>>36554413Wrong
>>36554154I'm going to give you the actual reason but I don't know if you're genuinely asking or not, but fuck it.
The Pokemon anime has historically had character designs (not the pokemon themselves, the humans) that were very sharp and crisp, meaning that in order to animate them efficiently and on model you had to get their details down EXACTLY or else they'd look totally off. If you look at the XY/XYZ series, which has amazing and dynamic action, they actually reuse a lot of the well animated scenes for Ash himself in battle instead of animating new ones, because animating a character in that style is so tedious. In SM, the character designers were given leniency to make the characters a little looser in terms of style, which does come across as a little goofy, but what this means is that the animators are now able to actually animate them as much as they want to, because something that is slightly off-model won't seem as weird and unfitting with that kind of style. It was a change made to give the characters more life (and not to mention easier thus cheaper to make), because the SM series is focused mainly on character shenanigans instead of battles, and it's the reason why the movies that are running alongside SM are able to go back to that more crisp style, with a higher budget and longer creation period, it's possible to animate characters that look amazing visually.
Here's a pretty hilarious example of what happens when a character goes off-model in the older series.