s beginning to be a clamor for representation, or at least a plan to get us there. They want leaders who can be elected to better represent the wants and needs of these communities, and many of us think that’s a great idea. Ahh, democracy…with our barely functioning society and economy? I think not. Hasn’t worked for the NCR either.
Though I do agree that our fledgling neo-Singapore nation needs more fleshing out.
>>6252290 Rollin
Anonymous
Long time lurker here, but I want to throw my hat in for the idea of a government form. I think we should establish a parliament, similar to that of the UK in the olden days. This will give people the representation they desire and an outlet for their dissatisfaction, as elections tend to cool tensions when people otherwise would be taking their pitchforks to their liege lords. To start with, each settlement, or if there are a few people in a similar area, will be able to hold elections for their representatives. Since literacy will be an issue, each person campaigning will have a symbol to represent them and voting will be done anonymously with the ballot system being a simple one as well. Anyone voting will simply mark down I or II or III for their favoured candidate in a descending order, meaning that if hopeful number one does not reach the needed number of votes, whomever was put down as number 2 gets the vote instead. The very first task of this parliament will be able to create a set of laws (With us holding the power of Veto being unquestionable). For that the parliament will be scrutinized and they will have assistance from hired experts from the Legion, NCR, and any other polity or person that knows a thing or two about ensuring clear and concise laws for everyone to follow, with our input being there at the end of the process, until the final set of laws is satisfactory to everyone. There are a few issues that I cede to you anons to ponder about, such as, how much should these politicians be paid? Is it even wise to pay them, btu that would lock the parliament to the upper classes only, etc. I think it would make sense, that if they are paid, they would have no forgo any business or dealings in order to ensure impartiality. Then there’s the issue of lobbying, which will pop up sooner or later. Though because of the small amount of area being governed, we will have an advantage of there not being political parties, but rather individuals vying for the positions, which should make them far more accountable to their constituents, the issue comes, what happens when we need to do something wise long-term, but unpopular short-term. At the end of the day, a sort of a constitutional monarchy would most likely be the best, as when the parliament and King are united under one cause, they are unstoppable. And hey, this would be the third position between NCR’s democracy and the Legion’s absolutism. Really hoping for your anons’ input on this, as the sooner we figure this out, the sooner we will be a nation, and not as Cass said – nothing more than a personal fiefdom.
Anonymous
Rolled 43 (1d100) >>6252283 >Finally, I know you’re tired of getting bugged about it but what are we really doing here? We’re going to the Moon Cass~
Space, the final frontier!
>we’re not a nation We’ll need to fix that. Travel around the region, get a shared identity going.
>>6252290 Aww, was hoping for some bounty if we roll well.
Anonymous
Quoted By:
>>6252283 Right, so going down the list:
>Needs: Funding to look for other trading partners in the Wasteland. Depending on how much funding we're talking about, slide this in somewhere, it's not critical to do however, compared to some of the others.
>Needs: More employees to track imported and exported products. This is probably one of our highest priorities since our exports are going to grow in future while our imports should start to shrink as we start producing stuff ourselves. In terms of growing income, this is fairly sure-fire.
>Need: More infantry companies in training, opportunities to deploy standing infantry units. Definitely should get another infantry unit in training - only question is if we wait to have 200 guns or not. In either case, may be worth purchasing additional leatherworks to cut costs further. As for deploying infantry units - splitting it down into 40 man units, scatter one to each of the border points and then two to securing Vegas? Securing trade routes?
>Need: Give medical training to HHS, increase funding to improve research staffing and resources. >Need: Time to train, money to recruit from the NCR due to lack of personnel in Mojave Low priority, enough said.
>Need: More specialized machinery and money to hire Freesiders. Permission to begin gold mining Mixed priority imo - not particularly bothered to start gold mining just yet but definitely want to give them the cash to expand operations at Sloan.
>Need: Increased funding to assist with the rehabilitation of farms and education of farmers High priority. More food is a obvious good, even setting aside being able to make biofuel.
>basic farm (will be on pastebin). Nice.
>Needs: Plan for housing in Freeside, materials and funding for better organized housing. Funding for more housing for orphans/elderly Low priority, we're creating additional housing here and there intermittently as we bring additional facilities online (e,g farmsteads). Restoring Nelson, Cottonwood Cove and Nipton would be easy ways to get a bit more housing however and worth considering.
>Need: Further bath house construction, consideration of clearing NV sewer system, further investment in pharmaceutical production High priority. The sooner the strain on the Followers to act as doctors-in-triage is gone, they can offer more in terms of education and other services.
>Need: advertising campaign in New Reno Sweet and simple, shouldn't cost all that much either, throw it on whenever.
>Need: Parts to repair train and personnel to run it, Legion advisors for new road guidance, mining for asphalt material and equipment to lay it Train is critical, concrete can serve in place of asphalt if needed, legion worth talking to.
>Need: More funding for traveler checkpoints/rest stops Definitely worth doing. The sooner travel and trade is 100% protected, the sooner we can focus our military on expansion.
>what are we really doing here? Complex question, needs lots of discussion.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 15:15:09 No. 6252302 Report >>6252297 >bounty Oh you’re gonna be disappointed anon lmao
Anonymous
>>6252295 I had some thoughts as well Anon, went in quite a different direction.
>The New Vegas Directorate Our nation is not a pale imitation of American democracy or old world governance. It is not a feudal mix of raider chiefs and warlords. It is a benevolent, tightly controlled city-state federation - united, secure, and sovereign, forged by a leader who is not just another strongman, but a symbol of order and rebirth.
This is Neo-Singapore in the Wastes: militarily vigilant, economically vibrant, culturally proud, and governed by a single, incorruptible figurehead - the Courier.
The Directorate’s core belief is that civilization can rise again - but only through will, vigilance, and clarity of purpose. This is not a nation ruled by the mob or by memory. It is ruled by competence, sacrifice, and the strength to keep chaos at bay.
>The Courier: First Citizen of the Directorate We are not a king, but we are central to this nation. We are the Supreme Commander of the Mojave Guard, the Chief Arbiter of Justice and the Protector of the Founding Charter.
We are the embodiment of post-war rebirth, a living constitution, and a guardian of order. We don’t rule because we took power by force, we rule because no one else could have united the Mojave without becoming a tyrant or a puppet.
The Courier governs absolutely, but wisely:
- Governors are our Executive arm. They are appointed over key zones (New Vegas Strip, Freeside, Boulder City, Novac, Nellis, etc.). Each governor will be reviewed and re-authorized by us every two years. Their loyalty is to the Mojave, not to their own ambition.
- The Departments are our legislature. They draft rules, laws and regulations for us to approve.
- An independent judiciary will also be established to ensure laws are followed.
>Cultural Doctrine: The Reclaimed Future This is not nostalgia for the Old World - it died in fire and arrogance. We will build something new: cleaner, smaller, smarter, stronger.
Core Pillars of National Identity:
* Discipline – Everyone has a duty. m
* Loyalty – The state rewards service.
* Security – Crime is low because punishment is guaranteed.
* Progress – Scientific knowledge is pursued and shared.
Anonymous
Anonymous
>>6252295 >how much should these politicians be paid? If we're taking inspiration from the early British system, they weren't. This limited the ability of less wealthy individuals to take part but equally, such men often didn't have the support or resources to run a campaign anyway.
>And hey, this would be the third position between NCR’s democracy and the Legion’s absolutism. Agreed, though I'd prefer a slightly weaker parliament.
What I would say is that a system of government does not a country make. What matters is a unifying culture - a foundational myth that convinces everyone from Freeside to Goodsprings that they are unified in some sense. For that, we've a number of good routes I'd suppose. Leaning on American symbolism has some little power, everyone around us is American by ancestry after all and it is a history claimed by the NCR too to a degree - though we'd probably have some tricky time working that into being a constitutional monarchy, it wouldn't be impossible.
If we want to get ourselves a unifying image of ourselves as a nation, first thing I think we've got to get started is some sort of public schooling system to...indoctrinate is a nasty word but exactly that for the next generation. Further, commissioning plays and other such things based off of the story of our life or the lives of those around us (e,g Cass, Raul, etc) to build up a mythos of a set of exceptional founders could be good too, though it is a bit too much cult-of-personality.
In terms of popularity building actions, I can think of three easy areas to focus down on: maternity; malnutrition; malaise. Building a hospital with a focus on natal and child healthcare to cut down on the death rate of the youngest will not only be hugely popular and save a lot of vital resources, it would also raise our population growth rate and help make Vegas a more desirable place to live for immigrants. Similarly, though King has created soup kitchens, we could make a big deal out of producing nutritional supplements and fortifying the food distributed from them. Lastly, employing people in projects that result in significant and visible positive progress can only generate a unifying feeling.
Frankly though, there is a point to be made that nations-as-a-project / nations-with-a-goal are inherently fragile. What we ideally want is a nation defined by its heritage and people. For that I suggest we turn to the idea of Mr House - House the Marty, House the Visionary, House...who "chose" us as his successor. Who protected all of Vegas from atomic fire as best he could. If we do go that route however, don't mention his reason for doing so, rather undermines the aspects we're wanting to highlight.
Ultimately, I would argue that a national identity will forge itself as a natural consequence of our actions if we are smart; if we produce our own cultural works, if we create pride in our accomplishments, if we can create distinctions between ourselves and those around us.
Anonymous
I don't care what we do, we just need to check in on House soon. Otherwise he'll cook up some plan to kill us, somehow.
Anonymous
>>6252295 I can appreciate the effort you put behind this, but I'm personally not a fan of the idea.
Having a parliament will necessitate us ceding influence and being held accountable to the representatives instead of it being the other way around, which would give us less say in matters of national decision making. Even if parliament is made weaker, it lays the groundwork for strengthened representatives and less influence of the Courier in order to make a 'fairer' democracy.
But if we do implement democracy, we should make it a direct democracy in at least some levels rather than trusting elected representatives. But even then, generally speaking, people usually elect the least worse option in democracy, leading to things like the company town Heck got control over. Not to mention that representative/parliamentarian and decentralized system of autonomous democracies can easily become corrupted. And having to deal with people like Joseph Steyn when they inevitably get elected by sweet-talking their way to being voted into office doesn't sound like something we can reasonably deal with when both the NCR and Legion are breathing down our necks.
And on a personal/meta level, monarchies are so common in qst that I've suffered from a fatigue of them lmao
>>6252303 This sounds pretty good. I'd be willing to back it if it comes to a vote.
>>6252317 I agree. Has he gotten up from his coma yet?
Anonymous
A few other thoughts; If we do implement some type of democracy we should lean more into the 'cult of personality' that the Courier (sort of) more or less has, to make sure that we don't lose influence in our own nation and allow corruption to rise up. But if we do go for the Directorate anon suggested, or even like some sort of autocrat House intended to be, we won't have to have a cult of personality unless we wanted to make one since our national values would encourage loyalty to the Mojave and by extension the Courier.
Anonymous
>>6252317 Have you guys done anything with him or his brain yet? Is his brain conscious like ours was? We should speak to it first.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 17:36:14 No. 6252352 Report >>6252348 >>6252322 House is still unconscious, for as much as you guys know. You’re supposed to get a message from Big Empty when he’s conscious. If he becomes conscious.
>>6252308 >>6252303 >>6252295 Some great ideas floating around here, I’m sure the outcome will be somewhere inbetween. If you really wanted the middle ground of the NCR and Legion, you could just do a Roman Republic run. I’m sure Caesar would love that lmao
Anonymous
>>6252322 If we are going with a voting system, it needs to be of people who provide a benefit to the system, like a service grantees citizenship model. We don’t want the influx of NCR immigration to control or influence the system, since it’ll just result in a soft annexation like the NCR may attempt to do later, once the government gets its head out of it’s ass.
>>6252323 I prefer to call our larger government system the Mojave Commonwealth- it just sounds better and leans into American heritage without being a direct rip-off of the NCR.
And considering how much of our personal wealth we put into this nation, it might as well be common lmao
As for a cult of personality, I wonder if Caesar is spreading a myth of a ‘Golden Calf’ as his successor, leading to a small courier cult in the Legion.
Anonymous
Quoted By:
>>6252352 >House is still unconscious, for as much as you guys know. You’re supposed to get a message from Big Empty when he’s conscious. If he becomes conscious. We'll have to wait for him, then. Thank you for clarifying, QM.
>If you really wanted the middle ground of the NCR and Legion, you could just do a Roman Republic run. I’m sure Caesar would love that lmao kek but in all seriousness that doesn't sound like too bad of an idea.
>>6252354 >If we are going with a voting system, it needs to be of people who provide a benefit to the system, like a service grantees citizenship model. We don’t want the influx of NCR immigration to control or influence the system, since it’ll just result in a soft annexation like the NCR may attempt to do later, once the government gets its head out of it’s ass. I agree. The NCR's conquest strategy can be pretty difficult to deal with, since once you have the settlers come in (like the Squatters in Freeside) it's hard to get rid of them and their influence.
>I prefer to call our larger government system the Mojave Commonwealth Not a bad name. Especially since most people already call this place the Mojave.
>As for a cult of personality, I wonder if Caesar is spreading a myth of a ‘Golden Calf’ as his successor, leading to a small courier cult in the Legion. That would be a best-case scenario. Hopefully we can get Caesar to begin doing that once we're able to send correspondence to him from the Legion Embassy. Maybe get ourselves a few new armies for free if it's already happening lmao
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 18:00:23 No. 6252361 Report There’s plenty of pressing things that are pulling you each and every way, but you’d be lying if the wastes don’t constantly call out to you. Before you were always constrained by how far you could walk in a day, or the occasional ride on the Brahmin cart on well-traveled roads. But ever since your first ride in the Vertibird, sailing high across the wastes at hundreds of miles an hour. Suddenly the vastness of the post-apocalyptic United States shrunk in an instant and possibilities are endless. It’s that itching thought that continues to nag you as you sit at your desk, eyeballing the Presidential Code Machine sitting in the corner of your office. You can’t refuse the urge anymore. [Jane, let Daisy know I want her bird ready to go in two hours!] You hear a muffled reply through the closed office door but don’t bother to reply, already clearing room on your desk for the reward from Caesar. Flicking through the lists and comparing it to a map of the Southwest United States you bought for this exact purpose, you agonize over the choice of Area 51 or Hawthorne Joint Storage Facility. Ultimately you decide the latter as if even half of the rumors you’ve heard of Area 51 are true, that may be too much to bite off at first. As Daisy prepares the Vertibird, you head to the armory and prepare for a potential long-deployment. Power armor is bulky, but it does fit in the Vertibird and if you are engaged in long-term combat or exposed to CBRN, it’ll be invaluable so you select the classic T-51 suit due to its ease of maintenance. You also pack the Mkll Stealth Suit for obvious reasons and finally, a standard wasteland Courier outfit if you need to ditch all equipment and blend in. Your loadout stays more or less the same but you opt for the CoS Silencer Rifle for any long-range engagements, Sleepytime for any closer engagements that require anonymity and the All-American to keep your overall weight low. As is standard, you bring a healthy supply of ammunition, food, medicine and miscellaneous equipment that may assist. ”Darling, Daisy just let me know your helicopter is ready.” Right on time. You gather your gear and thank Jane before stopping in your office and grabbing the Presidential Suitcase. It’s heavier than just about anything else you’re carrying but it could probably survive a nuclear bomb.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 18:02:25 No. 6252363 Report Daisy is all too happy to go flying again, especially onto relatively uncharted territory. That being said, you defer to caution and have her land out of the way from the Hawthorne Depot to avoid any surviving automated defenses or anyone poking around the ruins. The flight is shorter than you realize and you’re quickly landing in a flat brush land about an hour's walk from Hawthorne. Surprisingly, there’s a sizable lake just outside of the town and much to your dismay, lights in some of the windows in the town. As you creep along a sand dune in the stealth suit, you use the rifle to peek further into the town. Just as you feared, you see the flag of the bear waving at the gate of the Hawthorne Joint Munitions Depot. The occasional patrol makes their way through the town and around the rusted gates but defenses look light. Now you have a frustrating choice to make.>Forget it, you have an entire country of old sites to visit. The NCR can have this one >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) >Write-in
Anonymous
>>6252280 >I have concerns the plan isn’t as comprehensive as it is. It could be worth having a revision of the plan as we get started into part B. Then we can add it to Stage 3: Return of Services or make Stage 2 a bit longer.
>...for export as salt is hard to come by around here. We can smoke or attempt dry aging if the humidity allows for it.
>Plan for housing in Freeside. Well the concrete will help us make blocks or if we can get the equipment to pour slabs. We will have to have the rail or trucks going for fast transport.
>representation Once we get that HQ fix up for government. We can probably start having reps come and let us know the needs or ask for things.
>start thinking about what you want it all to be Time to go off the deep end and say we all are couriers. All to life is to deliver the word or package.
Our 5 core tenets
Delivery: The words or item will be given to the target
Speed: Let none slow the job down. If there is task for long term speed gains do it. For there is always more things to deliver.
Security: The protection and guarantees safe delivery will be second to none.
Specialization: We must be become the best at what we do.
Local vs. Long Distance: The world and more will be with in our reach.
Anonymous
Quoted By:
>>6252363 >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) Fuck ‘em, this shit is ours!
Anonymous
Quoted By:
>>6252364 I like the idea of one of our tenets being down-to-earth parochialism, to offer a contrast between us going to the stars to avoid a second extinction level event.
Anonymous
Also, one of our tenets/reasons for governing is to deal with the alien threat as one of those Wacky Wasteland perk ideas. Like, just imagine us showing our cabinet the body of the Zetas, and just outright state that one of our goals for our nation is to strand strong and defeat this alien menace. Later on, we can even set up a tourist trap about it, telling them the story of how we were abducted and had to fight our way out, and the above picture is proof!
Anonymous
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>>6252363 >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) Curiosity is one of my biggest weaknesses. Maybe we can nab something interesting.
>>6252367 Based.
Anonymous
Quoted By:
>>6252363 >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) We have come this far. We may as well check it out.
>>6252303 I do like the idea of this.
Anonymous
>>6252361 After Yes Man has gotten upgrades. I wonder if it would be worth having them be our vice leader.
Anonymous
>>6252374 I think our temp-Vice Courier should be the King (being the local leader of our largest population), with Kreiger having full control of the military in a crisis.
It’ll do the interim until either we can convince House to formally join us.
Anonymous
>>6252352 >you could just do a Roman Republic run I mean "Service Guarantees Citizenship" is a decent model for determining who can vote and we can definitely do more than just military service for it to make the Followers happy.
>>6252354 Personally I'd prefer a name a bit grander than "Mojave Commonwealth", at least in what it says we want to claim - though I suppose it would make us about equal to the NCR in that regard...American Commonwealth maybe?
>>6252363 >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) Well, I did predict that we'd need to get the jump on certain sites, annoyed but glad to see I was right - good news is now we can confirm the borders of the NCR a bit better...The IRL site has something like 2000~ bunkers, even if they've emptied half of that, that's still a thousand bunkers for us to sneak through...assuming they've even managed to get most of them open. In any case, if we're masked up and shit, when spotted we can just start crying out some Brotherhood of Steel shit to false-flag and make this easily deniable.
Anonymous
>>6252378 Triumvirate is a classic for a reason: avoids single point of failure in the executive and avoids deadlock while also allowing each to focus on different areas of state.
>>6252379 Oh to explain the image here, that's where we are rn. Kinda unsurprising a location so close to Reno / the NCR is already under their control.
Anonymous
>>6248615 updooted the pastebin with a few changes and additions
>>6252303 >>6252308 >>6252364 interesting ideas
>>6252354 >‘Golden Calf’ maybe.
The clear thing for me is that he wants us to abandon our "weaknesses" (anything he doesn't like about us or that goes against the Legion) so to speak before making it official. He wouldn't want a successor that is too culturally different or even going against, some of the rules he made for the Legion. He would find himself with just another civil war on his hands if he did that lol (and that's funny with how many civil wars the Romans did)
>>6252363 >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) Anonymous
>>6252379 > Personally I'd prefer a name a bit grander than "Mojave Commonwealth", at least in what it says we want to claim - though I suppose it would make us about equal to the NCR in that regard...American Commonwealth maybe? When we get bigger we can call ourselves the United Commonwealth of America.
As for the BoS… I mean, we could ally with the local tribals, but another option is to tag-team in with the BoS and share the wealth of a successful raid/occupation.
>>6252380 Caesar would absolutely get a kick out of it lmao
>>6252381 While that may be true, Caesar’s also called us his son and the Legion our inheritance- I imagine he wouldn’t make it obvious that he means the Courier is the Golden Calf beyond a close inner circle, but there will need to be some groundwork laid to help the Legion transition from a post-Caesar dictatorship that isn’t full of rats.
Anonymous
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>>6252352 >House is still unconscious, for as much as you guys know. I presume this includes his brain as a separate entity (if houses brain functions like such). From our own brain we do know it could fall asleep and snooze, interestingly while we ourselves were awake.
Anonymous
>>6252383 >As for the BoS Oh no, that bit about the BoS was purely in case we get spotted during this infiltration at Hawthorne, since we're not exactly wanting to admit that we're here and doing that shit...
>Caesar would absolutely get a kick out of it lmao Very much so. I mean there is the temptation to lean into Greco-Roman aesthetic for ourselves desu - I mean I /had/ been thinking about suggesting an eventual expansion out north-west to Carrara, Nevada - an old ghost town that has high quality marble deposits. Perfect for export to the Legion so Caesar can stroke his Romaboo boner and for us to build fancy shit with.
https://www.nevadaappeal.com/news/2013/jun/20/nevadas-marble-ghost-town/ Anonymous
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>>6252383 >help the Legion yeah i am thinking about helping them all right ....to their grave that is lol
Anonymous
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>>6252363 >Damn the Bear, you need to see what’s in there. You’ll leave the code case with the vertibird and sneak in to poke around. (Will roll for success) TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 19:21:15 No. 6252396 Report Okay, it’s unanimous. You’re not letting some pimple-faced conscript from The Boneyard stop your God-given right to loot 1d100+8, BO3 (DT35)
Anonymous
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>>6252283 Cold day in hell before we form a senate that can be corrupted by pay-pigs in the west and east.
Anonymous
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Rolled 65 + 8 (1d100 + 8) >>6252396 LEMME IN
Anonymous
Anonymous
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Rolled 48 + 8 (1d100 + 8) >>6252404 Let's try that again.
Anonymous
Rolled 19 + 8 (1d100 + 8) >>6252396 Rolling.
>>6252383 I know I've said this before but we should start writing to him as the Legion Embassy gets done.
>>6252393 That is an excellent product for trade with the Legion. And the idea of making some Roman stuff for our own country sounds fun. I mean, just about every western nation has Roman aesthetics. I mean, in America you have statues of George Washington dressed like a Roman emperor in the captial lmao
Anonymous
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Rolled 3 + 8 (1d100 + 8) >>6252396 Oh baby please make this a Royal Flush
Anonymous
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Rolled 33 + 8 (1d100 + 8) >>6252396 TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 20:54:28 No. 6252443 Report Quoted By:
Fuck that. You may not be able to sneak away with crates of rifles but you’re not leaving here without knowing what’s in that facility. If nothing else, you’re going to break into a few of those bunkers scattered across the desert. Radioing Daisy that you’ll be a few hours, you tape any loose gear and haul ass down to the edge of town. Even with the occasional torch and unbroken street light through the town, the stealth suit makes skulking around almost too easy. *I’m glad you’re back in me, Courier. I get so lonely when you’re away.* Ah, you keep forgetting about the unique relationship with your stealth suit. Someone from Big Mountain had a sense of humor… *Our relationship is unique, because I’m the only one who knows you as intimately as this.* Oh that’s right, it picks up on your brainwaves as well. Meaning it can read your thoughts. Well if this suit wants you to stay inside, alive, it better stop talking and let you focus. And mercifully, it does. You pass through the other picket with no issue, the guard being offensively incompetent at holding a firm perimeter. This is either an incredibly quiet part of the front or the NCR is in worse shape than you thought. It seems the town of Hawthorne has a little agriculture but the vast majority of its citizens are employed in breaking open the thousands of storage bunkers that litter the desert surrounding the town. Unsurprisingly, there’s a handful of craters sprinkled throughout the depot. They seem to be from nuclear weapons long ago. Whether they were duds or not, most of the depot is relatively untouched and it seems the bunker designs did their job admirably. As you sneak through the town, it’s seen better days with many of the buildings completely collapsed and others severely damaged. You can hear the quiet chatter of conversation as you pass by broken windows or sneak around holes in the wall. Hawthorne is shockingly populated. The ease of access stops as you approach the Hawthorne Depot Administration Buildings. Here it seems the NCR has set up an actual military base, with sandbags, barbed wire, hard points and regular patrols. There’s even a motor pool with floodlights illuminating a few sorry bastards who are stuck on the graveyard shift. You take the next half hour to snake your way through a hole in the fence near the front, slowly making your way into a garage bay. From there you move quickly through the hallways, having to duck into adjacent rooms to dodge the occasional wandering trooper. As intimidating as the outside defenses are, the main Hawthorne Depot building is sparse and seems to be used for the few officers on-site. There’s little of value here and no secret doors for you to access, at least none that you can find. If you had days to comb through the facility…
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 20:55:58 No. 6252444 Report But you don’t and you exit the rear of the facility and head to the countless bunkers annoyed at the potential waste of time this whole endeavor is. The bunkers closest to the town have been opened long ago, dust and sand having been blown into the destroyed openings. The further out you get is when you begin to see more recent activity. At the halfway point of the massive depot and having dodged a few radioactive hot spots, you see stacks of construction equipment neatly organized and piled around bunkers in-progress of being opened. It’s here that you find the motherlode. Hundreds of pre-war military crates, boxes, ammunition cans and racks of shells organized under canvas tents or laid out in the open. You can see the occasional patrol lumber by but it seems the workers are back at their lodgings, leaving you alone in this labyrinth of military hardware. >Leave it and get outta here. You can’t carry anything and there doesn’t seem to be any other POI here. At least you’re aware the NCR has this place in Nevada. >If I can’t have it, no one can. You place your C-4 at strategic points to blow it all sky high and deprive the NCR of their weapons of war. It won’t destroy the facility but should erase months of progress. >Write-In
Anonymous
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>>6252444 >>If I can’t have it, no one can. You place your C-4 at strategic points to blow it all sky high and deprive the NCR of their weapons of war. It won’t destroy the facility but should erase months of progress. I am Petty and it will hurt NCR for a bit. It is also something we can talk with Caesar about to keep appearances up.
Anonymous
>>6252444 >See if you can find a computer terminal before blowing this joint, literally. Maybe we could convince our Mojave BoS to take over this base, but otherwise it’s prudent to deny the NCR such a valuable resource on our doorstep.
A shame, I was hoping this would actually be fruitful for what is essentially a monthlong Courier action. What a joke.
Anonymous
>>6252444 >Write-In >Look for a terminal and pump and dump everything both Pre-war AND Ncr related. Then set the place to blow due to a 'mistake' and frame it on either the BoS or Legion. Anonymous
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>>6252444 >If I can’t have it, no one can. You place your C-4 at strategic points to blow it all sky high and deprive the NCR of their weapons of war. It won’t destroy the facility but should erase months of progress. Anonymous
>>6252411 >That is an excellent product for trade with the Legion. Yep, in raw or refined forms they'll buy it in quite large quantities.
>>6252444 >Leave it and get outta here. You can’t carry anything and there doesn’t seem to be any other POI here. At least you’re aware the NCR has this place in Nevada. Lads, lads, lads, let's not be hasty - their security is lax and they're doing the hard work of cracking the bunkers for us...all we need to do is set up an appropriate way to smuggle arms out into the desert for later pick-up and we can secrete enough arms and munitions for our own needs out, no?
Say, given the location is kinda near New Reno, if we use the Salvatores? They've no great love of the NCR and must have decent connections among smugglers and other lowlifes. We just need to compromise a few men on the inside, cut the Salvatores in for 10% and enjoy the free flow of munitions into our armories...that or we don't cut the Salvatores in to handle the long-distance movement and instead, we rely on a future expanded fleet of Vertibirds. Bury the crates in the desert, they'll keep their contents good for awhile yet - we can retrieve them later. The NCR doesn't have a total accounting of this place nor its contents, so if we can corrupt the local guards or commander or even just a few of the local workers, we ought to be able to get as much out as we can use.
Anonymous
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>>6252451 Support be nice to know what’s here I also like the idea of passing said info to the brotherhood or legion. I think it makes sense for an independent Mojave to want its neighbors as weak as possible and despite my personal preferences the NCR is certainly our stronger neighbor.
So if we can figure out how strong these depots will make them and then let one of their other enemies know I feel like the problem will sort itself out. Now mind you if the NCR is about to get itself hundreds of functional military robots or something else as equally extreme we should probably stop that here and now
Anonymous
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>>6252444 >Leave it and get outta here. You can’t carry anything and there doesn’t seem to be any other POI here. At least you’re aware the NCR has this place in Nevada. My 'unintended consequences' sense is tingling. Let's quietly piss off and leave them to it.
Anonymous
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>>6252464 ….sure, I’m willing to gamble.
I’m switching my vote
>>6252448 to support
>>6252464 ’s plan, but I do want to hit up that computer terminal.
Anonymous
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>>6252444 >Leave it and get outta here. You can’t carry anything and there doesn’t seem to be any other POI here. At least you’re aware the NCR has this place in Nevada. Anonymous
>>6252464 >so if we can corrupt the local guards or commander or even just a few of the local workers, we ought to be able to get as much out as we can use. This is actually very viable. Learn about the NCR's logistics system and offer bribes to the weakest links, might be that we can sideline sizable portions of the supplies while letting things get lost in the bureaucracy.
Don't like the idea of working with the Salvatores though, even if it's as a catspaw. Working with corruption is already a delicate matter, and operating through an entire faction that isn't loyal to ourselves only magnifies that risk.
Anonymous
>>6252478 I'd prefer not to cut the salvatores in, but unless we want to dedicate our Vertibird to flying cargo, we need some way of moving things on foot - our caravan company can handle that past a certain point but if we want to avoid questions, we have to get it out of the NCR's claimed territory before we do.
If we can get another half-dozen vertbirds, we can definitely do it without the Salvatores - because even if each could only carry 500 kilos of cargo a flight, if they did a flight a week - that'd be two tons each a turn. Twelve tons of military gear a month is probably enough, at least for now.
Anonymous
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>>6252444 As more ideas come it. I am now thinking we could likely make a truck disappear or skim a little. We can try checking computers or files to learn routs or if there will be one loaded up and see about a uniform. Then we lay a few traps to slow things down or make some noise to drive away.
Anonymous
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>>6252464 >>6252448 Support the terminal/future corruption ideas
Anonymous
Quoted By:
>>6252478 While I understand the hesitation to working with the Salvatores, I think it’s the better option when you consider we share the Enclave connection and don’t like the NCR. Plus, if we manage to get their loyalties, that opens up all the former military bases in the NCR that haven’t been cracked beyond a surface level.
Like, visiting Santa Rosa from Enclave Revenants Quest would be a kino Easter Egg.
Anonymous
>>6252464 While having a system to smuggle things sounds good on paper, I feel like we're already dealing with so many more urgent things that require our attention that by the time we have the freedom to start our smuggling operations the place will be picked clean.
Anonymous
>>6252490 Fair, though a lot of the urgent things have been delegated to various departments so I don't think the action-stress is too severe yet. Plus, Anons have been pushing to form an intelligence service, so this'd be a natural first operation to build it out from.
QM, do we as the Courier have any idea how quickly they've been searching through the bunkers? Anything [Explosives 100] or [Science 100] can identify in terms of the weathering/damage on the various entrances they've blasted open that might suggest a "rate" they've been going at?
Anonymous
>>6252479 >we need some way of moving things on foot A valid point, and one I don't really have a solution to.
That said, what exactly do we have to offer the Salvatores other than nebulous "future cooperation"? Yes, we have the info about the cache, but what's stopping them from cutting us out or aggressively skimming once we tell them about it?
>>6252491 >do we as the Courier have any idea how quickly they've been searching through the bunkers? Seconding this question. An idea of how quickly they're progressing would let us know how plausible a smuggling operation would be, and what measures would be necessary.
Anonymous
Quoted By:
>>6252444 >>See if you can find a computer terminal before blowing this joint, literally. Anonymous
>>6252464 If the NCR military has enough brain and can understand the value of the stuff here they will check well the place and make sure it remains theirs. No chance in hell their military wouldn't want all of this sent to their other military camps, its all equipment, ammo and weapons they don't have to pay for a single dollar. Its free.
This idea also kind of balances everything on working with the Salvatores. Which aren't our friends, they are in fact in Vegas now for take it over criminally wise. If i was the Salvatores i would ask a lot and full freedom in Freeside on top of that. Which is fair since....the hell they care for doing this if they aren't getting a good pay for it ? This place is something too precious for NCR military to not sack in full. They would want something nice in return.
>>6252491 we should really do something else than look at far away places honestly, the Courier could help in other actions or do some actions himself.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 23:42:27 No. 6252529 Report >>6252500 >>6252491 Based on the minimal clues, it looks like they’ve gotten 25% through the depot over the course of 6 months, but that’s a rough estimate.
Anonymous
>>6252500 >A valid point, and one I don't really have a solution to. The best I've got is having the BoS, Courier and Followers scrap together a dozen or two Protectrons, give them some sort of long-range GPS programming and have them trundle their asses back and forth carrying a ton of cargo each. It'd be vulnerable, slow and potentially obvious as hell though, even if they'd only need to get it close enough for us to switch to our Caravan Company. Personally, I'd say we're better off trying to get ourselves another 2-3 Vertibirds - if we can use those to shunt whatever we steal twenty or thirty miles away into the middle of the desert and leave for us to collect later once we've drained the base of as much as we can - or have gotten enough pilots and planes to complete the airlifting...need to run numbers on it...
>That said, what exactly do we have to offer the Salvatores other than nebulous "future cooperation"? If we establish mass-production of pharmaceuticals, chems or energy ammo for their laser weapons, I imagine that'd interest them. Alternatively, subverting them too is also an option (and one I desired to pursue anyway to try and take over New Reno so we could dominate even more of the tourist trade!).
>Yes, we have the info about the cache, but what's stopping them from cutting us out or aggressively skimming once we tell them about it? That's why we would ideally maintain some control over the people moving stuff from inside of the base out - so long as we've a track of what is coming out of the base and control the flow, they have to play ball with us. Keeping who we've compromised / payed off a secret would be critical at that point. That or we would need a half dozen loyal men to sit on that end of the supply line and keep tabs on things for us. Additional security to the deal could be gotten the classic way - we demand a hostage for as long as the deal runs. They get to live it up in Vegas until we're done and, if anything happens, the hostage is dead. Admittedly relies on us getting a hostage their leadership actually cares about. Might need multiple hostages...We could discourage theft by paying them per unit-item delivered? It's hard to say without knowing more about what the faction has planned / what they desire - for all we know, they'd love to be the 4th Family of Vegas or something...assuming that New Reno is still in a state of constant gang warfare mind you, I'd suppose that they'd be very happy for the guns and at that point, it's just a matter of convincing them that it's 10-20% if they work with us or 0% if they screw us over.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 23:50:22 No. 6252533 Report Quoted By:
Also it seems like we’re going to look around for any data sources to gleam information on the other bunkers and any logistical info that may help down the line with the goal to eventually either heist or smuggle the weapons out.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Tue 03 Jun 2025 23:58:13 No. 6252539 Report Rolled 44 (1d100) Someone roll against me, BO3 no bonus
Anonymous
Rolled 26 (1d100) >>6252539 Fuckin’ NCR ruining a good thing
Anonymous
Rolled 35 (1d100) >>6252539 Anonymous
Rolled 48 (1d100) >>6252539 We'll have to dedicate at least one Courier action to this.
Jack Price
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Wed 04 Jun 2025 00:06:38 No. 6252550 Report Quoted By:
>>6252548 Just barely. Let’s finish this little excursion and finish this month out.
Anonymous
>>6252526 >If the NCR military has enough brain and can understand the value of the stuff here they will check well the place and make sure it remains theirs. The light guard (though granted, probably sufficient for what is likely a quiet region) and fact they can't know what they've not yet searched would suggest otherwise. Even if the logs from pre-war are still accessible, if they don't match, it's entirely logical for them to assume anything from a data error to pre-war corruption to a simple counting mistake.
>This idea also kind of balances everything on working with the Salvatores. Yes and no, the "if we transport by ground" idea relies on having someone with connections in the region who could arrange the relatively covert transport of a lot of material a long way - the only group we know of with a presence near Reno and in Vegas is the Salvatores - so they're the logical choice. If we try to do transport by air? Presently it comes down to how many flights Daisy can manage to do from Vegas to here and back in a month without being spotted (e,g only able to approach at night or during other low visibility periods) in our singular Vertibird and how much can be carried / ease of loading.
If we suppose she can do twenty flights a month and manages to load a ton of cargo, that'd be twenty tons a month; not at all unreasonable seeing as a UH-1 from the Vietnam war was able to carry well in excess of a ton of cargo - the Vertibird is far more advanced, so presumably it should carry far more. If we could get a second vertibird, double our numbers - get up to five or six Vertibirds and we're potentially in excess of 200 tons of airlift capacity. Could we even make use of that much equipment? We've a number of airbases to investigate, if we can get even another two Vertibirds, air-lift of whatever we get from here is reasonably possible, since we're only able to take whatever percentage we can sneak out - if we can sneak even a tenth of what the NCR gets out, I'd be surprised - but a tenth is infinitely more than zero.
>Which aren't our friends, they are in fact in Vegas now for take it over criminally wise. Fair point.
Anonymous
>>6252554 >If i was the Salvatores i would ask a lot and full freedom in Freeside on top of that. Which is fair since....the hell they care for doing this if they aren't getting a good pay for it? This place is something too precious for NCR military to not sack in full. They would want something nice in return. And we can work out what that something nice will be - I just don't think blowing this place up is in any way a great idea and was suggesting a potential solution to acquire some of the benefits of this place, since it's a choice between nothing or something. We've also got no idea how tenuous the situation between the NCR and Legion is nor their other commitments. Destroying one of their major sources of munitions can only result in some level of chaos in the NCR which would disrupt trade and cause other issues imo.
>we should really do something else than look at far away places honestly, the Courier could help in other actions or do some actions himself. No offence, we have done literally nothing other than NOT look at far away places "honestly". This is the first time we've taken a chance to explore beyond the Vegas region personally bar going to see Caesar. We don't have to do these every turn, but doing them is one of the best uses of the Courier's time considering the benefits that they could have and the fact that we've spent a fair bit of time and resources getting into a position to be able to best make use of them.
>>6252529 Faster than ideal...quite a bit faster in fact but we have at least a year or so to squeeze them for stuff. Though it might be worth it, especially if we can subvert the base commander or another higher up - their pull might be great enough to slow down their salvaging effort...
Anonymous
Quoted By:
Rolled 28 (1d100) >>6252539 Anonymous
Quoted By:
I'm starting to realize how much of a loss this was. Man, this was such a good opportunity to screw over the NCR's expansionist stuff while making them weaker and spread the chaos there, potentially making them become more dependent on us in the future while making ourselves appear the more stable option to invest in.
>>6252559 >We've also got no idea how tenuous the situation between the NCR and Legion is nor their other commitments We've made sure the Legion will begin dissembling itself, likely leading to a civil war there. Blowing up the place won't be the end of the NCR, especially compared to what will happen to the Legion.
>Destroying one of their major sources of munitions can only result in some level of chaos in the NCR which would disrupt trade and cause other issues imo. How is that a bad thing? Chaos in the NCR and a wrench in their plans for expansion is something we sorely need if we want Kimball out of office.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:g8bdnseW Wed 04 Jun 2025 01:16:37 No. 6252586 Report Quoted By:
You begin to reach into your satchel for the blocks of C4 you always carry but stop yourself. You can’t take this weaponry with you now, but who says there aren’t ways for these crates to fall off the back of a truck? Or even for you to raid the depot and throw stuff on the back of Brahmin? No, you’re not going to blow this place yet. You can always sneak back in down the line anyway. Instead, you look around for… There it is. Tucked between two massive cases of 5.56 rounds is a small tent with what seems to be a quartermaster station. Whether he’s elsewhere or turned in for the night, their loss is your gain. Hacking in past the laughably easy password system, you immediately open the folders titled *Off-Limits Bunkers*. You scan through the different entries, most containing leaking chemical weapons or improperly stored nuclear waste. It’s the last entry in this folder that you find what you’re hoping for, a bunker that contains a locked door and feet-thick walls reinforced with titanium. It seems the construction efforts to break through have been met with too much failure and the workers were ordered to focus on standard surplus. The major in charge of this base has assigned a permanent guard and has bypassed the location. It may not be too helpful right now but always something to keep in mind. Laughter close by jolts you from your focus and you shut down the monitor and back up in the corner of the tent, crouching and activating the stealth field on the suit. *Don’t worry, Courier. I won’t let them get you. They’ll have to go through me first.* The combat prowess of a few NCR Troopers are hardly your biggest worry.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 04 Jun 2025 01:59:29 No. 6252598 Report Quoted By:
<span class="mu-g">…told me she wanted a monogamous relationship. I don’t even know what that word means!</span> A different man laughs. <span class="mu-g">I don’t mess with women from Redding, they’re too into their morals or whatever the fuck they get on about. Hey, you’re sure it’s in here?</span> Two men walk into the tent and begin rifling through filing cabinets. <span class="mu-g">Yeah it’s..he said it’s wrapped in a piece of leather or some shit. Look over there.</span> One of the troopers points right at you, or at the cabinet you’re almost leaning on. Your camouflage is good but if he gets too close… <span class="mu-g">Hey here it is! Alright let’s get the hell outta here before Ruben finds us digging around in his shit.</span> The soldier that was headed in your direction twists on his heel and jogs out of the tent with his friend. *You can breathe now, unless I really do just leave you breathless!* That’s not helping. You do exhale and give yourself a minute to let the adrenaline shake out of your body. Popping out of the tent to ensure the coast is clear, you finish grabbing the rest of the pertinent information. Shipment schedules, routes, list of soldiers on each caravan, just about anything you could need to cause some mischief down the line. If nothing else, you’re sure this could make a fine present for Caesar. You leave the tent and your eye catches on a glint of steel in the moonlight. A weapons crate is slightly opened, giving you a peek at the contents inside. Quietly widening the gap, you’re able to squirm your hands in and extract a rifle, but one you’ve never seen before. It’s a bullpup design which is almost extinct in the wasteland, made up of a mostly polycarbonate frame and looks closer to a pile of melted steel beams than a firearm but it enthralls you nonetheless. Slipping out through the furthest perimeter, you make your way back to the Vertibird early in the morning and head back to New Vegas. While you’re nearly empty-handed, you have a wealth of information and some ideas on what to do with it.
Anonymous
>>6252531 I'll bet anything the BoS has been keeping a few vehicles in reserve for a rainy day. If Hardin has any he's willing to use, I could see him respecting a deal where we help him move a bunch of material out of the base in exchange for a fair cut.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LFnjqkQS Wed 04 Jun 2025 12:38:06 No. 6252782 Report Quoted By:
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:LFnjqkQS Wed 04 Jun 2025 13:41:43 No. 6252796 Report This is Biggs Bulling with a special radio announcement. In Shady Sands, the second attempt at impeachment for President Aaron Kimball failed after Senator Armstrong led a last-minute push to narrowly vote the effort down. A spokesman from the Bear’s Den had this to say, “These political attacks on the President borders on treason. While President Kimball is fighting and winning a war against Caesar’s Legion, he has to worry about NCR Elected Representatives stabbing him in the back. We thank Senator Armstrong and those who voted against this disgusting political warfare.” President Kimball’s approval ratings have dipped into the teens and Former Chief Ranger Hanlon is now ahead in most polls by an average of 4%. It’s a tight race but the recent diplomatic failures in the Mojave may be the nail in the coffin of Kimball’s political future. In other news, Sac-Town Mayor Michael Stanton announced a new partnership with private entities to construct 500 acres of new farm and ranch land to alleviate the rising cost of food in the region. This effort is supported by the increased water supply from the Mojave and recent advancements in irrigation from Lake Tahoe. This bulletin is brought to you by New Reno, the biggest littlest city in the NCR.
Anonymous
>>6252641 BoS would be a good group to work with too. I don't know how many Vertibirds they've got lying around but if nothing else they might have a bunker or two between Hawthorne and Vegas we could use as a warehouse for stuff in-transit...I mean one insane idea would be using the Boomer's flying fortress; landing it somewhere near Hawthorne and using it as a cargo craft. It'd certainly have the range and cargo capacity - the boomers would likely take artillery shells or suitable bombs from the depot as payment too, assuming fuel can be supplied...it'd be a bit risky and god knows finding or making a suitably clear area could take a fair bit of effort...
Anonymous
>>6252796 4 pt swing eh? Maybe Kimball will try baiting us with honey for a political win.
Or maybe he’ll just try more hardball diplomacy- that certainly worked out for him before :v
I’m just curious though- how does the broader NCR view the recent Mojave diplomacy as a failure? You’d think Kimball would be framing it as a victory and parading the captured bandits like he actually accomplished something substantial.
>>6252797 Hawthorne has an industrial airport nearby- maybe we can cut a deal with Kimball under the table like Iran-Contra with Hawthorne? Or we simply embrace Hanlon’s no-nonsense diplomacy.
Honestly makes you wonder if Hanlon’s Mojave sabotage will ever come to light lol
Anonymous
>>6252862 >maybe we can cut a deal with Kimball under the table like Iran-Contra with Hawthorne? Maybe, though it depends on what he'd want / what we've got to offer. I get the feeling the arms and munitions are fairly highly valued...if we can get production of pharmaceuticals or something similarly rare and valuable up and running in large enough quantities, a trade should definitely be possible.
>Or we simply embrace Hanlon’s no-nonsense diplomacy. A decent idea - given his anti-expansionist slant, we should aim to conduct our border discussions with the NCR when he's in power - preferably arranging a land purchase of existing NCR border territories near us - selling it to him as a way to reduce the commitments the NCR has while leaving them in the hands of a nominally neutral / friendly party. Though if we intend to get any significant amount of land, I imagine he'll want some % of water and power from the dam and we'll definitely need the troops to actually take control in order for him to agree since he wouldn't want the regions to fall into banditry and threaten the NCR...
>Honestly makes you wonder if Hanlon’s Mojave sabotage will ever come to light lol Doubtful, I mean did the Courier even solve it in this timeline? If not, it'll just be another one of those details that contributed to the Mojave's failures but never gets explained, even if noticed they'll just chalk it up to a infiltrator or something...
Anonymous
>>6252796 >Diplomatic failures >Increased water supply and power. Ah the news is always so corrupt.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:L+7+qpej Wed 04 Jun 2025 19:03:26 No. 6252886 Report >>6252881 >>6252862 This. The stuff you’re receiving from the NCR isn’t much better than what Mr. New Vegas is pushing out so don’t think this is the reality, or maybe it is.
Anonymous
Quoted By:
>>6252886 Mr. New Vegas is the MOST trustworthy source in the wasteland and you should be shot for saying otherwise.
Anonymous
>>6252797 >I mean one insane idea would be using the Boomer's flying fortress; landing it somewhere near Hawthorne Aircraft of that size need proper runways to land properly, or at least a long stretch of straight, decent road. Even if they are somehow able to find a road to land on that doesn't cripple the plane, it isn't going to be subtle in the slightest. Using the airport nearby is right out.
>>6252862 >maybe we can cut a deal with Kimball under the table like Iran-Contra with Hawthorne Honestly, I'd rather embarrass Kimball out of office. We have every reason to work with Hanlon instead, and it's worth eating a few temporary losses if it means destroying what little credibility Kimball has left with the NCR populace.
>Honestly makes you wonder if Hanlon’s Mojave sabotage will ever come to light lol I doubt it. Hanlon was only ever identified in-game as the culprit because he messed up and kept doctoring the reports even after the new encryption was set up. If the NCR never got around to it before the Second Battle kicked off (quite likely, given that the comms officer at the understaffed Forlorn Hope complained of nobody taking her fears seriously), then there's no way to confirm that it wasn't Legion misinformation from compromised communications.
>>6252876 >preferably arranging a land purchase of existing NCR border territories near us I think even Hanlon would balk at selling off territories the NCR had already laid claim to. On the other hand, I imagine he'd be willing to drop claims to future areas the NCR was planning to expand into, for the right incentive.
Anonymous
>>6252925 >Aircraft of that size need proper runways to land properly, or at least a long stretch of straight, decent road. Even if they are somehow able to find a road to land on that doesn't cripple the plane, it isn't going to be subtle in the slightest. Using the airport nearby is right out. I never mentioned the airport, but yes, using it would draw too much attention unless we get the local commanders and such on-side to keep the conscripts from asking too many questions. Also yes, it does need a proper runway to land but the question is more "is there an airport within a dozen or two miles?" - if we can shorten the ground-level smuggling to just a small stretch like that, we've got far less logistics to work out even if it would be an exceptional stroke of luck - hence the idea is insane.
This btw is why I thought we needed to search the airbases we found in the Enclave files ASAP - because we don't really have the long-haul / logistics capacity to move any great amount of equipment right now, so the depots and such are nice but impractical to use rn, while the great thing about aircraft is they can move themselves. Imagine if we'd found this place in 3-4 months and had another two or three Vertibirds plus an arrangement with the Boomers to fly for us, the idea of air-lifting out material would be far less ludicrous
>I think even Hanlon would balk at selling off territories the NCR had already laid claim to. On the other hand, I imagine he'd be willing to drop claims to future areas the NCR was planning to expand into, for the right incentive. The guy literally ran NCR settlers out of the Baja. I consider it entirely possible that he could be convinced that the NCR is even more overstretched than he already thinks it is and that they need to pull back or lose civilians to preventable events.
Anonymous
Quoted By:
>>6252942 We do have a number of smaller aircraft scattered around the Mojave, both medium prop aircraft and light jets. If we can restore one of them to operable condition and get fuel for it if needed, we'd be able to outfit it for rough landings on somewhere like the Walker Lake bed or a nearby salt flat and get in and out with a much less conspicuous aircraft than a heavy bomber or vertibird.
Otherwise, the nearest airstrip that doesn't require landing in the base itself or going over a mountain is ~30 miles away in Mina.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 05 Jun 2025 02:27:55 No. 6253030 Report <span class="mu-s">The Courier can now engage in two diplomatic actions, as well as two general actions. Council reports will come in automatically at the start of every turn, except this one. This means you have in total, two courier actions, two diplomatic actions, a military, research, industry and misc action slot. Additionally, building units/buildings do not need an action but using one will improve outcome. I WILL UPDATE PASTEBIN TOMORROW</span>
New Vegas Region
Month 5
-------------------------
Population (Rough Estimate): 70,000
Freeside/New Vegas/North Vegas: 67,000
Novac: 750
Goodsprings: 900
Jacobstown: 700
Primm: 2,000
Nellis: 1,000
New Vegas Outskirts: 4,000
Sloan: 300
Bonnie Springs: 600
Nipton: 0
Remaining population dispersed throughout region
New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing, intact infrastructure
Freeside: Sparse electricity. Pre-war ruins, pre-war buildings, shacks, defensive wall. Basic sanitation. Crumbling infrastructure.
Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins, damaged infrastructure
Nipton: No plumbing, no electricity, damaged buildings and rubble
Goodsprings: Electricity, intact pre-war houses
Novac: Electricity, intact pre-war houses, defensive wall.
Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers
Camp Rex: Intact pre-war building, military tents, electricity, plumbing, expansive training grounds
Economy
Tariffs: Low 5%(+95,000 caps/turn)
Sales tax: None (+0 caps/turn)
Casino Tribute: Intermediate (+55,000 caps/turn)
Additional Dam Income: (+50,000 caps/turn)
Upkeep: -124,000 caps/turn
Investment: -100,000 caps/turn (6 turns left)
Treasury: 352,000 caps (100 Gold Bars)
Food
Below-average (Stable)
Meat-Heavy diet
Fueled by cheap beef from Gunderson and an increase of funding trickling down to Freeside, the diet of the average Freesider is impressively heavy on protein. There are concerns about the sustainability of this progress and many still go hungry.
