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Last but sadly also least, the Shadow Hunter.
Both modes leave a lot to be desired, with the humanoid one having those ugly kibble-arms on the shoulders and poorly thought out hip joints (they're on those small balljoints with pinst so they keep rotating) and the vehicle form is a mess of a car that I honestly didn't even care about enough to transform it properly.
The big issue of that mode is that there's no way to safely secure the limbs and therefore keeping the wheels from being properly aligned.