>>41126524Pretty much this dude right here, but with some added shit:
>customization begins at the start of the game as far as hair options, facial options, and limited clothing options go, can choose whether to keep wearing that faked happy grin as default or have some different expressions as your default face>postgame features the Legends of the 35 (even Mythicals) all having events where you can go to secret areas to catch them, the feeling of exploration just like the older games>promise to patch in Pokemon in free update waves that include a new Legendary event per wave>you have the option to have a partner who will join you on your quest now after a certain point in the game & travel with you, just like in the anime, and you can forge a friendship with them as you travel - small pool of chars include Hop, Sonia, Milo, Nessa, Bea, Allister, to name a few>Pokemon Contests return, alongside Lisia in a game sidequest where you try & help her bring Contest flair to Galar>can purchase an RV after a point in the game & decorate it like some sort of mini-Secret Base, can use it to fast-travel between areas, can encounter data of other players’ RVs in the Wild Area to view their RV interiors, battle them, and view their trade offers, adds a social aspect to the game>GTS is back>Battle Factory & Battle Pike-like facilities return, more facilities open in free updates over timespan>online raid events that see you & other players fighting visions of old characters (Red, Steven, Drayden, Fused Lusamine, etc.) & doing damage to their Dynamaxed ace Pokemon with impossibly high HP for a couple turns, reaching damage dealt thresholds will reward you with trainer clothing, battle music, RV items, and that ace Pokemon as a max rewardYou basically want to ensure game longevity over time so players don’t face boredom, regret, and ultimately damage your brand’s good name - it’s business 101, and I wager Masuda & Ohmori fucked it up with the Japs come Friday.