>>8114646Any 3d modeling software works. Tinkercad is a nice easy one to learn with and you can make some simple objects that way. I use a mix of blender and tinkercad, depending what I'm trying to model.
>Is there software that can add depth to 2d picUh not really but sort of? Like, if you put an image into Cura, you can turn into into a model where it will print darker colors thicker and lighter colors thinner, like it would print a black sword shape as thick as you want on the bed, but it would basically be flat each side. For reference, I did that here for this barbed wire halo. I made the image for it and dragged it into cura and used the settings it gave to project it upward into a 3d shape, essentially just layering the same image upwards a few millimeters. For something like weapons and armor, you'd be better off learning some basic modeling, though.
>>8114229STL here. Just know it's likely to fuck up in most slicing software. I made it by posing a gamera model intended for animation and modding it with parts from other d&d miniature models, so it's got lots of overlapping geometry that stuff like Cura doesn't like. I sliced it in ChiTuBox for printing in my photon and that worked fine. Made it to be my D&D mini, since there aren't many good Tortle minis.
https://drive.google.com/file/d/1owEbYvDeDlMVUAtsXDUYwKQv2dfUCkkA/view?usp=sharing>>8114718I mean you just start it and walk away. What do you even mean by this?