Water
Below-average (Stable)
The explosion of agriculture and sanitation has begun to strain the irrigation and plumbing across the Mojave. There are also concerns about long-term uncontrolled use of one of the best water sources in the wasteland.
Medicine
Poor (Rising)
Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.
https://pastebin.com/WUaGdbQc Anon’s Suggestions
https://pastebin.com/z8vZKF5i TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 05 Jun 2025 02:29:09 No. 6253032 Report ALERTS ------------------ WARNING: NIPTON & HEADACHE Though the raider gangway be defeated, Nipton is a shell of its former self with most buildings severely damaged, any industry and productivity having been ravaged long ago. WARNING: STRETCHED FORCES While there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of more infantry companies to take over standard patrol duties from the irreplaceable Securitrons. WARNING: SALVATORE CRIME Boone has found multiple hideouts for the new crime family in Freeside as well as some of the lieutenants running things on the ground. You now know the group is from New Reno, a mysterious family with alleged connections to the Enclave. WARNING: BOS GUESTS A trio of vertibirds have landed at Hidden Valley bearing the mark of the Brotherhood of Steel. Your Energy Department employees have noted a few new faces around Helios but no change in the attitude of the Mojave Chapter. WARNING: LEGION ARRIVAL The Legion envoy Dead Sea has arrived at the Legion consulate in Boulder City. Cass has informed you that they have been directed to negotiate wide-ranging trade agreements with and other diplomatic actions with you. WARNING:ZION ARRIVAL The trade mission has returned from Zion and Mack isn’t alone. Daniel has arrived with a contingent of Sorrows and Dead Horses, eager to see you again and spread the good word. They are camped out just nearby the Northern Passage, sending missions into Freeside and Westside. WARNING: INCREASED STRIP ACCESS With Freeside formally under your control, The King has been making stronger urges to soften the requirements for Freesiders to get access to The Strip, such as lowering the cap limit or making passports cheaper & easier to get. The Families are less than happy about these suggestions.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 05 Jun 2025 02:31:48 No. 6253035 Report Quoted By:
<span class="mu-i">Just outside of Junktown</span> When you were invited into weekly meetings with President Kimball, you couldn’t believe your luck. There were ideas of potential cabinet positions, maybe even a future run of your own…and that’s not considering donations that flooded in soon after the news leaked. But how quick fortunes turn. The success on the Southern Front has turned for the worst, Caesar apparently realizing he’s fighting a war. Public opinion is slowly but surely pushing against Kimball no matter how he tries to spin the <span class="mu-i">Mojave Malaise</span>, as the press has called it. Fucking journalists. The changing wind is the only reason you didn’t immediately report the messenger Hanlon sent to your favorite “safe house”. It’s a not so subtle message that Hanlon knows about your bad habits. At least some of them. Now you’re alone next to an abandoned gas station long lost to the wasteland, nervously picking at the skin on the cuticle of your thumb. You cast a glance over at the brahmin cart you rented out. Surely he’s not going to kill you. <span class="mu-g"> I didn’t think you’d show. Hell, I had almost assumed you would run and tell Aaron. </span> FUCK! You can’t help but let out a yell as you spin around to see Chief Ranger Michael Hanlon standing just a few feet from you, wearing his signature ranger outfit. <span class="mu-g"> I’m not going to kill you if that’s what has gotten you so shaken. You wouldn’t have heard me coming.</span> [You could have made a noise at least. Whatever, what are we doing all the way out here? You’re supposed to be campaigning over in Maxson.] Hanlon gives you a shit-eating grin. <span class="mu-g"> Ah but isn’t it the first rule in Rangering that you’re never supposed to be where they expect you to be? </span> You genuinely don’t know if it does or not. Apparently he thinks you’re fucking with him and scowls in response. <span class="mu-g">We’re here because you know your political future is in danger, and like a rat, you want to leave the sinking ship.</span> Ouch. [Flattery gets you everywhere, Hanlon. I’m not sure what amateurs you’ve hired but we’re leading in every poll. Plus with Mayor Allgood announcing next week, that just eats into your lead.] Hanlon is pissed by the comment, it seems that’s not as tight of a secret as he thought. <span class="mu-g">He has the lead for now, but everything has been trending to low enthusiasm for him and a higher turnout for me. If you didn’t think he would win safely, you wouldn’t be here.</span> Well he has got you. <span class="mu-g">But you have a point, and Allgood is why we’re here. I couldn’t give much of a damn if I become President, it’s a means to an end for slaying the Bull. No, the more I think about it the more I know I don’t want that job.</span> Well now you really don’t know where this is going. [So you’re here to tell me you’re dropping out and endorsing my boss, right? No chance, what’s the angle]
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 05 Jun 2025 02:34:35 No. 6253038 Report The old ranger looks around the desolate New California countryside, seemingly taking measure of it all. <span class="mu-g"> If Murphy and I both run, we split the vote and Aaron wins. He wants the job more than I do, so we came to an agreement. An agreement that requires one missing piece, you.</span> [There’s the other shoe. Let me guess, you will drop out and endorse Allgood. Assuming he wins, he’ll nominate you as Commander in Chief of all Republic Armed Forces and bestow upon you authority Kimball would never have. I’m going to act as the whip in Congress to pass the emergency powers for Allgood. Is that the play?] Hanlon looks shocked before anger takes over and he closes the distance too quickly for a man his age. <span class="mu-g">Now I might kill you, Armstrong. Who the hell squealed?</span> You find yourself involuntarily taking steps back. You may be 30 years younger, but there’s no doubt he could kill and bury you out here. [N-No one did! It’s just obvious!] The anger leaves his face and you literally see the violence leaving his body. <span class="mu-g">To you, it is. That’s why you’re being offered a way out. Congratulations Senator, your illustrious career will live on. All you need to do right now is feed Allgood any information he can use for his campaign. Leave the rest to us.</span> He turns to head to where he parked his transport before shouting over his shoulder. <span class="mu-g"> And before you say anything, I know you’re going to take this deal. You wouldn’t have come out otherwise!</span> You slump down onto the ground, resting against a rusted out coolant pump. For the first time in your life, you feel completely helpless.
Anonymous
Quoted By:
>>6253038 Hanlon might've been read like a book, but he's playing the senator like a fiddle.
Anonymous
>>6253032 Courier Actions:
>Seek out the BoS and talk with Hardin about important matters. We need to do this, if not for the smuggling then for the civilization ending fungus.
>Begin operations to smuggle weapons out of the NCR's territories. This one is on a time limit.
>Talk with Dead Sea. Better to get that line with Caesar sooner than later.
Military Action:
>Create a police force around the Mojave to protect the citizens there. We can have it focus on organized crime and things that the Securitrons aren't good at.
Research Action:
>Continue looking into the Boomer's Blight. Focus on trying to find a remedy for it. Also try to contact other nations about it.
Although I still have some reservations about telling the NCR about this, especially now that we have so much of their investments in the Mojave and the fact that their scientists may not be trustworthy. Though I won't vote that we shouldn't tell them, I just feel like its a bad idea to tell them.
Also also, continue having the Followers work on it. And we can have the BoS help if talks go well with Hardin.
Industrial Action:
>Continue working on the RMRP. Have Garret's department help out here.
Other Actions:
>Have Kreger and Lily work together to figure out what the Salvatores are up to and see if they can be stopped or reasoned with. Buddy cop time. Kreger's reaction to the Salvatores should be interesting. If Kreger needs a temporary replacement to focus on Department of Defense we can get Moreno to do it.
>Get Raul to help with the RMRP, outfitting the local unused industries with engineers he taught. >Try to contact other nations about the Outsider’s Pox/Boomer Blight. >>6253038 Sick.
Anonymous
>>6253044 We get two diplomatic and two courier actions a turn now so while I generally support this plan I would say let’s use our last courier action since we don’t have anything pressing to
>meet with the diplomats from Zion. I’m assuming courier actions can be used for diplomacy but not vice versa here so survivalist may need to weigh in.
But in general
>support Anonymous
Quoted By:
>>6253053 >We get two diplomatic and two courier actions a turn now so while I generally support this plan I would say let’s use our last courier action since we don’t have anything pressing to >meet with the diplomats from Zion. Also supporting that too.
Anonymous
>>6253032 So the Mojave Chapter's received some reinforcements, seems like. Hopefully Lost Hills isn't plotting against us, we're probably one of the few factions in the region that doesn't hate the Brotherhood.
>>6253044 >>6253053 I'll support these. Aside from the potential raid on Hawthorne and the Blight, a few other things I'd like to discuss with Hardin are the Texan Chapter and what the word is from Lost Hills.
Anonymous
>>6253032 >Nipton Low priority, fixing that requires too much investment, for now.
>Stretched forces We really should form some more infantry companies, good for security and best to keep the securitrons as an ace in the hole.
>Salvatore crime This should also be high priority, we should probably deal with it personally ourselves at some point. Do we still have an auto-doc that can be used for Kreger's intel bureau? Hell, that might be something we should look into forming.
>BOS guests Interesting. We should probably go talk to them.
>Legion I assume we can let cass take care of that.
>Zion Should be fun to talk to.
>More strip access Nah. If the king's really annoyed we tell him that Freeside will be getting enough money to buy their way, in time.
>>6253044 This looks good. Support, but we do already have a police force though, making another one is a waste. I'd go for making either
>More infantry companies to take on Securitron duties or
>Start an intelligence bureau, both counter and foreign intel. And then use the extra courier action to meet with the Zion diplomats.
Jack Price
Quoted By:
>>6253030 courier actions 2
>SALVATORE CRIME If they really have connections to the Enclave Judah Kreger maybe worth coming with us on a search to meet some people. Grandma Lily, Department of Housing and Urban Development and the cops could work with us on gang busting if needed. Yet if we can connect with the Enclave roots then we can a ally in the make I think.
>Talent scouting in NCR If we can talk with actions I can see getting things our of the way with ZION, but I kind want us to take a trip to NCR. We have had people for NCR come to us. Why not go to them and see about recruitment for the team. The need doctors, researchers, some people on the inside and more.
Postmaster General could help with invites and we could bring Boone to see about any more friends of his.
Diplomatic actions 2
Lets speak to the BOS about the guests, working together on the NCR bunkers, and the fungus.
Department of Defense for the raid plan?
>LEGION ARRIVAL Lets set up trade and other talks like if the BoS doesn't want to help we can ask them about the Bunkers.
Department of State
Military
Would be big ask to start on a engineer corp since we will need a in war and in peace they can help build. We will need roads and rails for supple lines as well.
research
>Continue looking into the Boomer's Blight. Department of Health & Human Services and Department of Science and Technology
industry
RMRP Support
Lets help get the farms better set up for water usage and make sure we got a get mix of the food people need.
Department of Agriculture and Department of Energy
misc action slot
>start mining for asphalt material and buy equipment to lay it for the roads. We should get some roads fixed up for the supplies for the mines and other locations. While we talk hopefully we can get Raul a Legion advisors for new road guidance and start mining for asphalt material and buy equipment to lay it. If we don't have a location to start mining. We can at leas set up plans for what to fix first, prep locations, and search.
Department of Transportation and Department of the Interior
Anonymous
Quoted By:
Just tossing this out there, I bet we can manage the King's request by investing in industry in Freeside. That way we're doing something to help his people get into Vegas without aggravating the Families by lowering the credit check. Given the presence of the Followers of the Apocalypse, we could invest in large-scale medicine production. Alternatively, we could see about getting Cerulean Robotics up and running.
Anonymous
Quoted By:
>>6253030 >Courier Actions Organize a raid on the Hawthorne base with the BoS.
Deal with the Salvatores.
>Diplo Dead Sea talk. State and Commerce
Zion meeting.
>Military Scout the North with Bear One, focusing on local airfields. Defense.
>Research Get in touch with Big MT. Failing that, continue on with current research. Science.
>Industry Focus on building up gold mining and pharmaceutical industries, and begin headhunting talent in the NCR and Legion for our other industries, including dam personnel. Commerce, Energy, Interior.
>Misc Begin training up medical personnel under HHS and building housing and bathhouses, and focus on the RMRP. Development and HHS.
Set up a tourism add campaign in New Reno. Tourism and Postmaster General.
Freesiders of outstanding merit or great service may achieve a lower threadhold Or those that can beat us in a card game, (with any exceptional losers poached for employment on the Strip)
Increase every department funding by 1,000 caps each.
[Wacky Wasteland] Show the cabinet the Zeta body next meeting.
Figured I’d at least provide an alternative plan.
>>6253038 Ah, that’s a shame Harlon isn’t becoming President. I don’t know if Allgood better or worse, so I personally think we should keep an open mind- Harlon in charge of the NCR military but not the political process may become more of a net negative than a benefit to us.
Personally, I’ll just stay the course and fence-sit until someone actual decides to cut us a decent deal for once.
Anonymous
Quoted By:
>>6253030 >COURIER ACTIONS 1) Investigate Naval Air Station Fallon.
2) Investigate Creech AFB.
>COURIER DIPLOMACY 1) Meet with Legion Envoy, Dead Sea.
2) Meet with Zion Tribals and Daniel.
>MILITARY ACTION Kreger, have Daisy meet with the Boomers and recruit a few to fly Vertibirds back to NV, assuming they've trained on how to fly them in the VR pods. If not, have Daisy begin training them to fly our existing Vertibird.
>RESEARCH ACTION Continue to research the Boomer Blight.
>INDUSTRY ACTION Assist the RMRP and NCR investments.
>MISC ACTION Assist the RMRP and NCR investments.
>NON-ACTION DETAILS Deploy 1st Infantry Company to Freeside to assist in curtailing Salvatores and maintaining order.
>TLDR - PREP WORK, CRIME FIGHTING AND ECONOMIC MAXIMISATION 1) Economic actions are dedicated to maximising our gains from the nearly a million (120,000, 80,000 and 600,000 between the RMRP and NCR investments we've funded, not counting the NCR's own investment money) caps we've thrown at that.
2) Courier is dedicated to investigating probable sites of Vertibirds for us to secure which are close to the NCR border (both are in Nevada and towards Hawthorne) with the goal being that these bases can be repurposed as stop-over points for smuggling and the aircraft taken from them can be used to assist in that goal.
3) Military action aims to get us more pilots so we can actually have more than a single aircraft in-flight at a time, enabling us to actually recover additional Vertibirds from the field and to smuggle far more by air while our infantry head to Freeside to limit the damage the Salvatores can do.
The goal of these actions is that next turn, we'll ideally have worked out a supply of further pilots and airframes and be in a position to begin moving lots of equipment out of Hawthorne - and if that should fall through - in a position to begin searching and exploiting the other Enclave facilities we know about. All the while, we combat the Salvatores by effectively increasing the NVPD by 40% and with heavier firepower in the form of our infantry and make sure that every cap we put towards economic investment is being properly used / aiming to get some bonuses to what we've paid for.
Anonymous
>>6253030 >COURIER ACTIONS 1) Investigate Naval Air Station Fallon.
2) + Creech AFB, Post-Master General assisting.
>COURIER DIPLOMACY 1) Meet with Legion Envoy, Dead Sea, Department of State assisting.
2) Meet with Zion Tribals and Daniel.
>MILITARY ACTION Have Daisy meet with Boomers and recruit a few to fly Vertibirds, assuming they've trained on them in the VR pods. If not, have Daisy begin training them to fly our Vertibird.
>RESEARCH ACTION Continue on the Boomer Blight, Department of Science & Technology.
>INDUSTRY ACTION Assist the Industrial RMRP & NCR investments, Department of Commerce.
>MISC ACTION Assist the Agricultural RMRP, Department of Agriculture.
>NON-ACTION DETAILS Deploy Infantry to Freeside to assist police, especially against Salvatores.
>TLDR - HAWTHORNE PREP, CRIME FIGHTING AND ECONOMIC MAXIMISATION 1) Economic actions are dedicated to maximising our gains from the milllion+ caps currently being invested in Vegas by us and the NCR.
2) Courier is dedicated to investigating probable sites of Vertibirds for us to secure which are close to the NCR border (both are in Nevada and towards Hawthorne) with the goal being that these bases can be repurposed as stop-over points for smuggling and the aircraft taken from them can be used to assist in that goal.
3) Military action aims to get us more pilots so we can actually have more than a single aircraft in-flight at a time, enabling us to actually recover additional Vertibirds from the field and to smuggle far more by air while our infantry head to Freeside to limit the damage the Salvatores can do.
4) Diplo for trade.
The goal of these actions is that next turn, we'll ideally have worked out / secured further pilots and airframes and be in a position to begin moving lots of equipment out of Hawthorne - and if that should fall through when we attempt to set it up - in a position to begin searching and exploiting the other Enclave facilities we know about. All the while, we combat the Salvatores by effectively increasing the NVPD by 40% and with heavier firepower in the form of our infantry and make sure that every cap we put towards economic investment is being properly used / aiming to get some bonuses to what we've paid for and meet with our two largest potential new trade partners.
Ideally, next turn, we'd have 2-5 more Vertibirds and be in a position to fly all of them at the same time, reliably and constantly if we so desired, between Vegas and Hawthorne while having established diplomatic relations with the Legion and Zionites, we get more caps in, even before whatever bonuses our economic growth can bring us. The Salvatores meanwhile continue to wait in the wings, just for the minute, alongside the Brotherhood of Steel - recruiting them for the Hawthorne Operation is a great idea, but unless we have the aircraft to do it ourselves, they will have a commanding position in negotiations with us.
Anonymous
>>6253095 I was thinking of this police force (maybe even a sheriff system in different towns of our country?) being something that could fill in for the Securitrons and bring a better semblance of order, but if it'll really be a waste then I'd be happy to have more infantry or make an intelligence agency, though I'd more lean on the former so that we could keep more Securitrons at hand for if we need them.
Anonymous
>>6253038 Okay, let's see...
>Courier actions Meet with the BoS + prepare a joint raid on the Hawthorn base.
Personally handle the Salvatores, with assistance from Boone and Lily.
>Diplomatic actions Meet with the Zion missionaries.
Meet with Heck and formalize our relationship into a contract, with assistance from the State and Commerce secretaries.
(Yes I will keep beating this drum, even if it turns into our equivalent of phasing.)
>Military actions Raise another infantry company, and have the existing one take over a patrol from Securitrons. Assistance from the Defense secretary.
>Research actions Go to Big MT and deliver a sample of the Boomer's Blight to the Think Tank for analysis. Obtain whatever information on the Vault 22 fungus and Cyberdogs that they are willing to part with.
>Industrial actions Continue the RMRP with assistance from Agriculture, Transportation, and Energy secretaries.
Invest in the equipment and workers to start gold mining, with assistance from the Interior secretary
Invest in expanding the Followers' pharmaceutical production, with the understanding that they'll prioritize employment among Freesiders as best they can, with assistance from the Health and Housing secretaries
(Investing in Freeside should ideally get the King off our back without having to adjust the Strip credit check. This is more important than it looks because the Salvatores will exploit any dissatisfaction with our regime to expand their own influence. While I'm sure the King will be on our side, we have to be sure the number of Freesiders the Salvatores can sway are minimized).
>Misc. actions If he's willing, appoint the King as our vice-courier for if something comes up while we're gone. He's got the charisma to smooth over internal discord, and is smart enough to listen to the people who know what they're doing. Just make sure we wrangle a promise out of him to avoid getting into a pissing match with the Families.
Arrange an ad campaign in New Reno with the assistance of the Tourism secretary and Postmaster.
Oof, everybody wants money but it's increasingly tied up in future investments. Here's hoping the dividends start rolling in soon. Also, we really need to get around to making laws and formalizing our nation. Preferably before somebody starts doing it for us.
Anonymous
>>6253204 >(Yes I will keep beating this drum, even if it turns into our equivalent of phasing.) ...HMQ? After all these god damn years, that's the reference you pull out?
Anonymous
>>6253211 I can bring up DON'T USE THE EYE and WAKWAKWAK if you really want me to.
Fuck, I should really reread some of those. I gave myself serious nostalgia. Anonymous
>>6253159 Supporting this
But I think we should do national identity stuff + water next turn
The water issue could snowball if we let it!
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:7qo6kWMD Thu 05 Jun 2025 15:39:38 No. 6253277 Report >>6253053 Correct, you can use an additional courier action for diplomacy but cannot use a courier diplomacy action for a general courier action
Anonymous
Quoted By:
>>6253215 Damn, alright I don't recognise those - though I feel like "Don't use the eye" is familiar.
>>6253267 >The water issue could snowball if we let it! Definitely, though there's only so much we can do to cut down on water use, we should at least try and introduce some measures to curtail wastage. More advanced methods of irrigation that lose less to seepage / evaporation for example, sealing off leaks in the various pipes and of course some basic water treatment plant to try and reuse water where possible.
We could also look into creating greenhouses, since they help avoid the loss of moisture further and help to isolate crops from insects and such, though that would only be suitable for certain crops. Might also be worth pushing farmers to grow less water-consuming crops too, though that might be impractical.
Anonymous
Quoted By:
>>6253032 >>6253044 >>6253053 +1
And I'm good with changing the military action changes
>>6253095 suggested. I'm fine with either, but I'd make it to build more infantry since
>>6253190 put is as a preference.
Jack Price
>>6253044 >>6253053 >>6253095 Since this is in the leading talks I would back the changes. Picking Start an intelligence bureau, both counter and foreign intel. Since we can save money by waiting for the guns to pile up from the gun runners. If we could add some direction to RMRP support. I think we should work on the water usage. Rain barrels or other collection sources could help. Same with making sure the soil is covered to reduce drying out.
>>6253204 I wonder if we have to be the go between for Big MT. Otherwise I say should added it to the research action as well.
>>6253030 Updated with the changes.
Courier Actions:
>Seek out the BoS and talk with Hardin about important matters. We need to do this, if not for the smuggling then for the civilization ending fungus.
>Begin operations to smuggle weapons out of the NCR's territories. This one is on a time limit.
diplomatic
>Talk with Dead Sea. Better to get that line with Caesar sooner than later.
>meet with the diplomats from Zion. Military Action:
>Start an intelligence bureau, both counter and foreign intel. Research Action:
>Continue looking into the Boomer's Blight. Focus on trying to find a remedy for it. Also try to contact other nations about it.
Although I still have some reservations about telling the NCR about this, especially now that we have so much of their investments in the Mojave and the fact that their scientists may not be trustworthy. Though I won't vote that we shouldn't tell them, I just feel like its a bad idea to tell them.
Also also, continue having the Followers work on it. And we can have the BoS help if talks go well with Hardin.
Deliver Big MT a sample of the Boomer's Blight to the Think Tank.
Industrial Action:
>Continue working on the RMRP. Have Garret's department help out here.
Other Actions:
>Have Kreger and Lily work together to figure out what the Salvatores are up to and see if they can be stopped or reasoned with. Buddy cop time. Kreger's reaction to the Salvatores should be interesting. If Kreger needs a temporary replacement to focus on Department of Defense we can get Moreno to do it.
>Get Raul to help with the RMRP, outfitting the local unused industries with engineers he taught. >Try to contact other nations about the Outsider’s Pox/Boomer Blight. Anonymous
I almost caught up to the quest, and I have say it's been a ride.
But there's so many posts that it takes literal hours to red and get the context for the Courier's schizophrenic decisions. Though just ctrl+f Survivalist helps.
>>6253030 >>6253332 +1
I was writing a vote but I can support this revised vote of
>>6253044 .
Anonymous
>>6253332 +1
>>6253277 Hey QM is Veronica still a member of the Brotherhood of Steel?
Anonymous
Quoted By:
>>6253032 >>6253065 I'll support the changes in
>>6253332 Anonymous
Quoted By:
>>6253332 I'll support this version of the vote.
Autist Anon
Quoted By:
>>6253332 Placing my support for this plan.
Anonymous
>>6253332 Any chance of at least adding some money for the Followers' medicine production so the King doesn't get too mad at us?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Thu 05 Jun 2025 22:59:48 No. 6253464 Report Quoted By:
>>6253371 Kinda? She considers them family and would have a big issue with you wiping them out but she’s also as loyal to you as any other companion.
Anonymous
Quoted By:
>>6253461 If we don't need an action for planning a building. I say why not we give him a small lab. Otherwise yeah I'd be down to get some funding.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Thu 05 Jun 2025 23:04:45 No. 6253466 Report Quoted By:
>>6253339 Aye, unfortunately the debate between the players is important, otherwise it’s just my average writing which gets very very monotonous.
Glad you can make it to the party though!
Anonymous
Quoted By:
>>6253030 i need to remember to add mutant infantry to the pastebin. thats all
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 11:20:56 No. 6253667 Report >>6253332 Alright this one wins pretty safely. The turn is too broad and ambiguous though, anon
For Hardin, I’ll have you discuss the new people that arrived and give options to talk about the blight and potential raid on the depot
Regarding operations to smuggle the equipment out, you need to give me a general idea of what you want to do. You can ask council members for suggestions but it needs a little more detail
And for the last action, does that mean you’re asking about the Blight with the Legion/NCR or just being vague and seeing if they’ve had outbreaks?
Anonymous
>>6253667 My thoughts are with New Vegas side and see how BoS talks go. If Kreger does we can use that as a way to contact the Salvatores. If that can't be done in tandem with the other actions. I say go explore NCR side of things to find people we can use, locations to meet for drop off, and places to lose people when things go hot. Once we have a spot and a team we can use the airship or if we are really lucky a rented truck to drive things over. Worst case I assume we can go through Zion and over some goods as payment for their help. Perhaps even get the loot out though a mix of the three to cover our tracks a little.
I think for the Legion we should be open with Caesar. Let them know and hopefully get some help or at least favor points in return. Then for NCR lets be vague and use it to build rapport to see how open they are willing to be about outbreaks.
Anonymous
Quoted By:
>>6253667 Basically what
>>6253703 said.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 17:01:15 No. 6253740 Report >>6253703 Fuck it, I can work with that
Courier Actions
>Go meet with Hardin, ask subtly if he can provide logistical support for a snatch-and-grab operation. Will provide an option to ask for help with the blight at the end of the meeting 1d100+8 (DT25)Rolling for the BOS support but DT is low due to great relations
>The Smuggling will happen at the end of the turn and you will have options based on the outcome of the BoS meeting and the Salvatore effort. Will be plenty of rolls so don’t worry Courier Diplomacy
>Dead Sea and General Legion connections. 1d100+8(DT35) Low due to the good relations with Caesar for now, going to discuss trade and political agreements
>Zion Meeting 1d100+8, higher the better for this
Military
>Create an intelligence bureau, or the beginnings of one at least 1d100(DT85), don’t think there is a bonus on this but let me know if you guys think there should be.
Research
>Continue research into Boomer Blight, BoS will help if talks go well. DT will stay the same for simplicity sake but will decrease failure and increase success if they begin to assist. Going to tell Legion about it, be vague with NCR Industrial
>Focus more energy on Stage 2A of RMRP, have Department of Commerce assist, particularly in the planting of cash crops. Raul and Mechanics will assist 1d100(DT25), higher the better though
Other
>Lily and Kreger try to see what’s going on with the Salvatores, Kreger himself leveraging his knowledge of the Enclave to assist 1d100+2(DT70)
Anonymous
Quoted By:
Rolled 59 + 8 (1d100 + 8) >>6253740 Hardin! Old buddy, old pal, old friend...
Anonymous
Rolled 80 + 8 (1d100 + 8) >>6253740 Dead Sea! Man do I got the scoop of the decade for Caesar to bring glory onto you…
As for the Intelligence bureau, I do feel the Postmaster General is a natural fit, and I do feel if we work out a favorable deal with the Salvatore it should provide boon towards the Courier Intelligence Agency.
For the Wacky Wasteland, we could meme a discount MiB lmao
Anonymous
Rolled 9 + 8 (1d100 + 8) >>6253740 zion meeting.
I would prefer its called department of intelligence for keep them in theme instead of bureau. Honestly no, no bonus, the first thing we should do is not impossible things. Its finding someone for lead such a thing a character that actually knows something of stealth, intrigue and spying.
Anonymous
Anonymous
Anonymous
Quoted By:
>>6253760 >As for the Intelligence bureau, I do feel the Postmaster General is a natural fit Um, I don't think that's remotely what Nash signed on for.
>>6253766 Daniel: Zion has fallen to civil war and now people are turning into zombies these are the survivors I WARNED YOU BRO I WARNED YOU
Anonymous
Quoted By:
>>6253760 no.
The man doesn't need to do 2 jobs at once, and he is not an expert in being a spy. Its a demanding role.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 18:35:49 No. 6253781 Report >>6253766 Woof. Truthfully this was probably the most difficult task of the turn.
If you guys really want to create an intelligence agency, there’s someone in the Divide that could help….
Anonymous
>>6253781 Someone had to roll like shit sooner or later, i don't mind it was me. I don't roll that much anyway, i ll roll next thread so anyone that thinks about bad energy can rest in peace.
I mean the action is there. And the first step like all the departments we made, is finding someone for lead it. Frankly i cannot remember anyone fitting for it. If we had a few names to pick and choose it would be for the best.
Anonymous
Rolled 86 (1d100) >>6253740 Intelligence Agency.
>>6253781 Should be nice to visit Ulysses again.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 18:44:25 No. 6253786 Report Quoted By:
>>6253783 >>6253782 Oh wait no that was the Zion meeting
Very very good result for the intelligence action, which I think was the hardest. Just barely passed the DT, great job anon. Depending on the Salvatore roll, this could be a very fun outcome
Anonymous
Rolled 17 + 2 (1d100 + 2) >>6253740 I think I'm the last roll needed?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 19:11:36 No. 6253796 Report >>6253795 Need the industry roll I think
Anonymous
>>6253796 Oh well then, lmao. Got your industry roll here.
>>6253795 Which I failed eitherway.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 19:19:18 No. 6253799 Report >>6253798 Sorry anon, that’s the Salvatore roll, bonus was applied.
It’s up to another anon to bring home the bacon
Anonymous
Quoted By:
Rolled 14 (1d100) >>6253740 GODS OF CAPITALISM AND INDUSTRY, GIVE ME GDP GROWTH AND MY DEBT IS YOURS Here's the industry roll.
Anonymous
Quoted By:
>>6253799 Man this gun taste like gun.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 06 Jun 2025 19:34:12 No. 6253802 Report Jane: Courier honey? I just wanted to pop in and let you know Yes-Man is back online. Sorry for interrupting, I’ll let ya get back to it. Jane catches you cleaning some of your rifles, the jumpsuit you’re wearing stained with grease and your hands filthy and sore. [Thanks, Jane. Let him know I’ll be up soon.] You decide this is as good a time for a break as any and get changed. A hot shower helps break away some of the tension that seems to continually build up day by day. You wonder if this is what Caesar and Kimball deal with. Changing into casual wear, you make your way through the Penthouse to the massive monitor bank that used to house House. Where there has been a blank screen for weeks is now replaced by the always-smiling face of Yes-Man. Yes-Man: Hi-ya Courier, it’s great to be back! But know you have a bunch of questions but let me get the basic stuff out of the way. The upgrade I went through let me fix a lot of junk code the Followers put in me, as well as a backdoor allowing them, or anyone else for that matter, to take me over. But don’t worry, I’m not going to go all killer robots on you! Whoever possesses the Platinum Chip is what my programming decides is the leader, so as long as you have that chip, we’re fine and dandy. Next, I’m able to take control and monitor the Securitrons much better, though I see you managed to find and activate that psychopath Patton, how fun! I also have greater ability to listen in around the Mojave and process information. Now with Black Mountain working, I can now intercept radio signals from all over the wasteland! So when you ask for advice or I give suggestions, they’ll be much more accurate and useful. And finally, I am overall more assertive, meaning I have the ability to tell you when you’re making a bad choice! Any questions? The information overload makes you nearly take a step back, but you begin processing through it. Everything is welcome except the Platinum Chip aspect and his assertiveness, but is it really an issue? You wrack your brain but can’t think of anything that comes up as you absentmindedly flip the Platinum Chip between your fingers. Yes-Man: Well, I’m always here. Please just ask any Securitron, or this terminal, and I’ll be sure to give you an answer to your questions to the best of my ability. Otherwise, I’ll be reviewing the work you’ve done. See ya!>Yes-Man’s upgrades are now complete, allowing him greater governing abilities.
Anonymous
>>6253766 Get Grandma and guy in the divide to head it up.
Also, I guess God expects us to do all the work with that roll.
A shame about the other rolls as well.
Anonymous
>>6253827 Look at it this way, at least the Legion and BOS talks went well. Between the two of those we should be able to secure some breathing room - respectively financially and for the Hawthorne operation.
Jack Price PDA
>>6253840 Yeah it feels like most of the big risk things got a pass. Just a same our buddies in zion didn't do the best. The gang stuff I expected to take time.
Anonymous
>>6253802 >Whoever possesses the Platinum Chip is what my programming decides is the leader, so as long as you have that chip, we’re fine and dandy. This is surely okay and will never be used against us in any capacity. Yeah no, my SS13 instincts are telling me it's time to get the chip implanted inside us.
>>6253840 >>6253882 BO1 is a merciless mistress. You'll take what you get and you'll make it work.
Anonymous
>>6253903 >This is surely okay and will never be used against us in any capacity. Yeah no, my SS13 instincts are telling me it's time to get the chip implanted inside us. I mean that or we put inside of the cool weapon we drop when killed. Gotta make the Sword of the Mojave extra special...
Switching to a total tangent, someone wanted to form a second police force for our rural communities rather than just Vegas. Seeing as we've gotten around to providing them with actual wages rather than relying on the pre-existing tributary system, this is much more feasible to do since they won't be extracting from strangers who are unused to such a system. Expanding our present police force by roughly 100 people, I'd previously calculated less than 80 to be needed to give similar coverage by-population, and having them distributed across our communities and responding to issues in and around them is probably smart.
It might also be good to look into providing them with better equipment sooner rather than later. We can't exactly afford to supply guns in any great number to them yet (pending Hawthorne or increase in income) since our deal with the Gun Runners consumes a significant portion of our money. Yet if they are capable of forming two units of decent quality Militia already -with better gear and some training, we could hopefully transition our police towards a "gendarmerie" level of training that'd hopefully make them functionally a pair of National Guard units. Giving them another hundred men would hopefully also make it possible to form a third unit of whatever variety, rather than having a hundred stragglers that we can't field properly.
The heavier armament and training, hopefully, would let them handle more trouble with less officers, increasing overall performance. One thing that would definitely help with that which we could also copy is the Japanese idea of police posts: tiny little police stations intended for 2-3 on-duty cops at a time that serve as a place for people to report crimes and get assistance from the police. Spread them across Freeside and we'd give the police a greater visible presence even without increasing their numbers, hopefully further discouraging crime.
It might also be worthwhile engaging in some exercises between our police and infantry - the former representing the sort of quality that we can reasonably expect our infantry to encounter across most of the wastes after all while giving our police a bit of experience against a force with better equipment, conditioning and training. The infantry get to fight militia/raiders, the police get to fight a proper army - both walk away with a better understanding and hopefully some comradery while also letting us experiment with ideas.
Anonymous
>>6254177 >Expanding our present police force by roughly 100 people [...] and having them distributed across our communities and responding to issues in and around them is probably smart. Agreed.
>One thing that would definitely help with that which we could also copy is the Japanese idea of police posts: tiny little police stations intended for 2-3 on-duty cops at a time that serve as a place for people to report crimes and get assistance from the police. An interesting idea, but I'd bulk up the number of officers to maybe 7-10 even if it limits the amount of posts. 2-3 officers is great for visibility, but it also means it's easy to pick them off if there's a hostile organized force wandering around (like the Salvatores), as well as allowing individual officers to be corrupted much more easily (1 other cop watching vs 6 other cops watching). Smaller numbers might be better suited to areas where crime is already low and just needs to be maintained, but posts in our post-apocalyptic setting will probably need more substance to be effective against the usual crap they face.
Also, on an unrelated note, I think we should have a firm national identity in place before we recruit Ulysses. Remember that he's very keen on the strength of symbols, and I guarantee he's going to ask what it is we're actually fighting for.
>"So Courier, what will be the face of the new world you would usher into existence? What banner do you raise, what ideals do you enshrine, what legacy do you intend the Mojave to carry after we have gone?" >[awkward silence] Anonymous
>>6254198 Larger posts might be smarter yeah, though if we're going to make them larger, it might be worthwhile trying to make them pull double duty - serving as post offices or local administrative buildings (in the "here is where you go to hand in forms or see government notifications (like job listings), etc" sort of variety).
If we did that, it'd also have the benefit of meaning we could have non-cops handle at least some admin duties for them, helping to maximise the amount of hours they spend fighting crime / patrolling.
Anonymous
>>6254243 Had a funny idea of maybe having post offices operating in police posts, while the infantry patrols that travel between towns take some common intersettlement mail with them.
It'd be weirdly on-brand for the Courier to mingle the military and postal branches. And the infantry would probably refrain from complaining about delivering mail considering who's in charge.
Anonymous
Quoted By:
>>6254198 >firm national identity Could take decades to develop anything really solid desu, but we can definitely plant the seeds to show off to him. One thing I'd been considering is that given our focus on tourism, sponsoring / starting some places dedicated to producing artwork would be a decent idea - good for cultural development and a form of education / high-end good that doesn't rely on literacy or numeracy or advanced machines. Great for selling to the rich of the NCR and for decorating our own civilization. Paintings are good for export, same for small carvings, jewelry and so on but for installation in the public, I'd look more towards statues and mosaics.
Similarly, whenever we start any sorts of formal schooling, it may be worth considering some special subjects to try and develop our own cultural quirks. Teaching sign language for example would be a easy way to make our population bilingual in a useful way, though teaching latin would be good too - not just for Legion purposes but also for pre-war reasons. Dancing as a subject could be good too, since it's a culture-y thing and works as physical education that's a bit more interesting than sending them to do laps of a building or whatever.
>>6254263 Not a bad idea, at least while we've got them working around our interior. Longer term I'd expect our postal service to switch to robots (eyebots specifically) since they're able to run 24/7 and all - makes quick delivery in all conditions much easier.
Anonymous
Quoted By:
>>6254263 When income gets better or we have the spar caps to try it. We can allow citizens to take a loan out from the post office. Turning them into a self protected state bank.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Sat 07 Jun 2025 18:47:18 No. 6254360 Report Quoted By:
Both you and Hardin know how much leeway you’ve given his chapter in the last few months. Sure they’ve opened themselves up to the Mojave in the last few months, they’ve supplied engineers to the Dam and Helios as well as Black Mountain, but they’ve gained something from every one of those agreements. Now with Elder Hardin reconnected to the main chapter and new faces in the Mojave, you’re cashing in on a few of those favors. Yes-Man sends a radio message to Hidden Valley ahead of your trip down. As you walk out of the New Vegas gates and down south to Hidden Valley, you think about what you want from the Brotherhood. They could provide logistical support on raiding the NCR depot up in Hawthorne, especially if the vertibirds the BOS reinforcements arrived in are still nearby. You’re sure the opportunity to sabotage the NCR won’t be scoffed at. There’s also the Boomer Blight, though you’re not entirely sure the Brotherhood had nothing to do with it. The Mojave chapter doesn’t have the facilities for it but there are so many of those damn chapters scattered around like lice. Perhaps they can lend their expertise, though it sounds like Henry and Arcade have it well in hand and the more people know about the Blight the less you can control the spread of information. And if the NCR finds out, wouldn’t this be another great reason to try to close the border? You don’t know if you could even blame them this time around… These thoughts follow you out of New Vegas and along the path down to Hidden Valley. While you could have used the Vertibird to take you there within an hour, it’s good for you to walk the wastes and see the Mojave as it is. Not much has changed since you took this same walk months ago, but it is a relatively sparse part of the region. You notice a few more homesteads, particularly around the Bonnie Springs and Goodsprings area. You take the opportunity to stop for the night in Bonnie, interested to see what a company town really looks like. Your first impressions aren’t great. Most of the damage from the previous firefights and years of neglect has been cleared up and basic repairs were made but it seems to be the bare minimum. There’s a series of scrap shacks and tents nearly aligned in one section of the town while the smell of Brahmin dung fills the dusty main avenue of the town. It looks very similar to the pictures of “boomtowns” from hundreds of years ago in books you’ve read. Talking to the residents paints a slightly better picture, however. You make sure to wear the disguise of a normal traveler, made easier by almost the entirety of the wasteland not knowing what you look like and yourself being a master of disguise. After talking to patrons in the saloon, general store and butcher, Heck isn’t a gracious boss but he’s not outright cruel. He’s very firm, but fair. He gives his employees what they’re entitled to, but nothing more.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Sat 07 Jun 2025 18:57:07 No. 6254364 Report Quoted By:
He’s done the bare minimum improvements on the town, but everyone is employed and the wages are market-value and rent is what can be expected. It’s safe, albeit boring and the work is hard. Leaving Bonnie Springe, you can’t find much fault with how he’s running things here. There’s always more than meets the eye but if this is Heck behaving, there are worse robber barons to have shackled up in the Mojave. Unfortunately you have to skip the planned stop in Goodsprings due to time constraints, but you notice more people moving to and from than before, the sleepy little hamlet growing by the month. You’re greeted by a Brotherhood Patrol just outside of Sloan, the Paladin informing you that Hardin and his superiors from out West are eagerly awaiting you in Hidden Valley. You don’t see any of the vertibirds as you walk through the courtyard of the bunker complex, though they could be at Helios where the terrain is much flatter. Paladin Hussel guides you through the bowels of the main Hidden Valley complex and to the Elder’s Chambers, where you find Elder Hardin sitting at a smaller table with two other older men with him. One has the look of a grizzled veteran, no doubt having seen countless battles. The other looks much more academic in nature, more similar to Head Scribe Taggert or Father Elijah.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 07 Jun 2025 22:31:05 No. 6254477 Report Quoted By:
Hardin gets up and moves over to shake your hand. <span class="mu-b"> Hardin: Courier, it’s a pleasure to see you! I’d like to introduce you to Star Paladin Vance and Senior Scribe Galen. They come to us from Lost Hills out on the West Coast.</span> You also shake the hands of the two West Coasters, picking up in their good moods immediately. <span class="mu-b"> Vance: I’ve heard a lot about you, Courier. And not just from Elder Hardin. You’re making waves out in the Republic even if no one knows who you are exactly.</span> The grip of Vance is strong, he’s a warrior through and through. <span class="mu-b"> Galen: We’ve also heard stories about the Mojave, and seeing it with my own eyes is something else. I’d love to tour the Dam and New Vegas at your earliest convenience. </span> Vance clears his throat forcefully and shoots Galen a look that could kill. <span class="mu-b"> Vance: I apologize for my companion. He’s been in the archives for too long. Please, let us take a seat. There’s some things I imagine we all want to discuss. </span> You comply and take the last open seat in between Vance and Galen. Hardin is uncharacteristically silent. <span class="mu-b"> Vance: The West Coast Chapter is exceedingly pleased at the hospitality you’ve shown to the Mojave Chapter, especially in allowing them to repair Black Mountain to contact us. It’s for this reason I have been authorized to lend you support in your efforts to build a nation independent of the NCR </span> Now we’re talking. Vance motions to Galen. <span class="mu-b"> Galen: What the Brotherhood of Steel lacks in manpower, we more than make up for in technical prowess. The Mojave has some real interesting sites, mostly due to Mr. House who I presume has passed when you took control. We want to provide training to your fledgling armed forces, technical expertise at points of interest around the region and a training program to eventually replace those NCR engineers at Hoover and to run a more advanced industry. </span> And what’s the catch? [And what’s the catch?] Hardin smiles knowingly and even the stony Vance’s lips turn up just slightly. <span class="mu-b"> Vance: As long as you keep opposing NCR influence, just as you’ve done so far, we see this as a symbiotic relationship.</span> You lean back in the uncomfortable metal chair, deciding how to approach your next ask delicately. [If you want to really stymie NCR influence and power projection, I have a small ask…] You spend the next half hour describing the layout of Hawthorne Depot and the relatively lax defenses. You ask for their Vertibirds at the very least to ferry supplies back. Hardin and Vance lean in and whisper to each other for a few minutes before the two men face you.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 07 Jun 2025 22:31:36 No. 6254478 Report <span class="mu-b"> Vance: We’ll give our five Vertibirds for this operation, but cannot provide the manpower. Relations with the NCR are frosty and this could start a war if they find out we raided a depot of the size you described.</span> That leaves you six Vertibirds, a respectable force and capable of bringing tons of equipment back to the region. The more forces you bring the less you’ll be able to load up on the birds, but that’s a decision for down the line. <span class="mu-b"> Galen: The rest of my cohort may forget to bring it up, so I will. Contingent on our support for both this mission and future cooperation in all aspects, we request the full ownership and operation of Helios One. In return, we will assist with the repairing of more turbines at Hoover to make up for the lost power.</span> Full ownership of Helios, but why? Maybe they want to power future settlements or maybe the generators at Hidden Valley are not as strong as you first thought. And why are you already in another negotiation?>Accept >Deny >Write-In
Anonymous
>>6254478 >Write-In >What about Helios One is so special you would push for full control of it over anywhere else? Anonymous
Quoted By:
>>6254478 See and this is why I wanted to get some more Vertibirds before we talked to them. Backing
>>6254482 , it's a bit more direct than I'd like but might as well.
Anonymous
Quoted By:
>>6254482 Ask this, but in a less direct way.
And why do they need all the energy?
Also, if we were to agree - it is contingent on our forces (military and scientific) still being able to access the site going forward…
But I am inclined to take the deal
Anonymous
>>6254478 >The rest of my cohort may forget to bring it up, so I will. Contingent on our support for both this mission and future cooperation in all aspects, we request the full ownership and operation of Helios One. In return, we will assist with the repairing of more turbines at Hoover to make up for the lost power. I don't like the idea of a major power source being in the hands of a third party, much less one that might entertain ideas of taking us over if we give them too long a leash. That said, I'm not worried about ARCHIMEDES as much as how much unrestrained influence this offers them over the region.
They're trying very hard to make themselves the go-to techs of the Mojave, and their "concessions" only play harder into doing so. They already informally control Helios and are responsible for some of the operations at Hoover Dam, and they're attempting to consolidate influence over both of them with this deal. Suffice to say, letting them accumulate de facto control over both sites would be (at their leisure) a death sentence to our sovereignty.
While I'm not quite sure how best to diplomatically wrangle the control away, I'll spitball some ideas.
>Have them agree to train up independent engineers and electricians >Ask them to share Old-World civil technologies without meaningful combat applications >Place a cap on how many of their people (civilian or otherwise) can be present at the Dam >State a need to fortify the Dam with our forces to protect from the Legion >Offer a cut of the take from the mission in exchange for concessions >Ferret out the existence of ARCHIMEDES and use that to pressure them In essence, keeping them from taking over or compromising the Dam is what we should be aiming for. Helios One isn't actually that important in comparison.
Anonymous
>>6254502 >Have them agree to train up independent engineers and electricians They just said that they planned to do this.
>We want to provide training to your fledgling armed forces, technical expertise at points of interest around the region and a training program to eventually replace those NCR engineers at Hoover and to run a more advanced industry. Anonymous
>>6254511 >We want to provide training to your fledgling armed forces, technical expertise at points of interest around the region and a training program to eventually replace those NCR engineers at Hoover and to run a more advanced industry. I interpreted that as "give combat training to your forces but with our own forces providing the technical expertise".
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FOQ22ohq Sat 07 Jun 2025 23:33:51 No. 6254516 Report I’ll just answer that
[blue] Galen: We have surprisingly little understanding of solar energy, due to their destruction during the Great War and scavenging by the NCR in the intervening years. The NCR-Brotherhood war also saw much of our solar capacity destroyed. So that’s why we have such an interest in this site, research and development of solar energy. We’d share what we learn, of course. [/blue]
>>6254512 It’s independent training so they would presumably fall under your authority
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FOQ22ohq Sat 07 Jun 2025 23:38:35 No. 6254519 Report >>6254516 Just assume that text is blue
Anonymous
>>6254519 I can't see Blue, Re-do.
Also, Damn, Can't believe we can't call them fake and gay.
Also how the fuck is the western brotherhood alive? Anonymous
Quoted By:
>>6254516 >It’s independent training so they would presumably fall under your authority Oh, okay. Never mind then.
Anonymous
Quoted By:
>>6254478 >Accept >>6254516 I'm sure their interest in solar energy is part of the reason but I find it hard to believe they haven't found anything at all on ARCHIMEDES in the past few months. Ah well.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 07 Jun 2025 23:48:14 No. 6254531 Report >>6254522 >western brotherhood Because they’re Todd’s self insert and his power is felt through me
Anonymous
Quoted By:
>>6254478 >Accept More power and allies. We will eat ncr and make it better.
Anonymous
Quoted By:
>>6254478 >Accept Surely they only have the best of intentions.
Anonymous
>>6254478 >Write-In Accept, but with the caveat of keeping a supervisory presence to help coordinate their power production with our own for when/if the dam is entirely ran by our own people and so on. ||Just in case they really are after the satellite laser.||
Anonymous
Quoted By:
>>6254478 >Gift us those Vertibirds, and you have yourself a deal. Of course, we’ll consider the deal voided if the BoS attack us, but who’d be crazy enough for that? Or we could throw some mysterybox tech at them to entice them into a different deal.
Really, the point is to make them balk at giving us ownership of a significant chunk of their power projection so as they back off on their full ownership bid but continue to support us to piss in the NCR’s cereal bowl.
Anonymous
>>6254640 They're 100% after the laser, but it's also a point in-game that the laser isn't nearly as good as it sounds on paper, so I'm not too worried about it.
That said, I support finagling a supervisory presence out of them, if only to keep them from getting too comfortable about investigating ARCHIMEDES or plotting anything. Just a few people who'll be the equivalent of canaries in a coal mine, so we'll have some warning if they decide to start making a move.
Anonymous
Quoted By:
>>6254676 To be fair, the laser is a experimental prototype - for all we know they'll work out a way to make it work far better and frankly even if they don't, it's still a superweapon not in our hands. Admittedly, without the C-Finder, it's totally harmless - away from Helios-1 at least - and what are the chances of the BOS buying a toy gun off of a Freeside kid?
Anonymous
>>6254516 Question: Do we in-character know about Archimedes? Surely we came across it when we jigged the power up. Also, um, if they are trying to reactivate it, then Freeside is going to have a gigantic hole in it when they do.
I'm inclined to accept, but I don't like the idea of them operating willy nilly. I'm thinking our first Intelligence target, after the Salvatores/Enclave (and oh boy are they going to be pissed about that if they ever find out) should be the Brotherhood, just to be safe.
Anonymous
Quoted By:
>>6254847 We skipped all the NCR and Legion quests, so we never did anything at Helios One. We don't know anything about the superweapon beyond the Brotherhood being weirdly intent on holding this specific power plant for themselves.
>Also, um, if they are trying to reactivate it, then Freeside is going to have a gigantic hole in it when they do. The C-Finder canonically has a safety, which is why the kid with it doesn't accidentally blow up Freeside if you powered the weapon beforehand. ...Though it's not impossible that it got switched off somehow.
Anonymous
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:6ozNpfir Sun 08 Jun 2025 14:45:28 No. 6254937 Report Quoted By:
>>6254847 I think the ultimate decision was the Courier knows there’s something at Helios called the Project but you don’t know the details since you went with powering Freeside.
