>>10033938>deprived me of my (You)Tangentially, any idea what to make of Sky Lynx's bottom component? Separate guy? Still him? His friendly shuttlebird face is so iconic, I don't really know what to do with Lynxman..
>fucking terrible, unmemorable title>that's not only just as bad but I almost definitely got it from that. fuck me.Fren..
>>10033943Pic actually looks pretty cool as well!
>only have happy Wingfinger and boxed Sixgun>>10033948How unstable were-
>he still needs to lean against something to prevent comboners from sliding out or the """"rachets"""" in his ankles from giving outThat weak? No way to strengthen them?
>they cheaped out on the fucking hip/shoulder joints for the combined modeI only have the Terrorcons, who are usually standing stationary instead of using their fixed angular ratchets.
Comboners were very exciting at the time, but they aged poorly compared to the neatness of Siege and on, huh..
>>10033951Could Sky Reign do that? I don't want the comboner components to be neglected and be "it turns into basic robot and vehicle with minimum design love, you're only always keeping it in limb mode anyway" tier, but it'd be great if the comboner form was stable and fun enough to be whooshable and convertable, and other stuff like that and just feel like a solid figure. Are comboners that hard to do..
>micromaster comboners neverYou could even use it as a testing ground for comboner engineering!!!