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I want to make an Armarouge deck. The grand scheme of it is using GO Charizard to basically do double the damage with Armarouge's attack with less energy. The problem is I either get an opening brick hand or somewhere down the line I just end up bricking. Any anons got some ideas on what I can switch out or add so that I brick less often and I can reliably pull off the strat?
Pokémon: 7
1 Charcadet PAL 39 PH
2 Armarouge ex PAR 218
2 Charmander PGO 8
1 Entei V BRS 22
2 Armarouge ex PAR 27
2 Charizard PGO 10
3 Charcadet PAL 39
Trainer: 18
2 Switch EVO 88 PH
2 Ultra Ball BRS 150 PH
3 Candela PGO 65
3 Rigid Band MEW 165
1 Practice Studio PAL 186 PH
2 Nest Ball SUM 123
3 Avery CRE 130
1 Rare Candy PLB 105
2 Judge BKT 143 PH
2 Energy Search BCR 128
2 Fresh Water Set BRS 139 PH
2 Magma Basin BRS 144 PH
1 Arven SVI 166
1 Practice Studio PAL 186
1 Nest Ball SVI 181 PH
1 Arven SVI 235
1 Ultra Ball BRS 186
1 Rare Candy SUM 129 PH
Energy: 1
16 Basic {R} Energy EVO 92 PH
Total Cards: 60