It’s a cop out but hey
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:6ozNpfir Sun 08 Jun 2025 16:39:33 No. 6254982 Report Quoted By:
Taking the agreement but having a few technicians stay there for oversight. Writing. Will give an option at the end to discuss anything else
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 08 Jun 2025 18:19:51 No. 6255037 Report There’s another layer to this deal and you can’t put your finger on it. You didn’t spend long at Hidden Valley but you know there was something else going on at the facility. You have your guesses but in light of not having a firm guess, you don’t want to sink this deal with the Brotherhood over guesses. If nothing else, Helios is still nominally under your control by being in the Mojave so they can’t do much without you knowing. What the hell, you’ll roll with the punches like you always do. [That’s agreeable with me. As long as you can assure a few of my people access, and you help replace damaged turbines at the Dam to switch power production, I think that’s agreeable.] Galen wrinkles his nose and is prepared to say something when Hardin speaks up. <span class="mu-b"> Hardin: Of course, that’s the agreement we’ve had for a while and I think it’s worked for everyone here. This is going to be a very fortuitous relationship for us going forward. Was there anything else you’d like to ask or discuss? </span> You get the sense that the Brotherhood is very pleased with the agreement and you might be able to get a little more out of them. Perhaps you should ask for help with the Boomer Blight, or if there is anything else you want to ask for or about? You don’t actually know much about the current Brotherhood-NCR relations. >Write-In
Anonymous
Quoted By:
>>6255037 >Ask them to expand upon the current Brotherhood-NCR relations >>6254531 thats the east coast brotherhood Todd Anonymous
Quoted By:
>>6255037 1) Any maps they have of the post-war US would be appreciated, specifically listing nations; tribes; hazards; pre-war military or corporate facilities of note, etc. Ideally marking out at least some of their outposts/bases too, understandably none within the NCR but beyond that, knowing where nominally friendly places are for our Vertibirds to land will be nice.
2) It would be appreciated, given their power armour and stocks of hazmat/radiation suits, if they would assist in decontamination efforts of irradiated or otherwise dangerous locations whenever necessary.
3) Can we get assurances that there won't be any incidents between them and supermutants and nightkin in our territory?
4) Are there any industrial, agricultural or service products in particular they would import/purchase from us? Both from present limited industries and what they'd desire to purchase if we had it, so we can try and tailor ourselves to be a more useful ally.
5) What's going on between the NCR and BOS?
6) Between the BOS and the Legion?
Anonymous
Quoted By:
>>6255037 >Ask about the Texan BoS and if they're aware of any other independent factions in the region. Anonymous
Quoted By:
>>6255037 >What about water-reclamation? Have any experience with that? New Vegas would appreciate proper water treatment facilities before water security becomes an issue. >Mind assist us in creating some blimps with significant cargo capacity? Or in creating a competitive aerospace industry to rival the NCR’s subsidiaries? Two of the main things that come to mind, unless they’d be willing to supply us with their excess Vertibirds and Power Armor I’m sure they’re stockpiling for a rainy day.
With the Salvatores, assuming we can Body Snatch their lieutenants with out MiB/CIA, we could run an NCR counterfeiting scheme and make Nordic Gold for Legion territory as a deniable asset/source of income. Something to think about.
Anonymous
Quoted By:
>>6255037 >Inform them about the Boomer Blight and request assistance If they're intelligent (which is admittedly a coin flip), they'll recognize that they themselves have a lot to lose by letting a human-human disease get out of control, much less an engineered one originating from the Vault 22 strain with an unknown creator.
>Ask about the Texan and Midwest Chapters Just sheer curiosity (and lining up which games are canon).
>Mention the mutants and nightkin that are under our protection, and extract an agreement of nonaggression "Don't start none won't be none" is probably the best we can hope for here.
>Request access to peaceful civil engineering (and other) technologies they would be willing to see spread throughout the wasteland They were willing to do this with the NCR way back before things soured, so if we leave the ball in their court they might be willing to do it again.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 08 Jun 2025 23:56:24 No. 6255265 Report Quoted By:
<span class="mu-b"> Vance: There’s a tentative peace between the West Coast Brotherhood and the NCR, though that’s mostly because they don’t want to besiege Lost Hills. This peace doesn’t extend to other chapters, such as the Mojave Chapter. With the ongoing Legion-NCR war, they can’t marshal the forces to wipe us out but we can’t do much but hold our ground. Between us, it’s a peace I don’t expect to last. </span> Interesting. That puts you in a very advantageous position to leverage the powers off of each other. [Can you provide any maps they have of the post-war US would be appreciated, specifically listing nations; tribes; hazards; pre-war military or corporate facilities of note?] The Brotherhood members look uncomfortable before Vance speaks up again. <span class="mu-b"> Vance: I apologize, but we cannot do that. Maybe down the line as our relationship grows we can make you privy to that information, but it’s incredibly valuable information that is still supremely useful for us.</span> [Are there any industrial, agricultural or service products in particular they would import/purchase from us? Additionally, would you assist in decontamination efforts of irradiated or otherwise dangerous locations whenever necessary] <span class="mu-b"> Galen: Due to the distance between the Mojave, it’s not worth general trade but we’ll be on the lookout for specialty scrap and other salvage from around the Wasteland. If you can start high-tech manufacturing, we’ll always be interested in that. Medicine in specific. As for decontamination, we’re open to it but not sure what else in the Region needs it. Black Mountain is currently undergoing decontamination and we’d be willing to assist in small-scale decontamination in other places.</span> [And can I assume you’ll behave yourselves with the supermutants in the Mojave] <span class="mu-b"> Hardin: Your Jacobstown seems to be keeping their mutants in line and we will keep our interaction at a minimum level. Live and let live. .</span> Fair enough. [I’ve heard of other large Brotherhood chapters, in the Midwest and Texas specifically. Can you say anything about that?] Vance grimaces before answering <span class="mu-b"> Vance: The Midwestern Brotherhood has been fixated on fighting the Chicago Enclave, a noble goal but one that has consumed both factions. They have been and will continue to be locked into a death struggle that is draining both of manpower but also savaging the Midwest. Chemical attacks, nuclear weapons and rumors of more experimental, and frightening, weaponry. The Texas Brotherhood was established to keep an eye on them, but they’re focused on Caesar’s Legion right now. The Legion doesn’t have the ability to wipe the Texas Brotherhood out, but the Texas Brotherhood has no reason to attack to attack the Legion so they keep out of each other’s way more or less.</span>
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 08 Jun 2025 23:56:54 No. 6255267 Report [The only other lingering question is in specific technologies that you can share with this region, particularly civil technologies such as water-reclamation and aero-space industry?] Unsurprisingly, Vance defers to Galen for discussion over industry. <span class="mu-b"> Galen: I’ll give you the same answer as before, in time our relationship will hopefully strengthen and I am sure we can trade technological secrets. We’re not the only ones with technology far outside of traditional schools of thought. Your robots are works of art. As we train a new generation of engineers and scientists, we will pivot to what will help you the most as you help us where we need it. </span> Fair enough. You think you’ve wrung all you can out of the Brotherhood for now and if they stay true to their word about assisting the training of future personnel. You’ll need to find the funding to pay their way, the facilities, equipment and their eventual pay but that’s down the line. You once again shake the hands of everyone there and leave in a much better mood. You have suspicions about Helios but the value of the partnership more than makes up for any risk. If you ultimately decide to ask for their help with Boomer Blight, or any specific ask, you know where to find them.
Anonymous
Speaking of the Securitrons, we should really get around to inspecting the securitron vault beneath Fortification Hill.
Anonymous
Quoted By:
>>6255339 Oh shit yeah that's a thing we can do, definitely should get around to that. If nothing else the vault seemed to have its own power supply, might be worth trying to hook it into the grid so we can use it for power generation if nothing else. Also, since we have that one factory that's a promising source of Protectrons, I have an idea for an effective way to make them into a weapon - we replace their with a pair of Securitron rocket pods, turn them into low-rent mobile artillery that only needs a spotter to bombard an area in rockets. It might also be a good idea to finish up the research into the Securitrons themselves, since that may let us start improving them a lot easier...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FOQ22ohq Mon 09 Jun 2025 12:37:16 No. 6255579 Report Quoted By:
Lily may be great in a combat situation, but attempting to be innocuous in Freeside as a 9 foot tall blue monster would be hard for anyone. Especially when the blue monster can turn invisible. Sending Kreger and Lily down to Freeside was an attempt to tackle the Salvatore situation in a non-violent way. But a series of borderline comedic incidents reverse any progress you’ve made on the organized crime front and may have made the situation harder to resolve. The first incident happened when Kruger was attempting to poke around one of the safe houses Boone had sighted last month. Everything was going well and Kreger was gaining valuable information on their operation and some recurring targets. Things were going well until a group of passing soldiers on leave in Freeside saw his Secretary of Defense and gave him a full-throated salute right in front of a group of Salvatore gang members. It is his position as SecDef that saved him from a thorough beating, plus the group of soldiers that quickly stepped in to defend the elderly Enclave captain from any further provocation. Maybe this would have been chalked up to coincide if Lily hadn’t had her own run-in. She had much better luck (and skill) but her own nature was her undoing. She had been camped out across the street from a safe house, tracking comings and goings, having marked three more points of interest and a handful more lieutenants. This work was greatly successful up until one evening when he stayed out later than he should, trying to head home around midnight. Unfortunately for him, he passed right in front of a safe house and the mafiosos loitering outside wanted a toll for passing through the street. One thing led to another and the kid began to get roughed up by the Salvatores. Something maternal in Lily flared up and she leapt from the second floor of her building and charged the group, breaking the neck of two Salvatores before the rest scattered. While she may have stopped an assault, the two run-ins with Courier-aligned personnel have seen the Salvatores scatter like rats. They’ve abandoned their current safe houses and many of the identified lieutenants have gone to ground, staying off the streets for the time being. The only silver lining is the activity of the Family has decreased substantially, but this is predicted to be temporary and now they are aware they’ve caught the eye of the Courier.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FOQ22ohq Mon 09 Jun 2025 18:17:11 No. 6255681 Report Quoted By:
It’s been nearly a year since you’ve been to Zion, making friends with Joshua Graham, Daniel and the two tribes. Joshua swore you as a lifelong ally after you assisted in driving off the Legion-backed White Legs. While Daniel disapproved of the tactics, he also was just as appreciative for the support you gave to his flock. Heading that Daniel and a group from Zion has arrived in the Mojave is a surprise, but a welcome one nonetheless. You eagerly clear out a few days and travel North to meet them at their camp just outside of the canyon passage to Zion. You arrive at the camp near dusk, smelling cooking meat and seeing a great gathering near a bonfire at the center of camp. Daniel is standing up with a book as the tribals sit or kneel in a circle around him. Daniel: …one of the criminals who were hanged blasphemed Him, saying, ’If You are the Christ, save Yourself and us.’ He sees you approach and smiles, though you can see sadness in his eyes. Daniel: Hello, Courier. We’ve been hoping to see you. We’re just finishing up, care to join us? It doesn’t seem like Daniel is going to stop the evening’s activity and you don’t see a reason to interrupt their tradition. Follows-Chalk spots you and gives you a toothy smile but doesn’t dare interrupt Daniel. You find a log to sit on at the edge of the crowd. Daniel: But the other, answering, rebuked him, saying, ‘Do you not even fear God, seeing you are under the same condemnation? And we indeed justly, for we receive the due reward of our deeds; but this Man has done nothing wrong.’ Then he said to Jesus, ‘Lord, remember me when You come into Your kingdom.’ And Jesus said to him, ‘Assuredly, I say to you, today you will be with Me in Paradise.’ Now, let us eat. Courier, please join us for dinner. Once again, it doesn’t seem like an ask but more of a firm suggestion. Surprising coming from such a pacifist like Daniel. You move in closer to the tribals, recognizing many during your time in Zion. None stands out more than Follows-Chalk, who comes over with roasted Gecko in a thick vegetable soup. Follows-Chalk: Courier, I’m sure you’ve been missing this ever since you left Zion, eh? Nothing like some roasted gecko to stick to your ribs. You take the bowl and inhale. You’d never admit it but the Sorrows are better cooks than you could ever hope to be. [Thanks, Chalk. Can’t say the Mojave lives up to the cooking up north, but we get by. How was the trip down here?] Follows-Chalk: Exciting, I had never been out of Zion before that. It was mostly canyon and desert so nothing too scary for the rest of the group. I would have loved to poke around some ruins. You use the lull of the conversation to take a deep drink of the soup, savoring the unique blend of seasonings. [How is Zion? Must be a lot quieter since we drove out the White-Legs.]
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FOQ22ohq Mon 09 Jun 2025 19:00:54 No. 6255706 Report Chalk falters and seems to be at a loss for words. He instead points over at Daniel approaching from across the clearing. Follows-Chalk: It is not my place, I don’t think. Daniel will tell you of our woes. I will talk to you later, Courier. Chalk gets up and takes his dinner elsewhere, leaving you alone with Daniel. Daniel takes Chalk’s seat and begins to eat his dinner. [Daniel, it is great to see you and the tribes alive and well. What brings you to Zion?] Daniel: Well, we’re alive. Most of us. I wish this reunion could be under happier terms. I’m not naive enough to believe it’s God’s punishment for what we did to the White Legs. Yet we’ve suffered calamity after calamity, and though we remain unbowed, we are scarred deeply. While you’re not as close to Daniel as you are to Joshua, you can tell how deeply perturbed he is with this. [Daniel, please tell me what has happened to Zion. How can I help?] Daniel: Bless you for offering your assistance. It first came as a plague, our scouts becoming sick with a cough, flu symptoms and extreme irritability. We quarantined those we thought sick but it soon spread through the entire village, both villages, killing the young and old alike. Sounds similar to Boomer Blight. How would it get up to Zion though, unless it’s not a bio weapon but a genuine natural malaise? [Did the sickness come from food, perhaps food contaminated with a bacteria or fungus] Daniel: I can’t be sure and while we try to teach proper nutrition and sanitation from the Book’s teachings, the flesh is weak…all I know is that within months nearly half the Sorrows and Dead Horses were dead. Including your Waking Cloud. That news hits you hard. Waking Cloud had a particularly meaningful impact on you and the two of you explored the beauty of Zion together. Daniel notices your mood change and places a hand on your shoulder. Daniel: I know you’ve always been suspicious of my religion but I want you to know that I truly believe she is with our Lord. One of the last actions she took while alive was to help save the tribes by assisting in the burning of much of Zion to kill whatever was striking down my flock. That’s almost as sad as Waking Cloud’s death and you can’t help but feel anger at Daniel for bringing such horrible news. But you stop yourself from taking it out on him as the burden must be tenfold for Daniel.
Anonymous
>>6255706 Fuck, what a gut punch. I didn’t know we’d crit failed Zion.
>>6255267 >Get the BoS help to resolve the Boomer Blight Fuck this blight
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FOQ22ohq Mon 09 Jun 2025 20:43:30 No. 6255773 Report Daniel: It was around that time that another tribe moved in. We don’t know where they came from but Joshua said they had all of the markings of an auxiliary tribe under Caesar’s control. I was preparing to evacuate the remainder of the Sorrows and Dead Horses when they left just as quickly as they came. The hostile tribes returned any captives they took but our housing was destroyed, lands pillaged. Joshua stayed behind and has sent me to ask for any help you can give. Well now you feel embarrassed. Here you were coming to ask for their help, and it sounds like they’ve had everything go wrong. Daniel: You being here with us is enough for now, but I would be remiss if I didn’t ask for more earthly assistance. Particularly with advanced medicine and antibiotics, as well as assistance with rebuilding. Joshua is starting to think about leaving Zion but I’m doing everything to stop that from happening. Ironic, I’m sure. Things like food are hard to transport but farming equipment would also be of a great help, as the invading tribe has destroyed or stolen just about everything we owned. Of course the Lord will provide, but it’s good to have friends. Enough of this talk for tonight, let us enjoy being with friends. Without letting you finish, he leaves his empty bowl on the sand and beckons you to join the rest of the group as a dance begins breaking out among the tribals. The night’s festivities brought back great memories from your time in Zion but you remained distraught at the news and thought of all the ways you can help the children of Zion.
Anonymous
>>6255773 Okay fuck this.
Get the BoS, Followers, Doctor Henry, and Big MT on the horn and get the Vault 22 shit resolved yesterday. Because this disease clearly isn't going to stop coming back on its own.
Dump next turn's industrial and financial power into medicine production, because just finding a vaccine or cure doesn't mean we'll automatically be able to meaningfully produce it, and the infrastructure takes time to set up. Besides, it dovetails really nicely with investing in Freeside for the King, and the BoS just said they'll be a market once Zion gets unfucked.
...Maybe see about sending some Followers up to Zion? With funding and supplies to set up a branch and their own emergency medicine production? At the very least having a radio communication channel with them should help coordinate relief efforts. And with Black Mountain we shouldn't have to do too much on their side to get something up and running.
Anonymous
>>6255773 I wonder if its the same blight, but fucking rip Waking Cloud.
Can't have the Harem dream team no more.
Anonymous
>>6255773 Grim. But at least Caesar kept his word.
Anonymous
So the followers do exists as an organization beyond our borders I think we need to put together a detailed brief on the situation in Zion for every follower chapter we can reach. We can offer to subsidize their relief efforts and we need similar private briefs for both the NCR and Legion ask them to cough up some cash to help the relief efforts. It might be out of character for the legion but no one benefits from the plague least of all a primitive agrarian society. I suspect they would be willing to offer financial if not material or personnel support. We can either send Veronica or personally inform the brotherhood of the situation and ask for aid. Since they’re asking to purchase medicine I doubt they’ll have much to offer but if they could provide logistic support and security for followers and other relief personell heading into Zion it would only benefit us. On top of all that coordinating this relief would do good things for the Mojave and couriers public image across the wasteland with minimal physical commitment of our resources. Show us as a respected mediator between great powers and a caring ruler
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 09 Jun 2025 23:41:36 No. 6255869 Report >>6255832 >>6255818 >>6255797 >>6255749 Good thing Follows-Chalk never mentioned how much Waking Cloud talked about you after you left Zion >pic marginally related Anonymous
Quoted By:
>>6255869 Stop breaking my heart, please. It’s rubbing salt onto this totally-not-a-crit failure ;_;
Anonymous
Quoted By:
>>6255869 Don't worry, All her proper white children will lead the tribe to glory in the coming Sorrows Anonymous
Quoted By:
>>6255855 I think the idea.
Anonymous
Well, good news is that the tribes are weak enough suborning them entirely to our government will see 0 resistance - because frankly they'd welcome having a mostly-friendly overlord given how shit their situation is. Definitely got to get medicine production up and running and all that but I would also consider throwing a Courier action to head to Zion and do what we can on the ground to help stabilize the situation. Also would let us see Graham and hopefully check for ourselves if it is the Boomer Blight.
Anonymous
>>6255890 We’re looking at a net drain from Zion for years- really, this feels like a crit failure in its totally. Now, I get that it could be worse- as in, completely rendering the Honest Hearts DLC ending we chose irrelevant- but this definitely doesn’t feel like a 17, especially considering how the Salvatore’s 19 roll went way better.
Anonymous
Quoted By:
>>6255910 I know what you mean - but - to be honest the signs that Boomer Blight might've been present in Zion were kinda evident from the moment we knew it came out of Vault 22. An argument can be made that we should've had a chance to do something, but maybe we did and we just didn't see it because of hidden rolls by QM or something. Also yeah, it's a net-drain for years probably but being able to totally absorb Zion simplifies our movement into Utah a lot.
Anonymous
Also note that we failed to ask the BoS to help with it when we had the chance. Monkey paw is harsh but fair.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 10 Jun 2025 02:21:46 No. 6255919 Report Quoted By:
>>6255910 Fwiw, I had plans for Zion and this just sped it up and made the effects a little worse. The failure didn’t cause the plague
Anonymous
Quoted By:
>>6255917 Yeah we prbably should ask the BoS for some help at this point considering it's wiped out most of Zion. It's not just a localised thing near the boomers, this has the potential to spread across the Wasteland. (And I bet it's because of Elijah, that freak). It'll be in their direct interest to contain it.
Anonymous
Meanwhile, in Zion Civ Quest...>Middling roll, fingers crossed guys >The Courier's our bro, he did our redemption quest. He wouldn't hang us out to dry. >goddammit Daniel stop fucking up for 5 seconds >Sadist QM, putting us through this bullshit >Sadist? THE LEGION LITERALLY TURNED AROUND AND WENT HOME >We could have saved her if we had saved our boon, but instead we wasted it converting that one guy to Christianity because "he was important and it would pay dividends later." Better have been worth it. >We could have prevented this several turns ago by not listening to that faggot shaman who warned us not to go to New Vegas. Because healing powder and hand washing are a match for a zombie plague, right? >It was the critfailed containment check that screwed us, we might have had a chance otherwise >Okay guys, this is how we can get Cloud back. First we harvest her brain, then we convince the Courier to tell us about Big MT... (1/6) >She's gone anon, let it go.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mGWfwQ41 Tue 10 Jun 2025 12:24:11 No. 6256098 Report Quoted By:
>>6256087 Fucking kek anon. Good shit. Too bad I started this right after April or maybe we’d have had a bizarro-NGNM episode
Anonymous
Quoted By:
>>6255890 >I would also consider throwing a Courier action to head to Zion and do what we can on the ground to help stabilize the situation. Honestly, I think we can do more for them as a ruler than we can as a person on the ground. They'd be happy to see us, I'm sure, but I'll wager right now they'd be happier to see a bunch of medicine and tools with a note from us promising more to come.
Incidentally, their expressed need for farming implements means that we could probably negotiate a good deal with Ted and Heck for a large quantity of them
and iron out our contract with him too. TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mGWfwQ41 Tue 10 Jun 2025 14:48:16 No. 6256127 Report Quoted By:
Whether it’s a measure of impatience or just wanting to put more focus on the RMRP, you direct increased industrial effort as well as the Secretary of Commerce to assist with the construction and expansion of farms around the Region. The assignment of Secretary Garret is designed not for her to lend her scant agricultural expertise but to advise on crops that trade the best on the open market. That was the intention, at least. In practice, there were a lot of mixed signals and surprising friction between Secretary Gunderson and Secretary Garret. Dual complaints lodged by the Agriculture and Commerce secretaries paint two very different pictures. Secretary Gunderson claimed that Garret came out to the sharecropper farm one day and immediately started ordering around the farmers and handful of Ag Department staff, urging them to uproot the maize to make room for Xander root. The farmers on-site didn’t know whose authority she came under but recognized her as the Commerce Secretary and started switching over crops. Ted was soon contacted by the foreman and he rushed over to the sharecropper farm to figure out why the Secretary of Commerce was ripping stalks of corn from the ground. Another argument ensued with disagreements on whose authority applied and why the Commerce Secretary was sent out. After a full day of disagreement and negotiation, Secretary Garret departed the farm and left Secretary Gunderson to clean up the mess. He predicts that there’s no real negative impact on Stage 2 of the RMRP but bemoans the loss of time and energy for a relatively simple issue to fix. Secretary Garret is marginally more upset, bringing up concerns with lack of direction and underscoring her relative inexperience with agriculture. The silver lining is her admittance that she needs to learn more about the region’s resources and will make a greater effort to learn from other departments first. You can’t help but feel annoyed after reading both reports, feeling like a father trying to keep control of unruly children than running a government.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mGWfwQ41 Tue 10 Jun 2025 15:28:10 No. 6256130 Report Totally forgot to ask for a roll for the research. Since I’m feeling kind, we can do BO3 1d100+2 Further BB research (DT65)
Anonymous
Quoted By:
Rolled 76 + 2 (1d100 + 2) >>6256130 Anonymous
Quoted By:
Rolled 15 + 2 (1d100 + 2) >>6256130 Anonymous
Rolled 79 + 2 (1d100 + 2) Maybe qw could bring in some of the tribes here?
>>6256130 Roll.
Anonymous
Anonymous
Quoted By:
Rolled 22 + 2 (1d100 + 2) >>6256130 TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mGWfwQ41 Tue 10 Jun 2025 17:56:09 No. 6256191 Report Quoted By:
>>6256180 Bringing some tribes to the Mojave? Definitely an option for you guys. Plenty of room and a few towns have the ability to take the population. Probably not Freeside though
Anonymous
Had an evil thought. During the talks with Dead Sea, we can explain the disease that ravaged Zion and bring up the specter of the returning legionaires bringing spores back with them, emphasizing that it's communicable between crops and people. Could be that we can get the Legion to cull itself further to protect itself from disease, and between our high roll, our standing with them, and their vulnerability to a crop blight, we might be able to get them to help bankroll our research into a cure, all while improving our standing in their eyes.
Anonymous
Quoted By:
>>6256288 Honestly? I’m more in favor of bringing it up in order to elicit more favorable trade/funds from Caesar, same as the NCR intel we’ll obviously be handing over for more political points.
If we really want to be evil, we preempt Caesar and float the idea of using those diseased troops to sabotage the NCR crop yields for further favor-inclined rewards.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 11 Jun 2025 00:15:29 No. 6256347 Report The balancing act with the Legion is perhaps the most difficult and potentially rewarding challenge you’re facing. On one hand, Caesar sees you as his Augustus, a comparison that you can’t say you disagree with on the surface. Caesar needs an heir eventually, and who is more capable than a man who has opposed the overwhelming pressure of the bear and bull? And with you building up your own little empire of sand, it’s a perfect testing bed for your potential ascension as successor to the Son of Mars. The brain surgery also seems to have crossed a few wires, you just hope that’s the only thing that was impacted. You don’t imagine Caesar will just hand over his mighty empire and if you read him right, he still doesn’t trust you fully yet. Your reliance on combat technology is sure to sour him but maybe this is why Edward seeks closer contact, he thinks he may sway you yet. Maybe he’s right. But the empire isn’t yours and as you walk through the ruins of Boulder City, you decide how you want to tackle this first interaction with the Legion. You expect a favorable trade deal at the very least. You thought about bringing Secretary Garret with but it probably stung enough to have to deal with Cass, bringing another woman in as a peer might sour the first diplomatic relations between the two powers. Coming upon the Legion Consulate, it seems to be a former three-story hotel with a ramshackle junk fence thrown up while a squad of Securitrons patrol the streets. The Legion have guards as well, roughly 20 Legionary Primes ring the wall and patrol within the small courtyard. You’re quickly ushered into the compound and are shocked with the poor quality of the consulate. You find yourself in a spartan office sitting across from a Legion official with a bust of Caesar as the only decoration in the office. <span class="mu-r">I am Dead Sea, the chosen representative of the Mighty Caesar. I have been instructed to <span class="mu-i">negotiate</span> terms of the Legion's relationship with the Mojave. Or whatever you’re calling yourself. I am also able to transmit any personal correspondence to Caesar, sealed with my personal wax stamp so as to not be seen by others or suffer crucifixion.</span> Well it’s good to know the Legion takes their OPSEC very seriously. Assuming everyone is as committed to the cause as Dead Sea, you feel confident that anything you say to Caesar will remain between the two of you.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 11 Jun 2025 00:19:06 No. 6256351 Report Quoted By:
A look of disgust plays across Dead Sea’s face before rigid discipline takes back over. <span class="mu-r">We will but I want to make it clear that I am not fully ingrained into the exact numbers and information you seek. I was chosen for this position partly due to my ability with mathematics, but more importantly due to my loyalty and military prowess as well. That being said, I am instructed to offer you a <span class="mu-i">very</span> favorable deal. </span>>Caesar’s Legion will subsidize 70% of the cost of exports to the Mojave to drop price for local consumers >Caesar’s Legion will prioritize the Mojave as the second most important trade partner for unprohibited technology and salvage and allow specialty orders coming from the Mojave Government >Caesar’s Legion will prioritize the Mojave as a Primaria Socius Trade which will result in heightened imports from the Mojave for anything not prohibited by Caesar There’s very little risk and much to gain from this trade on the surface. You’re about to ask for more specifics when Dead Sea sighs and continues. <span class="mu-r">Furthermore, when I deem your industrial capacity ready, I am instructed to open up land across the Colorado River for joint-extraction and production. Caesar will “lease” the land to you and in return you will give us 50% of all product while you retain the rest. You’ll be responsible for upkeep and transportation, as well as security in these lands.</span> A little less value in the immediate but you can see the benefits, especially as you continue to build up the Mojave. Dead Sea doesn’t resume his spiel so you step in. [Regarding exports, what does the Legion want from the Mojave?] <span class="mu-r">What can you provide, really? The only reason we killed and died for this desert was to purify New Vegas, and I can assure you our people have no reason to visit that zenith of filth. There’s substantial cattle in the region, but the rest of the basic foodstuffs are at sub-replacement level. Your industry is nascent and even with the massive investment from the diseased Bear, there’s not much you can offer us. But for future planning, we’re always willing to purchase weapons and armor. Yes, that includes firearms contrary to Republican propaganda. We also desire raw materials such as ores and coal. Power tools and heavy industrial machinery will be of much interest though I imagine you’re years off from that. </span>
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 11 Jun 2025 00:19:36 No. 6256353 Report As condescending as he is, this feels like one of the better negotiations you’ve been in. In fact, no questions come to mind immediately. <span class="mu-r">And under the safe assumption you accept this very magnanimous offer from Caesar, he has the right to revoke it at any time. Now, any questions?</span> That’s a good question. You could ask for aid for Zion but that would be incredibly uncharacteristic for the Legion. You could ask for help for Boomer Blight, but what help could the Legion really give? And if they decide to halt agriculture exports or worse due to it….>Any questions/further asks? The current deal is already set in stone so anything asked/agreed on will not hinder the presumably-accepted offer
Anonymous
Quoted By:
>>6256353 >Inform him of the NCR depot to the north, ask if the legion would be willing to provide frumentarri and “raider” manpower to conduct the raid. We will make off with all the loot they just get the privilege of sabotaging NCR operations >inform him of the boomer blight basically a scientific briefing he can send back to Caesar with a general request that Caesar provides financial aid to a future relief mission to Zion. Express that it’s in everyone’s interest to prevent this outbreak from spreading Anonymous
>>6256353 >You said second most important trade partner for unrestricted technology and salvage? I’m curious who the first is, and if we can displace them? >To Caesar- send him the NCR Hawthorne intel (and if anons agree, float the idea of using his maybe-diseased soldiers to reduce NCR crop yields) Figure this intel may benefit us materially here, and if not, at least politically.
>Talk to Red Lucy about creating an offshoot of the Thorn in Bolder City for Legion entertainment, and potentially invest in better accommodations for the Legion Embassy. Figure Dead Sea might appreciate it. Maybe we can make it into colosseum.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mGWfwQ41 Wed 11 Jun 2025 00:48:43 No. 6256372 Report Quoted By:
>>6256288 That is supremely devilish anon
Anonymous
Quoted By:
>>6256353 >Inform them of a blight and what its causing/side-effects/ect for the legion to be made aware of that they need to keep alert for, Also
>>6256370 backing this guy with the offshoot of the Torn in bolder city
Anonymous
Quoted By:
>>6256353 >To Caesar- send him the NCR Hawthorne intel (and if anons agree, float the idea of using his maybe-diseased soldiers to reduce NCR crop yields) >Inform them of a blight and what its causing/side-effects/ect for the legion to be made aware of that they need to keep alert for. >Talk to Red Lucy about creating an offshoot of the Thorn in Bolder City for Legion entertainment, and potentially invest in better accommodations for the Legion Embassy. Anonymous
>>6256370 For sure inform Caesar about the plague and there should be no harm in more entertainment. It just I am not sure were we will get fighters that are not slaves and we will want more meds to keep them healed.
>>6256288 This could be good and we can still send plagued people to NCR if we want to go hard into bio warfare.
Main problem with sending people to ncr is the possibly of the plagued mutating to be stronger or just coming back to us from trade.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 11 Jun 2025 01:42:08 No. 6256410 Report Quoted By:
>>6256409 There are plenty of wastelanders that would fight to the death for a modest sum, more money if they’re even somewhat trained.
Capt. Harry Grand
Quoted By:
>>6256370 Supporting this, boulder *ahem* THUNDERDOME is a good idea.
Anonymous
>>6256353 >Send Caesar the info on the Hawthorne facility >Send Caesar a scientific assessment of the fungal blight. Explain how it devastated Zion and suggest (as an ally of the Legion) the possibility that the returning legionaires are contaminated. >Attempt to negotiate financial support for the cure research, offering either free access to the cure formula or steep discounting on the cure itself, depending on the Legion's biotech capabilities Also, voting against anything that involves spreading the plague. Nothing good will come of it, especially once it mutates around our cure and we end up in the same boat as the afflicted.
Anonymous
Also opposing mentioning aid for Zion. Caesar will, at best, regard it as a pet project of ours he has no interest in. At worst, he might regard it as an undue amount of concern for one of his enemies.
Anonymous
>>6256370 Going to go with strong no on the bioterrorism. Even leaving aside the ethics and potential knock-on effects, the risk of catastrophic blowback (including with the disease being returned to sender) is unacceptable. Using diseases we don't fully understand or have control over like this is playing with fire and any communication about it should be kept to matter-of-fact advisories.
Anonymous
Anonymous
In terms of entertainment the Legion might like, the Thorn is a good idea but depending on how Caesar is romanizing them, we could look at establishing chariot, dog or human races. Theatres would be a good idea too, though I'm less confident about them attracting Legion-folk, they would be a good thing in general. Games of skill rather than chance would also probably be decently popular if the prizes were good. One thing that might prove particularly popular / effective is a health spa - massage, herbal treatments, etc - rejuvenating as naturally as possible ought to be appealing and enjoyable even to the Legion.
One other thing that might prove useful is a maternity hospital. Counterintuitively as it might sound, I imagine Caesar would approve of not losing women and babies to cot-death and other preventable deaths - might not so much attract tourists as it would be possible to establish a compensated service for dealing with delivery. If nothing else, we want such a hospital for our own population, if it can attract trade / visitors too, great.
>TRXSY Yes, Captcha, they are tricksy...might be worth talking to some Legion traders and getting an idea of what they do for entertainment in New Rome or whatever. If nothing else, we might want to look into setting up some sort of "Legion Quarter" where their own people can come and do business to attract more of them for us...
>>6256454 This, it's also possible that Caesar doesn't realise how weak Zion is rn, so best to not highlight their depleted numbers / medical issues.
>>6256487 This, we should save any sorts of bio-warfare for after we've developed and begun production of a vaccine or anti-fungal drug. Doing it before we can actually treat infected is just asking for a NAT 1 to screw us.
Anonymous
Rather than try to emulate the Legion's arenas, we should do our own style of arena. Imagine having a bunch of guys with explosives take on an armored monster-truck, or having sentry bots fight against people armed with proton axes and stealth boys. Embrace the technology and weirdness, and let the differences draw in people from Legion lands who are interested in something similar yet very different.
Also, obligatory "no slavery or coercion, fighters know exactly what they're signing up for, and the 'fortune' part of the 'fame and fortune' is in fact worth risking your life for".
>>6256569 >it's also possible that Caesar doesn't realise how weak Zion is rn If he's gotten a report at all from the forces that were there, I'm sure he realizes that they were spanking Zion to death before he pulled them back. No harm in letting him know why that was if it gets him to help us find a cure (though asking for aid for Zion is probably a step too far).
Also, we totally came into this meeting with a pack of papers outlining the Blight, right? We've been planning to inform all the major powers about it this whole time, after all.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Wed 11 Jun 2025 12:20:01 No. 6256599 Report Okay so >Asking for manpower for the raid on Hawthorne >Ask what kind of entertainment legion members enjoy >offer them the data on bloomer blight, subtly suggest their legion units may be infected (They may not be, just sewing further chaos) >Ask who the primary tech trading partner is Not sure if I missed anything but flag it for me and I’ll include it. This is just kinda a data dump anyway
Anonymous
Quoted By:
>>6256599 Negotiate for money to help research a cure for the blight, unless that's not something he can or will do for whatever reason.
Anonymous
>>6256599 You forgot the support to give him the Hawthorne intel (NCR shipment schedules, routes, list of soldiers on each caravan, etc)
>subtly suggest their legion units may be infected (They may not be, just sewing further chaos) I personally don't support this, unless we also suggest spreading the plague kek (though really they would also come to the conclusion of using the legion units as bio weapons if we suggest they're infected lol). I say we go all or nothing.
Anonymous
>>6256370 How about resettling and rebuilding boulder city first. Since its just ruins, and the Legion embassy.
>>6256347 >The brain surgery also seems to have crossed a few wires coming from the one that got shot in the head thats funny.
>Maybe he’s right. lol as if
>>6256569 >legion quarter there are other things to prioritize than a free quarter for them
>>6256580 i had an idea of a fighting tournament done with volunteers in Vegas with different categories, but it will not be done probably. Anons will likely make an arena for the legion in boulder city.
>obligatory "no slavery or coercion At this point i am not sure on that anons seem to give in to Caesar easily.
>>6256599 just to clarify before we unintentionally or intentionally create a clusterfuck of operation, who is coming already to Hawthorne ? If is both BoS and Legion we are going to have a problem in our hands. And i would prefer we avoid such a thing. Is best we settle with one faction that does it with us.
for the rest i am fine.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Wed 11 Jun 2025 14:21:02 No. 6256639 Report Quoted By:
>>6256626 >>6256623 You’re giving info about the depot to Dead Sea but I interpreted it as asking for manpower
And yeah the operation right now looks like BOS vertibirds (and yours) flying close to the depot. Legion shock troops breaching the perimeter and causing havoc while the birds move in closer and a small detachment moves loot to the birds.
The plan is obviously up to you guys to change but that seems to be what the idea is
Anonymous
Quoted By:
>>6256626 I agree with most of this. Boulder City should be ours, not a shrine to the Legion.
That said, creating a branch of the Thorn and expanding it into a proper arena isn't a bad idea. If a mentally-competent adult decides they want to risk their life for lots of money, shouldn't they be free to do so? Might be a lot of would-be raiders who'd decide to try their luck at bloodsports instead of banditry.
>who is coming already to Hawthorne? BoS is just providing vertibirds and not actual people because lol eternal shorthandedness. We could bring the Legion to Hawthorne I guess, but I was assuming we'd just send them the local NCR intel we snagged to play them against each other.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Wed 11 Jun 2025 14:31:18 No. 6256645 Report Quoted By:
Regarding the operation, will leave legion personnel choice available when planning for it. Will still hand information over as they’ll be able to do a lot with it nonetheless
Anonymous
Quoted By:
>>6256626 >there are other things to prioritize than a free quarter for them Yeah but it is probably the most practical way to do it.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Wed 11 Jun 2025 17:06:56 No. 6256682 Report Quoted By:
(Just imagine the Legion text is red. Don’t want to wait 12 hours to post this) You think through anything the Legion can assist with and two thoughts come immediately. [There’s actually an opportunity you may find very valuable….] You go on to describe the Hawthorne Depot and its position, as well as the raid you had planned. You also hand over a copy of the documents you grabbed during your incursion detailing local supply lines and personnel of interest. Dead Sea looks borderline aroused and soon starts scribbling down information on blank scrolls while you speak. “Yes, we can help with this indeed. I can call up a Centuria that’s in the area, I think you’ll find them to be particularly capable for a mission like this. I won’t remark on using those metal monstrosities to get them back and forth, the promise of bloodlust will quiet any discontent.” “Yes, combat sports are our main form of entertainment for both the civilians and military. Sometimes they’re to the death but often more often just until first blood or until the animal is slain. New Rome has motor chariot races which are a spectacle, but not common outside of the city. I’ve heard that Caesar and his staff enjoy live theatre, which are individuals playing fake characters in fake settings. But not much else besides that, music is rife in the lower enlisted as that’s one of the harder cultural traits to squash.” You know what live theater is. [Yes, I think I know what theater may be. I have one more question for you, who’s the primary trading partner for technology?] Dead Sea regards you cautiously before shrugging his shoulders. “I suppose it’s no state secret, and there’s not much you can do about it anyway. The Brotherhood, who you’re very familiar with, has a handful of their “chapters” out further East and we trade technology for assurances and assistance guarding our Eastern flank so we can put full focus on the Bear.” You’re not too surprised actually, that lines up with the information that Caesar gave you before. Perhaps you can move yourself into the first spot but it probably won’t come easy if the Brotherhood is providing border support. [There's also something else. Something I’ve been hesitant to tell the Legion due to damage to trade but the threat is too great to handle by myself.] Having been undecided on telling Dead Sea before arrival, you took the copy of the Boomer Blight investigation and handed it over to Dead Sea. He took it suspiciously and began reading through as he looked more and more perplexed.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Wed 11 Jun 2025 17:07:58 No. 6256683 Report [We have it handled in the Mojave, but I’ve heard just days ago that Zion has been absolutely ravaged by it, roughly around the time a Legion Auxiliary tribe moved in. The Zion strain seems different, much deadlier and virulent than what we had in the Mojave. ] Dead Sea slams the report down on his desk and scowls. “That damn Salt Shore Tribe…okay I’m going to send this through a priority courier to New Rome. They’ll probably quarantine and perhaps cull…” He notices you intently listening and cuts off his thought at the bud. “The Legion appreciates you bringing this to our attention. I’ll include in the report an ask for a small contribution to assist in your research with the assurance we will receive any more information and the inevitable treatment. Is there anything else?” You run through your mind, not able to think of anything else you’ve forgotten. And with the Consulate so close, it’s easy to send a messenger or just walk over. Very pleased with the meeting, you stand. [That should be it, it’s a pleasure to finally have the Legion in the Mojave.] Dead Sea seems dubious of your words but says nothing. “Yes, I think we’ll be doing plenty of work together, Courier.” As you leave Boulder City, you start thinking about the incoming raid on Hawthorne and the increasing number of moving parts.
Anonymous
One thing that's worth considering is what the Hawthorne raid will do for our finances. We're spending 22,000 caps per turn according to the pastebin on the firearms, ammo and maintenance provided by the Gun Runners. If Hawthorne can provide us with a vast supply of guns and ammo, even if not a income of it, we could be looking at a good opportunity to renegotiate the deal with the Gun Runners. Either a reduction in the payment and what we're getting from them, though this might cause some bad blood, or therefore more preferably, shifting their production capacity away from rifles and towards specialized weapons for various purposes (e,g sniper rifles, machineguns, SMGs, grenade launchers, attachments like silencers, night vision scopes, etc) or to producing weapons like pistols and shotguns for the police force. Also interesting to note that music might be a decent export - in the sense of vinyl records or holotapes or what have you. A decent way to generate some sense of Mojave culture internally too.
Anonymous
Quoted By:
>>6256690 >Also interesting to note that music might be a decent export - in the sense of vinyl records or holotapes or what have you. A decent way to generate some sense of Mojave culture internally too. And I know just the type of music they'd like
https://www.youtube.com/watch?v=Xtt78SW-mgg Anonymous
>>6256683 >The Zion strain seems different, much deadlier and virulent than what we had in the Mojave. So this is the QM's subtle hint that we can't just work with the existing samples we have and are probably going to need samples from Zion and Vault 22 if we want a real cure to this shit.
Ask Julie how much it would cost to arrange the Followers expanding into Zion. No holding back on the presence of the new blight and how awful things are going to be there.
Anonymous
Also, how about having a representative of the Families on our council? We can have each of them select someone and have them play cards to determine which of them get to be the one to air the Families' opinions and grievances.Really I'm just concerned that we haven't heard much from them, and worry that the Salvatores are trying to sway them against us.
Anonymous
>>6256683 Hey are the Legion embassy staff disguised or are they wearing the usual red skirts? I'm kind of worried about Boone and BT One doing something stupid, we should consider talking to Boone sometime. Surely he can't be too upset with us for playing nice with the Legion, we wouldn't need to if the NCR didn't try fucking with us every chance they got.
>>6256797 >and worry that the Salvatores are trying to sway them against us. I don't think that's going to be an issue with the White Gloves and Chairmen. The Omertas I'm less sure about.
Anonymous
>>6256807 >we should consider talking to Boone sometime We should probably do this. We swayed him by asking him to be our conscience on things, and he's less likely to feel betrayed if we explain everything of our own volition rather than because he found out and confronted us.
Really, between the bizarre situation with Caesar and all the stuff we've low-key done to sabotage the Legion I think he's not going to automatically hate us for what we've done. "I've sent the Legion hurtling toward civil war and got Caesar butchering his men out of spiraling paranoia" is a pretty compelling argument.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:EQ+apyTg Wed 11 Jun 2025 22:50:46 No. 6256824 Report Quoted By:
>>6256807 The Legion is not in disguises and its well known that the legion has a diplomatic station in the Mojave so do with that as you will
Anonymous
>>6256817 >Really, between the bizarre situation with Caesar and all the stuff we've low-key done to sabotage the Legion I think he's not going to automatically hate us for what we've done. "I've sent the Legion hurtling toward civil war and got Caesar butchering his men out of spiraling paranoia" is a pretty compelling argument. You should consider that Boone doesn't accept the Courier saying that he's secretly spying on the Legion as a valid excuse, if the Courier gets too friendly with Caesar. Who knows, maybe he's calmed down a little, but he's shown to be pretty stubborn about his hatred towards the Legion as a whole, and might not budge about it.
Anonymous
Our best bet if we confront him is to play up the "If Caesar came at us, we'd fucking die" angle of things. Because it's the honest to god truth, even assuming we somehow scraped together enough guns to hold the line, an active war in our territory would kill trade and tourism, which'd kill our ability to sustain that army which means Caesar would only have to wait a matter of a few months for the Vegas state to collapse when either the money or bullets run out. We need the time to make the moves to build the economy to sustain the army to fight the war against anyone or anything - and until that is done, anything that we can do to build the economy has to be done if we can afford it. He's surely been clued into the RMRP, he therefore is aware that if we can avoid being at-war for another year or two, we're going to be in a vastly better position to fight whatever we're facing - if we could hold off a conflict for five years, god knows we'd be able to produce Securitrons at more than a trickle by then ideally, which'd make a war with the Legion a matter of attrition vs attrition...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 12 Jun 2025 00:57:26 No. 6256877 Report Quoted By:
<span class="mu-i">lX Legion Headquarters, New Rome</span> The last month has been a blur of activity as you've helped create what toy can only consider a series of Empire-wide reforms, aiming to transform units into more cohesive and multi-use instruments. Or at least that’s what it looks like on paper. You’re suspicious of the speed of implementation that your peers are counting on. You've been working with a handful of Centurions, Legates and other notable military leaders, pooling decades of experience into practical applications, all under the watchful eye of Lucius. The head of the Praetorian Guard has been the overseer of this little project, reporting every interaction and decision straight to Caesar himself. It's not lost on you that this special assignment has the possibility of catapulting your career, or landing you on a cross. You've nothing to worry about, of course. You were chosen based on your exemplary combat record and innovative tactical thinking. In passing, Lucius had mentioned you had every trait of a Legate, high praise from him indeed. All that you're missing is the necessary combat experience that only comes from years of hard combat and a great victory. Leaving the headquarters for the day, you take note of the construction currently going on around you. Slaves and freedmen alike scamper around, rolling wheelbarrows or dragging pallets of stone. While every part of the city is getting some level of attention, it is hard to miss the aqueduct, the gigantic concrete marvel casting shadows over parts of the city. It snakes off towards the mountains that ring the city, unknown where the water source is. It's second only to the Temple of Mars, or it will be once it's finished. Marble has been shipped in for months, waiting patiently for the steel and concrete skeleton to be finished. You're not sure if there's anything that can match it in the wasteland, especially in the degenerate and corrupt NCR. You’ve heard of the marvels of New Vegas but you’re dubious to those claims. You of all people know how the soldier loves his gossip. Taking in the sights and sounds of the capitol, you fail to notice the Praetorian Guardsmen before you nearly smack into them. Stiffening to position, you salute the pair. <span class="mu-r">Centurion Publicis, you are ordered to report to Caesar's palace immediately on request of the mighty Caesar himself.</span> Short and sweet, they march off without waiting for a response. Not that you have any choice in the matter. Thankful to still be in your military garb, you make haste towards the center of the city. Unsurprisingly, the security to enter his palace is even more extreme than to enter the city. Palatine Hill is a series of military and government buildings surrounding a multi-story house in the middle of a vast garden with hedge mazes, fountains and opulence you could only dream of. Whoever owned the house before the Mighty Caesar claimed it for himself surely was influential in his own right.
Anonymous
Quoted By:
Honestly, just tell Boone to go ham on the slavers in Legion territory- he probably would appreciate being given a loose leash, and we could even get Caesar to pat us on the back for it with his Stalin routine.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 12 Jun 2025 01:05:01 No. 6256881 Report Arriving through the gate and into the massive iron front doors, you surrender your trusted gladius <span class="mu-i">Vesuvius</span>, a Praetorian Guard escorts you to the inner sanctum for the bearer of the torch of civilization. Entering his throne room, you’re struck by its majesty. Beautifully carved marble pillars draw your eyes to a skylight with crystal clear glass. Another rarity in the wasteland. The walls are covered in green foliage and fresh water runs throughout the room, creating a refreshing atmosphere in the otherwise dry desert. The centerpiece of the room, however, is the 20 foot tall statue of Caesar himself, looming over his sanctum. A stark reminder to all those who come before him. Remembering proper etiquette, you turn your eyes back down to the floor, taking note of the ornate tiles. It depicts a major Legion battle in a mosaic style, though you don’t recognize which. <span class="mu-r">....don’t care about the East. As long as we slow our expansion and continue trade, they won’t be an issue. The NCR is all that matters now.</span> The mighty Caesar is in conversation with Lucius and another man who wears a wolf’s head. The man with the wolf’s head nudges Caesar. Your body falling into instinct, you kneel. [Mighty Caesar, Son of Mars, I am reporting to you.] <span class="mu-r">Stand, Centurion Quintilius Publicis.</span> You rise to your feet, maintaining perfect composure. Caesar’s two companions stare in silence. <span class="mu-r">I understand you’ve been working with your peers to enact a series of….much needed reforms to the Legion. Is this correct?</span> [It is, Caesar, though I can hardly call them peers, they far exceed me in both experience and skill.] <span class="mu-r">Humility is welcome in small doses, Tribune. You were personally chosen based on those exact qualifications, I want you to act like it.</span> Your heart drops into your stomach. [O-of course, Caesar. I apologize for any insolence on my part. I humbly ask for your forgiveness if I am at fault, but did you call me Tribune?] <span class="mu-r">You are forgiven, Tribune. You are also not at fault. Against the suggestions of my advisors, I have decided to expedite your career progression. New tactics must be used against the degenerate NCR and you embody everything the Legion values. The Ninth Legion is going to be the first to roll out these reforms and I can’t think of a better man than you to oversee this effort. Congratulations Tribune, you will do well to not fail me.</span> He turns on his heel and leaves the room, his crimson cape fluttering behind him. You forget to salute, raising your hand as he leaves the room. You’re escorted from the palace, your mind and body numb to the news.
Anonymous
>>6256827 Boone does at one point urge you to leave him behind if you want to conduct non-gun business with the Legion. He's willing to overlook a measure of interaction so long as you aren't genuinely helping the Legion (and he doesn't have to be around them).
>>6256830 This is more true than most anons realize. We took the dam by both helping the NCR fight the Legion and angling it so they took the brunt of the losses. Worse, our choice to talk down Lanius is biting us in the ass because he left with a solid portion of his forces still intact.
In other words, Lanius lost to two armies at once, and now we're down one of those armies while he's down only a portion of his. If Lanius didn't care about holding our land he would have a decent chance of stomping us if he invaded right now, to say nothing of what the NCR would do if we managed to fend him off.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 11:23:54 No. 6257070 Report Quoted By:
Boomer Blight is the biggest priority for your government and therefore the new report from Arcade and Henry took priority over everything else in the day. Sorry, Secretary Weintraub, dinner will have to wait. You pour yourself a double neat of Baclan 25 Year and tell Jane you want no distractions. *Report on further progress of Project Olympiad* Research Head: Dr. Henry Deputy Research Head: Arcade Gannon This folder contains new developments and observations by the Olympiad team. Please refer to the previous report for initial findings and observations. Our team can confidently say that this is a manufactured strain based on what is found in Vault 22. The origins don’t match perfectly but as we don’t know where else this specimen is found in the wasteland so this is a fragile assumption based on lacking knowledge of elsewhere in the wasteland. That being said, we are starting to hone in on what was changed in the structure of the fungal infector. This means we are closer to a treatment but we are still under the belief that there can be no cure for this strain. It is fungal in nature and therefore we can only treat the spreading and stop it from spreading when found. The focus going forward, until further data is gathered, is to come up with cheap and effective methods of containment and treatment. It’s an unfortunate reality that we will need further funding for experimentation in treatment and containment, as our goal is to make it predictable with the current Mojave industrial capacity and our easy options are near nonexistent. I’m not sure of the political ramifications but any further assistance can only hasten the discovery of an effective treatment and I would implore you to reach out to the Brotherhood of Steel. It may not be the politically correct choice and I have personal reservations with the organization but I cannot deny their academic and scientific acumen. But I digress. Our team believes that after speaking to Boomer personnel, it originated in a family of Brahmin that were known to graze in a far off section of Nellis Air Base. This same family of livestock also are a large batch of ground corn, which we believe is the source of the outbreak. The Boomers also mention minor damage to the outer fencing near the plots of corn, but could not find any evidence of intrusion. The team cannot come to an agreement but I personally believe that this was how the infected specimens were introduced to the Boomers. Finally, this is another personal observation, but one that comes from decades of regretful experience. I believe this strain was purposely blunted from full effectiveness. When trying to backtrack on how it was edited, there are plenty of obvious decisions made that impacted its communicability and its lethality. I refuse to draw any conclusions from this and I leave that up to you until our team can continue to figure this puzzle. Loyally yours, Dr. Henry
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 11:24:55 No. 6257071 Report Quoted By:
You place the report on the desk and finish the rest of your drink. You start thinking through who is behind the biological warfare but quickly nip that train of thought in the bud. Would it do much right now? Instead you think of solutions. You can ask the Brotherhood for help and maybe they’ll even bring in experts from out West. You’ve asked the Legion for monetary help which will alleviate the burden, but you keep thinking of Zion. Maybe it’s a waste of time and it’s just the same strain or something else completely different. You growl with disgust and leave the office for the evening. At some point you’re thinking yourself into circles and you need a distraction. Maybe Sarah is still free….
