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This is the subgun I made for the 2048 Units Of /vr/ weapon set. The mapset can also be played without these weapons, likewise there's a separate version coded in Decorate which has some more effects and functions (like Duke Nukem 3D-ish reloading for the pistol in exchange for a much higher rate of fire, this pistol is the 1911 I posted earlier, btw). Said Decorate set can also be loaded separately and will work with any other mapset which doesn't also replace its weapons with Decorate coded ones (so, 98% of all Doom maps ever made).
The sprite is put together from the rifles and machineguns from Doom's alpha and beta builds, the muzzleflash is from the Atari Jaguar version of Wolfenstein 3D, and the rear end-cap is from a model rip of a Carl Gustaf m/45 subgun. I do not recall who made that 3D model, and I don't recall who ripped it, regrettably, therefore I can't take full credit for these graphics (but I don't take full credits for most graphics I make). The magazine and magazine well I drew by hand, the stock is painted over one of the stocks for the previously mentioned rifles, the pickup sprite was made by bunching a bunch of parts and shapes together with Pimp My Gun, to get the right shapes, then shrunk down and repainted.
All that said, the credits would thus be:
>iD Software
>whoever made the 3D model
>whoever ripped it
>DoctorNoob
>ChopBlock223