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Almost a month with no update! I couldn't get a level done for the Halloween Project (dubbed Ad Mortem), deadline is tomorrow and it's not even remotely close to done. However, I like the concept for it and it already has some work done on it, so I think I'm going to continue working on it for a time and use it for another project.
We probably got a good amount of maps without mine anyway, at any rate.
I did contribute some guns though, which our chosen palette did a pretty rough number on (red and orange cut so sharply I had to do some dithering on the muzzle flashes so they wouldn't look like shit, and the greys, just WOW).
When the project is done, and once GzDoom properly supports the new extended DeHacked, I'll release a graphic's patch with truecolor .png sprites for Ad Mortem's guns.