Anonymous
Methinks now is the time to go talk to the Brotherhood. Also we should probably post some securitrons near Vault 22 for safety. Did we ever capture or kill those weird raiders that were hanging out near Nellis awhile back?
Anonymous
Quoted By:
>>6257092 Talking to the BOS is probably wise, though I've concerns about getting indebted to them and would prefer not to spend an action on it - just bring them into the loop, we don't need to go talk with them. Posting Securitrons at Vault 22 is probably unnecessary but even just five to keep watch is reasonable. Never captured or killed those weird raiders but they were probably Legion, probably.
Anonymous
>>6256690 >We're spending 22,000 caps per turn according to the pastebin on the firearms, ammo and maintenance provided by the Gun Runners The price of the battle rifle, is probably fair. There is no local weapon industry experience or knowledge. I don't think we can handle anything more than a battle rifle (except something lower) in production, in fact we have no industry and we neither gather resources or refine them for the purpose of crafting a product except leather, and the small amount of medicine made by the Followers.
The main problem with Hawthorne is that...no multiple problems.
1 - how much do we plan to carry away
2 - split, BoS and Legion will want their share (if not grab when we don't look)
3 - the ammo aren't going to make themselves afterwards and the weapons are probably beyond our limit for repair and maintenance. maybe a few infantry companies can be raised with this, for how long they can operate with them very wild guess. we aren't going to have an entire army equipped with this, thats for sure.
>in the sense of vinyl records or holotapes i don't remember us producing them. And i don't think we want to sell anything with old world knowledge.
>>6256781 >Ask Julie how much it would cost to arrange the Followers expanding into Zion. I think we need to burn the outside of Vault 22, burn anything else alive in Zion, and then seal Vault 22 outside with cement for future research. Zion is lost, too much wilderness. And honestly ? The followers have barebones presence and what can be barely called a "base" of operation here in NV and the Mojave. Sending them there sound like a good way for them to die while spending an high amount of money. The logistics would also be a nightmare for this operation.: a long distance medical operation in a tribal land with an evolving hyper dangerous disease that thrives where there is biological life and with a shitty base (old mormon fort) to send supplies from ? And who remains in the Mojave ? The followers are in a tight situation here in NV and slowly improving it, they aren't flush on numbers either. Yeah no, cut our losses and convince the tribes to be here instead. We barely control the Mojave anyway.
>>625679 No they are our vassals, we should check them on our own not have them in our direct cabinet. Having them there would create a dangerous factor of internal problems between our direct government and them. The King is a good example of a possible spark of this, but i bet something could happen between them and almost all other "elements" of our government.
>concerned Then we talk with the families. And at this point we exterminate the Salvatores in NV. Maybe pay a visit in New Reno for send a message to fuck off, and by message i mean killing more Salvatores.
Anonymous
>>6257092 >we should probably post some securitrons near Vault 22 for safety. 100%, but they will need to be decontaminated every so often
It’s also a bit late, this strain is out there.
>Our team can confidently say that this is a manufactured strain based on what is found in Vault 22. Who has the technology, educated workforce, research capacity and budget to do this…
Enclave? Yes
BoS? Yes
Elijah? Possibly
NCR? Possible, but unlikely
Legion? No
Raiders? No
Anyway, should we head to Big MT and get them to analyse it?
Anonymous
>>6257109 >There is no local weapon industry experience or knowledge. Gun Runners exist, NCR intended investment to produce simple firearms so that's not exactly accurate right now or even in future, assuming you're discounting the Gun Runners themselves.
>I don't think we can handle anything more than a battle rifle (except something lower) in production The Assault Carbine was a option for a reason. We can produce more advanced weapons, they're just more expensive.
>in fact we have no industry and we neither gather resources or refine them for the purpose of crafting a product except leather, and the small amount of medicine made by the Followers. NCR investment intends to establish scrap refining / harvesting operations, so that'll change. Similarly the RMRP has a few more months to run but by the end of it we're going to have some industry. Also you are confusing "businesses we own or are told about" with the entire vegas economy. We didn't know leather armour was being made in Vegas until after we got into that business ourselves. We can assume at least some small scale production of goods of various sorts in an artisinal sense, even if not in industrially useful quantities.
>The main problem with Hawthorne is that...no multiple problems. There are a number of possibilities:
1) We take the base quietly but don't take the town, so we've got until someone notices something odd and comes to take a look - but even then, might be able to remain covert for awhile.
2) We seize the base loudly but don't take the town, so we're limited to maybe a day or two of looting before they rally the civilians (with whatever guns they took during their retreat) and use sheer firepower / numbers to take back the base.
3) They don't rally or don't have enough guns or can't motivate the civilians, we've got until they can call in reinforcements to extract as much as we can.
4) We manage to take them down and prevent them getting a message out that they'd been attacked - including the town - we've got an unknown but probably decently long period where we can extract as much as we want with 0 risk and then a unknown period of time after they realize something is up, since they might not send a sizeable force at first.
The split is something we'd need to discuss with them but frankly it's possibly going to be us getting the minority of the stuff unless the Courier himself is present to force through charisma and intimidation and bartering out a great deal. If we're lucky, whenever we break open some of the bunkers we'll find a bunch of protectrons - strap them down with cargo and have them haul themselves and shit for us back to Vegas: Legion won't want them because they don't like robots; BOS might like them, but if we're sending them walking home, it isn't like they can easily stop us and raising an issue about it at the time won't be easy when there's so much to grab.
Anonymous
>>6257133 The good thing for us is that involving the Legion simplifies our logistics. Although we should still attempt to airlift as much as we can out, we can hopefully load down the Legionaries (and whatever slaves they bring - and the ones they take from the base and nearby town probably) with extra loot. They walk it back to their camp, we can fly it back from there without having any issues with the NCR. Depending on the distance from their camp to Hawthorne vs Vegas, we might even direct the airlift there as a temporary storage site for all the loot and then distribute it out later. A bit risky perhaps but if it cut the flight-time in half, that'd mean twice as many trips which means roughly twice as much loot (since halving the flight doesn't change loading and unloading times).
If we assume a total turnaround time of six hours and that each Vertibird can carry 2 tonnes of cargo (certainly an underestimate, a Huey can do two tonnes), in a day they'd be able to move 8 tonnes. If the BOS bring three Vertibirds, that means we can move 32 tonnes of cargo. If we hold the base for three days, we're almost a hundred tonnes of military gear even before we consider what the Legion can lug out on foot or what we might be able to move by sending a bunch of Securitrons or something. If we assume that the Legion sends two hundred men and they end up with another hundred of slaves, each carrying ten and fiffy kilos respectively per day back to their basecamp under ideal conditions, that'd give us 7 tonnes per day out by foot by the Legion. At those numbers, every twenty slaves is a tonne per day. The town nearby has plenty of civilians they could take, even if most wouldn't be suited to the labour - but omelettes and eggs, they'll move yet more gear out.
So, let's say we get 32 tonnes out by air and another 8 tonnes out by ground - though if they get enough people from the town or bring more Legionaries and slaves than I'm suggesting, it could be higher - that's 40 tonnes per day. If we hold the base for three days, 120 tonnes of gear. A week, 280 tonnes of gear. If by some miracle it took the NCR a month to force us out, we'd be beyond a thousand tonnes out and at that point even 10% of the haul would be more gear than we probably have people willing to fight with it. I don't think for a second it's realistic we'll get a month - a week is reasonably possible if Hawthorne isn't near their railways or they've not got forces free for immediate redeployment or what have you, especially since they might send a dozen rangers at first to recon and only then show up in force which'd buy us a day or two.
Anonymous
Quoted By:
>>6257135 >3 - the ammo aren't going to make themselves afterwards Yeah but a bullet really isn't that complicated. A 5mm round for an assault carbine is fundamentally the same materials in a similar configuration as for our battle rifle ammo. We might not be able to produce special rounds like explosives or incendiaries or whatever, but we can feed lead even if in disappointing quantities right now.
>and the weapons are probably beyond our limit for repair and maintenance Maybe any energy weapons, but guns ought to be fine even if we won't be able to replace polymer stocks, we can substitute wood or steel when it becomes needed. There's also the point that we've the cooperation of the BOS and that means we can get them to help with maintaining our gear if we don't mind relying on them, at least until we've native industry and specialists trained up.
>maybe a few infantry companies can be raised with this, for how long they can operate with them very wild guess. we aren't going to have an entire army equipped with this, thats for sure. I wouldn't be so dismissive. I'd also make a point that "a few infantry companies" is likely to be our entire army for a very long time. We've a population of around 70,000. If we have a standing army of 2% of the population, that's just 1400 people. 7 infantry companies with 0 reserves or other formations. If we want even a single company handling stuff like logistics or artillery, that'd drop our forces down to just 1200 infantry. Sure, National Guard will probably double or even triple these numbers, but we're still talking at most about 4200 people if we hit 6%. There's also the point that another 6 infantry companies would be 150,000 (nearer this since we're supposing to have the guns and gear for them through the Hawthorne operation) to 300,000 caps to raise and another 60,000 in upkeep (at least as it stands).
Anonymous
Quoted By:
>>6256989 That's a good point.
>>6257131 >Anyway, should we head to Big MT and get them to analyse it? I can support that.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 14:36:39 No. 6257154 Report Happy Thursday Wastelanders, you’ve almost made it to the end of the week. Hell, who am I kidding? We work weekends too!
I have some news from around the Mojave that is sure to breathe some life into our monotonous schedule. So let’s get to it.
If you’re down on your luck and need a new start, look no further than…the Westside Republic? That’s right, the quiet little North Vegas settlement has embarked on further investment in manufacturing and farming, asking for applications to be “guest workers” for a period of time. Rumor has it that the filthy rich Heck Gunderson has also cut a deal with the independent republic to supply food and handle parts of his herd up in the Northern Mojave. I wonder what our Courier thinks of that.
Speaking of foreign interference, a conglomerate of NCR businesses have started a massive investment spree in the region focusing on tourism, manufacturing and agriculture joined by an equal investment of caps by the Mojave Government. Reaching out for a comment, Secretary of State Cassidy remarked, “We’ll take their money, sure, but we’re independent now and we’ll be independent tomorrow. The Mojave will never be an NCR state.” Bold words, but when the rubber meets the road….
That’s all I have for now, it may seem like a short news cycle but remember, no news is good news unless it comes from Mr. New Vegas.
https://youtu.be/u90beUXTKwo?si=GtT_XGWnwfMiL3GN Anonymous
>>6257154 >If you’re down on your luck and need a new start, look no further than…the Westside Republic? That’s right, the quiet little North Vegas settlement has embarked on further investment in manufacturing and farming, asking for applications to be “guest workers” for a period of time. Rumor has it that the filthy rich Heck Gunderson has also cut a deal with the independent republic to supply food and handle parts of his herd up in the Northern Mojave. I wonder what our Courier thinks of that. Right, so, might be worth starting to think about how to take over Westside.
Anonymous
>>6257161 They’re a republic- just influence them to vote us into power. A Courier Action and a couple thousand caps would probably do it, and if that fails we simply tariff their manufacturing to hell, though I’d prefer to do the annexation nicely.
>>6257154 So, Cass, what’s going on with Westside? Political, ecconomic, and military- the whole shebang?
Any way we can get them to vote us in as their Presidente?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 15:09:46 No. 6257170 Report >>6257168 Cass: I hate to admit it but how the Republic has handled their affairs is impressive. They’re not near the NCR trade routes but due to them not having the same societal and agricultural collapse we did, they’ve had a step up on us. There is a ceiling for them but they’re quickly approaching it and short of very aggressive actions, it will be hard for them to join the Mojave at large. Because right now, why would they? They are completely self sustainable and while they rely on outside trade, there is a robust inner-system that is resistant to outside influence. They’ll never be powerful enough to challenge your authority and I don’t think they’ll attempt to make deals with the NCR or Legion but I’m short on ideas if we want to absorb them.
Maybe down the line when we actually have a working government with a national identity they may see more of a reason but Westside is better off independent right now than joining us.
Anonymous
>>6257170 Eh- guess we’ll buy up any willing businesses and just wait until water security becomes a big enough issue that we find their illegal Mead pump.
Anonymous
>>6257172 Decent plan, though we could also look at forging a pretext or two to slowly erode their national sovereignty...play up the threat of the Salvatores, use that to fabricate evidence of wrongdoing on the part of their government or people, use that to push (in combination with the threat of armed conflict) for accommodations / compensation - basic stuff at first like having the right to extradite people for crimes, then more invasive stuff that weakens them ideally...though if we can fabricate proof of criminality and have the right to extradite, we could fake mass-corruption and strip their government out by the root while making it seem like we're being forced.
Anonymous
I mean we don’t have to always be the good guy the west side republic is a friendly enough neighbor but a potentially painful strategic problem in the future. Right now we have the ability to mass far more forces then they ever could match. Get our infantry company and every securitrons that can be spared and march straight into west side inform them that we are happy to welcome them into the wider Mojave community. If they fight so what it’ll be good to blood our infantry and if we personally per take we can show the world we’ve still got it. Before the plague gets worse or the international situation deteriorates let’s absorb west side
Anonymous
>>6257229 I'll treat them like a city state in civ. We can win them over with envoys and utilities. They will not like be able to fix the water problems on their own. So we do some quest for them and fix problems. Then when we have a set national identity we can push to have them join us willing. Save us the problems later of people trying to rise up and having to fix damaged production.
---
Travel Plan
For the raid we do lack some info, but I'm hoping to have a basic plan for how we will be pathing. Like to keep where we are going hidden and gather loot faster. I'm thinking if stealth goes well we can move items near by to between Hawthorne and Luning and have them be picked up and drop off in the mountains. Them we move the loot over to
Hiko to them be carted down to New Vegas. Viva borrowing the dump truck and State Caravan Company. Guard them with our First Company and some securitrons. If things are going loud from the begin or when it's time to fall back. We can have the troops (if we being some) and Legion go east following the red line. We have the airships cover on the brown line. Until they break off and collect loot to drop off at the meeting point . Depending on how things go the red team can keep following the brown line into the mountains for cover and later pick up. Raid Ideas For Hawthorne, if stealth is working we could lay mines and set up explosives to make problems for NCR. There is also just taking people out in there sleep if we feel really good about stealth. Allowing us to load trucks or what ever we find to help move loot. A third stealth plan is to hit a truck leaving from the base and use that to hit or sneak in from the west side. Allowing for us to move closer on the east front with the troops we bring. Going loud I assume is best to just keep it simple. Hit hard and fast to keep the Airships safe. Then will depend on our greed and how easy it is to damage things left behind. Anonymous
>>6257178 I mean, do we even need a pretext?
They are already rapidly approaching the limit of their growth, and that’s with their secret water subsidy keeping their agriculture sector from collapsing. We already control their access to trade, and they sure as hell can’t compete in industry, technology, or combat power. Caesar’s trade subsidy will lower market prices, and that’s just hurts their margins, especially if we actually start adhering to the 10% tariffs in the McCarran Treaty on the ‘nominally independent’ Republic. When that Mead water ‘subsidy’ ends, so to will their independent business model, and frankly Gunderson is already putting in the work to influence their politics- how long until they vote to get annexed into New Vegas just so Gunderson’s avoids paying the Mojave tariffs?
And that doesn’t take into account the Salvatores (assuming we don’t subvert them to our ends)- they don’t have to worry about the Courier’s Securitrons or their NVPD in Westside, and that just feels like free criminal real estate, especially considering the ‘guest worker’ situation. A shared criminal pest problem will do more to create a national identity in rooting them out (assuming we don’t cut a deal or subvert them first), but that’s hardly our problem if Westside devolves into a Mobocracy.
As for fabrication of criminality? Assuming the water theft itself isn’t big enough? One of their leaders murdered an NCR soldier and got away with it- imagine if both were publicized, especially after they signed a treaty to extradite criminals?
In short? They’re on borrowed time, with skeletons in their closet, and they don’t have a Supercomputer to try to Shi themselves out of annexation. Buy up the willing, put a fair tariff on their exports, and just sit back and see if the Boomer Blight doesn’t do the job for us.
Anonymous
Quoted By:
>>6257252 Reasonable, though I'm concerned that the NCR might be in control of Luning - if not even further south/east- the light guard at Hawthorne suggests they either think that no one can reach them or that they have bases elsewhere providing cover from Legion approaches.
>>6257256 >I mean, do we even need a pretext? Nope, but the goal of the pretext is to keep the Followers and such happy, make the resistance within Westside lesser and seemingly more radical / criminal. It's basically just a PR move, but PR is huge for us - legitimacy in our takeover provides a degree of legitimacy to our state as a whole, by casting us as something besides yet another conquerer. It also helps reduce the likelihood of neutral parties within Westside or our own population trying to side with them and will help prevent Heck being offended by us striking a trade partner he just made deals with. I'd make a note that unless I'm mistaken, we don't have in-character knowledge about how they're getting their water. That might be acquired, but as it stands we can't act on it. We therefore need an actual justification to act unless we want to be seen as the aggressors.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 21:00:55 No. 6257305 Report Quoted By:
The NCR has the Bureau of External AffaiRs, as well as an Internal Security Bureau and the Legion has their frightening Frumentarii. The Brotherhood is so tight-knit that they don’t have much need for an internal intelligence apparatus and any need for external security is done by select individuals like Veronica. But the Mojave does have a need for one, especially being in the literal geographic position it currently is. You’re sure the Mojave is crawling with foreign agents of all types but there’s not much you can do about it even in the intermediate. But you need to do something. With Kreger scouting out Freeside, you instead write out a detailed missive on what you want with an intelligence agency and give him wide latitude on the structure. You just ask for the inevitable ability to deploy agents abroad and at home, with a main focus on information gathering. You were admittedly worried about the ability of Kreger to carry this open order but the reality couldn’t be further from those doubts. After a pleasant lunch over at The Tops with Kreger and a few high rollers around the city, you head back to the Lucky 38 to get the report in person. “That was one of the best Squirrel Stews I’ve ever had. I always considered it a last choice meal but wow…” “For what it’s worth, I have some reservations about that but I will save it for the next council meeting. Alright, you gave me the task to create an intelligence agency for the government. For only a month, and being busy down in Freeside, I feel happy with the progress. The Domestic Intelligence Department, or DID, and the External Intelligence Department, EID, have been put down on paper. DID will focus on everything within the Mojave regarding foreign agents. This will not be a policing force but will be focused on counter-espionage and monitoring foreign elements within the region, even if they’re not considered foreign intelligence assets. The EID is focused on placing our agents in foreign lands. The initial training will be on pure information gathering with slight infiltration in local trade and government entities. We’ve run into a few issues, however.” Always a catch. [Funding and expertise?] Kreger gives you a knowing smile.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 21:01:56 No. 6257306 Report Quoted By:
“That’s why you’re the boss. Regarding expertise, I had my fair share of time in the Defense Intelligence Agency but I was just on loan from the Enclave Army. No one on my staff knows the details of what subterfuge looks like in practice so we can outline the roles and the general organization of these departments but that’s where our initial work will end. We don’t know what to look for in agents, how to prepare operations, all the details that the devil so loves. I suggest you ask your newfound Legion friends for support, they’re Frumentarii are the best in the wasteland or so I’ve heard.” That’ll be an interesting conversation to have if you decide to have it. You’re sure as hell not going to ask the NCR for assistance, right? [Okay, and the funding aspect of it?] “Money makes the world go ‘round, sir. We’ll need money to pay for agents, trainers, operation costs, equipment and everything in between. I understand how tight the budget is right now but it’s something to consider going forward. I wish I had more news but the progress made in just a month with all things considered isn’t bad at all.” Hmmm, everything needs money so that’s not much of a surprise but he has a point, the budget is stretched thin but there’s other preparations and workshopping that can continue to be done. [Talk to Yes Man more, see what capabilities he has to monitor information coming in and out of the Mojave. Between the Securitrons and radio transmissions, that may be most of our work done.] Your thoughts start drifting to how House managed to have such a finger on the pulse of the Mojave. He had his Cerebrus Chamber but it’s hard to believe the effectiveness of such a system. There’s only one way to find out… “That’s great to hear, Sir. I’ll have a talk with uh, Yes Man, about his capabilities and how that lines up with our mission but as you say, I think it’ll be a big help. Especially if we can get analysts set up to process the incoming and outgoing information. That’s all I have, so unless there’s anything else, I have other matters to attend to.” Not having anything in the immediate and knowing how to contact him if anything else comes up, you rise as he does before he fires off a crisp salute. For his age, he’s a soldier through and through. As soon as he leaves the office, you return back to your work. You have a raid to plan.
Anonymous
>>6257161 The big advantage we have over them is that they don't have much land to work with and they're surrounded by our land, so they have to play nice with us if they want any trade at all. Furthermore, they're going to hit their ceiling soon, so I'm not worried about them as a competitor so much as an unknown variable in our own backyard.
Y'know, as long as Heck doesn't get in well enough with them that he can subsume them himself. But what are the chances of that?
>>6257256 I agree with 90% of what you're saying, but
>that’s hardly our problem if Westside devolves into a Mobocracy. It is a huge problem if that happens. It would be the same problem the US is having with Mexican cartels spreading crime across the border while not being able to meaningfully do anything about it without it being considered an invasion of a sovereign nation. Letting the Salvatores turn the place into New New Reno is probably the biggest way we can seriously lose in this interaction.
Anonymous
>>6257133 I favor doing things as quietly as possible. Preferably with as little death as possible to minimize the likelihood that the NCR gets serious about finding out who did it (and also to not be an asshole). If we do involve the Legion, let them leave behind evidence of their presence so we don't get pegged for this.
In a perfect world we'd be able to slip in and out and empty a bunker without any deaths, but I doubt that's going to be on the table unless we want to postpone everything until we can corrupt the local NCR guards.
>>6256881 Just going to mention, I love these little asides where we see various people reacting to the decisions made by us and the other powers.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 22:31:26 No. 6257357 Report Quoted By:
>>6257332 Thanks! It’s probably some of the most fun I have writing and I do have a plan for the stories of both of these fellas and you can be sure it’s a collision course with the Courier
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 22:43:51 No. 6257366 Report Between the locked bunker and the incredibly valuable military gear sitting almost unguarded, an action against Hawthorne is a tantalizing option and one you’ve given plenty of thought and energy towards. You have the BoS vertibirds on standby and a Legionary shock troop ready to assist, but there are still plenty of questions to answer. Do you even want to raid the depot? There are other options that would take much longer but still be effective. You could ambush convoys taking these supplies to the front, you could try to infiltrate the base personnel and skin off the top. There’s also the possibility of just leaving Hawthorne alone. Caesar’s Legion knows about it now and you’re almost certain they’ll take action in the next few months. You’ll be able to carry quite a bit of gear in the empty vertibirds, but enough to justify the raid? The more soldiers you take, the less equipment there will be to take back and the less soldiers you take the more difficult the smash and grab will be. You become incredibly frustrated at the logistics of it all and wish you could just conjure up a fleet of trucks to whisk your ill-gotten gains away. The only saving grace is that the vertibirds you have loaned to you are the “cargo” design meaning they have no weapons but are more than suited to haul cargo and troops. Based on what Daisy tells you, each Vertibird can carry either 15,000 pounds of cargo or 10 combat troops. A couple of initial choices crystallize…>Fuck Hawthorne. Maybe you’ll get around to it eventually but you’re just not in a position to gain anything of value for the cost >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can >Smash and Grab but using your own soldiers. No way in hell you’re trusting the Brotherhood and Legion together >I'm going in a different direction….(write-in) (Ask any questions on logistics or Information I may not have mentioned. Which tends to be extensive. No whining that I stacked the table against you if this goes tits up.)
Anonymous
Quoted By:
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can Yeah I don’t think we can justify the risk of using any of our troops, men talk and especially soldiers and a commando raid against one of the worlds two super powers would definitely be something soldiers would talk about. We can either try to hire unrelated thugs be them Salvatore’s or misc… raiders and mercenaries or we could use our robots they at least won’t talk but we’d have to make sure their were zero survivors if we went that route.
The safest play we have is to ferry in the legion forces and let them do the fighting then sweep in with a small team of securitrons to take the choice loot and get the hell out of dodge
Anonymous
>>6257366 Based on the intel we snagged, what do the defenses look like? How many people are there, what fortifications and security systems do they have, what do outgoing and incoming patrols look like?
Also, what do their long-range comms look like, and is it reasonably possible to sabotage them before they get anything out? Alternatively, how (un)likely is it that someone could access a storage bunker undetected?
Much of this probably won't be in the intel, but may as well check.
Capt. Harry Grand
Quoted By:
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can Brotherhood and Legion working together should put the fear of God into the NCR.
Anonymous
Quoted By:
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can Go fast and hard with as little implication to us as possible.
Anonymous
>>6257332 >I favor doing things as quietly as possible. My original idea was very much doing things quietly - I fully admit, a smash and grab with our allies helping ought to be easier though...
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can I would take our Enclave Remnants along with us - the BOS already know they fought with us at the Dam so it's not like it'd be a surprise to them but at the same time, they represent the single strongest combat unit we've got, barring Bear Force One (who only pull ahead through superior numbers imo) and are pound-for-pound, literally the best for the job. Power armour for one thing will make it a lot easier to load and unload supplies, which will help speed up our extraction of material but they're also experienced in every aspect of warfare our infantry are not - they have experience with interrogation, with stealth and with fighting against the NCR in ways that we just can't teach.
>>6257366 >Questions on logistics or Information I may not have mentioned 1) How quickly can the Vertibirds fly between Vegas and Hawthorne?
2) Are the Remnants free for this smash-and-grab?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Thu 12 Jun 2025 23:51:07 No. 6257396 Report >>6257374 You guess the garrison at the fort being anywhere from 150-500. You were there at night so who you saw on duty is probably not representative of the full garrison. It also could have increased or decreased in the month between.
Regarding defenses, hard points made of sandbag bunkers and heavy weaponry and a handful of guard towers that dot the interior portion of the depot. At the far edges where the storage bunkers are is an occasional outpost and patrol but it seemed very porous.
Long range comms weren’t sighted but it’s a safe bet that they have some way to communicate with higher command but who’s to say how long it will take to get reinforcements there.
Regarding the storage bunkers, you could get to one without issue but having multiple raiders do it at once? Chance of failure goes up exponentially.
>>6257391 Two hours per way.
And Moreno would be the only one willing to go. Daisy will be flying and the rest have committed themselves to other avenues to assist you. Johnson probably wouldn’t kill NCR soldiers anyway
Anonymous
Quoted By:
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can Anonymous
Quoted By:
>>6257396 >Two hours per way. Two hours per way, call it half an hour to load and unload at either end, so five hours to complete a there-and-back trip. 24 hours lets us make four trips, though possibly five if we're lucky and such. 15,000 pounds equals 6.8 tonnes, we've...I'm not 100% sure how many Vertibirds the BOS will have brought but let's suppose 3 - that'd bring us up to 4 - which lets us move 27.2 tonnes per flight wave. Let's round that to 27 to account for additional factors and give a bit of breathing room...27 tonnes per 5 hours means 108 tonnes after 20 hours.
If we have a stop-off point even half-way between Vegas and Hawthorne, we drop the flight times down to an hour either way - three hours to complete a round, 27 tons at 3 hours means 8 trips per 24 hours...216 tonnes of gear per day if the BOS could provide us with additional flight crew - so we could cycle out tired pilots to avoid exhaustion causing issues. If we kept that tempo up for a week, which I doubt we could without mechanical failure of airframes becoming an issue, that'd be in excess of 1500 tonnes extracted. 1512 tonnes to be exact.
To put that in perspective, assuming we gave each of our soldiers 80 pounds of the gear (which is probably about two combat loads not counting ammo, rations, their personal field supplies like mess kit, etc) even 1% of the haul would give us enough for two full infantry companies. Seeing as we're not loading them down with eighty pounds of gear (discounting prior mentioned components) I think we can all agree that if we can make it a week, we're sorted for most military gear for the foreseeable future. If we can make it to a fortnight by some miracle, we might've extracted enough material we can actually start looking at salvaging whatever equipment they have for refurbishing / repairing anything they salvage that is damaged.
One thing I would note, they mentioned a number of bunkers being left alone / sealed thanks to chemical, biological or radiological weapons. If we want to prevent the NCR re-taking the place or getting to Hawthorne quickly so we can get as much as possible, deploying those in a controlled manner along the likely routes of reinforcement or in a scorched earth strategy may be advisable.
>Only Moreno Dang, though I suppose that's just our luck. Oh well, load ED-E and Lily at the very least - the former is a expert at stealthy combat and infiltration while the other is a Enclave machine - might end up having some useful access capabilities in some of the bunkers, plus he's got at least some radio-interception capability what with being an Eyebot...
Anonymous
Quoted By:
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can. Yet we be smart about it and bring the best crew we can. If we can bring companions Lily, Raul, Veronica, Arcade, ED-E, Rex I think bring a crew with a mix of skills to support the raid. Raul can be there to patch up, Veronica can hit hard were needed, Lily can help scout with us, Arcade can support hacking, Ed-e and rex are for adding damage.
We will aim for prime loot and likely burn or trap the remains if there is no time to take it.
Anonymous
>>6257366 >I'm going in a different direction... >Postpone the assault and attempt to corrupt members of the compound into letting us sideline some of the goods. At the end smash and grab the high-security bunker and leave before they can organize a response If anons are willing to be patient, we can have our cake and eat it too. Yes, we are on the clock, but it is a thoroughly generous timeframe of at least a year (provided they don't get the codes somewhere).
They don't know we're interested and aren't expecting anybody to know about their operation. We have the total initiative here, and can spend some of that time making sure how we go about this doesn't come back to bite us later.
Anonymous
>>6257366 >I said I’m stealing shit and I meant it. We’re going in with Legion troops and Brotherhood vertibirds to smash and grab as much as we can most of our companions are occupied or have official work taking them away, they will be simply not be available. suddenly taking them away from their duties and sharing them on a plan, we did not inform them is a recipe for disaster.
I dislike heavily this operation but whatever at this point, this is just getting tiring so get your bone. Really hope Legion and BoS show their other face here.
Anonymous
>>6257319 >It is a huge problem if that happens. eh why are you surprised by this. We did nothing with Heck, we will do nothing with the Salvatores probably too.
Anonymous
>>6257643 >Really hope Legion and BoS show their other face here. They aren't going to act against us right now, they're going to keep this as insurance against us if relations should sour.
They are 100% going to take note how casually we turned on one of our nominal allies, though.
Anonymous
>>6257643 >I dislike heavily this operation but whatever at this point, this is just getting tiring so get your bone Sometimes anons are going to decide to shoot themselves in the foot, and the best you can do is encourage them to do it with beanbags.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 13 Jun 2025 11:50:34 No. 6257674 Report >>6257651 To be fair, two actions have been committed to the Salvatores. But a combination of bad rolls and contradicting orders have soured it
Anonymous
>>6257626 Patience would be good if tricky but frankly the boat sailed on that the moment we told the Legion about this place. I'm mostly just happy at this point that we didn't go with the initial "blow it all up :) why not?" plan.
>>6257643 Being sour ain't helpful Anon.
>>6257651 >We did nothing with Heck We ain't starting that god damn argument again Anon.
>we will do nothing with the Salvatores As QM says,
>>6257674 , the Salvatores have been a high priority from more or less the moment we learned they were a thing.
>>6257667 "Nominal allies" - we were at war with them all of a few months ago and actively screwed them out of controlling Vegas and the Dam. To say nothing of in the Legion's case, Caesar thinking we might be on his side - which he'd probably see this as yet more evidence of.
Anonymous
Quoted By:
>>6257667 its not about turning on us for me. Thats one thing they could do. What is a major thing, is thinking they magically work together perfectly, oh boy we have surprise in front of us.
>>6257669 thats why i voted for them to go.
>>6257694 >Being sour ain't helpful Anon. its a vote for the option you want, should be happy about that seems helpful to the ones that want to do this plan. I will not agree on it of course, because i don't agree with this plan but i have it out of the way. Why i should like something i don't like ? I don't plain and simple, but i have every right to vote.
i can say my opinion on it. You don't control if someone can't say shit or not.
Salvatores we only investigated them so far and as you clearly see on the post i replied, that anon was preoccupied that another anon was dismissing the Salvatores as not our problem.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 13 Jun 2025 16:26:21 No. 6257721 Report Quoted By:
Alright, we’re going in. Going to give one more option to choose how many soldiers to bring and then we’ll begin the operation in earnest
Anonymous
Speaking personally, I could be persuaded to wait if anons came up with a better plan. The fact that we cannot means that waiting only empowers the NCR, and we have no clue what they’re New Vegas policy is going to be in a month, let alone after the election. That’s the main rub- if it was Harlon controlling policy, I could see more utility in waiting, but Allgood is a dark horse we know nothing about, and Kimball is Kimball. If we could reasonably train pilots or had a good roll with the Salvatores, there would be a better argument for staying our hand, but no one is providing a better solution than ‘our situation may improve by waiting’ even though we’re on a time limit. Stating that, I do feel we should explore Hawthorne’s unopened bunkers before committing, just so we have a plan on what we want to take/if there’s enough value in waiting for better logistical capacity.
Anonymous
>>6257736 That is a good point yeah - for all we know Allgood is going to push for some sort of national guard approach to replace the standing conscripts to cut costs / refocus on internal development, leading to them emptying Hawthorne rapidly to fill out regional armories or something. There is also something to be said about opportunity cost - a smash and grab might get us most of the benefit for the least expenditure (especially since most of the muscle is presently coming from the Legion).
Anonymous
>>6257736 All I can think for improvement is spending actions and money on getting people on the inside. Basically build a gang of our own and leach off of things or bribe people and hopefully not get turned on.
I think not pushing our luck and smash and grab is for the best. The legion will do more damage later and we can build up our agents for better actions next time.
Anonymous
>>6257747 Even if that wasn’t the case, Haron revamping their military to be more effective without the political assurance that they’ll stop expanding is a direct threat to us, and if Kimball wasn’t Kimball, it probably be worth preventing that eventuality on its own. Since we don’t really know how NCR foreign policy will shake out, I think it’s better to treat it as a monolith and potentially adversarial, and not worry about NCR domestic politics.
>>6257757 Yea, but how long will that take, vs how long will the NCR take to crack and remove the remaining goodies?
Like, if we had a relationship with the non-NCR aligned locals, or if the Salvatore roll went better, it’d probably be worthwhile to wait. But we don’t, and we don’t have the luxury of waiting until they crack the remaining bunkers for themselves.
Like, maybe we can face-swap some local commanders and infiltrate Hawthorne, but if it’s a big DC, it’s a waste of an action, and we’re still busy with saving Zion, building up, and dealing with the Blight and Salvatores.
Like, personally I would like to cut a deal with the independent locals on arming them with the Hawthorne excess we can’t take with, but do we have the luxury of time to set that up? Probably not.
Anonymous
>>6257764 Speaking of revamping military policy, the raid itself could have a hand in this assuming the Legion takes the flak for it. It could well become something of a Dolittle moment for the NCR, demonstrating that their enemy has the reach to strike much more boldly and closer to home than previously thought possible and that their borderlands are more vulnerable than they thought, even if the damage it causes is relatively minor.
Anonymous
>>6257736 We have Black Mountain. We can ask Yes Man about what's going on in NCR territory politically, and learn the basics about Allgood that way.
>>6257766 If we're committed, then this is basically what we're going to have to do. Let the Legion take the heat (which they probably(?) won't care about) and ensure it never comes to light that we were involved. Given how sloppy we've been with infosec though, I'm not sure how well that secret's going to be kept. And even if Caesar is down to keep our secrets, there's still Lanius' faction that might well decide not to.
>>6257694 >we were at war with them all of a few months ago Which doesn't change that we've made important deals with their industrial sector and a certain brahmin baron. If we were just sneaking stuff out and got caught that could easily be an "oh you!" moment where they rabble at us and we apologize and pay reparations. But with this plan we're going to kill people, soldiers whose only crime was finding an old-world bunker and languidly cracking it open. It isn't going to escape the BoS or the Legion that we attacked somebody we have deals with, and not even out of retaliation.
Like, there's not even any guarantee that there's going to be anything unique in there, and we have access to the locations of just about every facility in America. If we aren't going to quietly filch the place, then let's just go somewhere else and find a compound that's claimed by a tinpot raider dictator or something else nobody's going to care about us eliminating.
Anonymous
Quoted By:
>>6257771 fwfw, I'm not on board with this and think the danger is not worth the payoff and there are other fish in the sea that don't require pulling off a heist to steal from the Bear's table but, as the other anon said, we're just going to have to try and make sure the gun aimed at our foot is loaded with beanbag rounds and set to miss.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:FuonzQfO Fri 13 Jun 2025 21:05:29 No. 6257782 Report Caesar will know of Hawthorne shortly and you can’t deny the pull of getting multiple tons of military equipment for very little effort. So you decide to pull the trigger on the operation and approve the use of the Legion strike force. But some questions still remain. You run through the plan formulating in your mind. You’ll land with the chosen force a 90 minute march to avoid anyone at the depot from noticing the Vertibirds. The attack will commence with half of the Legion force surprise targeting of the outer defenses, taking out the hard points and any lingering patrols. The other half of the Legion forces will then assault the main buildings of the depot, seeking to cause confusion and take out most of the military infrastructure in one attack. If this is successful, the vertibirds will move closer but still outside of the base’s view and troops will begin to haul the crates towards the landing zone by hand. Already you’re starting to see glaring issues with the plan. If you bring the transport any closer to the base, the survivors will see legion soldiers using vertibirds, but you suppose that’s not your problem. The problem comes down to numbers. How many NCR soldiers will be at the base, how many Legion shock troopers do you take with you? The more soldiers you take the less room for gear, but the less soldiers you have and the harder this mission will potentially be, not to mention who will help move the crates to the vertibird. You remember seeing trucks being worked on at the main depot building but who’s to say it will still be there and if it’ll be functioning, and that’s assuming the Legion doesn’t blow it up during the initial assault. You push these doubts aside. You prepare a briefing for the Legion soldiers and the Brotherhood pilots, using your memory to trace out the surrounding terrain and the base layout. It won’t be perfect but you weren’t particularly impressed with the defenses of the depot anyway. After a few days of sketching out the depot and discussing with Daisy the specifics of the vertibirds, you’re almost ready to assemble the Legion and Brotherhood commander. There’s just two questions left for you to answer. >How many Vertibirds will be filled with Legion Shock Troopers? Maximum of 60 can be taken to fill all Vertibirds And of course…>You’ll be hitting the main depot defenses near the administration buildings. The toughest fighting but that’s what you’re built for. If these NCR soldiers can get fully deployed, the operation will most likely fail. >You'll be hitting the edge of the depot defenses. This part of the mission has to go smoothly and relatively quietly or else the whole point of this operation is moot. >Neither. While the Legion throws their bodies into the fire, you’ll be sneaking in and accessing that bunker. In the fighting, no one will give much notice to some sounds coming from a lone bunker >Other
Anonymous
Quoted By:
>>6257782 >25 Legion Shocktroopers >Neither. While the Legion throws their bodies into the fire, you’ll be sneaking in and accessing that bunker. In the fighting, no one will give much notice to some sounds coming from a lone bunker Anonymous
Quoted By:
>>6257782 >Neither. While the Legion throws their bodies into the fire, you’ll be sneaking in and accessing that bunker. In the fighting, no one will give much notice to some sounds coming from a lone bunker Uncertain of how many legionaires to bring though. That said, as long as Caesar gets his cut I doubt he'll care too much about losses.
Y'know, instead we could offer the survivors "all the loot they can carry". That's an old-school reward that would probably resonate with Legion sensibilities.
Anonymous
>>6257771 >with this plan we're going to kill people Point has to be made that both plans probably would've ended up requiring people to die - infiltration would need to silence potential whistleblowers, be ready to silence loose ends when we're done, etc. Only difference is here, our co-conspirators are the enemies of the NCR and therefore much less likely to be believed when/if they claim that we somehow arranged for this operation to occur.
Like shit man, what proof will the BOS or Legion have in a month's time that we were involved? If they don't have proof, it becomes the word of a known enemy who you can be confident were involved/responsible against the word of a nominally neutral party who seem to not have the resources to coordinate this / to have known about Hawthorne. Even if they have proof, the question is does the NCR believe it over the simpler explanation that their enemies want to distract them / bog them down in Mojave 2: Courier Boogaloo...
>It isn't going to escape the BoS or the Legion that we attacked somebody we have deals with, and not even out of retaliation. Again, the Legion thinks we're on their side above all else rn and as far as the BOS, they pulled that shit against the NCR themselves seeing as they were the aggressors in the NCR-BOS War. They might not 100% trust us but there is a huge difference between our ties to the NCR (primarily private citizens and free trade) and our ties to the BOS (almost entirely top-down organised by either side's leadership).
>Like, there's not even any guarantee that there's going to be anything unique in there I don't want anything unique. I want kevlar vests, night vision goggles, medical supplies and whatever else is necessary for the general functioning of our human armed forces - I don't want to find the SuperFatman or anything crazy. The goal of this isn't to secure some boondoggle superweapon - it's to get enough of the hard-to-make pre-war-tier shit our infantry need to dominate the wasteland for the foreseeable future for free.
>>6257782 >You'll be hitting the edge of the depot defenses. This part of the mission has to go smoothly and relatively quietly or else the whole point of this operation is moot. Bring all 60.
Anonymous
Anonymous
>>6257796 >Point has to be made that both plans probably would've ended up requiring people to die - infiltration would need to silence potential whistleblowers, be ready to silence loose ends when we're done, etc. I disagree, military and police crime rings have generally relied on a combination of soft power and official influence to navigate whistleblowers and loose ends. Killing people is a last resort to them because it not only creates a body, it causes a missing person that people are going to notice, ask about, and investigate.
>Again, the Legion thinks we're on their side above all else rn Caesar does, not the Legion. And even Caesar is iffy about it.
>as far as the BOS I'm not actually that worried about the BoS on this point outside of how this might make them more reluctant to trust us.
>I want kevlar vests, night vision goggles, medical supplies and whatever else is necessary for the general functioning of our human armed forces So why not look elsewhere when we have a literal treasure map w/ built-in keys? Moot at this point I know, but still.
Anonymous
Quoted By:
>>6257771 I am sure the Legion thinks we are just using the NCR for our gain. The Legion probably tricked the NCR many of time and could easily think we are just doing the same. Depending on how the BoS align if we do not hurt civilians we should be good. Part of the talks, iirc, was them wanting to hurt NCR.
>Vance: As long as you keep opposing NCR influence, just as you’ve done so far, we see this as a symbiotic relationship. >That's troubling to be sure, but unfortunately the NCR must be conquered first. Know this, Courier, everything pales in comparison to the struggle against the Republic. Dialectics. I find it hard to believe they said that to us just to turn on us later to the NCR. We have been good to the BoS and depending on how things go with info given to Caesar and these men, the Legion will view us better. That said I don't blame people if there is worry in trusting third parties. It takes time and actions to build up trust.
>>6257782 I want to say 40 and we hit the main, but with odds and all that.
>You'll be hitting the edge of the depot defenses. This part of the mission has to go smoothly and relatively quietly or else the whole point of this operation is moot. >60 I can back all in. We can use the numbers to pad out problems. At least we gain something in experience and probably favorable views from the other factions against NCR.
Anonymous
>>6257782 >All in >Hit the edge of the defenses Well still be able to carry some stuff back the legion will suffer casualties and free up space in the birds. Maybe not a lot but we prioritize the choices pieces of loot we also could mention to the legion commander they’ll be a good opportunity to earn some glory easing hell in the NCR’s rear lines and he should leave some of his forces behind to act as raiders in the region. No guarantee they’ll go for it but if it does it’ll certainly free up more space in our birds
Anonymous
>>6257802 >I disagree, military and police crime rings have generally relied on a combination of soft power and official influence to navigate whistleblowers and loose ends. Fair enough but I'd point out that those sorts of things have a habit of drawing attention. Maybe not quite as much as a corpse, but this is the wasteland - stick them with a knife and pour some whisky on them in a dark alley, make it look like they got drunk and mugged or some such. Might not be able to disappear whole patrols that way, but that's what sending them to guard UXO is for...
>Caesar does, not the Legion. And even Caesar is iffy about it. Fair but you get my point - this is the exact sort of thing which should encourage the Legion to think we're trustable and shit. Especially whenever we've cooperated with them over the Boomer Blight.
>this might make them more reluctant to trust us. I'll be honest, I don't particularly trust the BOS so as of right now, my assumption is that they're playing some long-con on us or that they would rather eliminate us but can see we're their only hope for a new friendly face in the west coast. Their fate is at least somewhat bound to ours, unwillingly.
>So why not look elsewhere when we have a literal treasure map w/ built-in keys? Because of the locations we got from the House Enclave File, this was one of the few which was likely to store literally everything we might ever need. Most of the other highlighted locations are great, sure, but they aren't arms warehouses. We can get Vertibirds and shit, sure, but if we want gear this was our best bet in the states of Nevada and Utah. We can't really touch anything in the NCR or Legion, we know the BOS control various bits to our east and at least some bits to our west and possibly north, so a fair number of other potential sites close-by are likely either already cleared out (e,g Sierra Army Depot), are presently occupied or are diplomatically dangerous to try and reach without negotiating access, which will then demand payment which is its own issue.
Simply put, there may be other locations but we can't be sure and even if there are other locations they are likely farther away which greatly complicates any attempt to extract value from them and all that steps past the point that doing this is also intended to deny the NCR at least some of the haul. Reminder that the original vote was "blow it all up" or "leave it for now" - maybe this particular plan isn't perfect, but I think we can all agree blowing it all up was definitely a worse idea.
Anonymous
>>6257809 One thing I do think we really should consider is intentionally contaminating the exteriors of as many of the unopened or partly emptied bunkers as possible. If the NCR are so unwilling to deal with NBC threats, might as well take advantage of that to deny them any further use of the site without a lot more training and equipment than they currently have available. It'd make it harder for them to check for what we've taken and make it seem much more like a traditional Legion operation hopefully. Might even make them abandon extracting the site thanks to the higher cost / difficulty though I doubt it. More likely is the operation becomes much smaller, using supermutants or ghouls for harvesting which severely limits their manpower pool, greatly slowing their rate of extraction even if they continue...
Best case scenario would be them writing off large parts of the site bar a token guard to make sure no one else takes it until they can afford to crack it themselves. A few dozen people would be far easier to subvert and work around than a few hundred...and if we use robots to handle the extraction, we can ignore whatever weapons we scattered (admittedly, may need to disinfect / clean the robots, but that's a future problem).
Anonymous
>>6257812 >this is the exact sort of thing which should encourage the Legion to think we're trustable and shit. I think my deeper point is that there is no way to have a long-term coexistence with the Legion, short of convincing both them and Caesar to accept us as heir. The NCR, BoS, Zion, etc. can generally be coexisted with provided we don't give them the opportunity to screw us, but the Legion considers it their manifest destiny to conquer, and the only way we're going to "coexist" with them is to eventually bend the knee. Even Caesar's weird heir plan is only going to last as long as he does. Dead Sea made it abundantly clear the wider Legion doesn't hold us in high regard, and even if Lanius gets executed and Caesar doesn't lose his mind there's no guarantee they're going to obey once he bites it.
>but I think we can all agree blowing it all up was definitely a worse idea. Only if we manage to escape being blamed for this op.
>>6257814 That's an idea, but instead of spending effort contaminating it why not just open up the chemical weapon and nuclear waste containment bunkers? Make it appear we didn't know where we were looking, and just left them open when we realized what was there. Now there's a mystery meat of hazards gradually escaping that the NCR has to deal with before even thinking of continuing operations.
Anonymous
Quoted By:
>>6257782 >You'll be hitting the edge of the depot defenses. This part of the mission has to go smoothly and relatively quietly or else the whole point of this operation is moot. 30 Legion troops.
Anonymous
Quoted By:
>>6257782 >Neither. While the Legion throws their bodies into the fire, you’ll be sneaking in and accessing that bunker. In the fighting, no one will give much notice to some sounds coming from a lone bunker I assume this is the special bunker? If so, I don’t mind freeing up cargo capacity in a blitz for the good shit.
If not, take the administration building- every Legionary dead is more carrying capacity for us, unless we’re telling the Legion to cargo train some of the loot, which then changes the calculus quite a bit.
>60 Ain’t our guys
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 14 Jun 2025 13:09:09 No. 6258130 Report Quoted By:
Taking everyone. Got it.
Anonymous
>>6257821 >no way to have a long-term coexistence with the Legion To a degree, though I think it depends heavily on how QM is playing their technophobia and what we choose to become in response / in spite of them. I would make a point however-
>the Legion considers it their manifest destiny to conquer, and the only way we're going to "coexist" with them is to eventually bend the knee. -that you could say a very similar thing about the Brotherhood of Steel and advanced technology - like our robots or whatever else we develop.
>Even Caesar's weird heir plan is only going to last as long as he does. Dead Sea made it abundantly clear the wider Legion doesn't hold us in high regard, and even if Lanius gets executed and Caesar doesn't lose his mind there's no guarantee they're going to obey once he bites it. Yeah but there's things we can do to resolve that too - actions that build up ourselves in the eyes of the Legion aren't unimaginable by any means.
I also would stress that "they don't accept us as heir" is actually a fairly good thing too, so long as the Legion at that point is so divided / leaderless thanks to Caesar's purges that no clear front runner can swoop into the position. If the Legion breaks into a Civil War (or some Three-Kingdoms tier fracturing) then they stop being a serious threat until that gets resolved.
>Only if we manage to escape being blamed for this op. Oh obviously, but I'm assuming we're wearing armour without any insignias and some sort of helmet or mask too - so there's little hope of proving our presence without a doubt even if we leave survivors. At that point the only risk is the Legion or BOS blabbing or the loot itself - but the former two don't exactly have great channels to release the information and the latter isn't so unique as to be certain proof - worst comes to worst we claim we looted it from a base in the Divide.
Anonymous
Is taking everyone wise if we’re not going with the most deadly/profitable strategy?
Anonymous
Quoted By:
>>6258168 I view it as insurance for the rolls going bad. It should cover us failing a few, I hope. If things go well then we have more bodies to loot and dive off, assuming we can grab trucks.
Anonymous
>>6258167 >-that you could say a very similar thing about the Brotherhood of Steel and advanced technology - like our robots or whatever else we develop. I agree up to a point, namely that there is precedents for the BoS being both peaceful stewards and fascist assholes. Really, it's a question of whether they're ideologically cutting closer to Rhombus' ideals of coexistence or the East Coast's ideals of purity and control. Might well be that we're their last dice roll for making Rhombus' approach work, or maybe they're setting the stage for the hardliners' ideology in an internal political struggle. The real question is whether the Circle of Steel has any intention of playing nice with us, and given that we put Hardin in power I could easily see that going either way.
