>Another messy fridayOh dear, what a pinch to navigate through it. Today's episode was ok but the main problem remains the Tera-Crowns to me. Didn't liked how they manage to tank the framerate in the already clunky playthrough I had in Violet (It even managed to crash one time after trying to attack with a Tera-boosted move) and the CGI-framing on these giant things having a impact on their choreography isn't helping out the perception I have with this already meh gimmick. Someone a long while back brought up that removing the hats would eliminate most of the animated hickups but that anon got a lot of shit for it because it wouldn't be super faithful to it then.
I have a fishy suspicion that Roy's episode ate up the budget of today's episode if
>>55761652 isn't sped up.