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New Year and all, bumping. Seems mods left the XMas on at /vip/, but I guess that's our privilege.
Been busy compiling and making assets for 94 Protons Of /vr/. Mostly adding neat textures and flats from the Doom beta stuff, but also more. I figure that we don't have to adhere too rigidly to the original Plutonia aesthetic, since it has been done, and I think people oughta play a bit with their imagination.
The important part is short and tough maps, and something that fits Plutonia's "grit" if that makes any sense (it does not).
>inb4 nobody uses my textures and it's a waste of time