>Yeah but there's things we can do to resolve that too - actions that build up ourselves in the eyes of the Legion aren't unimaginable by any means. I'm not sure you've considered just how much we would have to sacrifice to appeal to their sensibilities. Slave trade, no drugs, no women in positions of power, just off the top of my head. Any one of those things would be inimical to their beliefs, and while swinging one might be possible over time, changing anything more is never going to happen.
There is a very good reason why Dead Sea described us as a "zenith of filth". The Legion is fundamentally incompatible with us in many ways that even the BoS isn't, and while they might be willing to interact with us right now, they were also entirely willing to work with the Fiends right up until they had no more use for them.
Anonymous
>>6258197 >Any one of those things would be inimical to their beliefs, and while swinging one might be possible over time, changing anything more is never going to happen. I disagree- it leans more into Caesar’s Hegelian Dialectics, but by necessity, the destruction of the Legion beliefs is integral to the idea of a synthesis in whatever transforms from a post Bear-Bull world. To that end, those beliefs are malleable, else synthesis couldn’t be achieved.
Right now, the Legion may view Vegas as degeneracy, but it’s fundamentally a cult of personality at it’s core, and Caesar’s ultimate end goal is the destruction of the Legion to facilitate a new synthesis. If the Courier can fill that cult of personality void, then he could change the Legion to be less terrible on all accounts.
Whether we lean into it or not is a different matter, but believing the Legion is irreconcilable in it’s beliefs fails to comprehend Caesar’s belief system and end goal as All-father of the Legion.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 14 Jun 2025 20:04:31 No. 6258251 Report >>6258231 > Right now, the Legion may view Vegas as degeneracy, but it’s fundamentally a cult of personality at it’s core, and Caesar’s ultimate end goal is the destruction of the Legion to facilitate a new synthesis. If the Courier can fill that cult of personality void, then he could change the Legion to be less terrible on all accounts. Haha I love you anon. Won’t admit that I have been reading Hegel, but won’t say I HAVEN’T been reading. Very good read of it. Won’t say it’s true to this current situation due to meta gaming but
Anonymous
>>6258231 >but believing the Legion is irreconcilable in it’s beliefs fails to comprehend Caesar’s belief system and end goal as All-father of the Legion. He's intending for the conflict with the NCR to translate the Legion from an assembly of assimilated tribes into a true totalitarian state. That is not remotely the same as attempting to rewrite the entirety of the Legion's culture, to say nothing of the fact that he already has people scheming against him despite his cult of personality. I doubt Caesar himself could enact such changes on the Legion without getting killed, much less an outsider attempting to larp as his Augustus.
I mean, this might be irrelevant based on QM fiat, but understanding that things can change through opposition doesn't mean there aren't hard limits to what can happen.
Anonymous
Quoted By:
>>6258168 Eh, there's a lot to be said for making sure we get something out of this no matter what - though honestly I'm not 100% sure I understand the plan from QM's description...nor why we can only have 60 Legionaires - unless they're not the only forces the Legion are bringing to bear. Consider that we could bring 50 guys and a few days water/food up - then another 50 the next day - then another, another - sure, we can't evacuate all of them, but we don't have to do that if they can cover their tracks well enough / outpace the NCR attempts to follow until such a time as we CAN airlift them out or they make it back to Legion territory, you know? This is a operation on a month-long basis, if we took a week to deliver Legionaires nearby to Hawthorne, even if with only our own vertibird, that'd be another 70 for the fight. Instantly our effective forces are doubled...
Not exactly sure what the plan is in other ways too - like by the sounds of the "assault the depot defenses" it's going to be done before the main depot is hit - so does that mean if we roll well, it gets done quietly and then we join forces waiting to assault the main depot? Do they launch their assault at the exact same time instead?
Anonymous
>>6258197 >Really, it's a question of whether they're ideologically cutting closer to Rhombus' ideals of coexistence or the East Coast's ideals of purity and control. I'd assume purity and control, didn't they say something about the midwestern brotherhood having fallen out of contact? Might have been over ideological differences among other things.
>I'm not sure you've considered just how much we would have to sacrifice to appeal to their sensibilities. >Zenith of filth Maybe, maybe not. He specifically called New Vegas that and frankly does anyone disagree that our city is? I mean shit, people plan on banning chems long-term seemingly, so that's one major problem that the Legion surely has with us already being dealt with. As for slaves, we're going to be a industrialised economy fairly soon, at least in ambition - slaves are far less needed or useful when bulk muscle is replaced by machines, the need for training makes it far harder to replace or acquire suitable people, so free workers are better. Something which Caesar intends for the Legion too, given his stated interest in industrial / agricultural technology. For women in positions of power, part of me honestly wonders if Caesar is a genuine misogynist or if that's just a low priority thing to expunge from his Legion to him. I admit that one might be hard to resolve but we'll have to see just what sorts of things the average person in the Legion thinks and how much they can be changed before we can be 100% sure we can or can't make the plan work.
There comes the question of "just how worshiped rather than followed" is Caesar and his orders - but frankly even if it was the case that they don't trust us - doing things which approximate trust-building right now is good to solidify the idea that we are loyal to Caesar to Caesar - which reduces the likelihood of him turning against us.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:9QQU6/BX Sun 15 Jun 2025 00:09:08 No. 6258357 Report Anon brings up a good point. The legion forces only number 80 in total so you can’t just keep ferrying in but here’s the plan as I’m considering it based on the best option available 1. legion loads up and lands far enough away from the depot to avoid detection 2. Legion approaches depot and splits into two groups 3. Group hitting the outside defenses will hit first and attempt to go quietly until the administration building group begins their assault 4. If base forces are pacified, vertibirds will move closer and begin to be loaded. The vertibirds will then fly back to McCarran to be unloaded before flying back to Hawthorne for either another load or to evacuate the forces
Anonymous
>>6258357 Honestly, 2 and 3 sound the best followed by 4
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:9QQU6/BX Sun 15 Jun 2025 00:49:04 No. 6258376 Report >>6258370 I’m kinda open to other suggestions but I don’t see how you guys could do anything else but what I outlined above. When I kept talking about a “smash and grab” I kinda meant it literally.
Anonymous
>>6258357 Wouldn't it be better to drop the stolen cargo off at Camp Rex or maybe Nellis? Might not be a good idea to let the NCR embassy staff witness a fleet of vertibirds dropping off tons of equipment plus either our men at Rex or the Boomers can unload the cargo.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:9QQU6/BX Sun 15 Jun 2025 01:04:03 No. 6258395 Report Quoted By:
>>6258387 Fair, I’ll make the switch to Rex. There should be enough flatland and besides, probably better to have the equipment where the soldiers are trained anyway.
Anonymous
>>6258357 >>6258376 >Only number 80 >a "smash and grab" I kinda meant it literally. ...That could've been communicated more clearly. Why are the Legion only dedicating at most 80 guys to this? Can Caesar really not spare more than that? We're talking the ability to deny massive amounts of material to the NCR and the best they can offer is...80 guys. Even if these are the best-of-the-best in the Legion, that's still a paltry force. Also, you're making it sound more like we're only going to be able to take the place, even in the best case scenario, for at most about two round-trip flights from Hawthorne to Vegas. Are we really only able to secure it for a matter of hours?
>>6258387 Literally anywhere closer would be better - hell - there's an argument to be made that we should declare that our first infantry company were sent off to scout north / east in the hopes of finding a suitably flat and empty area that's quiet for us to use ourselves or something. They weren't mentioned in the turn order unless I'm mistaken and it ain't like we've got any in-universe reason to not have done that particularly, right? Hell, supposing that wasn't / isn't possible, don't we or the Followers or the Brotherhood or the Legion or anyone have any roughly up-to-date maps of the NCRs borders north of Vegas?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 15 Jun 2025 01:32:30 No. 6258413 Report >>6258402 Reno is only a two hour drive. If you guys want to hold the base for days, that’s a decision some other anons would have to make.
I just don’t think there’s a realistic world where you take the base for days on end. I apologize for not being clear but I didn’t think anons assumed hundreds of soldiers would assault the base
Anonymous
>>6258402 Presumably that's all that's nearby that they're willing to commit to OUR assault. Might be that they have their own designs on the area what with the intel we gave them.
And really, let's just go with Camp Rex on the condition that the surviving legionaires get dropped off in a less-sensitive eastern area beforehand. Have Securitrons on hand to do the unloading and we should be fine (as much as reasonably possible given the situation, anyway).
Anonymous
>>6258402 Dropping our loot off at Camp Rex is the best option, I don't think that idea would be worth the hassle. We don't know what the situation in Nevada is like, our men could run into raiders, mutants, tribals, NCR troops or who knows what else while at the same time hauling tons of equipment all the way back to Camp Rex on foot. It'd be less of a risk if we had trucks but we don't.
>>6258415 The Legionaries can remain with us in Hawthorne to do their Legion thing, raid bunkers and prepare equipment for collection while our men stationed at Rex unload the vertibirds.
Anonymous
Quoted By:
>>6258428 Okay so we hit the place, have the surviving legionaires load up the birds. The birds deliver their hauls to Camp Rex. Rinse and repeat until time runs out and we have to scram. The remaining legionaires at their own initiative either stick around or get evac'd to a border area before the incoming reinforcements show up.
Does this sound like an acceptable plan?
Anonymous
Quoted By:
>>6258251 I’ll have to brush up on it again, but I can’t imagine it’s not the case, given the nature of the beast.
>>6258307 >He's intending for the conflict with the NCR to translate the Legion from an assembly of assimilated tribes into a true totalitarian state. That is not remotely the same as attempting to rewrite the entirety of the Legion's culture That’s a Hegelian for you, and the state of constant revolution via the dialectic.
>I doubt Caesar himself could enact such changes on the Legion without getting killed, much less an outsider attempting to larp as his Augustus. Unthinking obedience and the monopoly on violence accomplishes a lot- Caesar is the only one who can enact changes via dictator’s fiat. The Courier will have his work cut out for him if we chose to go down that route with the Legion, but the Legion is not a static monolith.
>>6258327 >For women in positions of power, part of me honestly wonders if Caesar is a genuine misogynist or if that's just a low priority thing to expunge from his Legion to him You forget his priestesses who teach the orphans and induct them into the Legion- that is a position of serious power, though informal. I imagine Caesar just has strict societal gender roles to simplify the post-apocalypse society he’s trying to create.
>>6258376 I imagine, given the changing of fortunes on the Legion front, and the fact that Kimball’s still expanding on other fronts, Hawthorne being on a ‘quieter’ front would reposition forces and potential reinforcements to reinforce the line against the Legion and see if they can’t eek out enough of a battlefield victory for a political win at home.
Anonymous
>>6258413 >Reno is only a two hour drive. Yeah, 127 miles away by the quickest route IRL - straight line approaches aren't any quicker because of mountains in-between. Assuming they start marching literally the second we attack, take no breaks to rest, to eat, to sleep, don't encounter anything on the way that causes a delay like getting lost or a weather hazard (or god forbid radioactive weather like a irradiated dust storm), even assuming they somehow doubled the marching speed of IRL foot-armies to 6 miles per hour, that'd still be 21.17 hours. That is the barest minimum for anything that isn't coming via truck - and I have my doubts that the NCR is so cavalier with their motor pool given the paltry presence we acquired from them in the Mojave (an active theatre of conflict with massive force commitments and much of the best of their military) that even if they had trucks to move troops, and the fuel, and the trucks don't need repairs, that they would allow them to be used to bring them within spitting distance of us when that places the trucks at a high risk of getting destroyed. Could be trains I grant, but I doubt they have any great number in abundance and conscripting one for military transport on short notice seems unlikely.
So, if they're coming, they're coming by foot unless they're only bringing a dozen or two rangers or something. If they're coming by foot and want to fight the moment they arrive, they can't march without stop because by the end they'd be exhausted in just about every sense imaginable. If they're coming by foot and want to avoid getting lost along the way or having accidents, travelling at night is unlikely. If they're travelling and intend to rest, they've got to make and break camp each time. If they're doing this and that and the next thing - they are not going to march for 21 hours straight. Supposing they somehow get ordered to march against us the moment the attack starts and somehow they had the logistical resources, ammo, free manpower and coordination all prepared to launch the march immediately despite most of them probably being asleep. Then, supposing they manage to march from daybreak to sunset (about 15.6 hours) while going at 6 miles per hour, they're still going to take a day and a half to get here.
Anonymous
>>6258448 You want my realistic assessment? Supposing the radio operator at Hawthorne gets a message off and it gets heard by someone - which is not certain - then they've got to pass it up the chain of command until it reaches someone with the authority to organize a response - with every chance of being dismissed as a prank or running into snags as it does. Then that order has to get passed back down the chain again. Then, if they hadn't done it while waiting, those troops need to organize a train of brahmin to haul their supplies and work out a route as they get ready to move out. Then they start marching, at three miles per hour, and probably manage at most ten or twelve hours - maybe even just eight. That's thirty six miles in a day at most, but let's be generous and round to forty. At that rate they reach us in just over three days. But hey, if they're going to take three days to reach us, chances are they aren't transporting enough water that whole way, so now we've got to ask if they know about safe drinking water between there and here - how long does it take for them to refill their canteens and such? What about feed for the brahmin? This is to say nothing of the potential for the NCR brass or local commanders to determine that this is the prelude to bigger attacks nearby or the first domino to fall - why send your troops out to reinforce a failing position if they might be needed where they are right now in a few hours?
Even assuming the worst case scenario where the commander of a nearby base is woke up in the middle of the night by his radio operator who tells him about what is going on in Hawthorne and he has a half dozen trucks, drivers, heavy troopers, the fuel to get there and knows the route well enough to drive through the night without fear of getting lost or crashing, he'd arrive at the end of it with...what, maybe twelve guys per truck? 72 NCR soldiers total - not exactly drowning us in conscripts and certainly not a force I'd feel confident sending head-first into the maw of a unknown enemy force.
Anonymous
>>6258458 Are you 100% sure that Reno is the only base in the area, and that no other military bases have sprung up in the time since the nukes? Because we have no maps and no way to verify that that is the case.
You're making a lot of very serious assumptions about what can and can't happen. Let's just roll with the operation and see how things pan out.
Anonymous
Quoted By:
>>6258458 To give a bit of added context on the distances there - Vegas to New Reno is about 442 miles by road and takes just under seven hours by car. I do not for a second think that this argument stands to merit.
>I just don’t think there’s a realistic world where you take the base for days on end. I apologize for not being clear but I didn’t think anons assumed hundreds of soldiers would assault the base I mean fair enough but there wasn't really any discussion of numbers prior to this point with anyone - just people saying "sure, we're in" and if we'd known the numbers, I don't think there would've been the same enthusiasm for this - certainly not from me - I'd have doubled down on covert extraction as our only hope.
>>6258468 Hey if QM is going to bring up New Reno as the benchmark, I'm going to make my points about that benchmark. I am fully aware there could be closer bases but even if a base was just sixty miles away, that'd still be at least a day of marching and all the points I made about why they wouldn't set out immediately or may not set out at all largely stand - bar the point of water. Looking at Hawthorne on Google Maps - it's got a lake to the north, mountains on basically every side and is fairly isolated. It might not be in post-war US, sure, but I believe the lake was mentioned as still being there and the mountains sure as hell are - there just aren't that many places near it to put a large military force where it seems like it would be a sensible expenditure of limited manpower and resources.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 15 Jun 2025 02:57:20 No. 6258491 Report Quoted By:
For what it’s worth, the operation isnt going to be one post. There will be a few different prompts and roll opportunities so if you decide to stay longer, you can and even bring in your soldiers if you want. So even if the plan at the start isn’t up to your liking, well, no plan survives contact
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 15 Jun 2025 03:11:49 No. 6258502 Report The two force commanders standing in the Lucky 38 conference room are who you’d expect to lead each force. The Brotherhood flight commander is a female by the name of Senior Air Knight Valens, an older woman but if Daisy is any indication, incredibly competent. The Legion commander is a weathered and salty looking Decanus that only seems to go by Marius. He shoots the occasional look at Valens but says nothing. A true professional. The two are dressed in common wasteland garb, not wanting to be seen by having a Legionary Officer and a Brotherhood Pilot arriving together. You just finished laying out the plan for them, requesting 60 Legionary soldiers to fill out every single Vertibird you have under your command. You’ll assist the secondary force hitting the furthest defenses while the main force under Decanus Marius will hit the Depot Administration Buildings. If the Vertibirds are clear to land closer, you’ll shoot off a green flare. If the operation is a wash, you’ll shoot off a red flare. You’re under no illusions that the element of surprise will not be kept so there’s no point in hiding once the shooting begins. <span class="mu-b"> Valens: I was told this is a snatch and grab. The Vertibirds are going to be packed with soldiers, where’s the loot going?</span> Marius shoots an eyebrow up at this, also seemingly having the same question but letting her take the lead. [They’ll be flying back to Camp Rex once loaded up with equipment and I have a trusted platoon there ready to unload and get them back in the air. If we can get a fully loaded wing to Rex, that will be a successful mission in my book.] The female Vertibird pilot shrugs in response. <span class="mu-b"> Valens: That falls under my mission authority. If there’s any risk to my birds though, you’re walking back.</span> Fair enough. You look at Marius. <span class="mu-r"> Marius: More of a comment, really. You said flight time there is two hours. So depending on how long it takes us to bring these <span class="mu-i">Vertibirds</span> closer, plus the four hours for them flying here and back to Hawthorne. That’s a lot of time to be sitting around on our hands. </span> Unfortunately, that’s a very good observation and one you don’t have an easy answer to. [I'm not sure where the closest NCR garrison is but if they send reinforcements, we either destroy them or pull back into the desert.] Maybe the most unsatisfying answer you could give but the only one you have. Looking between the two, they say nothing else so you consider the briefing adjourned and send them back to tell their respective teams.
Anonymous
Quoted By:
>>6258502 >You said flight time there is two hours. So depending on how long it takes us to bring these Vertibirds closer, plus the four hours for them flying here and back to Hawthorne. That’s a lot of time to be sitting around on our hands. The depot probably has mines we can lay to slow them down in the interim. If nothing else, the Legion would probably love an arts n’ crafts project with the spare munitions in boobytraps.
Also, just wanted to mention something- the Creech AFB, Springs NV? Only, like, 44 miles away from New Vegas. Going by
>>6258458 math of 3 mph marching speed, could probably arrive there in roughly 15 hours, less if we use Securitron-power carts, probably 15 mins by Vertibird. (Also, there’s a Nevada National Security Site that was used for nuclear tests that 10 hours cycling distance, which brings up the idea that we could cyclize our infantry forces.)
Also, not to rain on this operation further, but I’d be remiss if I didn’t mention the issue of Naval Air Station Fallon. Mainly its location.
I can only hope the locals didn’t bend the knee to the NCR in that case, cause that’d be irritating. Any hints about it from the Hawthorne intel?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:prSCr6OH Sun 15 Jun 2025 16:13:07 No. 6258758 Report Before departing to Camp Rex, you stop by your private armor and consider the task at hand. Since you’re hitting the outer defenses, you take roughly the same load out as your foray last month. You’re not planning to suit up as light as before, much to your chagrin. You grab the CoS Silencer Rifle for initial engagements and Bozar for when things go loud. Bozar is fantastic for medium-range engagements and with how sparse the depot bunkers are, it may be better than a standard rifle. Of course, you can’t ignore the chance of close-knit fighting within the bunkers, the town itself or the administration buildings so you round out the arsenal with the Q-35. It’s not a shotgun but it packs a hell of a punch. Your armor is the Advanced Riot Gear, particularly for night vision. To free up weight, you shed any food you would normally bring and just pack the bare minimum for water. If you have to walk back, you have bigger issues. Rounding out the equipment, you take most of the plastic explosives, a bundle of plasma mines and enough fragmentation grenades to make the boomers blush. Turning the lights off, you leave the armory and head to Camp Rex to undertake the most audacious operation of your rule yet. The issues started immediately, overhearing an argument between Moreno in his Enclave Remnants armor and a group of Brotherhood pilots aiming laser weapons at him. Moreno: And I don’t plan on telling you metal traitors anything about this armor! The group of Brotherhood pilots see you approach but don’t lower their weapons just yet. Moreno: And if you think those little zappers are going to do anything against real American Power Armor, you’ve got another thing going for you. Now lower those things before I start to get mad! Uh oh.
Anonymous
Quoted By:
>>6258758 Do y'all think we can get away with just saying we found the armor and he's had a bad run in in the past with a Brotherhood of Steel. We're hoping that this Mission together will change things.
Anonymous
>>6258758 How do you like our plausible deniability? Figure if the Vertibirds become known, we’d save you Boys in Steel some trouble trying to play off your involvement.
Genius, right?
Anonymous
>>6258797 Decent angle - though I'd also play up "It's amazing the mercs you can find when you're me". Like there is basically 0 threat (as far as we know in character and potentially the same for their knowledge too) from the Enclave, so why not work with a straggler or two? Do they have any idea how rare it is to find someone with half the education of a Enclave member? Plus the fact this is a pre-war site, we can claim that we learned about it from him or something.
Anonymous
>>6258799 I mean, Granite Company was known to have defected during the Enclave decimation, right? Shouldn’t really ring any alarm bells once we explain it.
Like, if the Vertibirds become known, just imagine the mindfuckery the NCR are going to have seeing their two boogie men working together in some unholy alliance in the middle of bumfuck nowhere? Someone’s going to have an aneurism!
Now if only Fallon wasn’t where it was at.
Anonymous
>>6258815 >Someone’s going to have an aneurism! Now all we need to do is somehow convince them that The Master has came back from the grave too.
>Now if only Fallon wasn’t where it was at. Yeah, luckily there's a fair number of locations in other states that ought to be isolated/securable. One thing that those files didn't mention but surely should've - locations in Mexico and Canada. I don't believe the Enclave wouldn't take advantage of all that land for places to hide facilities, what with having controlled Mexico for around twenty years by the time the bombs fell. Chances are there's a naval air station on the western coast of mexico that mirrored the Fallon station to the north.
Anonymous
>>6258838 Yea, but we should still check it out, if only to deny the NCR other assets.
Hell, might hit it if we’re waiting for the other troops if possible.
Anonymous
>>6258758 God damn it, Moreno.
Anonymous
>>6258758 God Bless Moreno, Remind those rat bastards they betrayed America.
Anonymous
>>6258799 Yeah, just saying he's a merc is probably the safest way of going about this.
We literally brought the Legion and BoS together for an op, introducing an "ex"-Enclave member as a supposed merc is entirely plausible. Unwise perhaps, but still perfectly plausible.
Anonymous
Quoted By:
>>6258916 Only unwise in operation cohesion, but genius in fucking with messing with the NCR- they’ve be wasting resources chasing ghosts and reacting to phantom threats lmao
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sun 15 Jun 2025 22:18:37 No. 6258954 Report You quickly step between the pointed lasers and the increasingly upset elder in the power armor. [Let’s all stay calm here. My good friend Moreno may be wearing the armor of the Enclave, I was just as shocked as anyone when I first saw it. But there’s a very good reason…] You rack your brain for any excuse. <span class="mu-b"> Valens: Granite Company? </span> The Brotherhood flight leader parts the crowd and stands with her hands on her hip. But it’s not you who responds. Moreno: Yes, and proud of it. We’ve been doing work with the Courier. I don’t think that’ll be an issue from one tin can to another. Valens looks lost in thought before pulling her lips into a thin line. <span class="mu-b"> Valens: Is this true, Courier? Do you have a former Granite Mercenary Company member in your employ?</span> You don’t know what the Granite Company is but in for a penny… [Yes, I lucked out and managed to contract a small group. Unfortunately, they hold some antiquated beliefs but they’re good people. Right, Moreno?] Thankfully, the salty heavy weapons handler doesn’t poke the bear. Or the Brotherhood, rather. <span class="mu-b"> Valens: Acceptable. We’re getting ready to roll out, look over your gear and hop on. We’re leaving in 10. </span> An imperceptible sigh leaves your chest and you tilt your head slightly at Moreno. He could have pressed the issue but thankfully he has some common sense. The Legion shock troops have been milling around in their own group. When the signal to board comes, they quickly begin filling in the Vertibirds that are lingering on the flat greens overlooking Lake Mead. Marius gives you a thumbs up before climbing in a Vertibird himself. The Legion troopers look closer to a spec-ops NCR unit than what you’ve seen from a standard Caesar trooper. They’re each loaded down in ammunition, knives and explosives, carrying both a short sword and powerful rifles ranging from brush rifles to .45 sub machine guns. Explosives and grenades weigh down their combat rigs and a few of the shock troopers even carry night vision goggles. If the Legion rejects advanced combat technology, that may not apply to Marius’ men. Better for you. Grabbing the rung on the vertibirds canopy, you pull yourself in and prepare for the short flight North. 1d100, BO3 (DT25)
Anonymous
Quoted By:
Rolled 21 (1d100) >>6258954 please dear god no whammy
Anonymous
Quoted By:
Rolled 16 (1d100) >>6258954 Anonymous
Rolled 80 (1d100) >>6258954 Nice Granite Company reference. I wonder if the actual Granite Company is still around somewhere. Maybe we should ask around about them.
Anonymous
>>6258844 Oh definitely. Hopefully by then we'll have acquired a few more Vertibirds and pilots so we can pull off something like this without having to rope together an unholy alliance...
>>6258866 >>6258874 The Duality of Man - personally I think he's based but god damn could he not have chosen a better time for this?
>>6258960 They've probably gone to ground over time - between the NCR hunting down anything with the word Enclave so much as tangentially connected to it, the slow decay of their gear without the industrial support it almost certainly needs and their aging. If they still exist, getting our hands on them would be immensely useful - as trainers if nothing else, they represent one of the most experienced and arguably most widely skilled forces in the wasteland.
Also thank god for your roll Anon.
Anonymous
Quoted By:
Rolled 24 (1d100) >>6258954 Total NCR death.
Anonymous
Quoted By:
>>6258963 That's likely the case. But hopefully we can at least try to find whatever Granite survivors are left.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 16 Jun 2025 11:12:23 No. 6259239 Report This quest isn’t dying btw so don’t worry. Have family in town so probably expect this operation to play out over the course of today and tomorrow with the new turn maybe Friday? Or Thursday? Question for anons: <span class="mu-s"> Do you prefer the bigger, thorough posts if it means longer wait times between turns or do you want shorter posts for a shorter gap between turns?</span> No trap here, genuinely wondering if players enjoy the potentially multi-post actions
Anonymous
Quoted By:
>>6259239 I like the mix we got going now. Big post work for
important things we need detail work for. Short posts work for the quick oh the farm got more food or we found a new way to do something.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:bVKavalI Mon 16 Jun 2025 17:44:47 No. 6259332 Report (Ignore the lack of color formatting.) The two hour flight is mercifully uneventful and you’re soon dusting down at the ancient lakebed that you visited a month ago. You make a quick note that the lakebed has the space to hold hundreds of crates of weapons, ammo and armor if necessary. Filing that away, you haul the Presidential Override machine out of the Vertibird and quickly jog over to the congregating Legion raiders. You feel the weight of your gear and the code machine pulling you into the sand. Along with the 60-ish Legion soldiers, Moreno lumbers over with his Gatling laser hooked on the back of the power armor. Interestingly, there are two Brotherhood soldiers in their recon armor standing away from the group. You change direction and jog over to the pair. [Hey fellas, you get lost?] The pair turns to you with looks of annoyance on their faces. The Brotherhood never fails to surprise you. They both look down at the large box you carry, very interested. The taller of the two speaks. Hunder: I’m Knight Hunder and this is Knight Smith. We’ve been ordered by Star Paladin Vance to oversee the use of the Vertibirds and to accompany you to Hawthorne. He’s just looking after potential fallout from this operation. Surely there won’t be an issue, right? You feel a not-so-subtle threat of revoking your ride home if you throw a fit about this. There’s no way in hell they came all the way out here to mess the operation up. If you had to guess, they’ve been sent to look for technology, or at least see what NCR infantry look like out here Instead, you decide to just keep an eye on them. [Suit yourself. Don’t get in my way and there won’t be an issue.] You don’t bother waiting around for a snide response and head over to Marius as he’s organizing his teams. Marius: Okay, Courier. You know this land well-enough so lead us in. When we’re just outside the Depot, my team will split in two. Quick and to the point. You give him a nod and start clambering up the side of the dried lakebed. The hour march is as uneventful as the fly-in, with a clear night illuminating the desert. It’ll make it more difficult to approach the base, but it may be worth it to not have had any ankles sprained during the hike.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:bVKavalI Mon 16 Jun 2025 17:46:00 No. 6259333 Report Rolled 3, 89 = 92 (2d100) Soon, the group is crouched along a hill overlooking the depot, with the bunkers, administration building and Hawthorne proper stretched out. You find yourself sweating even in the cold desert night under the weight of the weapons, ammunition and your code machine. No one said a courier’s job was easy. Marius approaches from the side as quiet as the dead. Marius: They’re burning torches and fires for vision, that’s an amateur mistake. Your team should be able to get to the fence without being spotted but I’ll leave you to it. Don’t get my boys killed, Courier. He leaves you to your devices and continues down the line, checking in with other Legion soldiers. Not surprisingly, you can’t see the two Brotherhood knights anymore. No matter, it’s time to put your money where your mouth is. 2d100+15, Bo3
Anonymous
Quoted By:
Rolled 69, 61 + 15 = 145 (2d100 + 15) >>6259333 It's show time!
Anonymous
Quoted By:
Rolled 72, 42 + 15 = 129 (2d100 + 15) >>6259333 Can’t let God do all the work
Anonymous
Rolled 62, 94 + 15 = 171 (2d100 + 15) >>6259333 Anonymous
Quoted By:
Rolled 79, 70 + 15 = 164 (2d100 + 15) >>6259333 Hmm, let's get to it then.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:bVKavalI Mon 16 Jun 2025 19:39:01 No. 6259371 Report >>6259365 Thank this anon for beating that 84. Opening stages of the operation go without issue
Anonymous
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>>6259371 Got anything for the artificial crit
and dat 69 ;) ?
Anonymous
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>>6259239 Agreed that the current rhythm is pretty good. I have no objections to the state of things.
>>6259365 Thank you anon for not letting us fuck up.
>>6259332 >random recon dudes Yeah, the downside of taking loads of factions along is that some of them will get ideas.
As to why they're here, I'll bet anything they're Circle of Steel operatives. They're keeping a personal eye on things, and will probably arrange for any tricksy bullshit they can get away with to secure advantages over us and the Legion. Double check all the crates handled by BoS personnel or left unattended for any period of time, and check that our own vertibird hasn't been sabotaged or bugged before and after leaving.
Anonymous
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>>6259239 Same as the other anons, I'm fine with either. While I like reading longer updates, smaller and more frequent posts are always nice to see since they help the quest activity.
Anonymous
Switching focus for a minute to the defendability of Hawthorne - it's frankly in a pretty perfect position for us to hold, at least until significant numbers arrive. A mountain range holds the west for a good distance north and south, with only a road passing basically through true north (past a lake which blocks most other entry from the north) to true south past the town. If the NCR is sending anything via truck or rail, it'll becoming along this road, though admittedly if they approach on foot the mountains are not totally unassailable, it would still take a lot of time to cross safely. If defensive positions could be made covering this road, equipped with heavy weapons from the bunkers and landmines ideally, they could quite comfortably stall an assault for quite some time - the heavy firepower potentially convincing the NCR they are facing a far more sizable force than they actually are. Even if that wasn't possible, ambushes with heavy weapons could see any first wave of reinforcements taken totally by surprise and eliminated near totally with low losses. Downside is manning any such defensive positions would mean reducing the workforce operating the extraction of gear from the bunkers / NCR stockpiles. That is where the Legion's reputation and skill as slave-takers would be most useful - cajoling civilians or NCR prisoners that survive our attack to haul the cargo for us. When we're done, we can just kill them to prevent any information getting out.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:bVKavalI Mon 16 Jun 2025 21:59:15 No. 6259443 Report You never considered yourself a control freak but the anxiety of not knowing how the other team is doing creeps up as you crouch run across the open desert next to Legion shock troopers. If Boone could see you now… As Marius pointed out, fires burn at stationary points along the depot’s fences perimeter, showing exactly where the infiltration force needs to hit. If it wasn’t easy enough, the NCR patrols themselves have torches and other light sources that not only ruin their natural night vision, but also throw up a flashing sign on where to target. The 20 of you stop under a slight rocky overhand just a few hundred yards from the outer fence and one of the strong points. You grab the fireteam leaders and point out targets. Three squads move to hit a hardpoint and two patrols approach from opposite directions. All three targets need to be hit or else risk alerting the rest of the base. The last squad is hanging back preparing to provide support if everything goes tits up. You watch in fascination as the legion troopers pull out a variety of blades, from throwing knives to a very long and thin curved blade, all painted black to avoid the moonlight reflecting on the steel. Even most of their gear is taped or tied down to prevent noise, stuff you take note of for your future SOCOM groups. The two patrols consist of 8 soldiers each, though looking at their gear and the way they carry themselves, these are not the A-teams. It makes no difference to the Legion as they use the sparse desert cover to pounce upon the poor NCR conscripts, stabbing and slicing without a sound. The last group approaches the squat sandbag bunker in a pincer formation. The pointmen on each pincer crawl along the sand before literally jumping over the lip of the sandbag wall and into the hard point, his companions following directly behind. But no gunfire erupts and other than a cry that’s quickly silenced, the desert is dead quiet and the blood of NCR conscripts stain the sand.
Anonymous
>>6259437 >That is where the Legion's reputation and skill as slave-takers would be most useful - cajoling civilians or NCR prisoners that survive our attack to haul the cargo for us. When we're done, we can just kill them to prevent any information getting out. Okay, no.
We've skipped across a lot of grey lines, but killing civilians and slaving is the point where we deserve Boone putting a bullet in our head.
Anonymous
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>>6259443 Well its def gonna look and read like a legion raid at this point.
Anonymous
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>>6259437 Honestly not a bad idea if we want to squeeze this for all its worth.
>>6259447 >We've skipped across a lot of grey lines, but killing civilians and slaving is the point where we deserve Boone putting a bullet in our head. Not like a bullet to the head stopped the Courier before.
Anonymous
>>6259447 Moral complaints are entirely reasonable, but you can't deny it'd be effective. Admittedly, we don't need to kill them by any means, it's just a suggestion to avoid anyone being able to identify the presence of the BOS and Vertibirds here. If we're fine with them seeing that, we could leave them alive. Alternatively, having them stop short of where we plan on landing the Vertibirds or something could work too. Might also be worth raiding the town as covertly as we can even if we don't take any of the civilian population once we've secured the base though, because we might be able to find some Brahmin to help us move shit easier. Realistically the base ought to have some of them and/or handcarts for moving the salvage about - perfect for our extraction.
Anonymous
>>6259774 Counterpoint: any interaction with the town at all is an expansion of risk. We don't know what comms they have or what means of escape they might have, so any and every direct interaction becomes a risk that someone will notice and manage to pass along something that points to us instead of the Legion. In the dead of night they won't be able to tell anything that cameras haven't already captured without getting closer to investigate, and at that point I'd consider their death largely their own fault.
Just leave the town alone, though anybody who decides to get nosy is fair game.
Anonymous
>>6259798 And to add to this, consider what will happen if the town is left alone.
The NCR will (naturally) evacuate the town, creating a displaced population demanding that the NCR reclaim their homes. It will be far harder for them to justify writing off Hawthorne entirely, meaning that the NCR will have to move on Hawthorne in force regardless of the strategic viability of doing so.
Given that the Legion will be making a proper move on the area soon, turning what would have been a skirmish into a pitched battle only works to our advantage.
Anonymous
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>>6259798 >>6259833 Well there was the other idea I had - which was to force the civilian population to labour for us, holding them hostage (announced via radio) until we've gotten all we want / can out of Hawthorne...then detonating incendiary, explosive, chemical, biological or radioactive bombs within the town and possibly the nearby lake.
The goal of this being total asset denial and even more importantly, being able to bog down the NCR advance - if we keep a few dozen people to work for us and send the rest packing immediately out of town with basically no supplies and a message for the NCR, chances are any NCR reinforcements will be bogged down either thanks to them clogging the roads or because they'll be compelled to give aid to them. Almost 8,000 people is a lot of food, water and potential medical attention for them to have to provide on short notice, enough that a continued advance to Hawthorne might just be called off for a time.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Tue 17 Jun 2025 13:34:23 No. 6259865 Report Quoted By:
Within just a few minutes from the squads splitting up, this section of the outer defenses are completely neutralized and you move along with the 20 Legion troops into the maze of bunkers. You left the code machine nestled in a cropping or rocks, confident it’ll be hidden until you return once the base has been seized. The Legionaries switch out their melee weapons for rifles, knowing that any confrontation will go loud in the open spaces between each bunker. But it’s not your group that fires first. A single shot rings out across the expanse of the depot from the direction of the town, and seconds later a series of explosions erupt and bathe the night in fire. The Legion troops let out hoots and hollers before sprinting towards the sound of gunfire and screams. Your group’s first gunfight erupts when an interior NCR patrol is caught on the flank by the leading fireteam, quickly cut down by precise and vicious gunfire with nowhere to run. A few of the Legion stop next to the corpses and cut their scalps off, a grisly tradition you’ve only heard about. The only protracted gunfight occurs when you and your platoon reach the same quartermaster station that you stole the information from a month ago. There’s an unknown number of troopers in the maze of crates and auxiliary equipment that makes up the center of the depot. You finally have the opportunity to get down and dirty, clearing corners with the Q-35 and completely melting the defenders brave enough to resist. Two of your Legionnaires go down and a handful have superficial wounds but the last patch of resistance in your sector is quickly quieted. The outer defense team links up with the main assaulters. You and a slightly bloody Marius stand over a pile of NCR bodies that were just pulled out of a barracks. Marius: They had just a few patrols we stalked, but their defenses were just completely porous. We planted explosives around a few points of interest and sighted squad weaponry at what we thought were barracks. The base commander was too busy partaking in the locals to counter any real response. We took him alive, he wasn’t in any shape to defend himself with his pants around his ankles. You take a look around the courtyard, seeing a small number of prisoners being penned in by a few Legionnaires. Flickering shadows play across the haggard faces of the prisoners. The terror on their faces is clear. [How many prisoners did we take? And what was the estimated garrison number?]
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Tue 17 Jun 2025 13:35:25 No. 6259867 Report Marius: A few of the captured don’t live to see the morning due to injuries. Otherwise we have around 20 over there in the courtyard. As for the estimated personnel…we can’t tell for sure due to the carnage but maybe a little over 200? I have six dead on my end with eight more walking wounded. You’re not completely sold on the NCR combat prowess but this seems unusually poor even for a bunch of conscripts guarding a depot in the middle of nowhere. Marius: Before calling your vertibirds in, here’s the situation. After having a civil discussion with the former base commander, the NCR has “forward operating bases” located a few hours down the road in a place called Luning and Tonopah. New Reno is nearby and there is a substantial military presence up in Fallon. It seems this isn't a particularly quiet front, we’re just behind the front lines. We seized the radio building quickly, but to the NCR’s credit, they did have a squad on station that we think sent out a distress signal before we blew the building up. Moreno chooses this time to stomp over in his power armor, looking as angry as usual behind the alien helmet. Moreno: And we don’t have the town taken yet, but that won’t be an issue. Say the word and we can start putting them to work, digging ditches and putting our new property in the Vertibirds. I think we hold this place for as long as possible, maybe even fly in some of our infantry and give them some real good combat experience. So there’s the situation. You still have to take the town but that won’t be much more than a nuisance and can use the conscripted labor to load the birds even quicker. On the other hand, it’s a safe assumption that the NCR has requested reinforcements. How far they are away and how many soldiers they have available are all unknowns. >Load up one full flight of Vertibirds and pull out when they return from Camp Rex. After you look in the bunker, of course. >You have the entire depot in your grasp. Seize the town and hold the entrances, ferrying as much out as possible. >Write-in
Anonymous
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>>6259867 >You have the entire depot in your grasp. Seize the town and hold the entrances, ferrying as much out as possible. The other anon had something planned out that could help in taking as many things as possible.
Anonymous
>>6259867 >You’re not completely sold on the NCR combat prowess but this seems unusually poor even for a bunch of conscripts guarding a depot in the middle of nowhere. Something's not right here. Might be that the hazardous materials aren't contained as well as they thought?
>Load up one full flight of Vertibirds and pull out when they return from Camp Rex. After you look in the bunker, of course. Obligatory bid for moderation.
They already got the distress signal out, so we have up to four bases that might be sending reinforcements. And we're planning on bringing in infantry? Remember that our infosec is the only way that we're getting out of this scot-free; this will cost us far more than we'll ever earn off this op if the NCR realizes that we're the ones behind it. Stick to the plan instead of getting greedy.
If we're going to insist on doing it anyway, be sure that we keep our own vertibird on site under guard, and make damn sure that the code machine stays on us at all times. The CoS would absolutely kill or ditch us to nab it if they realize what the codes are, so we need to be sure that we aren't ever in a position where they can do that without a fight. Anonymous
>>6259867 >Load up one full flight of Vertibirds and pull out when they return from Camp Rex. After you look in the bunker, of course. Maybe we can task the wounded with finding working trucks and/or placing any mines we find. The mines will make the later legion raid easier and make recovery here harder. I leave that up to Marius as he will know what the legion may want.
>>6259875 I will not lie I needed to take a sec or I was gonna say 'Hell ya Moreno, let's got to war'. If we had more people train for raiding and our own transport I can see pushing for more. Last thing I would want is to bring people over and then the BoS to pull out on us.
Anonymous
>>6259867 >You have the entire depot in your grasp. Seize the town and hold the entrances, ferrying as much out as possible. I will now greedy-post like the [LCK 10, INT 1] I am and seriously suggest fucking around to see what we find out.
One thing that may be worth doing is prioritizing locating any chemical artillery shells or bombs we can - the gases are probably very toxic going by pre-war military behavior and hopefully long-lasting / heavier than air. Rig a few basic timed bombs out of the shells and land whole pallets along the routes of NCR advance using our Vertibird (since I doubt the BOS are willing to join in, even if with their help we could cut off all three routes of probable attack 100% - at least until they've gasmasks). They're unlikely to have gasmasks and even if they do, it's not like Sarin is known to give a polite five-minute warning. Downside, we don't exactly have a surplus of gasmasks ourselves and we are near a civilian centre - if the wind direction shifts and the gas travels quick enough from wherever we deploy it, that could be a problem. Mini-nukes or similar radioactive munitions would work well too. More conventionally, air-dropped mines might be an option - and perfect if they are but if all we've got are the sorts intended for on-foot deployment, we can't use them to easily block...well, we could bluff by placing a few mines on each route to take out a lead vehicle or two, leave them to panic for a bit about a possible minefield, but that might not even work and won't affect infantry anywhere near as much as a wall of gas.
In any case, our first likely threat unless they're coordinating their arrival times ought to be from Lunning - going by Google Maps, 23 minutes away by modern car, call it half an hour at least, possibly more for various reasons. After that is Mono City to our south, 55 minutes - call it an hour. Fallon, 71 minutes, call it 80. Reno, 132 minutes, call it 140. These last two come from the same direction so, thankfully, no need to reposition. After that, it becomes much harder to predict likely arrivals but again, the above numbers all assume modern motor transport, roads, fuel, drivers and other conditions - they also measure only the time-in-transit, not loading or unloading at either end and such. Also, , it assumes that each of these bases has a motor pool or at least some asset they can conscript for the purpose. Reno almost certainly does, I'd bet my money on at least one of the others doing so too - either Fallon or Mono, they're on the routes back into the NCR so some logistics support for moving shit out of here probably exists.
Anonymous
>>6259877 Come on Anon, insert diamond hands memes.
>>6259879 We will have the defensive positions and superior firepower, ignoring the qualities of morale, the fact it'll be a night battle and all those other factors in our favour - I'd be confident at a 3-to-1 advantage, if not even higher. The classic maxim is a 3-1 in favour of the defender, we've enough advantages in quality, position and equipment a 6-1, at least at first, may be practical. Our infantry, if we bring them, will likely not be able to do that, I'd expect closer to 4-1, but we've 50~ Legionaries left, discounting walking wounded and that even assuming a 6-1 would mean being able to hold against 300 - not a small force, especially if they're intending to move by trucks - but definitely something the NCR can send against us if given enough time. If we add our infantry in however, the number we can hold against rises to 1150 by my math, generous and speculative as it may turn out to be.
Hell, if we can find artillery shells or flamer fuel, we could create fougasse pits in our earthworks - even if they had to be triggered by fuses, they'd make covering a retreat much easier...combine that with barbed wire to limit their easy approaches, landmines just in case they cut through the barbed wire and to destroy any vehicles they bring and so on, we could definitely bleed them for every foot we fall back. Hell, if we're really lucky the pre-war military's gun / laser turrets were stockpiled here; toss a few dozen of those up and they might not stop an advance by skilled infantry, but they'll gum up any number of conscripts until they're shot to pieces.
Anonymous
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>>6259867 >You have the entire depot in your grasp. Seize the town and hold the entrances, ferrying as much out as possible. Might as well put them between a rock and a hard place.
>>6259875 >Something's not right here. Might be that the hazardous materials aren't contained as well as they thought? No, these are just shit-tier pencil pushers. All the real soldiers are on the front-lines, dealing with whoever’s fighting the imperialists.
Anonymous
>>6259867 >>Load up one full flight of Vertibirds and pull out when they return from Camp Rex. After you look in the bunker, of course. Anonymous
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>>6259880 If our supporting crew is willing. Then I can see it work, but it really depends on the drive of the people here and what we find to support it. I bet just dropping off waste into the paths will buy a lot of time. Yet I think that would take risking civilians or a crap ton of Rad-X and RadAway.
I wonder if we can luck out into a neat perk combo. With Animal Friend and Terrifying Presence to swarm them with night predators and act like a werewolf or something to buy time. If we had the Deathclaw gauntlet we could turn into into a full blown wild wasteland event.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Tue 17 Jun 2025 17:47:27 No. 6259954 Report Marius will not let his men handle CBRN elements but Moreno is more than happy slinging chemical weapons in his power armor if it kills more NCR
Anonymous
>>6259954 Based ".50 Cal for Californians" Moreno...
Assuming he can load up the cargohold of a Vertibird with six tons of toxic fuck you and then push it out mid-flight or fairly quickly after landing, we can hopefully cover a pretty big stretch of the roads with only a few trips though without additional vertibirds, I'd advise we select one path we want to totally block off and have that focused down before we look at any other places.
The argument I'd make is to saturate the northern road and, if there is time, the eastern side of the lake so they can't try and bypass it by walking around it, though they might still try the mountains, that's going to be a lot harder for them to do. Reason I suggest the north as the priority is that's the route Reno and Fallon will both take - cutting off Reno alone would be great, cutting off both Reno and Fallon is just a greater deal. After that, the next is the southern route, since it's the route to the NCR's heartland - at least compared to the one towards Lunning which points literally away from California..
Anonymous
>>6259966 Sounds like an decent win- support
Anonymous
Just because I feel like it needs to be said the longer we stay at Hawthorne the more likely the NCR discovers or at least suspects our participation in this raid. While I’m Caesar’s top guy, I do feel the need to at least mention that if our involvement here is confirmed or even strongly suspected we will be drug into the Legion NCR war alongside the Legion, and well in the coming turns we should probably make some contingency plans for that eventuality
Anonymous
>>6259989 I don’t know how Kimball’s gonna figure that, what if us being the sole Vegas man in the entire operating, plus our absolutely stacked skills.
Also, it’s not like Vegas will get dragged into a war with the NCR even if they did have evidence of Courier involvement- they lost the Mojave campaign, and going straight back in against 800 Securitrons and a hostile populous with even worse supply lines? Even Kimball ain’t that stupid.
Anonymous
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>>6259980 It's rough since we've only got the one guy to handle the loading, even if power armour ought to make that a lot less of an issue. Unless the Courier helps I guess - or if Daisy came in her armour even if she's in the pilot seat.
>>6260003 >>6259989 Yep - even if we brought in some of the 1st Infantry, we can focus on just having them haul cargo or fight in 2nd line positions so they can retreat if the NCR manage to start pushing. Plus, worst comes to worst, we just need to make sure none of them are taken alive - it's not like they've got New Vegas Armed Forces 1st Infantry tattoo'd on their foreheads.
Anonymous
>>6259867 >Load up one full flight of Vertibirds and pull out when they return from Camp Rex. After you look in the bunker, of course. Steal the really good shit and destroy the rest.
Anonymous
>>6260018 That's utterly impractical - at best we can destroy most of what they've salvaged and stored in their surface warehosues - the pre-war bunkers are built too sturdy to actually destroy without a lot of prep.
Anonymous
>>6260019 We have the Master Codes, we don't need to blow the bunkers up.
Anonymous
>>6260032 They’re trying to crack the bunkers mate- I don’t know why you think we’ll be back in a month or two for the rest before the NCR steals it all lmao
Anonymous
>>6260036 What the fuck are you talking about?
Anonymous
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>>6259867 >You have the entire depot in your grasp. Seize the town and hold the entrances, ferrying as much out as possible. Come on Anons, we can both take so much and cripple as well here. IF we even get a chance or shot st this again, they'll have far more active security deployed here or triple down thinking there's something really really good in the bunker.
We need to get it out and as much as possible.
Anonymous
>>6260041 What, blow it up in the bunkers?
I’ll be real with ya, if that’s the plan then this entire operation was pointless from the start. It would’ve been better to resolve this in a regular Action Bo1 than drag it out.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Tue 17 Jun 2025 21:38:44 No. 6260096 Report Tie, as is tradition. Will keep it up overnight and if the plan is to stay, will go with
>>6259966 Unless another anon has a suggestion for digging in.
Anonymous
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>>6260052 How would it be pointless? Half the reason we're doing this is so the NCR can't have any of this gear. Keeping some of it for ourselves is just a bonus. If loot was all we wanted then we should have gone with the smuggling ring idea.
>>6260096 I'll swap my vote to digging in to break the tie. We have plastic explosives so we could also rig the barrels to explode after we dump them.
Anonymous
>>6260052 The idea was securing the top-shelf stuff for ourselves and detonating the rest to eliminate any strategic value to holding the area.
>>6260096 Can we at least get a vote to not be assholes to the civilians?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Tue 17 Jun 2025 23:14:10 No. 6260149 Report >>6260144 Uhhh I can add in an option at the end of the operation to either terror bomb Hawthorne or leave the civilians but….Marius and Mareno may have other plans
Anonymous
>>6260144 Why would we be assholes to civilians? I mean we're here for the supplies, Not the civilians.
>>6260149 If you do, I'm all for mass genocide. Anonymous
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>>6259966 I'll support this too.
>>6260166 >spoiler Based warcrime moment? Anonymous
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>>6260149 >Marius and Mareno may have other plans I'm sure they do. That's exactly why it's important to shut them down before theyget started.
Anonymous
I support bombing the city for no other reason then fuck the NCR, but realistically it will make it look more like a typical legion attack. This whole affair likely will also have the NCR scrambling to increase their air defense capabilities as no matter how we cover our tracks I think it will be evident a legion task force was air lifted into the region to conduct this attack. And if the legion has air lift capabilities that changes up the whole strategic and tactical situation for any NCR commander
Anonymous
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>>6259966 Hell yeah, support.
Anonymous
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>>6259966 >support If it wasn’t clear from my previous little rants
Anonymous
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>>6259895 >>6260096 >>6260149 i ll keep my vote here. Consider my vote also against any slaughter of civilians.
Anonymous
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>>6260166 good morning sunshine, water is wet and you just learned there are anons that have the complete opposite idea than your own ! Gasp ! Not everyone is on the same team ~~
Anonymous
>>6260096 Alright, expanding on my suggestions for digging in to maximum detail, I've added some rough details to the map I'd posted previously - orange is a rough "barrier" of the mountains, red is fuck-you-NCR radio-chemical fields, blue is their advance and green is hypothetically our positions. Should maybe have swapped some of those colors around but the basic concepts are solid.
