>>42760785Nice, was going crazy trying to find if i missed a setting or not.
Some other thing i noticed is that in version 6193 nicknaming a new pokemon crashes the game, while in 6190 it still works.
Line 10 in 01300 UI\09001 NameInput\00001 NameInputBaseUI.rb seems to be the culprit.
>vp = last_scene.is_a?(Scene_Map) ? last_scene.spriteset.map_viewport : last_scene.viewportI don't know enough about Ruby to get it working as intended, but setting it to
>vp = Viewport.create(:main, 10)made it not crash at least.