>>10343191>No AoE Strafe?Oh, he's on my list of characters to grab (along with Scorn) - just haven't gotten around to him yet.
>>10343163>I'm sort of curious how Megs is but it's unlikely I can afford... therefore maybe the junkion?Now that I'm back, I can do both. Let's start with the Junkion.
Crashbar's got all the standard articulation (or rather, the articulation that SHOULD be standard at this point) that one could expect - rotating wrists, hips, ankle rockers, and so on. His weapons include two 'gravity Cannons', and his detachable exhaust pipes can be used as melee weapons. His robot mode has some asymmetry going on with his legs (similar to Terashaver/Brimstone who I posted earlier), and his rear motorcycle tire (located on the back of his right leg in robot mode) actually detaches and becomes a bladed shuriken as one of his two 'Evo-Fusion' gimmicks; his second gimmick (which I haven't used yet) is to split apart and become a Weaponizer. Specifically, his head, guns, pipes, and both of his legs below the knee detach from his torso, and his instructions show a suggested way to combine these bits with Scraphook, though there's enough 5mm holes on his body that it shouldn't be too hard to come up with your own combinations. What makes this guy and Scraphook better than the Siege Weaponizers is that you can actually transform them without partsforming them (well, mostly. The weapons and exhaust pipes on both bots need to be removed and rearranged, but the main components do not and still behave like a normal Transformer).