We want to engage them on the narrowest frontage of each of the paths of assault, because we've only got about 60~ fighting men right now and we want at least some of them loading cargo. We've about 4 hours between needing to load cargo admittedly, so if we're lucky their assault tempo will end up matching our shifting of labour, but we can't assume it will. So for that reason, the goal has to be to stop them reasonably far out, to buy breathing room and in positions where a dozen men can fight a hundred and possibly win.
To do that, further, we want to create pre-sighted artillery positions overwatching the frontline foxholes. These won't be proper artillery, we don't have time to train troops for that, but we've a simple trick - fatmen. The bunkers will almost certainly contain some of these and their nuclear projectiles - array a dozen launchers in a dugout, each sighted to fall at a particular place or two or three places using a series of dug-out guides. A single person can volley all twelve out as fast as they can flick the trigger and the resulting nuclear bombardment, if used correctly, will destroy any assault - either through morale damage or material damage. These will form perfect positions for the walking wounded or any 1st infantry we bring in. The Fatman is also perfect because the spring-fire nature of the projectile totally avoids any flash or bang that'd make counter-battery a viable prospect.
I would also highlight the potential for an ambush along each of the routes of approach or for hit-and-fade tactics along the approaches, using retreat up into the mountains as a way to distract and slow their advance, but this risks drawing them off of the known routes of attack and creating a situation where we're attacked from even more directions. If we could, however, get a dozen men positioned on hillocks and ridges overwatching one of the roads, any advancing column of trucks or infantry could be eliminated in a single glorious volley - or the following reload. Total elimination of such a force would block the road with their wreckage, forcing a dismount to foot or going off-road for any follow-up vehicular reinforcements; ideal in case they have technicals. This admittedly assumes they are not coming with outriders, but letting a dozen pass so a hundred can be taken without issue may be worth it.
Anonymous
>>6260537 As previously described, air-mines, bio-chemical or radiological weapons or improvised area-denial devices made from anything roughly fitting those last two catagories can be used to seal up the easy approaches too. We might also look at using them alongside barbed wire, landmines, fire bombs and other "blocking" weapons to channel the NCR advance into our best fields of fire.
I would however also highlight that we might benefit from keeping our Vertibird here in support of our defence rather than moving cargo: not in the sense of providing air support, although it could do that - I mean that we should be looking to use it to quickly ferry infantry between fighting positions and deliver resupplies towards the frontlines with minimal delay. Material is comparatively cheap for us, because we're never going to hold here long enough to get everything out short of us holding out so long we manage to actually finish area-denial deployment along all easy routes into Hawthorne and even then, if they came with Ghouls or Supermutants or proper NBC gear, they probably can push through. If we put a machinegun in every fighting position, we are still going to have dozens or hundreds or even thousands crated up for extraction. Same goes for grenades and bullets. There is no incentive for us to fight with a conservation of material beyond still needing to lug it out to where we are fighting. If any of you are familiar, think of the Siege of Vraks - though their situation was a bit more favourable in terms of manpower.
Referring to The Home Guard Pocket Book of 1942 by Brigadier-General A.F.U. Green, 3ft by 3ft by 3ft gives the space for a single man fighting position, this volume takes an average man with a shovel one hour to excavate; ideally you'd cart away the excavated earth to leave no visible change on the surface bar the hole, minimizing the visible fighting position. We're crunched for time and frankly, trying to wholly hide our defenses is probably unrealistic, so lets suppose we're going to pile the earth at the front to increase the effective depth, cutting our digging time. If we do that, knowing 3-5 ft of earth will stop rifle fire, that being full-calibre, let us suppose we dig 2ft down and pile that earth up in front to a suitable thickness; takes about 40 minutes and gives us a fighting position for one man. One of the advised defensive structures is the cross-trench, as they are suited to all-around defence - perfect for defending against unpredictable assaults, with the advantage that any three of the four fighting positions may engage favourably with the enemy at a time no matter what angle. We must make sure we have regular routes of retreat from all positions and very importantly, we mustn't ever have all of our forces bogged down holding positions - no reserve is no resistance is no defense.
Anonymous
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>>6260540 NOTE: as advised in the book, this should ONLY be done where there are no better options: if there is a drainage ditch, you start with that; if you have a ridge line, you start with that; if you have a brick wall or a stone fence or a pile of rubble, you start with that. These are free and inconspicuous fighting places that don't draw as much attention and do not require as much or any work. We should make efforts to deny these easy covers to our opposition - barbed wire denies and fougasses punish - but knowing of them requires local knowledge we readily lack. This is where interrogation of the locals and the prisoners may be useful.
>>6260230 Very much so. Luckily for us, they don't have the industry to produce guided missiles in great numbers so they're probably going to be reliant on gun-AA for awhile which limits them to defending places rather than spaces.
Anonymous
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>>6260537 Can we at least avoid contaminating the environment with radiation and chemical weapons?
Without the depot there's no reason for them to care about the area, and wanton contamination is just pointlessly rendering the lake and nearby land unusable.
>>6260540 Whatever else I think of your plan I fully agree that our vertibird needs to stay on site and under guard. It is going to be our only way out if the Brotherhood decides to betray us for whatever reason.
Reminder to keep the code machine on us at all times. I guarantee those two operatives have stealth boys on them.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Wed 18 Jun 2025 11:18:50 No. 6260545 Report Rolled 65 (1d100) Okay, digging in and smearing the worst of the worst around the town. 1d100, BO3 for how setup on defensive measures goes
Anonymous
Rolled 1 (1d100) >>6260545 Anonymous
Anonymous
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Rolled 47 (1d100) >>6260546 I'm laughing even as I'm crying.
Anonymous
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Rolled 25 (1d100) >>6260545 >>6260546 Jesus Christ...
Anonymous
>>6260546 Alright, so, I apologize to Moreno for him turning into a ghoul and for us digging the trenches to spell "NV RULES" on a map but fuck me our luck is terrible sometimes.
Anonymous
Quoted By:
>>6260554 "hey boss, the brotherhood said they'd hold onto that machine of yours for safekeeping and left with their vertibirds. that's fine, right?"
Anonymous
>>6260545 I just going to pray that this is a Legion on Legion miscommunication….
Anonymous
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>>6260558 Maybe the entirety of the ground is made of solid titanium while all the buildings are made of see-through cardboard and Tannerite?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Wed 18 Jun 2025 13:04:30 No. 6260564 Report >>6260546 Lmao on the defense prep too
Wow
Anonymous
Anonymous
>>6260564 The purges hit so hard that the Legion can’t dig for shit- who knew?
Anonymous
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>>6260570 Constructing fortifications clearly shows cowardly thinking - truly profligate-coded.
Anonymous
Quoted By:
Rolled 66 (1d100) >>6260545 Nah we take those nat 1's
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:+FDQEF2V Wed 18 Jun 2025 18:18:02 No. 6260662 Report You consider the situation and make a quick decision. The equipment here could easily build out your armed forces quicker and cheaper than through any other option, not to mention the value of selling it off to local groups or using it as a valuable trade item. Already, your mind starts running with the defensive possibilities of the town. You may have just over 50 combat-capable soldiers, but they’re veterans with plenty of munitions and the will to kill. But first things first. You pull the flare gun from your pack and a brilliant hue of red streaks up, past the flames and the smoke billowing into the night. Within minutes, the Vertibirds will be landing at the Depot proper and the process of looting will soon begin. [We’re staying. Moreno and Marius, come take a look at this map…] Over the next hour, the three of you work out an impressive, multi-layered defense to leverage chemical weapons, mines, IEDs and the terrain to funnel NCR reinforcements into killzones. Just as the plan is formalized, you see the six Vertibirds lifting up and heading towards Camp Rex to offload ammunition, weaponry and armor. A few of the walking wounded have used the NCR prisoners and some “volunteers” from the civilian population to quickly load the Vertibirds after ensuring the safety of the equipment. The only hindrance to the plan is a dust storm that begins to blow in, but you’ve seen hundreds of these before. It’ll make setup a pain in the ass, but it should pass before the NCR arrives. [Alright, let’s get the civilians corralled and get to work.] Marius leaves to direct his Legionaries and you head to the bunkers with Moreno. You’re a large man, but feel like a child walking next to a hulking suit of power armor. [Moreno, I’d like you to-] An explosion erupts around half a mile away, deeper in the maze of bunkers. You look up at him before running over, just keeping up with the long strides of the power armor. Within a few minutes, the two of you arrive at the scene of the explosion just as the dust storm arrives, the smoke swirling with the dust to bring visibility close to zero. Two Legionaries arrive at the other end of the alley between the back of a bunker and the gaping hole where the explosion happened. [You two, was anyone working on getting this bunker unloaded?] One of the legionnaires steps forward to make himself heard over the wind. “No, we’ve been moving the equipment already taken out. I’m not sure who was back here!” You try to look for any other evidence but the dust storm is really bearing down on you now. [Moreno, go….go get uhhh…] That’s strange, you just lost your train of thought. That never happens. You go back to look at the two Legionnaires, but they’re lying in the sand, writhing around. That’s weird. Moreno takes a step toward you as your vision blurs and your legs give out. The last thing you see is Moreno’s PA boots as your vision dims to nothing.
Anonymous
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>>6260662 >“No, we’ve been moving the equipment already taken out. I’m not sure who was back here!” Those two BoS fuckers did this, didn't they? Absolute fucking retards.
Anonymous
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>>6260662 >The only hindrance to the plan is a dust storm that begins to blow in >the two of you arrive at the scene of the explosion just as the dust storm arrives >dust storm Fuck me. This place had a DERVISH system and those operatives used it against us.
Anonymous
I think we’re jumping to conclusions here, I think it’s far more likely we missed a salty old ranger who set some charges on some toxic waste barrels and reverse searchlighted us then the brotherhood betrayed us or we’ve activated some pre war defense system
Anonymous
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>>6260764 You might be right, particularly in our case of a small number of elite troops raiding a larger compound, but the Brotherhood
circle operatives are the only ones who we know for sure were in the area and had the opportunity and motive to pull it off.
Detonate a containment bunker and turn on the system, now there's a radioactive storm of chemical gases killing everyone in the area. They waited until the vertibirds left to ensure their people were out of the way and no evac would be forthcoming.
Anonymous
Quoted By:
It’s the Cloud. Fuckin’ Elijah. I can only hope this place has some fucking masks or Power Armor to filter away this shit.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 18 Jun 2025 22:46:30 No. 6260846 Report You can feel glass in your veins, your throat closing up and your body spasming, sending further waves of the worst pain you’ve ever felt through the entirety of your body. Worst of all, you can’t see. You know your eyes are open, but there’s nothing there. Not even the blackness of nothing, but nothing. Your skin feels like it’s sloughing off, or sheets of blisters are appearing almost instantaneously. You’ve suffered before, but you can’t remember if anything has ever reached what you experience in this exact moment. Moreno’s voice floats around in the invisible space around you, your world now shrunk down to what you can immediately feel and it’s nothing but agony. You feel yourself getting closer to death, if from the pain if nothing else. But just as the torment appears to reach a crescendo, a wave of catharsis pulls you out of the black hole and into the arms of the sweet embrace of death. You open your eyes, unable to feel the rest of your body. If this is heaven, it looks very similar to the Hidden Valley Bunker design scheme. Very slowly, you move your head one way and the other, getting a better understanding of your surroundings. While your sight is blurry, you can make out the medical room at the Brotherhood of Steel’s Hidden Valley Bunker. That’s a long way away from Hawthorne. You also make out a number of medical machines surrounding your bedside, all hooked up to you. A blob moves into the room and heads over where you lay helpless on the medical bed. The blob comes into focus and you recognize it as Doctor Schuler, the medical officer at the bunker. <span class="mu-b"> It’s good to see you again, Courier. Though we both wish it was under better conditions. </span> You try to ask a question but a raspy moan escapes your lips instead. <span class="mu-b">I would hold off on talking if I were you. Your throat isn’t fully healed yet, you’re still breathing out of a tube. Anyway, you’re probably wondering what you’re doing here. Unfortunately, I can’t fill in the details. You were rushed here from one of our Vertibirds, it turned around to pick you up after some sort of accident during the operation. I’m not sure what happened exactly but you had all the evidence of a nerve agent exposure. You’re lucky I took that extra course or you probably wouldn’t be here right now. Someone you were with stripped you of everything you were carrying and loaded you up on the Vertibird here.</span> Wait. You make a writing motion and twirl your fingers in an urgent manner. Doctor Schuler rolls her eyes but goes and gets you a piece of paper on a battered clipboard. You shakily write out, “Everything?” Before handing it back to her. She gently shakes her head. <span class="mu-b"> Yes. You were as naked as could be when we rushed you inside. It saved your life. If you had any of the contaminated material on you longer than you did, we wouldn’t be having this conversation. </span> It’s gone. The Platinum Chip is gone.
Anonymous
Anonymous
>>6260846 >The Platinum Chip is gone. Oh so we have legit just straight up lost the entire Civ then, considering Yes Man is programmed to react/respond to only that and not recognize us.
Lmao alright then.
Anonymous
Okay so great news: we got six vertibirds worth of cargo out and there are no Legion survivors or NCR prisoners to prove we were ever there. Bad news: literally everything else - the biggest F. On the other hand, this makes me curious just how great that Boon on the Caesar Paranoia was...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 18 Jun 2025 23:35:11 No. 6260896 Report >>6260889 Oh I’m not done with you anons yet. The Survivalist’s wild ride isn’t over
Anonymous
>>6260896 New Vegas is now ran by a dog and all will be good boys or no treats.
Anonymous
Anonymous
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>>6260896 >No chip >Somehow still leading the nation Idk what you mean.
Anonymous
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>>6260891 >this makes me curious just how Boon on the Caesar Paranoia was... If this crit fail is of any reference, then it must've been extremely good for us.
Anonymous
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So we’ve got to get house right, we need to disconnect yes man from the system until we can regain control of the chip and I mean there’s one person I can think of who could do that. Alternatively we EMP the Mojave, somehow see if arcade can help us manually reboot the system free of yes man’s influence
Anonymous
>>6260846 So it’s all over- not just the operation, everything?
I’m just stunned.
Anonymous
>>6260962 To be fair we could take our followers go to Zion try to start over, or I mean I think Caesar would at least take us in he seems pretty keen on a heir and has fixated on us for that role. Reform the Legion from the inside, assuming survivalist takes it that direction anyway, but I don’t think it’ll come to that.
We’re talking about loosing the lucky 38 systems and direct control over the securitrons. Big fucking hit but not the end of the world assuming yes man hasn’t gone sky net in the mean time, we’ve been working to develop a system of governance and administration that isn’t relying on yes man that’s what our cabinet is for right we’re probably recoverable.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 19 Jun 2025 01:14:20 No. 6260966 Report Quoted By:
You’re a man whose strength and tenacity is matched in the wasteland by very few. You’re not exactly sure what damage was done to your body, but there will be a lot more to go around if you don’t find what happened to the Chip. Sitting up, you grab the tube with both hands and pull it out, Schuler takes an involuntary step forward and raises her hands to attempt to subdue you. You raise your arm and see the entirety of it is bandaged, with bloody puss staining most of it. [Get me-the pilot-who flew me.] You choke out. You’re just now noticing the bandages covering both arms, your chest, face, goddamn you look like Joshua Graham. Schuler nods before rushing out of the room. You grab the clipboard hanging off of your bed, scanning through the different readings and reports. You’re in a bad way, but you’ll live. More than that, you think you’ll be able to get up and move around without permanent damage. Pain has never bothered you before. Throwing the blanket off, you begin unplugging the many monitors keeping track of your life force. A loud beep fills the room, in response to a heartbeat no longer being picked up. Another Brotherhood nurse runs in, before screaming and going white with shock. Throwing your legs off the bed, you mentally prepare yourself. The pain is immense, but it hones your focus on the task at hand. Looking back up, Schuler enters with Valens trailing. <span class="mu-b"> Schuler: Courier what the fuck are you doing?</span> All three Brotherhood members look equally shocked and impressed. [Take me to Lucky 38. Now. No Argument.] You can be incredibly persuasive when you need to, and this is one of the few moments in your life where you needed everyone to just listen to what you say. Schuler refills the bags on an IV pole, a mix of what seems to be RadAway, Saline, Blood and some other concoction glowing blue that’s all flowing back into your body.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 19 Jun 2025 01:15:23 No. 6260968 Report Within an hour, you’re in clean bandages and scrubs, sitting in the Vertibird flying back to New Vegas. Plugging in the headset, you get a hold of Valens in the cockpit. [What happened? Schuler only filled me in so much.] <span class="mu-b"> Valens: We got a distress signal from the Granite Merc, through his suit. I pulled back to investigate while the rest of the wing stayed in a holding pattern. I landed just outside of the fence, way past any safety margins with that dust storm. I just barely made out that tin can ripping your armor and gear off, before he loaded you in after pulling some of the crates out. He didn’t climb in, just said something about decontamination and waved me off. I couldn’t stay long due to the storm and headed back to Hidden Valley. I dropped you off to the medics, and went back to finish unloading at Camp Rex. We did fly back to Hawthorne, but that place is dead, man. Didn’t get any visual cues and we didn’t see anyone moving. I guess that makes it over a day since we returned from that flight. </span> You do the math in your head. If Hawthorne is written off by the NCR, you may have time to get back there and get the Chip. And your codes. You don’t bother asking anything else and try to enjoy the ride. The constant aching and needle pricks across the entirety of your body keep you locked in for the rest of the ride.
Anonymous
Well goddamn. We should make a trip to Big MT ASAP, get ourselves fully healed and ask those crazy nutters how quickly they can build us an army of robo scorpions because I feel like we're going to need them.
Anonymous
>>6260962 I think it's not impossible Yes Man has enough autonomy and goodwill that he'll let us continue to rule so long as the real bearer of the chip doesn't show up to compel him.
>>6260968 So Moreno either has the chip or ditched it in the hazmat zone. This could be way worse than it is... provided Moreno doesn't have it and get any ideas. Presumably the master codes are back where we left them, so long as those operatives didn't snag them in the way out (which frankly, I'm 90% certain is what happened).
>>6260994 Yeah, about that... we kind of need the transportalponder to go there, unless you want to travel there on foot.
Anonymous
Quoted By:
>>6261015 The transportalponder is probably in the Lucky 38, I don't see why any reason why we'd have brought it with us on the raid.
Anonymous
Pre-Turn Plan Proposal>Courier Action Hawthorne 2- Electric Boogaloo, and scout Fallon. Create a system of laws, and begin creating a shared identity for our nation.>Diplo Unknown, assuming nothing pressing gets brought up (Diplo Caesar about our suspicions that we were almost assassinated by Legion/BoS agents via nerve gas at Hawthorne, and to request Frumentarii support in building up our own intelligence agencies to prevent a repeat offense) (Diplo the Salvatores to deal with their shenanigans)>Military Train up more companies from the equipment, take Creech AFB (and maybe the nearby NSS) with our Company and Securitron contingent. Train up pilots and a small squad of Power Armor for the Saving Sargent Monroe: Hawthorne Edition.>Research Total Blight Death, and hit up the Big MT to see if they have any easy to produce medicine while we’re getting a medical touch up. And, ya know, catch up with the Eggheads.>Industrial Big industrial push on the RMRP, big focus on pharmaceuticals, medicine, and farm equipment.>Other Organize aid and relief of Zion with the Followers. Assist in developing our pharmaceutical industry. Buy up willing businesses in Westside and invest in a Thorn expansion in Bolder City. Is subject to changes, just wanted to air my thoughts on the plan for next turn.
Anonymous
>>6260846 Should have thought about not going basically alone, while being surrounded mostly by "allies", i told you it was bad to go with Legion and BoS. Its a very good lesson to learn. Ah it goes without saying that we are not getting the chip back like come on who the fuck think is that easy to just return there and get it hahaha.
>>6260965 We should build a government building, because so far we are not using a great place for our departments. Or restore a place like repconn HQ.
>>6261164 >Hawthorne again The courier should probably bother to heal first since he is no good place now.
Frankly i doubt its still there, same for the presidential codes. This is courier six being delusional, because he is very very fucking scared at the moment as we can clearly see. Either Moreno, the BoS or the Legion fucked us over. Plain and simple.
>4 Courier actions Are you tyring to do 4 actions with the Courier action ? Hawthorne, Fallon, plus create a system of laws and national identity.
>Diplo Not interested in telling him we almost got murdered, prefer to keep our image.
>Frumentarii Same ones that could be compromized ?
Not interested in giving away Freeside to the Salvatores.
>Military more than one thing again. impressive. Also the training of the pilots and power armor squad wouldn't be fast enough for them to help us there.
>Research or just pass for healing and continue with blight research, since we are in a hurry.
>Industrial We should spend an action for make an actual medical industry.
>Other Is better to ask Zion population to come to us, we cannot simply provide that much aid to a far away region with the current sanitarian conditions in the Mojave. The Followers in the Mojave are few in numbers and overwhelmed by work. Logistics and transportation to help Zion would be slow, difficult and long.
The Followers have a small production of medicine and thats it.
Should call it Legion City at this point. Its just them and ruins here, we are not willing to do anything for us here it seems. You know i wonder if Survivalist is ready to drop a little diplomatic bomb since there is a NCR monument here.
Anonymous
>>6261221 >a NCR monument here. We should definitely blow that up,
Anonymous
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>>6261226 >Spending money to blow a rock we couldn't give less of a fuck if it stands there and that just makes NCR relations hotter, for no reason but spite. Man why i am even wondering if we are going to ever rebuild or resettle the rest of the Mojave, when killing the entirety of Hawthorne or doing actions like this is seen as something to be done. Maybe i like lost cases lol.
Anonymous
>>6261164 Assuming we reclaim/still have the transportalponder I think we'll need to use a diplomacy action to go to Big MT, since it necessarily involves the Courier (though I fully support going there). Remember to ask Borous for cyberdog schematics, and mention that some red guys are menacing us off to our east for possible neuron activation points. And don't forget to finagle the recipe for Addictol out of Dala or whoever is in charge of medicine.
Also, I think a large expansion of the Followers' pharmaceutical production might require our industrial action (though if it doesn't that's great too).
Requesting QM clarification on those points.
I support getting our nation properly set up, and don't mind investments in Westside and Boulder City.
But before we go wandering off to conquer, let's please fortify Hoover Dam first. It's the lynchpin of our control over our land, and it's a glaring weakness that any of our enemies could exploit to cripple us if they cared enough.
As for diplomacy, while I'm down for an opportunity to drive Caesar even further off his rocker, I think I have a better idea. Let's take the newly minted state that we created and use our ideals to sway Ulysses to our side. We'll get a maxed-out ex-frumentarius who is roughly as competent as we are and loyal to us instead of a foreign power.
Keep the other diplo action reserved for Big MT.
(Also, let's not legitimize a foreign crime family. Just saying.)
Anonymous
>>6261164 >Diplo Caesar about our suspicions that we were almost assassinated by Legion I can agree to doing this soonish (maybe the turn after the next one considering we have more urgent diplo actions to look after). Telling him would also be a good way to make Caesar trust us more, considering he also believes that parts of the Legion are trying to kill him (which is true to an extent, considering that Lanius did just request us to kill Caesar not too long ago), and by extent we could have Caesar cull the Frumentarii a bit more (though it would be funny if they were actually dissenters in the Legions lmao).
>>6261221 >The courier should probably bother to heal first since he is no good place now. The Courier is a beast with implants everywhere on his body lmao. I'd be pretty surprised if he isn't in top physical shape again in a few days.
>Either Moreno, the BoS or the Legion fucked us over. Plain and simple. How are you so sure that it wasn't one of the countless NCR prisoners/citizens that we forced to load up the Vertibirds that did it?
>>6260968 Hey QM, which factions and people (that we know of, at least) know about the power of the Platinum Chip? Do we know if Moreno or any of the people with us at Hawthorne know about its power?
Anonymous
>>6261298 the shit that he was hit here make me think otherwise, might want to do a proper check up.
oh simple.
Because they did not have the time to observe us, see where we were going, what we did, they were too occupied working, being scared of the situation and being probably threaten with death and worse by our friends. Sorry but i don't think this unexceptional garrison or frontier settlers had the culprit in their ranks.
Anonymous
You are free to believe what you want of course. But its fairy tale level for me, to think it was this poor garrison or the settlers. Betrayal works better when it comes from someone you don't expect.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:chpe4Z1j Thu 19 Jun 2025 16:23:18 No. 6261325 Report Yes-Man: I almost didn’t recognize you with all of those bandages, Courier. I love the new look! You almost didn’t make it down to the Penthouse from the helicopter pad, having to take multiple breaks to stop the pain from overtaking you. [Yes-Man, what happens if I don’t have the Platinum Chip on me?] As usual, his smiley facade doesn’t change from the big screen. Yes-Man: Well that would be an issue, even for someone like you! I suppose you’re still the boss, until someone finds the Chip and inserts it here in the Lucky 38 or at Fortification Hill! The only way around that is to insert yourself in House’s Chamber system. Which would override the authority of the Platinum Chip. But we saw how that worked out for him! You still have control, that’s an immediate crisis averted. If someone finds the Chip, they would still have to make their way here or across the river and know how to use it. That begs the question, who has the knowledge of this system AND the means to carry it out? The Platinum Chip is your best-kept secret, not even telling those closest to you the true power or ability of that tiny little poker chip. [And you’re not going to go all crazy robot on me, are you?] Yes-Man: Even if I wanted to, I couldn’t with my current programming! I suppose if someone were to reprogram me, but that’s not an easy task and I can confidently say no one has tried that yet! You can’t help but breathe out a sigh of relief. The Mojave is still yours, for now. [Yes-Man, please send for Julie and tell her I’m requiring medical assistance. Have them bring the Auto-Doc to my room, as well as a team of doctors. I’m not feeling too good.] His response is lost in a sudden burst of vertigo, your strength quickly waning now that you know the immediate crisis has passed. Instead of heading to your room, you climb the stairs and fall into the Penthouse bed, hoping that the Followers can get here quickly. >The Courier is severely injured, which is impacting his abilities. He’s limited to one Courier action instead of two, but can keep both diplomatic actions (just for the coming turn)
Anonymous
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>>6261316 >>6261317 I think you give the NCR citizens and soldiers too little credit here. If It is not out of the question for some NCR civilian that legitimately believed in his/her nations ideals (maybe some ranger that was retired and wanted to settle down in a town away from the mainland) and that knew about the importance of Hawthorne, and suddenly heard about some unholy alliance between the Legion, BoS, and Enclave, with some mystery man keeping them together, landing here and taking over the place, it wouldn't be impossible to imagine he/she would gather friends and make one last ditch attempt to kill them, sort of like how those Americans did some hero shit and stopped that one plane in 911.
Maybe it is 'fairy tale' level, but so is a group of hidden tech-hoarding knights fighting mutant armies, or centuries-old scientists with almost godlike abilities that are just flying brains in jars. Honestly? I wouldn't have it any other way.
Wild Wasteland is always the go-to perk for fun because of that reason lmao >>6261325 Huh, well that answers that. Thank you QM.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:chpe4Z1j Thu 19 Jun 2025 17:24:27 No. 6261347 Report >>6261237 Yeah any further meaningful expansion of the Followers medical network would need to have an action or actions dedicated to it. I’m shocked that anons haven’t been to Big Mt yet, you guys have been busy but still lol
Anonymous
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>>6261347 We did go there that one time for the Mr. House stuff, though yeah we hardly touched the place lmao
Anonymous
>>6261347 fucking BoS, We gonna get a full report of what happened from our Enclave lads?
Anonymous
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>>6261358 I mean Moreno is probably still humping it back from Hawthorne on foot, that’s going to take him a bit assuming his suits seals were good and he didn’t get cooked after he got us on the vertibird
e
Action plan thoughts. Courier Actions:>"Finishing this fight." Hawthorne was a mess at the end with loads of question, but for now lets not leave a good man behind (Moreno). After gathering gear send some people ahead of us to check up on the area in the air and land to support those that couldn't fly away. We will come up behind once the talks are finished and lay out task while we recover. Department of Defense support here or the Military action.>Sick Diplomatic>"Et tu, Brute?" Ask Caesar for Frumentarii to help our Eye in the Sky/Intelligence Agency.>'Can I get a second opinion?' Lets talk with Big Mountain to see about any hazmat gear, Vegas Vault 22 plague, and ways to get a research lab set up. Maybe we can get a line of commutation to people in New Vegas to help research. Military Action: Likely best to organize any loot and if we can spare the people. Have them start scouting for survivors from the raid. We will call it exploring training if we are worried about info leaks. Research Action: Think up ways to get a main medical laboratory set up here. I do believe we have small personnel ones, but we should make a state one for better research. We will want clean rooms and isolation rooms for controlling spread of disease we test. Yet until then lets get a lab in motion and see what we can afford. We can ask BoS for help and see about setting up audio and video commutation with Big Mountain if things go well. Department of Science and Technology Industrial Action: Lets start building up the followers medical out put. We will need it for the plague and research later. With free time may as well also put out feelers for hiring people once the investment is done. Department of Health & Human Services and Department of Housing and Urban Development Other Actions: I kind of want to leave this one open until the turn start proper, but Stage 2: Simple Manufacturing is gonna be coming soon. It could be good to go over the REVISED MOJAVE REHABILITATION PLAN and see if we need to adjusts things. As we will also want to improve water out put as the farms keep growing. We could also look into that. Department of Commerce
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Thu 19 Jun 2025 18:59:40 No. 6261416 Report >>6261358 Valens told you all she knows and that’s the extent of the report. There’s no sighting of the two BoS scouts that came with
Anonymous
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>>6261416 No I mean from when we left, From our Enclave lads. Not from those lower life forms known as BoS. As I doubt any legion survived.
Anonymous
>>6261221 >Are you tyring to do 4 actions with the Courier action ? No- Hawthorne and Fallon are one action because they’re close to one another and it only take two hours to get to Hawthorne, so I don’t see why we can’t do it in a month. Same with laws and national identity- it shouldn’t be hard to declare ‘stealing is bad’ and ‘that murder shit is uncool yo’.
>Same ones that could be compromized? Just following Kreger’s idea. This is about training, not indoctrination btw.
>Not interested in giving away Freeside to the Salvatores. Ain’t giving it away, it’s to talk about shit. We can even tell them to fuck off if we want.
>Also the training of the pilots and power armor squad wouldn't be fast enough for them to help us there The pilots are more of a future-prop thing thing, since we’re intending to get Vertibirds. The Power Armor training is mainly just so a small squad can operate in a toxic environment without getting themselves killed. Both would be covered by the BoS training them, since they offered, and training new units is explicitly stated to not cost an action, though an action may improve the outcome.
>>6261347 Honestly, I’m more shocked we don’t have more actions available with from a governmental bureaucracy. You already got anons thinking an action that can be accomplished in a day is worth a month-long action, which is insane frankly.
>>6261410 The raid is a couple of weeks away by foot friend- it’s better if we focus on securing Creech AFB and getting an actual air force together.
Anonymous
Alright, here's my bid for the coming turn, subject to change of course.
>Courier actions Locate Moreno, the platinum chip, and the master codes in the Hawthorne ruins. Get a debriefing from Moreno and assess his loyalties.
Sleep off the radioactive nerve gas storm.
>Diplomacy Meet with Big MT for aid with the Blight, Cyberdog schematics, and information on medicines (Addictol) and streamlining production, and maybe water purification and reclamation tech (as well as anything else anons want while we're there)
Meet with our council to establish a proper national identity and rule of law. (We'll arrange a meeting with Ulysses next turn, or this one if we reclaim our stuff before this turn starts)
>Military Begin fortification of Hoover Dam. It's critical infrastructure that's been left on the backburner for an uncomfortably long time.
Raise another infantry company, if that's something that can be done concurrently.
>Industrial Invest heavily (60-80k caps?) in expansion of the Follower's medical production capabilities. Ensure they understand that Freesiders are to be prioritized for employment where reasonably possible so we can frame it to the King as an investment in Freeside.
>Misc. Organize aid for Zion with the help of the Followers. See about arranging a purchase of farming implements from the Gundersons for Zion.
If they can be done without using actions, see about purchasing up Westside businesses and an expansion of the Thorn into Boulder City.
>>6261416 Can we get a retroactive answer from Julie about the viability and cost of establishing a Followers branch in Zion, and whether the wider Followers branches would be able and willing to assist in doing so given Zion's circumstances?
Anonymous
>>6261433 It can be a general Nevada exploration then. Getting the lay of the land for supply points and NCR reach. So we know how far NCR is getting and maybe we will see some of the people by chance.
Since we will not always get the Airships. We will want to set up supply lines after we explore a bit. Indian Springs would do for a staging point. Since it is so close to us.
Anonymous
>>6261438 >Get a debriefing from Moreno and assess his loyalties No offense meant, but he saved our fuckin’ life when it would’ve been easy as pie to sit there and wait for the nerve agent to kill us.
It’s his loyalty here that’ll convince me to give the other non-Remnant Enclave a second chance, because he was so based in his response.
Also, we should probably make Johnson as head of our Vegas/Mojave Rangers whenever we get around to creating that branch- I think him going around the wasteland assisting the community would do both him and our nation some good.
>>6261459 I wouldn’t mind that- main thing is understanding what’s going on both of us, and saving Monroe and getting our damn chip and codes back.
Anonymous
Quoted By:
>>6253030 updated pastebin with mutant infantry.
Anonymous
>>6261469 Yes, I kind of tacked that on in the sense of "make sure he isn't hiding the chip/codes somewhere" more than actual distrust. He is in a very good position to have nabbed them and delivered them to another Enclave branch, and though I doubt he did so it's something to keep in mind.
For what it's worth, my conjecture is that the CoS realized what the code machine was and arranged for the disaster without the BoS's knowledge in order to claim it. Given that we've explicitly kept the power of the Platinum Chip a secret I doubt they knew about it, but they did express interest in the code machine when they saw it, so my prediction is that if Moreno didn't take our stuff with him we're going to find our gear and the chip but not the codes.
Anonymous
>>6261483 Possibly but if that's the case we know who took it and we can work on getting it back. Subverting the BOS is just another obscale on the road to the Final Victory, that the will of the people shall overcome!
Speaking of which, I think if we are going to work on establishing a medical industry, throwing the courier at it is definitely worth it - the lack of physical exertion ought to make it less stressful on our damaged body while our knowledge is mostly the same as ever (might be a bit screwy mentally with headaches and tiredness or whatever). If we can help bring it online a month sooner or with a greater range of products / production capacity, that's great.
It might also be worth establishing some route for charitable donations to causes such as this - call it a way for people to show their support and make their voices heard to give it a bit of PR spin on what is unashamed grubbing for extra caps.
Anonymous
>>6261512 >Speaking of which, I think if we are going to work on establishing a medical industry, throwing the courier at it is definitely worth it - the lack of physical exertion ought to make it less stressful on our damaged body while our knowledge is mostly the same as ever (might be a bit screwy mentally with headaches and tiredness or whatever) I wouldn’t mind it if Hawthorne was a free action, or if the NCR writing it off meant that we can wait a turn without consequence explicitly, but if we’re on a timetable that disincentives other actions, considering we don’t have the action economy available to satisfy our base national needs atm.
I do agree with broadcasting a fundraiser within the region and in the NCR about Zion’s plight though.
Anonymous
>>6261564 >I do agree with broadcasting a fundraiser within the region and in the NCR about Zion’s plight though. Within the region is a decent idea, but given that one of their towns got wiped off the map, I suspect the attention of the NCR's government and people are going to be firmly elsewhere for the immediate future.
Anonymous
>>6261564 Oh luckily we ought to be setting up the medical industry for multiple turns - you are right that Hawthorne takes priority though. If we're lucky we'll get there to find that the chemical weapons explosion was enough to drive the NCR off entirely...if that's the case, I'd honestly advise cracking open a few more cases of the chemical weapon to be sure they can't come back any time soon - even if we can only send people in hazmat / power armour to retrieve shit, a dozen crates a month would still be a huge boon and we can definitely do more than that, even if decontamination will be a bitch probably.
>about Zion's plight Oh no, I was meaning more for the medical industry - paint it as investing in our collective future - hell, maybe even make something like "War Bonds" based on the future income of the medical industry?
Anonymous
>>6261570 That depends entirely on if Kimball successfully sweeps this incident under the rug- the main industry of the town was the bunkers after all, I can imagine it being slapped with Top Secret just just on that basis alone, let alone to hide how bad of a fuckup it is for the NCR.
Besides, the NCR has a bigger and richer population- even if the overall percentage of attention is smaller, donation should be able to outperform New Vegas by a large margin.
>>6261578 >Oh no, I was meaning more for the medical industry - paint it as investing in our collective future - hell, maybe even make something like "War Bonds" based on the future income of the medical industry? I’d also be fine with that, though that’d just be a government bond lmao. Frame it as Medical Bonds?
Hell, we can even turn it into a lottery for a free Autodoc use for cosmetics or something of the like for the winners.
Anonymous
>>6261588 My dude, Kimball's a war hawk, he has zero reason to hush it up.
>"If it weren't for the likes of Hanlon and Allgood restricting our power, this never would have happened! Give me another term and full latitude and we'll have Caesar begging for mercy by Christmas." Blaming failures on your enemies is politics 101.
Anonymous
>>6261694 Kimball’s trying to win over reelection dude, I don’t think advertising that the enemy gassed your backlines while you’re in charge is smart, especially if it plays into Harlon’s ‘we’re overextended from imperialism’ angle.
If it’s a direct democracy vote, you’re double fucked- New Reno will turn out to vote if they feel that they’re in danger of being attacked, since Hawthorne was close to them. Better to make them and Harlan’s lackeys feel complacent with the absence of information than riling up the other side over a military failure that happened under Kimball’s watch.
Anonymous
>>6261758 An offensive mishap would be seen as his failure, but a defensive failure on NCR soil is be a wake-up call that peace at this point is delusional and sharp militarization is the only option for survival, especially considering the drastic nature of the attack. Even if the people don't rally behind Kimball specifically, his faction is still going to be seen as the only option. At worst he'll be replaced by someone who isn't carrying the Mojave baggage but still shares his views.
Anonymous
>>6261789 Uhh, my dude? Nether side is advocating the dove route (assuming Allgood is similar enough to Hanlon’s foreign policy).
Like, I don’t particularly have a dog in the NCR Presidential Pissing Contest, since I believe that either administration’s Mojave policy will be just a slimy as Kimball’s until we get a definitive idea of what an Allgood administration actually looks like in practice, but I can’t see Hawthorne as anything but a disaster for Kimball, not a rallying cry.
Anonymous
>>6261804 I'm not saying that Hanlon is a dove, I'm saying this is going to tilt things toward radical militance, and Kimball's faction is going to seem more militant than Allgood's. Admittedly, without knowing the political landscape it's hard to say with certainty how things are going to shake out, but I can see many ways in which Kimball's faction could benefit more from this than not.
And if I'm wrong and Kimball an heros or something over this, then all the better.
Anonymous
Quoted By:
>>6261832 Like I said, ain’t really got a dog in this fight. I believe the NCR diplomacy is going to be a slimy, antagonistic mess no matter which administration is in power, and so we’ll need to be radically passive-aggressive in our approach back until we achieve a desirable resolution.
Anonymous
Quoted By:
I would encourage anons to use an action to go to Big MT to get fully healed up and check on the Think Tank, since I doubt this is going away after a single turn. We could also set them on researching something for us like easier production of meds or food. Or knowing them a toaster that produces infinite amounts of toast. Also it'd be really funny to wake up House only to tell him we lost the Platinum Chip.
Anonymous
>>6261433 Feels to me that a scouting and a return to an irradiated place would still take time. But we can see what Survivalist say when he sees in it the turns.
Depends on how many laws we want if its just for law enforcement or something else too, and national identity is also a long process we can't do it all in one go merely start and work on it further ahead. If Survivalist says it can be done all in one turn then i don't mind voting for it. We need to do this things from a while, and there is more that needs to be done like a proper government building for improve the departments efficiency.
Kreger idea needs some revisioning, taking in mind Caesar purge alone, we would need a strict picking of said Frumentarii. And even then i would keep an eye on them.
You are talking shop with them, so you are up to give them something. Be some concessions or something they want. Otherwise why talk. They have a clear intent to set up roots, they would just laugh if we tell them to fuck off or become more hostile. And they are here for take Freeside since they have seen a fertile ground where there is a void for the criminal world (the Kings are in the process of distancing themselves from being just a gang, and the other criminals are just small groups of desperate or violent freesiders). If we fail to stop them and they keep growing, i will not be surprised when they start setting up gangs in other living Mojave settlements. We should take with the families instead, since they are our vassals and probably don't want a large gang to set up in Vegas or the Mojave.
To be frank we wouldn't need the BoS for either. Daisy is there very much happy to help us and the Boomers would also extend an hand, and we have multiple Enclave members that know how to use power armors. The power armors of said Enclave members are also the only available ones to us beside the limited personal armory of the Courier (which i don't believe anons want to separate us from, beside research). Here taken from the pastebin.
- Powered Armored "Jackpot" Squad (the old geezers of the Enclave Remnants are old, it's not likely they will fight as soldiers in the future, more from positions of command. You might want to convince them....to find "apprentices", "heirs" or "successors" so to speak. They still have their power armors, functioning. An elite squad of power armored soldiers in your military would be a great boon to be able to deploy in war, especially if they aren't mummies).
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:Z0wNulcQ Fri 20 Jun 2025 11:22:05 No. 6261912 Report Short Moreno post coming later this morning, answering questions about Hawthorne post incident, ping if any other questions you want to ask. Then that’ll be the end of the turn and I wanna have it out tonight but more likely tomorrow. Pastebin needs some work
Anonymous
>>6261912 The question in
>>6261438 about establishing a Followers branch in Zion.
Also, at what point do miscellaneous choices need to be conducted through actions? Like, can we just say "buy some farming stuff from the Gundersons" or do we have to spend an action on it?
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:Z0wNulcQ Fri 20 Jun 2025 12:21:35 No. 6261925 Report >>6261921 Farkas: I’ve heard some of the stories of what the people of Zion have been through and it’s heartbreaking, but not entirely uncommon. I’m worried about two main things, the distance and terrain of getting to Zion and that sickness they spoke of. I can reach out back West for support and can dredge up some basic resources, but our funding is still stretched thin here in the Mojave and the main chapter in the Boneyard has been a little less forthcoming with their resources lately. There’s also the worry of my Followers catching something and bringing it back in the Mojave. They all know the risks of helping those who need it but it’s my job to minimize risk.
(Regarding smaller tasks, I usually say that if it’s constructing a building that has already been “researched” or built before, buying equipment or building a unit, or other small stuff that wouldn’t realistically take more than a day, I don’t consider it an action. It’s not written in stone so usually up to my judgement. Benefit of having a government, some other schmuck can go and do the grunt work)
Anonymous
>>6261925 heh as i suspected. We need to upgrade the Followers here, its time to build them a nice chapterhouse here in Vegas first.
Anonymous
>>6261911 >there is more that needs to be done like a proper government building for improve the departments efficiency We can build that without an action btw
>Kreger idea needs some revisioning, taking in mind Caesar purge alone, we would need a strict picking of said Frumentarii. And even then i would keep an eye on them. Sure, but it needs to be done before Caesar purges all the skill and experience from their ranks. They’re trainers, not actual operatives.
>You are talking shop with them, so you are up to give them something. No shit- even discounting trying to figure out their Enclave ties (which I believe are the real reason they are here, else the other Reno crime families would’ve came with), we could offer to assist them in counterfeiting foreign currency (like the NCR or Legion), smuggling, or other foreign crimes in exchange for putting a stop to local crime, or assistance in high technology whenever we get that operational. And if that fails, oh well- it’s just another option we could take.
>We should take with the families instead, since they are our vassals and probably don't want a large gang to set up in Vegas or the Mojave. Unless we’re asking the for more money, I fail to see the relevance in involving them- unless you want them to subvert the NVPD or cause overt violence.
>To be frank we wouldn't need the BoS for either Don’t need, sure- it for plausible deniability whenever we get some power armor beyond the Enclave kind.
>>6261929 Put that on the docket then- doesn’t need an action to accomplish.
Anonymous
Quoted By:
>>6261912 questions for Moreno
- Are you good ?
- What are the conditions of my equipment and gear ?
- Who was left at Hawthorne when the vertibird took me away ?
- What you did afterwards ?
- I need to check something with our war gear, do you mind if i control it all later ?
- That explosion wasn't an accident. What you think ?
>>6261935 >We can build that without an action btw >Put that on the docket then- doesn’t need an action to accomplish. Then is just a question of how much money to throw at them.
>Sure, but it needs to be done before Caesar purges all the skill and experience from their ranks. Thats more agreeable then.
So assistance in doing criminal activities on other states ? I'll be honest i am not interested in this even if they had links with the enclave. It would inevitably influence what kind of state we are.
Simply making it clear we don't want the Salvatores around and we will make sure they don't get Vegas or are a problem.
Anonymous
Quoted By:
>>6261912 Has our vertibird and the retrieved cargo been inspected for sabotage or bugging?
Moreno presumably wouldn't know, but it's still a critical question to be asked of Daisy and the people at Camp Rex. Probably should mention it to the BoS about their own vertibirds too.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:Z0wNulcQ Fri 20 Jun 2025 18:27:59 No. 6262016 Report It’s a few days later that you’re alerted by a Securitron patrol about a sighting of Moreno sans his iconic power armor. Close to death, you ask Cass to send out a caravan to pick him up from the border and bring him to the Lucky 38 for care. Unsurprisingly, the salty Enclave veteran refuses immediate treatment and instead asks for a cold beer and cigar, which he is given on his arrival to the Strip. It’s only when he passes out from exhaustion that the Follower doctor looking after you can finally begin her treatment. Thankfully, he’s only suffering from severe dehydration, heat stroke and sun poisoning. Compared to what happened to you, it’s a mild medical case that the Followers are very well suited for. A day after, you’re walking into his room at the Lucky 38, yourself just getting back on your feet and far from humping it back out in the wastes. “Holy shit, you look like I feel!” He hollers to you as you enter the room, sitting up in his bed and reading through a Future Weapons Today. His skin is blistered and red, bandages covering some of the worse parts of his body. Much like you, an IV pumps fluids into his body. You head over and sit next to him. [You’re not looking much better, old man. What the hell happened out there, Moreno?] Orion takes off his reading glasses and sets it on top of the magazine next to his bed. “The Brotherhood, to no one’s surprise, betrayed you. They set off a dirty bomb and used the dust storm to spread the contamination and hide their retreat. You were suffering from a real nasty mix of nuclear contamination and a nerve agent. Lucky for you it was stale, or you wouldn’t be here. I stripped you down, tore off everything you had on you and sent an emergency transponder signal to the Vertibird.” He takes a minute to cough into his bedsheet and take a long drink of water. “Where was-oh yeah. I almost blasted those fucking Brotherhood birds out of the sky but they came back for you and I had to get you out of there so, you’re welcome. After you dusted off, I went back into town to regroup with the Legion forces. That place was dead. The rads in some spots went as high as 100 a second. Even in my suit I was getting cooked. Long story short, I walked home. Radio stopped working in the suit and the seals started failing so I ditched it before my skin fell off like yours. You owe me a new suit, by the way.” Moreno looks at you deadpan. He might actually be serious about that.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:Z0wNulcQ Fri 20 Jun 2025 18:32:14 No. 6262017 Report [My gear, do you remember exactly where you tossed it?] He huffs and goes quiet for a few minutes before responding. “Yeah, I can write out the terrain immediately surrounding it. But I would just write it off, that stuff is going to have some nasty shit stuck on it. I have experience with chemical weapons but whatever they were storing up at Hawthorne is wicked.” You look down at your still-bandaged arms and begrudgingly agree. [How long do you think that place will stay contaminated?] “The Nerve agent will probably dissipate within a month, probably shorter. The radioactive particles? Who knows.” Well that buys you some time. Maybe the Platinum Chip is still there. Maybe the code machine is still there. You give your well-wishes to Moreno and begin to leave before he grabs your wrist. His eyes narroW into slits and a grimace comes across his burned face. “Don’t make a move on those Brotherhood traitors until I’m up and moving. And you owe me a new suit. Don’t forget.” He lets you go and puts his glasses on, continuing reading where he left off. You head back to your room and take another dose of Med-X.
Anonymous
Quoted By:
We will recover his power armor even if is a broken mess. Military gear is military gear.
Anonymous
Quoted By:
>>6262017 Those rat bastards from the west, God I hate the BoS.
Anonymous
>>6261935 >Unless we’re asking the for more money, I fail to see the relevance in involving them- unless you want them to subvert the NVPD or cause overt violence. It's been a long while since we've interacted with the Families; once things settle down it's worth checking in to see what they think of things and make sure they aren't entertaining thoughts of dethroning us or working with the Salvatores. Remember that the Omertas took to calling House "Not-at-Home" due to his lack of leadership over the Strip. Might be that we get a pass for actually doing obvious leader stuff, might be that we don't, and we should feel out which one is happening.
>>6262016 So yeah, either Moreno or the Brotherhood betrayed us. The Brotherhood saved our life when they had every reason to ditch us, and we can probably interpolate whether Moreno had time to piss off to an Enclave branch or not. While Moreno meeting with an Enclave squad or something to drop the stuff off isn't off the table, all signs are pointing to the Circle. The Circle decided to do Circle things without telling anybody, which is super surprising and totally unprecedented.
So... let's suppose that a highly secretive hardline faction of the Brotherhood has stolen something extraordinarily valuable to the BoS from us without the BoS's knowledge. What's our next move?
Anonymous
>>6262094 >It's been a long while since we've interacted with the Families; once things settle down it's worth checking in to see what they think of things and make sure they aren't entertaining thoughts of dethroning us or working with the Salvatores I agree, but that’s a future concern.
>So... let's suppose that a highly secretive hardline faction of the Brotherhood has stolen something extraordinarily valuable to the BoS from us without the BoS's knowledge. What's our next move? That would imply that they knew a lot more than they should’ve, but ok. First things first is to gather evidence and verify it, and second is to deny them more advantages. Then wait until Elijah makes his move to throw a retrench in the BoS’ plans.
I do feel driving a wedge in the BoS-Legion relations is smart regardless, so maybe we warn Caesar that some in the BoS are interested in regime change, and to be wary of their honor and what he’s trading them. Maybe this will be our path to Primaria Socius Technology et Salvage Trade.
Anonymous
>>6262094 >So... let's suppose that a highly secretive hardline faction of the Brotherhood has stolen something extraordinarily valuable to the BoS from us without the BoS's knowledge. What's our next move? Honestly, wouldn't even need to be that hardcore or high up to arrange this probably - we're a known rogue actor with high technology who was performing a midnight raid alongside the Legion to secure yet more high technology of a explicitly military variation. Potentially including the very sorts of chemical and radiological weapons they turned against us. What I would say is that the local BOS are probably not involved, they don't have the local resources to resist if things had turned against them & arguably more importantly, they've got good relations with us. The higher ups, the ones who had the Vertibirds, they had 0 trust in us and were the same old hardliners that got themselves into a war with the NCR because they were finally achieving technological progress.
So...restitution from the BOS ought to be demanded whenever we've got this sorted. They just attempted to assassinate us after all, even if turns out to be a rogue element, so they're gonna be our bitch for a bit. I hope they like working as tech support.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:Z0wNulcQ Fri 20 Jun 2025 22:41:15 No. 6262149 Report Kreger: For what it’s worth, Yes Man has heard nothing on outgoing radio waves to blame the BOS for the Hawthorne business. That’s not to say they’re not using encrypted systems, but the Mojave BOS have actually said the two scouts sent with you are missing.
Anonymous
>>6262113 >I do feel driving a wedge in the BoS-Legion relations is smart regardless Agreed.
>>6262118 >Honestly, wouldn't even need to be that hardcore or high up to arrange this probably Very true. If the higher-ups decided the Mojave BoS was getting too comfy with outsiders it's entirely possible they'd just keep them out of the loop on stuff like this.
It *could* be 4d chess where the Mojave BoS were in on it and saved us anyway to preserve relations or something, but... why? The codes would absolutely outweigh anything we could give them, and as things stand we (a dangerously competent and resourceful individual) are in a position to investigate and seek vengeance.
