Quoted By:
>Kanto
Arbitrarily confusing and backtrack-heavy. A lot of needlessly complicated nagivation dungeons where every screen looks the same. To top it off, horrible pokemon variety.
Not exactly the best game.
>Johto
Near flawless world design that lends itself to a true RPG experience
>Hoenn
On-rails adventure that has a very smooth path to follow, while allowing a bit of exploration into side areas, especially late game. Probably the most genius layout I've seen in a 2D game for map progression that is meant to be one set path.
>Sinnoh
Jumbled clusterfuck of confusing backtracking.
>Unova
Don't remember
>Kalos
Don't remember, it was pretty though
>Alola
Didn't finish
>Galar
Didn't finish
>Orre
Soulful, but a totally different type of region, not comparable.