Quoted By:
>Make sure the Pokemon designs aren't shit
>Give Pokemon a fifth move that can be used when their tension gets high enough - like a Z move with multiple uses that is charged by acting in battle, but multiple moves can be put in the fifth slot
>Give Pokemon up to five Characteristics - IE abilities they can use in the field. Sharp claws, strong wings, good swimmer, glowing body, tunnel digging, etc etc that can be used like HM and other field moves
>Let you tackle gyms in any order
>Let you use a Pokemon's field moves right from the start of the game and let you get absolutely savaged by overpowered Pokemon if you fuck around too much
>Restrict the story and player interrupt moments to like less than ten sequences
>Make the rival a proper charismatic prick
>Include all the good bug types
>Make fishing fun again
>Let players swim by themselves, but require the aid of a Pokemon to dive
>Make Pokemon interact with the environment and each other so they don't just wander around
>Restrict Pokemon spawns to sensible habitats for each Pokemon so you can see the effect they have on the environment and visa versa
>Allow a certain level of Dark Souls style indirect interaction - random trainers in the wild taken from online players.
>Also allow them to tag the back of signs and billboards with messages that auto-update and change every day, similar to Splatoon 2's lobby drawings
>Make NPCs interact with the environment (even if just in superficial animations) so they aren't just standing around waiting for the player
>Give the player character expressions
>Give the player HP, too - Some wild Pokemon or evil trainers will attack the player trainer to attempt an easier win
>Starters are a grass rhino, fire rat, and water shrimp
>Promise to support game with patches to include the rest of the national dex over the course of a few years
>Bring back berry pots
>Bring back apricorns
>Bring back habitat dex
>HM moves are just TMs now
1/2