>>6262149 >but the Mojave BOS have actually said the two scouts sent with you are missing. Interesting.
So either this is Circle bullshit or the Mojave chapter is getting cut out of the loop.
Also, this is important, how does Moreno know that it was the Brotherhood? What specifically did he see or hear that brought him to that conclusion? This could tip us off about who among the Brotherhood is responsible,
or if Moreno's not being straight with us. Anonymous
Quoted By:
>>6262184 >How does the guy know it was the BoS >The people in that area are missing and known for sticking dick into tech they should. Anonymous
One thing I would say, I don't think it was done to get their hands on the code machine - at least not intentionally. For one thing, they hadn't seen it before then, so there's no way they could've known about it since only Caesar's closest would've known we'd gotten it. For another, we had it on our person or stashed away nearby whenever the bomb went off - and according to Moreno they left immediately, which rather implies they didn't have time or opportunity to grab it. I assume this was genuinely just an attempted assassination of what their elders see as a techno-barbarian warlord - that or an attempt to take us out of the picture so they could attempt to subvert the NV State.
Anonymous
Quoted By:
Interesting. I would hazard to guess that our stuff is still there; even if the Brotherhood knows about the Platinum chip, which is unlikely, they probably don't have it given what happened to Moreno's power armour. So we have some time. I reckon for our actions next turn, we use our personal action to head to Big MT, get fully healed up, talk to the Think Tank about what they can do for us in the Mojave, and our diplomatic action to talk to the Mojave Brotherhood about the incident given that their HQ might be trying to kill us. If we can get them to defect, or start thinking about defection, that's a massive boon for us. Also I think we should send someone up to monitor Hawthorne and make sure the Brotherhood aren't doing their tomfoolery over there, not Boone since he'll start asking questions about what happened. Maybe Veronica, we haven't really talked to her much so far.
Anonymous
Quoted By:
>>6262204 If the chip and codes are still there, then that simplifies things dramatically. It becomes clear that this was an assassination and that the Mojave BoS was being set up to take the fall, a fate they unwittingly averted by saving us. A chapter that's getting too cozy with a warlord could be smoothly dealt with by framing them for assassination and from there can either be forced back into line or eliminated by holding support over their heads.
Depending on the circumstances, we might be able to [Speech 100] our way into turning the local chapter rogue. That said, they did see the machine and had expressed open interest. If they witnessed us using it at any point then they could easily have concluded that it was a means of forcing open old-world bunkers, even if they didn't know exactly what it was. Might be that they just wanted to deprive us of it and potentially turn it to their own ends.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 21 Jun 2025 03:01:21 No. 6262308 Report Quoted By:
New Vegas Region
Month 6
-------------------------
Population (Rough Estimate): 71,000
Freeside/New Vegas/North Vegas: 67,000
Novac: 750
Goodsprings: 900
Jacobstown: 700
Primm: 2,000
Nellis: 1,000
New Vegas Outskirts: 4,000
Sloan: 300
Bonnie Springs: 600
Nipton: 0
Remaining population dispersed throughout region
New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing.
Freeside: Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall. Basic sanitation.
Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins
Nipton: No plumbing, no electricity, damaged buildings and rubble
Goodsprings: Electricity, intact pre-war houses
Novac: Electricity, intact pre-war houses, defensive wall.
Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers
Camp Rex: Intact pre-war building, military tents, electricity, plumbing, expansive training grounds
Economy
Tariffs: Low 5%(+105,000 caps/turn)
Sales tax: None (+0 caps/turn)
Casino Tribute: Intermediate (+60,000 caps/turn)
Additional Dam Income: (+50,000 caps/turm)
Upkeep: -124,000 caps/turn
Investment: -100,000 caps/turn (5 turns left)
Treasury: 328,000 caps (100 Gold Bars)
Food
Below-average (Stable)
Meat-Heavy diet
Fueled by cheap beef from Gunderson and an increase of funding trickling down to Freeside, the diet of the average Freesider is impressively heavy on protein. There are concerns about the sustainability of this progress and many still go hungry.
Water
Below-average (Stable)
The explosion of agriculture and sanitation has begun to strain the irrigation and plumbing across the Mojave. There are also concerns about long-term uncontrolled use of one of the best water sources in the wasteland.
Medicine
Poor (Rising)
Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.
https://pastebin.com/WUaGdbQc Anon’s Suggestions
https://pastebin.com/z8vZKF5i TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 21 Jun 2025 03:01:54 No. 6262310 Report ALERTS ------------------ <span class="mu-s">WARNING</span>: NIPTON Though the raider gangway be defeated, Nipton is a shell of its former self with most buildings severely damaged, any industry and productivity having been ravaged long ago. The Legion bandit leader was recently found outside of Freeside with his hands and feet bound and a bullet in his brain. Unlike you, he did not live. <span class="mu-s">WARNING</span>: STRETCHED FORCES While there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of more infantry companies to take over standard patrol duties from the irreplaceable Securitrons. <span class="mu-s">WARNING</span>: SALVATORE CRIME Boone has found multiple hideouts for the new crime family in Freeside as well as some of the lieutenants running things on the ground. You now know the group is from New Reno, a mysterious family with alleged connections to the Enclave. The Salvatores know they’re being spied on and have went to ground, disrupting their operations but making it difficult for further detection. <span class="mu-s">WARNING</span>: INCREASED STRIP ACCESS With Freeside formally under your control, The King has been making stronger urges to soften the requirements for Freesiders to get access to The Strip, such as lowering the cap limit or making passports cheaper & easier to get. The Families are less than happy about this suggestion. <span class="mu-s">WARNING</span>: COURIER INJURY While said to be temporary, you are still severely injured and will only be able to undergo one Courier action this month. Any further damage can be diagnosed at more advanced medical facilities. <span class="mu-s">WARNING</span>: PLATINUM CHIP The Platinum Chip, your ace in the hole, is gone. The last you know of it, it’s at Hawthorne in a pile of your gear contaminated by a nerve agent and radioactive material. It’s a non-negotiable that you need to get it back, if it’s still there. <span class="mu-s">WARNING</span>: 6 Month Anniversary It’s somehow been half a year since you began this grand experiment and a few of your Companions have suggested a momentous celebration at the year mark, something that would be remembered in the Wasteland for years. A few have even suggested that being the announcement of a unified Mojave, an actual nation with actual laws, beliefs and goals.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 21 Jun 2025 03:02:25 No. 6262311 Report Quoted By:
<span class="mu-s">Updates from The Courier Council</span> State: The Department has been focused on getting the Legion comfortable and working with the NCR on the massive investment package. There’s a few smaller communities that have made contact with us, former NCR civilians who have tried to stake it out on their own. They’re based in the former town of St. George near Zion. I’m putting together a trade mission with Garret for them.>Needs: Funding and intelligence on other third-party partners in the region to initiate trade missions. Potentially further funding/military deployment to protect long-range caravans Commerce: We’ve been working overtime to handle the disbursement of government funds and foreign investment into the region, making sure caps are properly applied. The Legion agreement is being discussed for practical applications, but the main benefit seems to be cheaper food flowing into the Mojave. Legion officials are adamant to not allow contraband into their lands so I’ve had to pull clerks to check shipments heading into Legion lands.>More border clerks, soldiers could easily check exports instead of literate and more valuable Commerce personnel Defense: There are good blocks in place for our intelligence apparatuses but it will take real effort. We either need foreign trainers or time and money to find experts and begin building out a training program. I’ve ordered a Securitron to give me daily updates on what they capture on the waves. Otherwise, we’ve checked through the gear taken and aside from a few completely destroyed items, are devoid of any sabotage and have been added to our stocks. >Needs: More infantry companies, more funding and expertise for intelligence companies. Assignment for the First Company, military maneuvers with Securitrons and infantry S&T: You’ve seen the progress made on Boomer Blight. I’ve heard about the incident in Zion and would like to take our Vertibird there with a small team to collect samples. Otherwise, we’re near the ceiling of our research and are distantly working to develop cure options and treatments. I’ve also hit a wall with recruiting more technicians and scientists. Between our government and the Followers, there aren’t a lot of other suitable candidates in the Mojave currently.>Needs: Research trip to Zion, money to host a research symposium with followers from other Chapters in New Vegas Energy: My report remains the same as last month. Teaching my students what they need to know about nuclear energy and now that we aren’t necessarily needed at Helios, we’ve been spending more and more time at Hoover studying their systems. Currently there are 65 engineers at the dam, mostly NCR but a few Brotherhood members that have been there for months now. >More money for personnel, further turbines replaced and upgraded to facilitate projected increase of energy
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 21 Jun 2025 03:02:55 No. 6262312 Report Quoted By:
Interior: Further output from Sloan, getting the proper personnel where they need to be. We’re at production capacity for Sloan, any further production and it will require machinery. I have the ability to expand to another site but it will mean a slight hit to Sloan until further funding and manpower is available. >Need: More specialized machinery and money to hire Freesiders. Permission to begin gold mining Agriculture: We’ve run into some issues with the first part of Stage 2 of the RMRP. There’s a shortage of both irrigation equipment and simple farming tools. Increased trade with the legion may alleviate this, but we’re looking at a 2-month delay right now. There’s also only so much arable land left and land reclamation is a tedious and expensive project.>Need: Direct intervention to speed up the process, or alternate supplies of farm and irrigation supplies out of the region. Construction of alternate food sources HUD: I've continued the same work as last time, clearing out shanty towns and organizing them into somewhat orderly housing blocks. I have had to divert the NVPD away from outside Freeside to inner freeside in order to properly keep the peace and to enforce littering fines. That damn rival gang is starting to really become an issue for me and if it’s not handled, I’ll have to stop running stuff near the Strip entrance and send the boys back out. >Need: Rival gang taken care of, money for permanent housing construction, additional NVPD to properly enforce order in highly-populated neighborhoods. HHS: My report is similar to last month. More bath house construction, an expansion to the medical system in New Vegas, proper educational facilities for the many children, money for orphanages. There is also pressure from the Boneyard to roll out local elections for representation in order to get further funding for this chapter.>Need: Bath houses, plan for democracy in New Vegas/region at large, orphanages and child centers
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 21 Jun 2025 03:03:26 No. 6262313 Report Tourism: I’ve been hearing more and more interest in “scenic” tourist sports for the wealthy, those being up in Jacobstown and along Lake Meade for swimming and sailing. I actually have this idea for cordoning off a section of the Mojave for Legion tourists, focusing on combat sports and other Legion interests. It’s all in this book Arcade let me borrow. >Need: Clearing Lake Mead and constructing lodging/recreational activities, Jacobstown as a ski retreat for the rich, create a Legion wonderland Transportation: With that swanky deal you made with the NCR, I have a few contacts to order parts for trains, cars and trucks. It’s not cheap but that’s what happens when you want to try to rebuild something that’s been abandoned for 200 years. I have this one crazy idea for a trolley in New Vegas to get around the city. Too bad that monorail got blown up right after you took over, eh boss? Also, I’ve been experimenting with ways to make more asphalt. I don’t have a solution yet but I know what doesn’t work!>Needs: Funds for parts for vehicles, funds for further research into road construction, transportation around New Vegas Postmaster: I still like the idea for rest stops, especially as you’re bringing more travelers and traders to the Mojave. Some will pop up naturally, but we’re missing a way to make an impression on outsiders and to make a nice little profit in running kitchens and lodging. Maybe I talk to Raul about this but it would be something if we could get our couriers on some sort of transportation, like a bicycle or those motorcycles he tells me about >Need: More funding for traveler checkpoints/rest stops, transportation for couriers
Anonymous
>>6262310 Please tell me we interrogated Headache- like, it’s silly if we didn’t, right? Boone’s right there!
>Courier Action We got a month until the nerve agent dissipates, right? Create a system of laws, and begin creating a shared identity for our nation. Start promoting a Service Guarantees Citizenship (mainly to appease the hippies in the Boneyard) and fundraising further funds for Medical (and other government) bonds. Postmaster General.
Unless we don’t have a month- then fully focus on Hawthorne.
>Diplo Diplo Caesar about our suspicions that we were almost assassinated by BoS agents via nerve gas at Hawthorne, and to request Frumentarii support in building up our own intelligence agencies to prevent a repeat offense.
Meet with Big MT to detailed healing and to catch up.
>Military Train up another company from the equipment and assign them to tackle contraband on the border, assign First Company to take Creech AFB (and maybe the nearby NSS) with a Securitron contingent. DoD.
Train up intelligence operatives and pilots.
>Research Total Blight Death, and hit up the Big MT to catch up on their research and see if they have any easy to produce medicine while we’re getting a medical touch up. Science.
>Industrial Big industrial push on the RMRP, big focus on pharmaceuticals, medicine, and farm equipment. Commerce, H&HS, Agriculture, State.
>Other Organize aid and relief of Zion with the Followers. Assist in developing our pharmaceutical industry. Buy up willing businesses in Westside and invest in a Thorn expansion in Bolder City. Build a government building. Throw Boone and Bear One at the Salvatore issue. Earmark funding to build some permanent housing and another bathhouse (Urban Development).
As tough as it is, I support increasing our tariffs to 10% to satisfy the increased demand for government funding.
Anonymous
Quoted By:
>>6262313 >Courier actions Locate and retrieve the platinum chip and the master codes from the Hawthorne ruins, or confirm their absence.
(If the nerve gas is still lingering, instead travel to the Divide and attempt to recruit Ulysses with the ideals of the new nation we've created in the Diplo section)
Sleep off the radioactive nerve gas storm damage.
>Diplomacy Meet with Big MT for aid with the Blight, Cyberdog schematics, and information on medicines (Addictol) and streamlining production, and maybe water purification and reclamation tech (as well as anything else anons want while we're there)
Meet with our council to establish a proper national identity and rule of law. (We'll arrange a meeting with Ulysses next turn)
Department of State and Postmaster
>Military Begin fortification of Hoover Dam. (If the wider BoS is out to get us, they will absolutely hit here first)
Departments of Defence and Energy
Have the First Company take over a securitron patrol, and have the securitrons freed up this way go to Freeside to help the King maintain order. (The Salvatores have gone to ground, so we aren't going to be finding them right now, not without spending Courier actions or lots of resources.)
Raise an additional infantry company
Recruit 100 more members for the NVPD.
>Industrial Invest 80,000 caps in expansion of the Follower's medical production capabilities. Ensure they understand that Freesiders are to be prioritized for employment where reasonably possible and frame it to the King as an investment in Freeside to help with Strip access.
Departments of HHS and HUD
Using up to 25,000 caps, trade with the NCR and Legion for irrigation equipment and farming tools to get the RMRP back on track. An additional 8,000 caps will be allocated exclusively to purchase farming tools for Zion.
Departments of Agriculture and Commerce
>Research Allow Arcade to use the vertibird for travel to Zion to continue research of the Blight.
Department of S&T
>Misc. Organize medical aid for Zion with the help of the Followers.
If they can be done without using actions, see about purchasing up Westside businesses and an expansion of the Thorn into Boulder City.
Allocate funding for the creation of more bathhouses.
Anonymous
Quoted By:
>Courier Action Head to Big MT, get fully healed up by the Sink and talk to the Think Tank about any projects they have which could help us.>Diplo Go talk to the Mojave BoS and tell them their bosses just tried to kill us. Make it clear that if the assassination attempts continue we're going to have problems.>Military Spend the money for another company and put the First Company on patrolling trade routes. Post some securitrons to Vault 22 and use the rest that are freed up to increase security in Freeside, watching for the Salvatores. Start getting some Frumentarii in to begin training our Intelligence agency (did we ever give it a name?)>Research Keep hacking at the Blight.>Industry Maintain current RMRP pace.>Misc Put up the money to start a proper Follower's Chapterhouse in Freeside. Send medical aid to Zion. Throw Boone and Bear One at the Salvatore issue. Send Veronica and ED-E to monitor Hawthorne for any activity, see if they can't recover the Chip and Codes without risk to themselves.
Anonymous
>>6262310 Courier Actions:
>Make a national identity. This have been put off for long enough.
>Go to Big MT and talk to the Think Tank. We need their expertise. Maybe that army of robot scorpions that other anon had isn't such a bad idea.
>Begin diplomacy with Caesar. Warn him of BoS shenanigans, and to see if he can provide help with establishing secret services. We could eventually become the number one trading partner with the Legion and have them eventually become dependent on us instead of the Texan BoS if we play our cards right.
Military Actions:
>Build up the defenses of the Dam. Research Action:
>Expand general research capabilities, start a formal laboratory to help with future research projects and outfit any scientists with the necessary gear if going somewhere else. While I want to have the Followers go to Zion, we still need to make sure they're capable of handling things on the homefront as well as be prepared for the future. Don't want them to be stretched too thin.
Industrial Action:
>Invest in the Follower's expansion and medical capabilities. And lets tell request them to help in Freeside to show the King we still care about the place.
Other Actions:
>Have the commercial department lay the groundwork for tariffs. >Have any unoccupied allies help with the Salvatores. Let this be done by Veronica, Raul (if he's available), Boone, Lilly, even fucking Rex.
Anonymous
Reminder that the RMRP will be stalled out for 2 months unless we secure farming and irrigation equipment. Also, our research into the Blight is going to plateau hard unless we let Arcade take the vertibird to Zion for samples. Going to Big MT might not be enough to get around this.
Anonymous
>>6262514 Good point.
>>6262310 >>6262498 Changing the Research Action in my vote to
>Send a few Followers to get some Foreigner's Pox/Boomer's Blight samples from Zion. And also add to Other Actions by seeing if we can trade more farming and irrigation equipment from NCR and Legion.
Anonymous
>>6262383 Except one vote no one voted to interrogate him.
Anonymous
Quoted By:
>>6262514 Irrigation is less of a concern- I’m worried about water security, and if it wasn’t for Zion, I would vote to implement a water reclamation system and proper sewage, along with water conservation practices. And that’s assuming we can’t get Big MT to help make it rain to increase our water supply.
Anonymous
>>6262514 We also have the declining water issue - it’s not urgent yet, but it’s better to solve it now while it’s small
Anonymous
>>6262533 Isn’t that silly though? It couldn’t have taken Boone more than a day to really put the screws on him- surely it would’ve been done without our direct involvement?
>>6262544 Honestly, if building doesn’t cost an action, maybe we can begin building a water reclamation site before hitting it with an action?
Or we could wait- we are income limited atm, and anons are voting for big ticket items rn.
Anonymous
>>6262310 >Courier Action Get healed at Big MT, we need that second action for next turn. The shit at Hawthorne is still incredibly toxic so no one is going there anyway. If possible also create a system of laws, and begin creating a shared identity for our nation.
>Diplomacy Go talk to with Hardin about his people having attempted to kill us. Also we want some help.
Tell Caesar BoS might have attempted to kill us at Hawthorne. Also we want a selection of very trusted Frumentarii as controlled instructors for train our own spies.
>Military Train 2 infantry companies, then deploy one on Hoover Dam and the other will patrol trade routes.
Recruit 100 more NVPD
And begin :
- the Mojave Vertibird Pilots Program trained by Daisy. They will be handpicked by her and they need to pass first basic training, 5-10 pilots.
- Powered Armored "Jackpot" Squad. Basically tell the enclave geezers that we don't believe they will be soldiers for long, mostly commanders or officers since they are all old. Its just a reality. In our humble opinion they should pick some successors, heirs, candidates or whatever they want to call them for the creation of an elite squad of Powered Armored troops. Young of course. They will use their armors since we have just their armors and the few ones we have. They can take their time in choosing this candidates.
>Research Blight. Authorize the request of Arcade with guards and proper protective equipment. Give him 30k for anything he might want to buy before going. REMIND HIM safety is paramount with this thing.
>Industrial 50k Investment on the creation of a medical industry in New Vegas
30k Investment for continue RMRP especially buying agricultural hand tools and irrigation equipment
20k Investment for Expand/Improve Leather Industry in NV
>Other - Spend 50k for restore the Repconn headquarters and transform it in the official government building of the Mojave. Each department will have their own proper sections here, and not be cramped or with little space to work in. Should help them. In addition some security and defensive measures are to be built. Some Securitrons and NVPD will be permanent guards here. At the end a party will be made for show off the success of the Courier, the Mojave and inaugurate the building.
- Throw Boone and Bear One at the Salvatores. They can be helped by any allied unit in the city that they want the help of.
- Another round of bathhouses in NV spend the money required
- Build a Mojave Chapterhouse for the Followers in NV, establishing their presence in the Mojave and ensuring a healthier Mojave. Spend the money required for it.
- Throw 20k at the Followers for expand their medical production here
Anonymous
>>6262547 Not really. Boone as many other duties, and the same for our other characters. They will do something else if they are not told. Because they have already shit to do, they aren't doing nothing.
Nobody voted for it beside one, the majority wasn't interested.
We have never given the order, and he remained in the cell. Survivalist specifically put a big alert to give the order at the end of several of the previous turns. Its on us plain and simple, trying to getting it back now is whatever frankly. I dont care personally I pressed for it a few times, but not enough interest.
Anonymous
>>6262554 Beside Headache classified likely as leader character. For make it an example for you and others : is like capturing a named character say idk, Hardin and get him to speak. He would probably have a DC and a post text interaction with decisions would probably appear.
Its not likely a one and done thing. Which is fair. They shouldn't just easily crumble because we give an interrogation order
Anonymous
>>6262550 I'd be willing to support your plan if you did the following:
Clarify going to Big MT to meet with the Think Tank in addition to getting healed (got a technology shopping list we want to run past them)
Replace either the Hardin or Caesar meeting with the establishment of national identity (which is seriously overdue)
Add a note about the new medical industry prioritizing Freesider employment to appease the King
Earmarking medicine and farming tools for Zion.
Also, remember to assign departments for bonuses.
Anonymous
Quoted By:
Also if anyone wants throw me suggestions for the pastebin. Otherwise I will keep copying what i see and anything Survivalist writes
Anonymous
>>6262554 I don’t buy it- we had literal months, and if we didn’t do jack shit with him, why not just send him to the NCR for trial? What was even the point of keeping him? Are we supposed to micromanage non-actions that take literal hours instead of weeks?
It’s just absurd.
>>6262557 I would’ve accepted that he died in the middle of an interrogation gone bad, but it seems like someone just shot him for reasons while in our custody.
I’ll try not to bemoan the point further, but what’s even the point of funding a bureaucracy if they don’t secure the simple shit on their own initiative? He was being guarded and fed for months ffs- he was clearly on our government’s radar.
>>6262310 >Other Put together an investigation committee on Headache’s Execution- the fact that he got shot without being interrogated or even interviewed while in our custody is absurd.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Sat 21 Jun 2025 13:57:53 No. 6262579 Report Regarding headache, Boone admits he did it. Will have a post later about it and he'll give his reasoning. Up to you to decide if its good enough
Anonymous
>>6262561 Acceptable. I can make those changes/additions. Like this ? I am not sure were to assign all departments.
>>6262550 >>6262310 Survivalist consider this permanent Changes/Additions on my plan
On
>Courier - Clarification on going to Big MT to also meet with the Think Tank in addition to getting healed (we have a technology shopping list to run through with them)
>Diplomacy Replace Hardin meeting with the establishment of national identity
>Industrial Addition, that the new medical industry will prioritize Freesider employment to appease the King
Also earmarking medicine and farming tools for help Zion
Assign
>Department of State and Postmaster to Diplomacy
>Departments of HHS, HUD, Commerce, Agriculture to Industrial
>Department of S&T to Research
>Department of Defense to Military.
Anonymous
On a side note, I feel like we should find ways to give Moreno a new suit of power armor. Its the least we could do, besides giving him some sort of medal, for saving us.
>>6262581 This actually sounds pretty good.
Could I recommend we also put someone to interrogate Headache? The other anon seems to be looking to do that, and I fear that it might become something that is also close to being overdue.
Anonymous
Quoted By:
>>6262579 Well, that’s better than some Legion operative- if Boone didn’t interrogate the son-of-a-bitch I’d be extremely disappointed with him.
Anonymous
Quoted By:
>>6262581 Yeah, that's fine; I'll support that.
Anonymous
Quoted By:
>>6262575 Tbh i assume Survivalist had planned an interaction for us to see with this guy.
>why not just send him to the NCR for trial? We sent some raiders to them but we wanted him specifically....
>What was even the point of keeping him? ...Interrogation and later public execution of a big bad guy + another Courier victory. Not this result we see now.
>Are we supposed to micromanage non-actions that take literal hours instead of weeks? No, beside ordering our units if we want them somewhere else. Or give specific orders.
At the time of freeing Nipton i dont think we had much forces available to us, competent forces for interrogate the guy. In theory Boone and Bear One could have done it, but we had them on duty of clean up small raiders around trade routes. I assume the option existed because of the smaller amount of people under us then. I recon Survivalist just wanted more interest on it.
>It’s just absurd. In part it is. If we capture more enemy leaders in the future I will personally ask Survivalist if interrogation is possible as an after battle scene with roll/decision.
>interrogation gone bad Same. I think they hated the guy a lot. I am not surprised since he was head of a raider band.
>if they don’t secure the simple shit on their own initiative? I will justify this that we are still in the process of creating our young government. And some of our men probably hate too much despicable foes. Like bandit leaders. Humans can act without logic sometimes. Maybe that fucker made too many comments about his raids or what he did to civilians afterwards. Our laws are not yet solid either. More discipline might be required or their re-training for some of our men.
Anonymous
Quoted By:
>>6262589 Well.
Can see three options
>Wait for next adventure at a government facility Idk when
>Yo come with me Let Moreno pick one Power Armor and weapon from our personal arsenal. For him, as reward for loyalty, saving our life and because of friendship why not.
>Here money And buy it. Either BoS or ....idk. just BoS.
>Medal Uh. Never thought of that. We have none.
We should make them and give him one when the Repconn HQ is made in the building for our government. Perfect to have it at a party.
>>6262579 Seems Boone did it. Well thats nice. Not everything we planned for Hawthorne though.
Anonymous
>>6262514 >Reminder that the RMRP will be stalled out for 2 months unless we secure farming and irrigation equipment. NCR investment does include construction of farming tool production, might be worth focusing an action in support of them / that specific facility then? Could also broadcast over the radio that we are suspending the tariff on all tool imports to our region, wouldn't help immediately but would likely help increase traffic of them from the NCR a bit.
Beyond that our best bet would be to get around the limited supply of farming tools through other methods: centralisation / collectivisation, if done properly, would see a dozen farms become one and not end up using all the same number of tools or workers as before; it would ruffle feathers but hopefully could be done semi-effectively. Worst comes to worst, we can use a Courier Action to barter/speech/intimidate/seduce various people into it.
Collectivisation would also provide a bit more resilience against bad harvests and against groups like Gunderson if he tries anything underhanded or desires to buy them out: far harder for a hundred acres to fail than a dozen and easier for them to have a reserve of cash or get a loan to continue operating; similarly, far harder to steal cattle or burn crops when there are enough of them to operate a guard if needed. For the same reason, also better defended against wasteland threats (wildlife and raiders).
>Also, our research into the Blight is going to plateau hard unless we let Arcade take the vertibird to Zion for samples Can anyone think of a reason not to let him go? He's smart enough to not get infected and it wouldn't take long to get samples. Plus it'd give us some eyes-on-the-ground for what the situation out there is...might also be worthwhile to see if he can't get his hands on the local special geckos and/or their eggs - geckos green if I remember - they're the poison spitting variation who's hides provide poison resistance. If we get those, they'd make a great export product for the Legion - protection from poison AND a fairly strong venom being harvestable from them, even better if we could work out how to tame them (canonically possible, see the Sorrows), they'd make for a neat guard dog.
Anonymous
>>6262550 >>6262310 I promise last minutia addition to my plan :
- We tell Moreno he can pick up 1 Ppwer Armor and 1 Energy Weapon from our personal armory. This is for saving our life, because he lost his equipment and also as a friend. Of course research can study the equipment if needed, beyond that is now his. We can help maintain it or store it since Lucky 38 is very safe.
- Have Krueger, Boone, Patton and us come up with some ideas for medals, in the spare time. Say one free day. Then have Raul craft one medal, we will personally reward Moreno with it during the party inauguration of the Mojave Government Building (ex REPCONN HQ)
Anonymous
Quoted By:
>>6262310 >>6262524 Changing my vote to support this
>>6262550 with the changes/additions here
>>6262581 and
>>6262627 I can support the changes there.
Anonymous
>>6262615 Farm collectivization might be useful to protect ourselves against outside influence, I expect it'll take a few actions/turns and some diplomacy with locals, though saying that I'm not opposed to the idea. It could be facilitated better depending on how we forge out the Mojave's national identity (maybe emphasizing helping out your neighbor in a united Mojave culture instead of being greedy and getting divided into factions/political parties?)
Getting some green geckos for trade might be nice, though I expect we'd need a dedicated action to collect stuff from Zion if we wanted something substantial and then another one to make poison gecko farms.
>>6262579 Don't know how I didn't see this post lmao
Thank you QM for clarifying.
Anonymous
>>6262634 Possibly but I mean, it shouldn't be impossible to send him out to Zion with a dart gun and some tranqs or something to take them alive - or eggs - they ought to be similar enough to regular ones that normal geckos could be made to incubate them, assuming we couldn't get a incubator...
And yeah, farming collectivisation is a very temperamental issue, but frankly even if all we achieved was a system for cooperation between small farmers, that'd still be useful. An advantage of collectivisation is that it also makes our farmers more equipped to, when it becomes available, purchase advances in farming equipment. A single family probably won't get enough income to purchase a thresher or harvester without saving across multiple harvests but the collective ought to be able to get one immediately. Speaking of which, mechanizing farming should probably be a high goal as soon as we've got the RMRP completed - the ability to free up lots of labour from harvesting, sowing and processing of crops will bring down prices and give us a good stable profit from maintenance and production of machines for it. Plus they'd be amazing exports to the Legion, if we don't mind helping them free up manpower to fight the NCR.
Anonymous
>>6262647 Outfitting our farms with mechanized equipment is important, but we also need to save up just in case we need to nationalize the new businesses the NCR businessmen brought in, since I can't really see them supporting any form of farm collectivization.
But yeah, I agree with what you're saying here.
Anonymous
Anonymous
>>6262647 >Possibly but I mean, it shouldn't be impossible to send him out to Zion with a dart gun and some tranqs or something to take them alive - or eggs - they ought to be similar enough to regular ones that normal geckos could be made to incubate them, assuming we couldn't get a incubator... Let's wait on that until later. Unless you think it's a good idea having wild animals in the same space as samples of a deadly disease?
Also, for the symbol of our nation later, what about the Diamondback Rattlesnake? The diamond patterns can be associated with wealth and the glamor of Vegas, and the snake is a venomous desert dweller symbolizing independence and retaliation against enemies.
Alternatively we could go in a weird direction and do Night Stalkers or something: communal pack hunters with a penchant for unexpected abilities (like turning invisible).
Anonymous
>>6262774 Well it's a good thing the NCR investments aren't in all of our agriculture, especially the existing stuff. Plus a lot of their focus is on industrial, entertainment and other such investment - not so much the farms themselves, though I imagine there'll be some interest in that too. Plus it'll be a useful practice in organizing people into economic blocks - say for when we start dealing with tribals up in Utah and such.
>>6262869 >Unless you think it's a good idea having wild animals in the same space as samples of a deadly disease? Fair point.
>>6262869 Snakes as a symbol are a bit of a bad idea given the various associations with them. What we could do is go for some fun symbolism - the bear and the bull are already taken, but not the brahmin: put it on our flag, a head facing either direction, symbolism about our nation being the crossroads between east and west. Nightstalkers has fun symbolism potential, though I'd reserve that as a name for our spec-ops stuff because it's badass...
Could go the other way actually, a plant instead of an animal? An Agave maybe?
Anonymous
Quoted By:
>>6262894 >>6262869 Cazador. The most Mojave of animals.
Anonymous
Quoted By:
>>6262894 >but not the brahmin: put it on our flag, a head facing either direction, symbolism about our nation being the crossroads between east and west I can see what you're getting at, but it's still eclipsed by the implications of being a widely exploited farm animal imo.
>Could go the other way actually, a plant instead of an animal? The only plants that would be interesting enough to make into a primary national symbol are the ones currently eating Vault 22 and Zion.
I still like the night stalkers and rattlesnakes, but how about Coyotes? Intelligent, resourceful predators well associated with deserts and cunning.
We could also do crows, vultures, scorpions, roadrunners, or... gila monsters I guess? Running out of decent choices to spitball.
Anonymous
Quoted By:
i was thinking coyotes by a while
Anonymous
>>6262869 >symbol of our nation Nevada state animal is Desert Bighorn Sheep. I was thinking the 38 is our biggest icon of the area. Put it on top of a Casino chip that looks like a roulette from the 38. We can put the different factions that help us or are apart of the nation as the roulette ball into slots. Like what I did with the followers on number 3.
If we lock in on things I could see about updating the image later or attempt other thoughts later.
As for what our National Identity could be I really like this idea.
>>6252303 >>6262550 Only 100 for additional NVPD. We should ask how many is needed or is 100 what was called for?
That 200,000 investment is a bit worrying, but I understand we should for the medical stuff. Problem I see is the 2 infantry companies upkeep of 10k each could make things really hard with the -9k from our current rate. With 5 more turns of things as is it will make our Treasury -17k. That is assuming no cost to build them, but the new gear should help with most of the creation cost. Building 1 could do for now as we will use that for trade support and freeing government people for other task. We also have the NCR I believe doing some leather industry. So we can use the 20k else were or work it into owning more of that NCR Business for more income. If we get lucky with medical industry I could see things working out. With income from that alone I feel would help recover us.
Upkeep/Investment 224,000
Income 215,000
-9k
Treasury after new investment 128,000
Anonymous
>>6262992 Yeah, money's going to be super tight, but we need our medical shit together and once we're finished with the damn Blight we can sell medicine for loads of money. We've repeatedly doubled down on future investments, we just have to last until they start paying off.
As for the symbol, I like the casino chip, the Lucky 38, the faction symbols, most of everything about it but would prefer a different animal on it. We'll hammer out what exactly that is once we settle on something to represent us.
>Only 100 for additional NVPD. We should ask how many is needed or is 100 what was called for? We had 80 last I checked, so this should be a much-needed boost to law enforcement in the Vegas area.
Also, just going to toss this out there, we've reached a point where having a separate department for law enforcement might be a good idea. Not now, since money is at a premium and should be saved for serious emergencies, but once we've finished our deal with the NCR and have breathing room to spend again.
Anonymous
>>6262992 That's assuming 0 growth in our income - if we are reasonable, we can hope to see continued growth along the lines we'd been seeing previously - and it isn't like there are no low-cost ways for us to grow our income or methods to grow our income without spending caps. We can introduce taxes and such after all.
>>6263020 >once we've finished our deal with the NCR and have breathing room to spend again. Agreed, though I'd been thinking (and previously detailed) how it should probably be a sub-department under Defense, since the nature of the wasteland / likelihood of war means the police need to remain militarised for the foreseeable future.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:kUNzP+UA Sun 22 Jun 2025 01:27:19 No. 6263059 Report Quoted By:
As soon as you heard about the Legion Bandit Leader’s mysterious death, you knew exactly who was behind it. While frustrated, you decide to give Boone the benefit of the doubt just as he gave you. It’s a meeting you’re both looking forward to and expecting, but you don’t send out a Securitron to fetch the angst sniper. You wait, letting him arrive in his own time. And he does. Within a few days of the start of the month, Jane lets you know Craig Boone is heading up the elevator to your office. Putting a small stack of papers in a random drawer, you roll your shoulders and neck out. Boone knocks before entering, something he’s never done before. “Hey Courier, woah what happened to you?” Oh that’s right. You still have bandages over some of your body. You’re sure as hell not going to tell him about the operation gone FUBAR. He sits down in front of you, his usual stoic act having dropped. “If you’re hurting, I’m not sure many other guys would have survived it.” This isn’t like him at all. Boone knows he did something that wasn’t authorized. You can use this. At least he doesn’t seem to be too interested in how you got your wounds. “Well you might know why I’m here so there’s no use for small talk. We had the Legion agent in custody and with how busy you’ve been, I figure you didn’t have much time for an interrogation. So me and my team took it upon ourselves to make sure there weren’t any other Legion plans in the Mojave. Long story short, we may have gotten a little carried away. The stuff we saw at Nipton during the operation, what he not only confessed but relished in? Some of it hit the team personally. He didn’t reveal any further Legion operations, but not for a lack of trying. I have to give it to those Frumentarii, they’re some tough bastards. So I want to apologize for moving without your authorization. I will say this, you can’t do everything on your own. Before you make a judgement on me, ask yourself if the end result would have been different.” You can tell Boone is nervous, though you’re not sure why. Taking initiative seems to be exactly what First Recon is known for.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:kUNzP+UA Sun 22 Jun 2025 01:28:20 No. 6263061 Report You begrudgingly admit he’s done you a favor here. You’ve been too busy to interrogate Headache, and what would you have found out anyway? You know Caesar, in his sickened mind, ordered a poorly-executed operation that was promptly squashed. Hell, he even paid minor restitution for the whole debacle. Boone can’t know that you know, or risk revealing the secret of your trip out East. But expectations must be put down, lest Boone pulls something like this again but has actual negative consequences. The other issue is the expected response to this blatant aggression. You have your own machinations, but once again, Boone cannot know the true plan. That goes for most of your Cabinet, as well. Days like this, you wish there was someone you could share the burden with. You halt your reveries and fix your gaze on Boone. For as nervous as he may be, he does not divert his gaze. [You haven’t betrayed my trust over this, but I’m going to have to think through the situation. Return to your station, and I’ll reach out if there’s anything else. If you don’t hear from me, consider this matter closed.] Boone stands up ramrod straight. “Thank you, Courier.” He salutes you and heads out, leaving you alone in your office once again.
Anonymous
Quoted By:
>>6263020 We have 500 NVPD it's in the notes as well for the amount. I would think we will want near double those for dealing with gang, but the council to give us a number to work off.
>>6263038 I am fine with us spending caps. It's just I think we can hold off no 2 troops being built for just the 1 or the leather could do with more reason. Since we have the NCR adding to leather production.
>>6251577 I guess we can use the caps for gecko breeding or something to keep up if demand.
That said if things stay going well we did go up 15k from last turn. I am just thinking if things go wrong we will likely need a bit more in the bank. Yet same can be said of having more troops to fight.
Anonymous
Quoted By:
>>6263061 Ah Boone that little rascal how would you and the bears like your own rangers? We have a ton of things to explore north and you just might be the team lead for the job.
Anonymous
>>6263061 >I want to apologize for moving without your authorization. I will say this, you can’t do everything on your own. >Courier gives Boone the pistol with Headache’s name on it But if he feels guilty, we can probably use that to invigorate him and Bear One in scouting Creech AFB (and maybe the NSS) before rewarding his initiative (though we expect better results next time).
Anonymous
>>6263234 You know, we could reinforce his faith in us by sending him and Bear team north to the grey areas between the NCR and Legion.
We know the Legion's going to make a major push through that area soon (assuming the Hawthorne incident doesn't put them off), so we can send him up with orders to scout and give him express leeway to radio warn the NCR if they see Legion troops on the move. It'll give him and Bear team an opportunity to associate helping us with helping the NCR, and distance us from association with the Hawthorne incident in the eyes of the NCR.
The only risk to this is them deciding to stick around and harass the Legion, but I think even Boone would balk at taking on an army without any form of support.
Anonymous
>>6263250 That's a really good idea. I'd elect to send him to scout out Area 51, because it's Area 51 and we're not making it there in our current condition.
Anonymous
>>6263250 >>6263287 That’s not a bad idea, but I’d like to focus on more local concerns- Creech AFB is within a day’s march from Vegas, I think it just makes sense to check it out to see if looting it is worthwhile.
Anonymous
>>6263298 This - we need to get more Vertibirds so we can start training pilots for them, that'll give us the ability to project ourselves further and faster - especially when we go exploring the other Enclave sites. Also should probably make use of the 1st infantry to support the Commerce Department since they made a request for soldiers to handle inspections of exports and imports (since they don't need to be literate to check for substances the Legion don't allow).
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:Al1kjnxY Sun 22 Jun 2025 17:01:00 No. 6263415 Report >>6263287 Sending Boone to go get probed :(
Anonymous
Quoted By:
>>6263415 He's not locked in with them. They're locked in with him.
Anonymous
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>>6263415 >We accidentally send Boone to play the Mothership Zeta DLC >He comes back covered in alien blood, doubting his sanity, and just wanting a stiff drink Dude just can't catch a break.
Anonymous
I just had a thought that we could have Boone help train police for investigation and maybe a swat team.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 23 Jun 2025 01:49:27 No. 6263778 Report Happy Sunday to all of you out there getting ready for another week in the wonderful Mojave. While “Sunday scaries” as I call them can be downright cruel, here’s some news bound to cheer you up.
If I didn’t know better, I would think the NCR has moved back in the region for good. But no folks, that’s just the results of the recent investment deal our dear Courier has inked with a group of companies in the NCR. In total, it’s a deal with, and read my lips here folks, one million caps. Commerce Secretary and co-owner of the Atomic Wrangler Secretary Garret released a statement, “This deal is the result of excellent negotiation between the Mojave government and the NCR. We project this agreement will bring in thousands of jobs and industrialize the region in years which would take decades.”
Doesn’t sound like too bad a deal to me. Who’s got it better than us, huh?
Here’s another for the start of your week.
The King, or Secretary King as he’s now known as, announced a new “anti-dumping” program for Freeside in an effort to clean up the streets and avoid human waste from spreading sickness. Opponents have called it an unjust measure that amounts to extortion, with HHS Secretary Julie Farkas being the most high-profile opponent to this new rule. Supporters praise it as a way to not only reinvest funds into the community but to keep their streets clean.
I’ll let you make your own decision, but I’ll be glad to not have to watch where I walk the next time I’m in Freeside.
This is Mr. New Vegas, wishing you a good start to the week.
https://youtu.be/LVUcz6wPrCs?si=tS3XG9fqNIDqksY_ Anonymous
>>6263380 For what it's worth, the Shi rep mentioned that they're one of the few factions that know how to straight up make more vertibirds, if we're willing to shell out.
As long as we don't mind their spies running around, there's a lot to be gained from cultivating a relationship with the Shi. They have lots of technology and are mostly willing to play fair if you don't try to fuck them over.
...Provided the Emperor doesn't decide we're too unpredictable to work with, anyway.
>>6263753 Soldiers generally kind of suck at law enforcement, but having him train swat equivalents and showing them how to reconnoiter is definitely a decent idea. If he ever has spare time it'd be a viable way of keeping him productive.
>>6263778 >The King, or Secretary King as he’s now known as, announced a new “anti-dumping” program for Freeside Okay, so we should probably get a proper sewage system up and running soon to keep tensions from rising. And we're going to have to do it on a shoestring budget no less.
Still, we're giving the Followers loads of investment this turn, we can probably afford to side with the King on this matter until we can get the sewers refurbished.
Anonymous
Quoted By:
>>6263778 >Opponents have called it an unjust measure that amounts to extortion, with HHS Secretary Julie Farkas being the most high-profile opponent to this new rule. Supporters praise it as a way to not only reinvest funds into the community but to keep their streets clean. Fines are fine, especially whenever it's something as important as this.
>>6263816 >As long as we don't mind their spies running around, there's a lot to be gained from cultivating a relationship with the Shi. I mean honestly in terms of groups to have spying on us, they're one of the least risky since they are relatively isolationist / distant from us. The BOS are likely to put a bullet in us if we touch anything even slightly too spicy, the NCR will steal anything worth more than a NCR dollar and the Legion...well, the Legion are the Legion.
Anonymous
Quoted By:
>>6263816 >Soldiers generally I can understand that. I am just thinking with how he help investigation last time. It could help our own police get an edge or some idea of what to do.
>>6262581 >>6262550 >>6262627 I was thinking of combining everything to make it easier for the Qm, but it was to much text. I felt it best not to change your wording with out asking. Otherwise backing.
Anonymous
>>6263778 Can we get an estimate from Ms. Yen about vertibird production? How much would a new vertibird cost, and how long would it take to produce?
Or is all that negotiation stuff that would take an action?
Also on the note of questions, what can Yes Man tell us about the political landscape in the NCR? Who is Allgood and what is his platform compared to Kimball? What was Hanlon's platform prior to dropping out? How has the Hawthorne incident been publicly handled in the NCR?
Presumably with Black Mountain Yes Man should have access to their public broadcasts and whatnot.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:GOTxY80n Mon 23 Jun 2025 12:50:15 No. 6263988 Report Quoted By:
>>6263883 Transport Vertibird is 100,000 Caps, takes 4 months to construct and deliver. Upkeep is 2,000 caps/month.
The NCR has banned the Shi from exporting Vertibird gunships, but they get around it by exporting a gunship variant, and then the weaponry separately.
That would be 250,000 caps, 6 months and the upkeep is 5,000 a turn. (Will put this on pastebin)
Yes-Man: Great questions! I have 71% probability that Allgood will win the election due to the backing of Ranger Chief Hanlon.
Allgood Murphy is the current mayor of Boneyard, an incredibly important city and state for the NCR and home of many influential organizations such as the Followers of the Apocalypse. It’s perhaps this breeding ground that Allgood gets his particularly idealistic leanings.
Allgood thinks the NCR is far from the beacon in the wastes that it should be, they they’re squandering their power and wealth on wasteful military adventures that cost them much more than they gain. Instead, Allgood wants massive infrastructure projects, health initiatives, further investment into research and more peaceful diplomatic missions across the wastes. His motto is, “All will be Good in the Republic”, seeking inner improvement before outer expansion.
But don’t confuse him for a peace dove! He believes the NCR is incompatible with the Legion and there can only be complete destruction of one or the other. He has constantly called for a massive expansion of the Air Force to take advantage of the tech imbalance with the Legion. That’s his biggest weakness in the eyes of the public, based on pundits of course. That’s why Ranger Chief Hanlon’s endorsement has turned this election on its head.
Chief Hanlon isn’t isolationist, but he advocates for more limited and measures interventions and expansions by smaller, skilled units that have a more delicate touch as opposed to the Infantry army of the current NCR. His domestic policies aren’t much different from Kimball’s, though his proposed military funding isn’t as bloated. His views on the Legion war is similar to the other two main candidates, that there can be no peace or mercy with Caesar, though Hanlon has repeatedly called on efforts for decapitation strikes instead of attempting to move deep into Arizona. Based on my observations, the populace’s favorable for Hanlon with the military is in the high 70’s, but many domestic policies of his are ranked low, even lower than Kimball. The one domestic policy point he has is water conservation and policing of the NCR’s many empty highways and travel paths, which he’s always said should be the NCR army’s primary responsibility.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:GOTxY80n Mon 23 Jun 2025 12:53:15 No. 6263991 Report And finally, the incumbent. Aaron Kimball is a Warhawk in the flesh. He believes the NCR has a duty to spread democracy and civilization to the wasteland, by force usually. Due to how uncivilized and dangerous outside the NCR can be, the republic must use force first and ask second. His domestic policies are pretty banal, though it should come at no surprise that most of it is geared to building up a war economy to wage constant conflict with the Wasteland. The more territory is conquered, the more wealth flows into the Republic. That’s his argument, of course. The race could still go either way, especially with six months to go until the NCR casts their ballots. It’s unknown which candidate would be better for the Mojave due to more information needed and my own matrixes not able to make such judgements. I can just say that each have their own pros and cons, you could say.
Anonymous
>>6263991 Veeeery interesting. Allgood would definitely be to our advantage if he took power, most obviously in that he's not going to casually invade us like Kimball would. The fact that he's a diplomatic type is also great because that means he's likely to try to talk stuff out as a first resort, and people will more easily credit him with any good deals he strikes with foreign powers (like us).
If we cozy up to the Followers (which we've kind of been doing), it should be easy to win him over with them vouching for us. He won't like our dealings with the Legion, but if he favors a diplomatic touch then he'll probably understand our circumstances what with being sandwiched between two major powers. And as I've said before, it'll be easy to prop up a president we like by giving them better deals on power and water that will lower costs for the populace at large. (Well, maybe not water until we get sustainability hammered out).
We should take note of how Hanlon favors decapitation strikes though (not like we didn't know it already, but still). If they ever decide to take us on that's probably going to be how they do it.
As for the vertibirds, I'm down for expanding both our vertibird fleet and our relations with the Shi once the NCR deal finishes and we're flush in cash. Even the transports are a game changer, and a fleet of gunships would give us a decent chance of going toe-to-toe with the Legion or BoS. We probably don't have enough credit with them to ask them to build ahead of time and take payment when it's finished, but perhaps we can arrange payment installments as they make them so it's less of a strain on the pocketbook.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 23 Jun 2025 20:15:42 No. 6264116 Report I’ve been super busy lately, so we have a consensus for a turn? The usual horse trading seemed to have taken place
Anonymous
>>6264116 It was
>>6262550 with the changes from
>>6262581 and
>>6262627 with 4 votes total.
Anonymous
Quoted By:
>>6264120 Throw in some scouting for Creech AFB and I’m glad to support
Anonymous
>>6263991 We’ve built a sovereign Mojave that:
• Needs trade access without occupation
• Must avoid NCR regime change wars
• Must remain militarily vigilant but diplomatically agile
• Has Brotherhood allies, Shi trade lines, Follower influence, and a nationalist ethos rooted in control, discipline, and merit
So the ideal NCR leader is:
• Focused on internal repair, not expansionist conquest
• Respectful of the Mojave’s independence
• Too politically constrained to destabilize us through subversion
As such, we should want Allgood to win.
We should take the following actions
>Quietly signal support for Allgood through Follower networks and Shi contacts. >Establish a formal embassy in Shady Sands to facilitate future ‘non-aggression and cooperation’ treaties. >Prepare our intelligence service in case ‘idealism’ becomes ‘infiltration.’ Anonymous
>>6264112 >massive investment in the NCR’s economy and Air Force, plus a total military revamp, is in our intrest Lmao- I’d rather deal with Kimballs shittery, at least we can kick his conscript army’s ass whenever we get built up.
>I've said before, it'll be easy to prop up a president we like by giving them better deals on power and water that will lower costs for the populace at large Why the fuck would we want that? We don’t work for Allgood, and the NCR is a long term existential threat on par with the Legion. Add in our expanded water needs, and the NCR will be robbing us on the current deal by the time the NCR elections are over.
Fuck ‘em- either we get a good deal, or we don’t deal with ‘em at all. I’m perfectly satisfied with being radically passive aggressive in securing our interests where the NCR is concerned.
>>6264177 I’d like to remind you that they already infiltrated us economically, but sure.
We shouldn’t be signaling any support to either side because we want the best deal for the Mojave, and I don’t care who provides it.
Anonymous
Quoted By:
>>6264192 >Lmao- I’d rather deal with Kimballs shittery, at least we can kick his conscript army’s ass whenever we get built up. This - also the longer the NCR remains focused on military over economy development, the longer our investment into entertainment and other industries goes without significant competition within the majority of the NCR. In an ideal world, we manage to get a significant enough competitive advantage in various industries (pharmaceuticals are a high priority to me) that their development in the NCR stalls significantly. That gives us a lot of diplomatic leverage and a strong income.
>>6264192 >I’d like to remind you that they already infiltrated us economically, but sure. I mean, kinda? We've a non-majority as it stands but a very large percentage of the NCR investments into NV are in our hands - with a stated system for buying out the rest of their evidence. Add to that the strength of the NCR elites vs the NCR government itself and it is possible we actually have more inroads into the NCR than the other way around.
Anonymous
>>6264192 >Why the fuck would we want that? We don’t work for Allgood, and the NCR is a long term existential threat on par with the Legion. So, we've been given an opportunity to secure one of our borders on a silver platter, and your response is that the war hawk who'll invade when we're weak is preferable? Anon, we aren't in a position to be at war with either the Legion or the NCR right now because even though we can probably win the other side will just swoop in and start their own war while we're weak. And that's without the debacle with the BoS and whether or not their leadership is out to get us.
We are surrounded by enemies who are building up and opportunistically waiting for us to show weakness; anything that can get one of them to back down from this mexican standoff is something to be embraced.
Anonymous
>>6264286 Anon, we just kicked their ass out of the Mojave, and they have the Bull to wrangle- I’d rather have that ‘wrangling’ be a meat grinder for both sides instead of us having to invest in anti-air capabilities because the NCR want to blot the sun out with Vertibirds.
Like, real talk- Allgood’s not stopping the expansionist talk, he’s taking a momentary pause to focus on the Legion and beef up the military before getting back on that imperialism train.
Now, the only reason I’m not on Kimball’s wild ride is because I do believe some of his welfare initiatives will backfire or become a corrupt blackhole of money laundering, but that’s more of a hope than anything concrete.
So I wouldn’t mind playing either side against one another for a bigger pot, but don’t be fooled into drinking Allgood’s election koolaid- the NCR having air dominance right on our doorstep is not a good thing.
Anonymous
Quoted By:
>>6264307 >I do believe some of his welfare initiatives will backfire or become a corrupt blackhole of money laundering Sounds like things that'd benefit us desu.
Anonymous
>>6264307 Anon, you've forgotten something very important. But don't worry, it's good news.
Our robot army has SAM capabilities.
Allgood is going to neuter the NCR's ability to invade us.
Anonymous
>>6264433 >Our robot army has SAM capabilities. Counterpoint: do they have RADAR to detect / aim at aircraft at night? I know, presumably they can but it is a point of a potential oversight.
Anonymous
Quoted By:
>>6264494 Hmm, it's vague about how they function.
>Yes Man: "Now watch this - I'm downloading the Mark II OS to all the Securitrons on the network. Makes quite a difference! With the M-235 Missile Launcher, we can engage ground and air targets at long range!" >Robert House: "The M-235 Missile Launcher gives the Securitron the ability to engage ground and air targets at significantly longer ranges..." Presumably they have some measure of homing ability (otherwise you couldn't realistically call them effective at long range against aircraft), but they might well be limited to line of sight for all we know.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 24 Jun 2025 14:37:59 No. 6264560 Report >>6262627 >>6262550 Okay enough support to just swing with this one. Need a little clarification from anons and will ask for rolls based on that
Courier
>Go get fully healed and checked out at Big Mt, discuss and ask about technology (link to this post about tech you want to ask about) No roll, maybe if there is a specific hard tech ask
Diplomacy
>Work on establishing identity. How do you want to do this? Gather the Council and ask for suggestions, invite local leaders from the Mojave? >Tell Caesar BoS might have attempted to kill us at Hawthorne. Also we want a selection of very trusted Frumentarii as controlled instructors for train our own spies. Research
>Blight. Authorize the request of Arcade with guards and proper protective equipment. Give him 30k for anything he might want to buy before going. REMIND HIM safety is paramount with this thing. He will have full authority of the S&T Department as well Military
>Train 2 infantry companies, then deploy one on Hoover Dam and the other will patrol trade routes. >Recruit 100 more NVPD (4,000 caps/month) >Bear Team One targets Salvatores. >Daisy will start a vertibird training program, will get details on length, aiming for 10 class size >Jackpot Squad. Moreno and Kreger will choose a group of 8 for advanced training, including power armor training. Cost will come after selection and program development Industrial
>50k Investment on the creation of a medical industry in New Vegas >30k Investment for continue RMRP, buying ag tools at demand price instead of market price >20k Investment for Build another leather ship Other
- Spend 50k for restore the Repconn headquarters and transform it in the official government building of the Mojave. Each department will have their own proper sections here, and not be cramped or with little space to work in. Should help them. In addition some security and defensive measures are to be built. Some Securitrons and NVPD will be permanent guards here. At the end a party will be made for show off the success of the Courier, the Mojave and inaugurate the building.
- Another round of bathhouses in NV spend the money required (how many?)
- Build a Mojave Chapterhouse for the Followers in NV, establishing their presence in the Mojave and ensuring a healthier Mojave. Spend the money required for it. (Does this mean build another location for the Followers in the Mojave or to just expand/renovate Old Mormon Fort)
- Throw 20k at the Followers for expand their medical production here
Anonymous
>>6264560 >wanting to spend 204k caps, in addition to the 224k cap regular expenditure >still want to spend undisclosed thousands more in caps Lmao- who are we, the NCR? We can’t afford to break our bank in a turn. If this was all an investment in additional revenue streams, maybe I can understand, but these are net negative expenditures- like, the two companies alone are an upkeep of 20k a month, not to mention the cost of buying the shortfall in equipment. Balance the budget anons.
If you don’t mind adding the Scout Creech AFB- it shouldn’t take longer than a day even if we send someone on foot, and we have a Vertibird available to assist.
Also, maybe set up an Anniversary Committee? We should start planning it now before it sneaks up on us.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 24 Jun 2025 15:16:50 No. 6264567 Report >>6264564 >Creech Can't use Vertibird but can send some infantry up there if anons don't disagree. So close that it's not worth a full action
Anonymous
Quoted By:
>>6264560 >(link to this post about tech you want to ask about) Request analysis of the Boomer variant Blight samples we have, request the data they have on the Vault 22 fungus and any countermeasures (or possible cures) they had, Borous' advanced Cyberdog schematics, the formula and synthesis information of old world medicines like Addictol and possible means of streamlining our medicine production, water purification and reclamation technology, and whatever other anons want to try asking for.
Yeah, we're basically shotgunning it and seeing what sticks. Be sure to accidentally mention to Borous that there are red guys who menace us to our east.
Oh, and ask about Helios One; it's a long shot but maybe they were aware of the research going on there and will tell us. And check on House, assuming Dr. 0 hasn't accidentally-on-purpose killed him.
>Work on establishing identity. How do you want to do this? Gather the council and local leaders, and go from there.
>30k Investment for continue RMRP, buying ag tools at demand price instead of market price Just a reminder to earmark medicine and farming tools for Zion.
>Another round of bathhouses in NV spend the money required (how many?) One, I suppose? Unless the proposing anon decides differently.
>(Does this mean build another location for the Followers in the Mojave or to just expand/renovate Old Mormon Fort) Expand and renovate the existing fort, I assume.
Anonymous
>>6264560 >How do you want to do this? Gather the Council and ask for suggestions, invite local leaders from the Mojave? Gathering the council and inviting local leaders
>how many? 2
>Does this mean expand/renovate Old Mormon Fort.
I suppose if there is a money problem i could drop the Arcade monetary help, and the 20k Investment in the Followers for the medical production. Though prior to that i would like to know the prices of renovation and bathhouses. And if Repconn HQ is an okay price ?
Anonymous
>>6264567 I would agree to start scouting of that area. It will help trade routs and later we could set up an outpost.
>>6264560 >Tech Info on basic infrastructure like water, power, and roads, I assume we are missing plans for some of there areas. Next would be medical, hazmat, and building plans for research labs and production. If we can, will the Council be allowed to make a wish list for look into?
>Establishing identity Gather the council and run this idea by them
>>6252303 . Once people have a moment to think it through and toss their suggestions. We work in what we think we should and invite the local leaders and give them their turn to speak and well push plans out after that.
>bathhouses 1 I missed the 12,500 bathhouses in the list. I think we should see about reworking them into a sewer system soon. To save upkeep we can make the undrinkable water work into irrigation for farming. I believe they asked for 6. 75,000 is to much for all of them, lets just do 1 for now.
>Followers If they have a place in mind we can build/fix a new place up. Otherwise help with the fort in expand/renovate.
>>6264599 Bath House: 12,500, 1 Month (Can Service 300 people/day)
I just saw in the pastebin Basic Farm: 50,000, 2 Months (Provides stable food for 1,000 people) 2,500 caps profit. We should set up water and maybe work some farms for income as well.
Anonymous
Quoted By:
>>6264560 >How do you want to do this? Gather the Council and ask for suggestions, invite local leaders from the Mojave? I was thinking we just begin establishing a system of government by ourselves with us at the top calling the shots and not being held accountable to anyone else, then gather our council to hear their opinions and invite some local leaders as well for us to declare our Mojave Directorate or other system of government.
>Another round of bathhouses in NV spend the money required (how many?) I'd say just one.
>build another location for the Followers in the Mojave or to just expand/renovate Old Mormon Fort Old Mormon Fort, but if they have other suggestions then we can do it.
Anonymous
Quoted By:
>>6264560 >Work on establishing identity. How do you want to do this? Service Guarantees Citizenship Starship Troopers style- let’s see if we can meld the book and the movie together yo!
>Another round of bathhouses in NV spend the money required (how many?) 0- and in fact, we’ll need to slash the other investments in half. We should not be burning our treasury down, spending 300k caps in one turn is insane because we operate on a Bo1 dice system and throwing money at this problem doesn’t improve our odds at avoiding a critical failure.
>Does this mean build another location for the Followers in the Mojave or to just expand/renovate Old Mormon Fort Give them an old dilapidated hospital complex, and return Fort Mormon into a tourist attraction.
Anonymous
>>6264560 If anons are concerned about money, let's do the following:
Reduce Arcade's allocation from 30k to 10k. Remember that we'll be receiving money from the Legion for research.
Only raise one infantry unit (the Hoover Dam one) to save 50k caps.
No bathhouses this turn at all to save 12,500 caps.
There: 82,500 caps saved.
Anonymous
>>6264663 I could accept such an arrangement
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 24 Jun 2025 20:41:57 No. 6264692 Report Quoted By:
>>6264674 Alright, works for me. I’ll get that thrown up and ask for rolls soon
Anonymous
Quoted By:
>>6264560 >Big MT Let's ask about about tech that can protect people against dust storms, radioactive waste, nerve gas, and any other fun stuff from Hawthorne. Something that could help our Securitrons could be good too.
>National Identity I like
>>6252303 as an idea. Maybe we should also make a service guarantees citizenship with it.
>number of bathhouses 0
>>6264663 Sounds good to me. Though I'd like to save some more this turn of possible.
Anonymous
Quoted By:
The Hoover Dam infantry need to be called The Dammed.
Anonymous
Quoted By:
>>6264663 I think having 2 Infantry will be good. Since the council was asking for people to help trade goods be looked over for legion trade and we will want the bodies for up north. With the items we got that should pay for most infantries building cost. If not than yeah I can see us doing only 1.
Anonymous
Quoted By:
>>6264624 Supporting this, along with the compromise of delaying the bath houses this turn
>Establishing identity It should essentially be this
>>6252303 TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 24 Jun 2025 22:31:02 No. 6264739 Report Courier>Go get fully healed and checked out at Big Mt, discuss and ask about technology Info on basic infrastructure like water, power, and roads, medical, hazmat, and building plans for research labs and production. Request analysis of the Boomer variant Blight samples we have, request the data they have on the Vault 22 fungus and any countermeasures (or possible cures) they had, Borous' advanced Cyberdog schematics, the formula and synthesis information of old world medicines like Addictol and possible means of streamlining our medicine production, water purification and reclamation technology Diplomacy>Work on establishing identity. Gather the Council and ask for suggestions, invite local leaders from the Mojave. I will give some basic choices for direction of the government >Tell Caesar BoS might have attempted to kill us at Hawthorne. Also we want a selection of very trusted Frumentarii as controlled instructors for train our own spies. 1d100+8 (DT40) Research>Blight. Authorize the request of Arcade with guards and proper protective equipment. Give him 10k for anything he might want to buy before going. REMIND HIM safety is paramount with this thing. He will have full authority of the S&T Department as well Military>Train 1 infantry companies, then deploy one on Hoover Dam >Recruit 100 more NVPD (4,000 caps/month) >Bear Team One targets Salvatores. 1d100 (DT 65)>Daisy will start a vertibird training program, will get details on length, aiming for 10 class size 1d100 (DT50)>Jackpot Squad. Moreno and Kreger will choose a group of 8 for advanced training, including power armor training. Cost will come after selection and program development 1d100 (DT50) Industrial>50k Investment on the creation of a medical industry in New Vegas 1d100+3 (DT45)>30k Investment for continue RMRP, buying ag tools at demand price instead of market price 1d100+2 (DT55)>20k Investment for Build another leather ship Other - Spend 50k for restore the Repconn headquarters and transform it in the official government building of the Mojave. Each department will have their own proper sections here, and not be cramped or with little space to work in. Should help them. In addition some security and defensive measures are to be built. Some Securitrons and NVPD will be permanent guards here. At the end a party will be made for show off the success of the Courier, the Mojave and inaugurate the building. - Build a Mojave Chapterhouse for the Followers in NV, renovate OMF to allow for the expansion of the Mojave Chapter Gonna cost 25,000 - Throw 20k at the Followers for expand their medical production here
Anonymous
Rolled 18 + 8 (1d100 + 8) >>6264739 I got you Mr. Frumentarii, I'm your top guy. I ALSO hate everybody.
Anonymous
Rolled 18 + 3 (1d100 + 3) >>6264739 Rolling for medical industry
Anonymous
Anonymous
Anonymous
Rolled 47 (1d100) >>6264739 Bear Team One it time to open to door to Salvatores end.
Anonymous
Rolled 61 (1d100) >>6264739 Salvatores
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Tue 24 Jun 2025 23:01:50 No. 6264756 Report >>6264742 >>6264743 Almost impressive. Too bad I don’t reward losers
Anonymous
Rolled 39 (1d100) >>6264739 >Jackpot Squad Enclave Remnants roll >>6264748 >>6264749 Looks like the Salvatores are still as elusive as ever.
Anonymous
>>6264763 Looks like we're not getting a handpicked specialized guard anytime soon kek
Anonymous
Quoted By:
>>6264764 We're not getting much of anything right now at all. Damn if the failure after failure after failure isn't getting meta-demoralising. I guess we went overdrawn on luck at Nipton.
Anonymous
Quoted By:
>>6264756 Look, how were we supposed to know that Med-X Mike and Laurie the Larcenist would be bad picks? Could have happened with anybody, really.
Anonymous
Quoted By:
Rolled 28 (1d100) >>6264739 >vertibird training program Surely we can’t roll badly on everything…right?
Anonymous
Quoted By:
Rolled 38 + 2 (1d100 + 2) >>6264739 lmao at the shitty rolls. That's Vegas baby!
Rolling for RMRP, I think.
Anonymous
>failure >failure >failure >failure >failure >failure talk about snake eyes
Anonymous
Quoted By:
>>6264820 More like an 18 carat run of bad luck...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 25 Jun 2025 00:59:00 No. 6264832 Report Jesus you guys had a bad month One last roll. This is for the tech at big mt 1d100+8, BO3
Anonymous
Quoted By:
Rolled 70 + 8 (1d100 + 8) >>6264832 DO I REDEEM SAAR?
Anonymous
>>6264832 cmon let's do something right
Anonymous
Rolled 6 + 8 (1d100 + 8) >>6264832 and I can't even get the vote right either mang
Anonymous
Rolled 64 + 8 (1d100 + 8) >>6264832 >people wanted to spend 300k this month But yea, Bo1 sucks, so eating shit in midrange DCs was expected.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 25 Jun 2025 01:13:07 No. 6264839 Report Quoted By:
>>6264836 Turns like this make me rethink the bo1 system lmao
Anonymous
Quoted By:
>>6264836 We expect a significant level of failure, but not to even get a single roll over 50 and fail every single one when they averaged about a 50/50 chance each was just so spectacularly bad. The odds on failing everything was 1.2%.
Anonymous
>>6264820 Luck 10 my ass.
Okay, new strategy: we invest heavily in factions like the Followers because they don't have to roll to accomplish things on our behalf. Prioritize low-level additions that don't require rolls to get done. The less we have to roll, the less actions that'll end up being wasted or backfiring spectacularly.
Anonymous
>>6264858 So what you are saying is we should just increase the budgets of the various departments and then focus our actions on things that they aren't able to do essentially. Not a bad idea, but it does kinda change the tone of the quest pretty heavily to just handle the accounting...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 25 Jun 2025 02:35:03 No. 6264881 Report >>6264862 Is that not the inevitable outcome for this quest lmao, Courier being unable to actually impact anything because the bureaucratic machine is too vast and cumbersome?
Instead of walking around buying farming equipment or trucking through radioactive ruins, the courier could be banging hot babes and going to state dinners
Anonymous
>>6264881 We could aim for making Night city and have corpo wars.
Anonymous
Quoted By:
>>6264911 I'd prefer to create Bigger MT where weird science is everywhere and our neighbors just have to put up with it because invasion is suicide.
Anonymous
Quoted By:
>>6264832 more like a quest of bad luck lol its mostly bad rolls. Never coming in clutch
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Wed 25 Jun 2025 21:54:25 No. 6265223 Report Quoted By:
Not dead, QM curse hitting. Hope to have a post tomorrow
Anonymous
Okay guys, bear with me... Cyber Night Stalkers.
Anonymous
Quoted By:
>>626522 No problem. Hope everything goes well!
Anonymous
>>6265313 Not a bad idea, their natural stealth capabilities make up for the obvious weakness of animal troops (melee focus) by negating any ranged advantage many enemies possess, they're unique enough to the Mojave that they shouldn't be a well-known phenomena elsewhere and best of all, they're a species which we have extensive knowledge of since Big Mountain did their development - combine that with Cyberdog Mk 2 and its inventor being under our employ and we can make them not only better than the average Cyberdog cybernetically but also better biologically.
Plus given they breed via eggs, should be possible to achieve some fairly explosive population growth, just need some incubators and we can take care of as many as they can produce. At that point, cybernetic parts will definitely be the bottleneck...if we could get those cheap enough, might even be worth considering a "suicide" variant - an invisible smart bomb is a terrifying concept, no?
Anonymous
Quoted By:
>>6265339 >might even be worth considering a "suicide" variant A variant isn't even necessary, really. The Big MT cyberdogs are smart enough to run operations on their own, all we'd need is a high explosive adjusted so a quadruped can activate it and we're gold. In the dead of night they could dump C4 in the enemy supplies and barracks and be long gone by the time they go off.
Anonymous
Quoted By:
YouTube be giving me more fallout recommendations thanks to this quest.
https://youtube.com/shorts/IP-hm9za-Do?si=TaMgPQYSE_C05iZJ TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:CmWfBYXC Thu 26 Jun 2025 19:34:06 No. 6265743 Report Quoted By:
The two reports by Kreger and Daisy were portends of the month you would soon have, even if they were innocent enough on their own. You had requested Daisy begin a Vertibird training program and Kreger pick out a new group of soldiers to take over the Remnant’s role as a power armored shock squad. Daisy’s issues were relatively straightforward, but difficult to solve. She claims that a pilot trainee had hundreds of hours in a simulator before actually getting behind the stick of the Vertibird, due to the difficult handling and confusing controls of the bird. The trainee is also smarter than the average wastelander, meaning they must be not only literate but above average in intelligence. Those people aren’t lining up to join the military as they’re being gobbled up by your government , the followers or any number of companies moving into the region. Therefore, it will be expansive to headhunt the individuals. This was also done to eliminate any potential loss of vehicle, because while pilots were relatively common, the machinery was painstakingly built and maintained even in the Enclave. Even if the risk was taken and Daisy served as a training co-pilot, she claims it would take months to train just *one* pilot the way she was trained, and that’s not to mention all the extra air hours put in a vertibird that’s close to 80 years old. She highlights serious issues of maintenance that she was never fully trained in handling. The only saving grace is that she suggested Raul’s maintenance workers begin studying the bird by first looking at the schematics and then moving on to limited maintenance work under the guidance of Daisy. In summation, Daisy will begin training a pilot every 4 months in the current situation she finds herself in only if Raul sends his maintenance workers to begin studying upkeep on the Vertibird.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:CmWfBYXC Thu 26 Jun 2025 19:35:07 No. 6265744 Report Kreger has a more systematic issue with training the next Remnants squadron. He claims that it’s one thing to train the usage and maintenance of a suit of power armor, but that’s not what makes the enclave power armored soldier dangerous. He highlights their expertise with a wide range of weaponry that enhances the strengths of the suit and the enclave squad while minimizing the weaknesses. Kreger is therefore requesting not only 8 suits of power armor as none of the remnants are ready to give up their suits, but also access to your personal armory to train the personnel in plasma and laser weaponry of all kinds. None of these would be issued to the soldiers but would have to be bought on the market. Prefer specifically says in the report, “I cannot, in good conscience, spend the time and resources to put men in power armor just to send them out with ballistic weapons.” That being said, the second company of infantry have begun training and Moreno is more than happy to have a new group of men to break in. >Vertibird Training Program will cost 10,000 caps/pilot, 6 month training time, two maintenance workers from DOT. Can only train one pilot at a time unless virtual trainers are introduced. >Kreger’s power armor course needs 8 suits of power armor and access to the Courier Armory. Training will take 3 months. Will cost 25,000 caps when completed for weapons purchasing (1,000 caps upkeep/month) (Thanks for the wait. If you know of any employers wanting to hire someone who runs a fallout civ in his free time, let me know lmao)
Anonymous
>Unless virtual trainers are introduced AKA "We need to get the Boomers integrated into our military / society".
Anonymous
>>6265752 Don't pressure them, just do a charm offensive.
Get our shit together, show them what they stand to gain, and above all let them think it was their own idea to join up.
>>6265744 >If you know of any employers wanting to hire someone who runs a fallout civ in his free time, let me know lmao Fug, hang in there man.
Anonymous
>>6265842 >Don't pressure them, just do a charm offensive. Oh obviously, I'm just saying that should be a high priority even setting aside them being skilled operators of howitzers (which we've five of and 0 skilled operators for rn), highly educated and at least somewhat industrialized / capable of relatively advanced manufacture.
Anonymous
>>6265869 How possible would it be to convince the Boomers to teach some of our men?
Anonymous
>>6266102 If you're talking about the howitzers, then given our good relations it's more a question of whether they'd charge for it or not.
Using the VR pods on the other hand would be a hard sell. They were hellbent on never letting anybody else use them and I don't think we've done remotely enough to change their minds so far. Maybe a cure to the Blight would change their minds, or maybe it's just going to be off the table entirely. From their perspective it's a good way of ensuring that we have to go through them to get decent pilots.
Anonymous
Quoted By:
>>6264832 HAHAHAHAHAHA
I have don't check out the thread for a while, come back and now the courier has been; betrayed, gassed, and lost the one ace that made them king of Vegas.
Holy shit I can't believe we at one time stomped out the bandits at Nipton and got that sweet nat 100.
Seriously funny.
>>6264835 >>6264834 I wish you rolled a nat 1
perfect ending
Anonymous
Quoted By:
>>6266105 If we can get the Boomers to help Daisy in teaching, then that could be of some help. But like you said, it might cost us some caps.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Fri 27 Jun 2025 16:53:27 No. 6266281 Report The disappointing news doesn’t stop there as you receive another report from the Followers regarding a very generous contribution to their organization to expand medical production within the region. 50,000 caps, not a modest sum at all, has been sent to Julie Farkas with the sole purpose of the <span class="mu-i">manufacturing</span> of medicine. Some wires must have gotten crossed because not only did the Followed not begin the process of the expansion of domestic medicinal production, but what they used the funds on was also borderline useless. As per the request for information, whoever is in charge of the report put the issue on “miscommunication between the government liaison and the program director. This resulted in the training of Freesiders, as well as residents of Novac and Primm in first aid application and the use of traditional homeopathic treatments for certain ailments. Roughly half of the sum was correctly interpreted as purchasing components and material for further pharmaceutical production. While this may be a halfway satisfactory outcome, the components purchased are themselves useless unless further investment is needed as they are subcomponents for larger pieces of machinery needed to make Stimpaks, healing powder, Med-X and other needed pharmaceuticals.” You restrain from throwing the report across your office. Is everyone else so damn incompetent? You’re shoving money at them and almost begging them to just do their job and instead they piss it away in a piecemeal fashion. If there’s any positive to take away, at least a few settlements have basic first aid training now. It won’t help any major injuries or sickness, but it might stop scrapes from becoming infected. You take a deep breath and roll your neck out before beginning the report on the extra attention you’ve put on part A of the second stage of the RMRP. At least Ted had the decency to write this one up himself.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Fri 27 Jun 2025 16:54:27 No. 6266283 Report “Courier, Below is the result of the extra funding directed to purchase farming tools and irrigation supplies to accelerate the second stage of the Revised Mojave Restoration Plan. The shortage is due to a lack of domestic manufacturing within the region and an extreme demand from both the government and private enterprises to expand food production. The new Legion trading caravans have alleviated some of this but their numbers weren’t where we needed them for this program so I looked inward. I made contact with a NCR trader who promised me just about everything we would need to get back on our projected timeline, through one single purchase. The only reason I wasn’t suspicious was the price was what I expected based on the demand, so I instead chalked it up to a lucky break. Before I confirmed the purchase, I did inspect the product and from the brief investigation, everything was there. Hoes, plows, shovels, rakes, sprinklers and plenty of others which would have been a boon for our efforts. It was only after the caps were handed over and the merchant made a hasty retreat before I realized the equipment is, pardon my language, shit. The scrap used is such a low quality that it’s borderline dangerous for farmhands to use and the irrigation equipment, while being well made, is incredibly irradiated and is unusable for obvious reasons. I take full responsibility for this and I can assure you this will not happen again. There’s been a lot of focus put on the expansion of foodstuff production and I take my job seriously. -Secretary Ted Gunderson” Your left hand grabs your right hand to stop from flinging the report across the room. 100,000 caps spent on something that would take the afternoon for you to handle. You think back on what General Oliver said about running a nation. Instead of reacting violently, you call it a night and throw on your duster. It’s time to go enjoy the nightlife of New Vegas, the fruits of your labors.
Anonymous
>>6266281 So half of it gets pissed away on basic first aid training. Wonderful.
On the upside, we still got 25k caps worth of work done, even if it's the half that's useless on its own.
>>6266283 While I doubt the merchant used their real name or stuck around, put out an arrest warrant for them among the securitrons and NVPD anyway. At the very least it'll catch them if they're stupid enough to come back with the same identity.
Beyond that, frankly, it isn't worth our time to hunt them down. We aren't getting that money back outside of exceptional circumstances, and while personally hunting them down and popping their head sounds enticing we have better things to do than go on a wild goose chase for a swindler.
Anonymous
Quoted By:
>>6266281 >>6266283 Well it isn't pretty, but we'll survive.
>>6266356 >While I doubt the merchant used their real name or stuck around, put out an arrest warrant for them among the securitrons and NVPD anyway. At the very least it'll catch them if they're stupid enough to come back with the same identity. Agreed.
Anonymous
>>6266283 Maybe the super mutants can make use of it.
Anonymous
Quoted By:
>>6266283 Put a bounty out on Ted’s description- 1,000 Dead, 5,000 Alive, to be verified by Ted.
Quite frankly it’s be the most effective use of our money.
Next turn we either purge the incompetent from our government or downsize their funding- it won’t change our action economy any (which is wild, considering it’s 100k monthly we’re spending), and they have been shown to be severely incompetent that I’d rather build hard assets with the feed up funds.
Anonymous
>>6266283 Start a Goul and Super Mutant program then we can use the farming equipment so it wont be a total loss
Anonymous
Quoted By:
>>6266468 >>6266519 Irradiated water is useless for growing things. Maybe they could use it for mining purposes, but that would very quickly make the mines unusable for anybody else, to say nothing of contaminating the ore.
I mean, technically the radiation could be filtered out of the water relatively easily, but doing that on an industrial scale would be far more time and money-intensive than just getting uncontaminated equipment.
Anonymous
Easiest use for it is pumping out already contaminated water from ruins and such - like the H&H tools factory for example but also that one vault with the busted reactor that was partly flooded or whatever.
Anonymous
>>6266541 Well I'm assuming we'd need to create actual pumps for the place first, which would take time, caps, and likely be worthy of an action.
Anonymous
Quoted By:
>>6266720 ...I was referring to the irrigation equipment, presumably it contains pumps. My point is that irradiated pipes and pumps are still useful for dealing with irradiated materials, since they'd end up getting that way anyway...
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:C7WKhaAM Sat 28 Jun 2025 19:43:21 No. 6266977 Report Quoted By:
Not even the mighty Courier can avoid a hangover and you find yourself chugging water from your Vault 13 canteen and wash it down with ground up willow bark. You’re not sure where the two girls you picked up last night are, though you suspect Jane has escorted them out of the Lucky 38. Shame, you don’t even know if you got their names. Their hair color being the only thing you remember much of. You don’t get to wallow in your previous night’s mistakes however, as Boone is outside of your office. Well Courier, time to man up and see what other disappointments are waiting for you. [Alright Boone, come on in.] Craig walks in in his usual fatigues, snapping a crisp salute and standing at attention. You pick up on his body language immediately. It seems you’re proven right, more disappointment. [At ease, Boone. Take a seat and tell me how much our actions against the Salvatores went.] Sitting down but not exactly “at ease”, he begins. “Operation King’s Ransom was intended for my team to hit a safe house hard, capture a few HVTs and interrogate to find other houses, lieutenants and maybe gleam some information on this new gang in outer Freeside.” You perk your eyebrows up at Boone’s use of the term “interrogation” if his previous pow-wow with Headache is any indication. He seems to get what you’re trying to convey. “Before you ask, we didn’t even get the chance to launch the raid. The Salvatores have created an impressive system of informants and lookouts throughout the city. The minute we walked into Freeside, we were being shadowed by unarmed combatants. I know you don’t have a ROE but we still try not to kill in this case. We had found a safe house to hit, having monitored it for nearly two weeks from our post. It seems these Salvatores knew and were ready for us. Instead of a standard ambush, they rigged the building to blow. If the heavies hadn’t gone in first…I may not be here telling you this.”
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:C7WKhaAM Sat 28 Jun 2025 19:44:23 No. 6266982 Report The New Reno mafia family bit isn’t funny anymore. You’ve tried three different times to get even a modicum of information on these fuckers and they’ve somehow outsmarted and outmaneuvered you at every corner. And since the different operations have been pretty small and ordered directly by you, there's not even a leak you can blame this on. “Royce and Brown had their armor ruined and suffered some injuries, but we considered the operation a bust and began to pull back to the Mormon Fort to treat the causalities. We were harassed the entire way back. I know we killed a few, but we didn’t stick around to confirm the kills. I don’t know who the hell these people are but they’re highly-organized, well-funded and not afraid to strike back.” The lack of any deaths on Bear Team One does little to cola one you in the face of this absolute cluster fuck. [Okay, what do you suggest?] Boone narrows his eyes. “Deploy the infantry company, my team, Securitrons, everything. We cordon off the heart of their operation and go door to door.” You’re not shocked at his suggestion, though it has its downsides. Perhaps you don’t have any other option, though perhaps the subtle touch is still the path forward. [Okay Boone, thank you for your report. This is obviously a bigger issue than anyone thought, most of all me. You are dismissed.] The sulking sniper stands up, shoots a salute out at you and walks out. You’re not sure you can blame the guy, the New Reno gang is dug in like a tick. Cursing your decision to drink the previous night, you suffer through the hangover and the new threat in Freeside. >-2 Heavy Troopers, +2 NCR Troopers
Anonymous
>>6266982 I honestly think Boone has the right idea here.
Trying to be subtle and limit damage has just given the Salvatores leeway to entrench themselves. Contact the King, explain what we're going to do, then with the help of the Kings set up a perimeter, declare martial law, and inspect every last place with the help of our First infantry, Bear team, and every securitron we can spare. If we can spare it, we need to spend an action to help out ourselves too. If this ends up kicking off a gang war, then so be it.
The King's help and cooperation will be invaluable for both maintaining relations with Freesiders and identifying who's likely to be members of the Salvatores. At the very least he won't be able to argue we haven't taken the matter seriously; we've spent several actions unsuccessfully trying to handle the matter, but now that they've become a serious threat it's time to bite the bullet and take the kiddie gloves off.
Anonymous
>>6266982 I think the next turn goes as follows- try to meet with the Salvatores to see if we can come to an agreement about information sharing from the New Reno front or otherwise scare the shit outta them into compliance with our ultimatum. If that fails, we throw the NVPD, plus the companies, plus the Securitrons, plus Bear Once (rearmored), and the Courier and let God sort it out.
I’m done with this month, and I don’t have great hope that next month will be better. Like, fuck, we have an anniversary we need to plan, and we don’t have the action economy or the caps for that.
Anonymous
>>6267052 You could always ask the families for money lmao
Anonymous
>>6267069 I believe we call that Tribute.
I think it’s better if we just raise tariffs to 10% and just call it a day- it’s not perfect, but it’s more serviceable in the short term, unless we’re gonna go all in on defunding the incompetence.
Anonymous
Quoted By:
>>6267052 If it gets really bad I assume we can sell some items or do jobs for people. There's also Looting of a few other locations we have.
Anonymous
>>6267005 The King's probably going to ask for Freeside to have easier access to the strip in return though. I don't know how I feel about that, the families are a big part of our income and I don't want to piss them off. Might just have to go in there ourselves, or somebody thinks up a good trap we could catch them in. Hey, what about dangling our gold in front of them and catching them that way? Pretend we're moving our gold reserves to fortification hill, leak the planned route and security detail, and then catch them when they try to hit it.
Anonymous
>>6267129 >wants to use our gold as bait >with rolls like these Anonymous
Quoted By:
>>6267167 Well obviously we'd use lead or something equivalent painted gold, it'd be stupid to risk our actual gold reserves
>inb4 we critfail and find out they pulled a heist on our gold vault anyway Anonymous
Quoted By:
>>6267129 >The King's probably going to ask for Freeside to have easier access to the strip in return though. He's been asking us to get the Salvatores sorted for months now. While he might be a little sour about how long it took to respond effectively, I doubt he's going to let a separate issue get in the way of a major push to do just that.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 30 Jun 2025 00:17:23 No. 6267612 Report Shit I never asked for rolls for Zion. 1d100+2, BO3 please
Anonymous
Quoted By:
Rolled 65 + 2 (1d100 + 2) >>6267612 Anonymous
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Rolled 43 + 2 (1d100 + 2) >>6267612 If Zion does get saved, it won’t be from our efforts…
Anonymous
Rolled 1 + 2 (1d100 + 2) >>6267612 Anonymous
Anonymous
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>>6267624 I'd laugh, but it's stopped being funny or even something interesting to roll with. It's just sad and depressing at this point.
Anonymous
Quoted By:
>>6267624 RIP this quest. The dice fucking hate us.
Anonymous
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 30 Jun 2025 01:28:09 No. 6267645 Report >>6267624 Oh anon. I'm getting sad writing about these bad rolls :(
Anonymous
>>6267645 It's going to be a humbling month.
Anonymous
Quoted By:
>>6267695 I'd be fine with a critfail if it was us eating shit instead of Zion. At this point I'm legitimately worried that they're actually going to die out or Graham's going to commit suicide or something due to reasons that have persistently been outside our control.
Anonymous
Quoted By:
>>6267624 >>6267645 HAHAHAHAHAHA
the fungus has reached critical mass
it's created super mutant behemoth levels, possibly beyond
basically Biollante
Anonymous
>>6267645 this is great though
do any of you guys remember that Enclave Remnant thread? Where the anons crit failed an encounter with a deathclaw and the MC woke up maimed or possibly killed?
There was possibilities of the quest getting another MC but the anons lost it.
Really we're not the only courier in the wasteland. Let's be creative if shit gets heavy. It'll be like Beerfest when Landfill dies. Then his brother Gill steps in.
Anonymous
Quoted By:
>>6267624 I am livid at this revelation.
Anonymous
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>>6267624 damn more bad rolls
>>6267755 >Enclave Remnant quest Sure it was a good quest.
>deathclaw The majority throwed themselves in melee at it. After being clearly advised of the risk of doing so, then we rolled bad. I was one of the anons that wanted to just shoot it and keep going with our mission, since it was pointless for us to fight it in the melee. As in straight up pointless, beside bragging rights among a dwindling enclave cell population that was a minority in a village and couldn't care less how we killed a dangerous wildlife specimen, only that we accomplished the missions assigned to us and we returned alive. We only lived thank to our squad, that was also able to heal us up and avoid we died from our wounds or infection.
>the anons lost it. Most of the anons did not want to leave the protagonist there and start with a new one or start with another one of the protagonists (either central and east, north american cells), because of that very poor tactical decision (fighting 1vs1 a deathclaw in melee). A reasonable sentiment. The Qm was benevolent and justified remaining alive with the fact our guy still had a squad behind him for shoot the deathclaw in case we failed.
>we're not the only courier in the wasteland We are the one and only Courier Six though, thats the difference. We are not a random courier. Motherfuckers like us are in fact one of a kind, and stupidly rare. Our only equivalents are the other protagonists of the other games, or super and elite enemies such as Frank Horrigan. We are that much of a game changer, that we are currently the main pillar and force of the state we are creating. Can't exactly place someone else and call it a day, hoping for the same results. If we die and without a clear defined successor (that will not be like Courier Six), well either we play someone that is not as skilled and powerful like the Courier from our current government or we probably restart.
Anonymous
Quoted By:
>>6267099 Its mostly just bad rolls that keeps happening lol. IC i dont think any of our departments heads are bad or incompetent, Ted might be not experienced in everything regarding agriculture but thats about it. Our state is also still in need to be formed so that doesn't help. I certainly don't remember any of this characters being crayon eaters. Like even if we replace some of them (with a very small list of possible replacement candidates), if we just keep rolling like shit it doesn't change anything XD. Might make things even worse with the departments still taking shape as we speak.
Anonymous
Quoted By:
>>6267624 Looks like the Sorrows are kill and Graham is gonna get Van Buren'ed
Anonymous
Quoted By:
>>6267755 No kill yourself, Theres no fucking reason a nat 1 in a civ quest should straight up end the fucking CIV quest itself. Even less when you see the fucking retard level of stuff in said setting + from the shit you encountered before.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 30 Jun 2025 19:17:28 No. 6267996 Report Quoted By:
A few days later, you find yourself heading over to Boulder City to meet with Dead Sea. You have to pick up whatever support the Legion is giving, as well as informing them of the potential BoS assassination attempt. If all goes well, you’re also planning on requesting some Frumentarii to build out your intelligence apparatus. Halfway there, you nearly smack yourself as you forgot to inform the Legion of the outcome of the Hawthorne assault. You spend the rest of the trip setting up the intricate web you’re casting within the Legion. it’s hard not to notice how winded you are after a relatively short trip over to Boulder from New Vegas. You’re shocked and slightly worried about the long-term damage done by the nerve agent cocktail. Arriving at the Legion Consulate, you’re escorted in without much fanfare and sitting with Dead Sea. <span class="mu-r"> Courier, I’m glad to see you. I haven’t heard from Marius’ unit in almost a month. What was the result of the raid on Hawthorne? I assume there was much blood spilt.</span> He’s going right into it, isn’t he? So much for smalltalk. You begrudgingly outline what happened up North and your suspicions. Understandably, Dead Sea isn’t very happy. <span class="mu-r"> And do you have any concrete evidence that the Brotherhood was behind this? The Legion wasn’t the target but we cannot forgive spilled blood from such a <span class="mu-i">valued[\i] unit like Marius’. What’s to say the bunker blew up for any other reason and these Brotherhood scouts were killed by the same thing that killed my raiding party? </span> Well he has you there. All signs point to the Brotherhood, but you don’t actually have any direct proof connecting the two. And you certainly don’t plan to travel back to Hawthorne any time soon. [Well no, but I can’t see another reason for what happened. Based on my interaction with them beforehand and the suspicious circumstances, it’s the best explanation.] Dead Sea doesn’t look convinced, but he relents and throws his hands up. Okay, I’ll pass on this report and your suspicions back to New Rome, but I won’t vouch for this. It’ll be up to my superiors on any potential action taken. Now, I have a letter straight from Caesar himself, and a delivery meant for assistance with the Boomer Blight. As I’ve instructed your Secretaries, we have begun inspecting all agricultural goods sent to Legion lands for traces of this scourge, so I request additional manpower at the Legion crossings for this purpose. You can sense Dead Sea is no friend of yours and after news of Hawthorne, you’re not sure how firm his requests for Frumentarii will be. Instead, you direct the supplies to be sent to New Vegas and grab the scroll from the Legion ambassador. The sense of failure surrounds you this month and your physical limitations only serve to further frustrate you. Instead of trekking through the night to get back, you camp along the road and attempt to clear your head.</span>
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 30 Jun 2025 19:21:11 No. 6267997 Report Quoted By:
A few days later, you find yourself heading over to Boulder City to meet with Dead Sea. You have to pick up whatever support the Legion is giving, as well as informing them of the potential BoS assassination attempt. If all goes well, you’re also planning on requesting some Frumentarii to build out your intelligence apparatus. Halfway there, you nearly smack yourself as you forgot to inform the Legion of the outcome of the Hawthorne assault. You spend the rest of the trip setting up the intricate web you’re casting within the Legion. it’s hard not to notice how winded you are after a relatively short trip over to Boulder from New Vegas. You’re shocked and slightly worried about the long-term damage done by the nerve agent cocktail. Arriving at the Legion Consulate, you’re escorted in without much fanfare and sitting with Dead Sea. <span class="mu-r"> Courier, I’m glad to see you. I haven’t heard from Marius’ unit in almost a month. What was the result of the raid on Hawthorne? I assume there was much blood spilt.</span> He’s going right into it, isn’t he? So much for smalltalk. You begrudgingly outline what happened up North and your suspicions. Understandably, Dead Sea isn’t very happy. <span class="mu-r">And do you have any concrete evidence that the Brotherhood was behind this? The Legion wasn’t the target but we cannot forgive spilled blood from such a valued unit like Marius’. What’s to say the bunker blew up for any other reason and these Brotherhood scouts were killed by the same thing that killed my raiding party?</span> Well he has you there. All signs point to the Brotherhood, but you don’t actually have any direct proof connecting the two. And you certainly don’t plan to travel back to Hawthorne any time soon. [Well no, but I can’t see another reason for what happened. Based on my interaction with them beforehand and the suspicious circumstances, it’s the best explanation.] Dead Sea doesn’t look convinced, but he relents and throws his hands up. <span class="mu-r">Okay, I’ll pass on this report and your suspicions back to New Rome, but I won’t vouch for this. It’ll be up to my superiors on any potential action taken. Now, I have a letter straight from Caesar himself, and a delivery meant for assistance with the Boomer Blight. As I’ve instructed your Secretaries, we have begun inspecting all agricultural goods sent to Legion lands for traces of this scourge, so I request additional manpower at the Legion crossings for this purpose.</span> You can sense Dead Sea is no friend of yours and after news of Hawthorne, you’re not sure how firm his requests for Frumentarii will be. Instead, you direct the supplies to be sent to New Vegas and grab the scroll from the Legion ambassador. The sense of failure surrounds you this month and your physical limitations only serve to further frustrate you. Instead of trekking through the night to get back, you camp along the road near REPCONN and attempt to clear your head.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 30 Jun 2025 19:22:17 No. 6268000 Report You pull out some gecko jersey from your pack and see the letter from Caesar. Seeing no reason to wait, you pull it out and begin reading it while munching down on dried gecko. In keeping with character, it’s not a holodisk but a scroll, with an ornate wax seal. You roll your eyes but open it carefully. <span class="mu-i">Courier, I write this for a multitude of reasons. First, the news of this Boomer Blight is worrying but I admit you’re in a better position than I to investigate this engineered plague. I believe the NCR to be behind this. Once you unlock its secrets, we will unleash this plague upon the West and destroy one of the Bear’s greatest strengths. As an aside, the supplies I sent you include a book, Phenomenology of Spirit. I want you to not only read it, but absorb it. This is just a part of the foundation of our worldview, but an important aspect. I want you to write to me, to inform me how you’re developing and what you learn during your time in the Mojave. As a young man, my time with the Blackfoot shaped who I am and Augustus had his own trials in the wake of his adopted father’s assassination. Unlike Julius, I have no plans for this happening. That leads me to the third reason for this letter. I have begun the purges, just as we talked about and your advice has proven invaluable. Those I cannot kill outright, I have sent on honorable suicide missions. Unfortunately, there’s a third group that is too sensitive to outfit purge, the Frumentarii. I am sending a group of disloyal agents to the Mojave under the guise of spying on the NCR in conjunction with your government. I want these men killed, their remains scattered. I will assume this matter is closed and will not warrant further discussion. Until next time, Caesar</span> Well damn. Putting everything else aside, it seems that Cesar may have given you the first break you’ve had all month. It’s a delicate balancing act, but a group of experienced Frumentarii is nothing to scoff at. Now the only question left is how to keep your “mentor” in the dark about your ulterior motives while still leveraging these agents to your advantage. That is of course if you plan on bucking the mighty Caesar’s demands. The possibilities jump around in your head as you gingerly make your way back to New Vegas the next morning.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:NyuufUN4 Mon 30 Jun 2025 19:22:48 No. 6268001 Report Quoted By:
(No, the nat1 won't kill the courier. You may wish it did, however.)
Anonymous
Quoted By:
>>6268000 CHECKED, AND CAESAR! I KNEEL TO YOU.
Anonymous
>>6268000 >I am sending a group of disloyal agents to the Mojave under the guise of spying on the NCR in conjunction with your government. I want these men killed, their remains scattered. Interesting.
If we can get Ulysses on our side he could have them dancing on our strings, seeing what they take interest in and feeding them disinformation. Then when we're done with them he can lead them on a daring mission to infiltrate NCR territory through the Divide, which the NCR would never expect. Except instead we'll take them to the Courier's Mile and dispatch them. Seems like Ulysses would be the sort to appreciate the symbolism.
>but I admit you’re in a better position than I to investigate this engineered plague So we can effectively feed him whatever we want on this point. The state of the Blight is kind of in limbo until we can get the data from Zion, but it should be easy enough to tell him that it's simply too volatile to be cured and countermeasures are the only option.
Alternatively, if we do somehow end up with a cure we could simply arrange for the NCR to get ahold of the formula (possibly through the Shi, who can probably be trusted to not accidentally destroy the world with it) and thus decisively hamstring his master plan. What, is he going to say that the Shi couldn't have possibly come up with their own cure?
>As an aside, the supplies I sent you include a book, Phenomenology of Spirit. I want you to not only read it, but absorb it. did this motherfucker just assign us homework
Anonymous
>>6268018 >did this motherfucker just assign us homework Shit niggah, Can we even read?
Anonymous
Anonymous
Quoted By:
>>6268000 man oh my god how much of a goofy romanboo are you caesar. we must have wired him in a new way when we did the brain surgery, another letter and he is going to call us son.
I would like to think we could do something about those spies he sent here to be killed, but i am starting to lose hope with our bad rolls. Maybe the wildlife will kill them. or the heat. One can hope.
>>6268018 he did hahaha
Anonymous
Quoted By:
updated pastebin suggestion
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:C7WKhaAM Tue 01 Jul 2025 01:04:50 No. 6268121 Report You’re under no illusions that you need to quickly give a body to the head of the government you’ve created. It’s all fine and good to have a small and professional government running small-scale projects across an inhospitable desert, but you’re not thinking in the immediate here.
You’re thinking of years down the line, decades. No matter the ends, you need to justify the means and what better way than to give the unwashed masses something to believe in.
Truthfully, you’ve avoided actually putting things into practice because you’re bound to piss someone off. If you align too closely to the Republic, Caesar will take notice and that’s not to mention any Secretaries that harbor more autocratic tendencies, such as in the military.
But if you align too closely to Caesar, you risk the ire of a large portion of your government, the followers and much of the economic investment. If anything, that just proves the naysayers correct when they point out the worrying influence of the Bear.
But there’s always a third path, one that doesn’t seek the vast tracts of land of the Bear or Bull. You’re not the only one who can look back to history for inspiration, but you look much further back than the Roman Republic.
A city state, one ruled by a tight-knit council of extraordinary capability and led by you, the Courier. A true philosopher and warrior king the likes of which history has rarely seen before.
Before you assemble the Courier Council and invite local leaders from around the region, you need a proposal to give them. You’ll listen to their concerns and let them voice their opinions, but the decision will ultimately be yours.
That’s not to say that whatever system you decide won’t go through changes as the nation changes, but whatever decision you make now will set the Mojave on a path that even you won’t be able to stop.
>New Vegas Directorate (>>6252303 ) >A Republic, if you can keep it. Whether it’s similar to the NCR or closer to the Roman Republic of antiquity, it’s a government of the people, by the people. Much like Cincinnatus or the great George Washington. >The power will rest solely within you. There’s no one else you can trust to juggle the demands of the position while still maintaining judgement and vision. You’ll do it better than House or Caesar. As there’s never been a more perfect man. >A decentralized federation where each town is its own entity united in common cause for defense of the region. In this federation, the power will not be corrupted by one individual, nor will the tyranny of the masses rule. >Write-In (Remember, this isn’t locking you into any specific ideology but it sends you down a path. If you choose to be democratic and then instead want to rule with an iron fist, it’s not impossible but expect plenty of pushback. Please be creative here and use all of your political autism, this is a big culmination of the work you have all done so far.)
Anonymous
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>>6268121 >New Vegas Directorate (>>6252303 ) Anonymous
Quoted By:
>>6268121 >New Vegas Directorate Anonymous
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>>6268121 >New Vegas Directorate Post apocalyptic Singapore is fun. Also NVD is a cool acronym. Think of all the acronyms we can make with that.
NVDI (Intelligence)
NVDSP ( ̶S̶e̶c̶r̶e̶t̶ Special Police)
NVDR (Research)
NVDSA (Space Agency)
etc.
Anonymous
Quoted By:
>>6268121 >New Vegas Directorate It's hard for me to not like this idea. Then when we go mad like Caser we can make make the government become the way of the couriers.
Anonymous
>>6268121 >New Vegas Directorate Guess we're going the 'enlightened despotism' route.
That said, I'm going to insist that we put serious thought into our chain of command, particularly the second-in-command and ensure the Council's ability to rule in our absence. We absolutely cannot allow for killing us and our second to be a means of incapacitating our government. And even setting aside assassinations, we aren't going to live forever; there needs to be a formal means of passing power to ensure there are no gaps that could lead to a succession crisis in the distant future.
For now, I suggest the King as our Second and would have the Secretary of State act as provisional ruler in the event that we both bite it. Whenever one or the other dies or abdicates or is braindead, or the Council unanimously votes no-confidence on them, the ranking ruler will select someone different to fill the empty spot.
This is open to adjustments as necessary.
Anonymous
>>6268152 We could very likely work yes-man into the voting system. Since they give good advice and info on many things. Other thoughts for back up is to test yes-man on how they run different things. We can use them as a fail safe if things work out.
Anonymous
Just some further autism over loopholes: The Ruler (Director, I guess) can naturally assign an heir, but doing so must be formally declared to the Council. Any claims or evidence of a supposed change of mind or last second switch or whatnot are utterly inadmissable. Also, just floating this, the Second doesn't automatically graduate to being the Ruler upon the Ruler's death or disappearance, to discourage assassination. Rather, they choose someone other than themselves to fill the spot unless they have unanimous Council support. If they choose a Councilor, only a simple majority is necessary for the Council to veto it, to avoid conspiracy shenanigans.
Anonymous
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>>6268179 Also, the Second can't fire and replace councilors, to prevent packing and cronyism.
In short, the Ruler has the big dick unrestricted power while the Second has to work with the Council to get things done.
Sorry for the autism spam.
Anonymous
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>>6268121 >New Vegas Directorate Voting for my own idea - happy to see that anons like it.
The Courier becomes the Director.
>>6268152 Creating a government contingency ranking system is an excellent idea.
Anonymous
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>>6268121 >New Vegas Directorate (>>6252303 ) Liked this idea before.
>>6268152 So for Vice-Courier, we are thinking of King hmm. Idk, its a lot with him being both heads of the Kings and a Secretary. I would say we need someone else that is not a Secretary, but i would be fine with him. Loyal, somewhat dependable but a bit difficult.
I recon we will think of an heir later, unless ..... we want to take out two birds with one stone, and get even some stress off. Starting early is not a bad idea no ?
> We absolutely cannot allow for killing us and our second to be a means of incapacitating our government. Made some guards options for both us and our secretaries in the pastebin. But it might not be an immediate priority having our personal guards for now, in the near future it will be necessary.
Anonymous
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>>6268167 I don't think Yes-Man should have a vote because it would make unanimous votes of no-confidence impossible, but I do think he should otherwise have a special council position enshrined in law because he can provide detailed information on-demand as well as much-needed computational rigor that will keep everyone's expectations grounded in reality.