>>52614412>bring back almost every cut feature in some way shape or form. ball customization, pokestar, hordes, frontier, pss, ride pokemon etc>go full out with customization. no reason i shouldnt be able to choose height or age at this point>do something different with gyms, either make them have 2 types they use or give them "themes" so you cant just fucking roll everyone by spamming super effective. also make it so if you fail you have to fight all trainers again and you cant just run out to healLove these ideas
>doubles by default for trainers, singles for wild>all legendaries are raid battlesNot a fan personally, definitely utilize the different types of battles, especially double, but not all trainers. And for legendaries making them in game events (not just downloading content) or a static encounter after a difficult dungeon would be cool alongside raids for legends that don't fit the region or lore for the game.
>revisit some of the older mons evo methods and/or stats, why is bisharp a level fucking 52 evo AND WHY ARE SO MANY MONS SLOW FRAIL MIXED ATTACKERS>purge many redundant existing moves and add new ones>completely revamp shiny pokemon. any pokemon that's just a minor hue change gets recategorized into a normal pokemon and gets a new shiny. normal pokemon can now be a slightly different shade (think 10-20% hue difference in either direction like stadium used to be)Absolutely to all of these. I don't even need the hues, but I'm not opposed, just change those impressible shinies.
>add dozens of new pokeballs and/or a way to change them after capture>remake every old game but not this 1:1 shit like bdsp, make mon diversity much wider and add more regional forms>add a feature to change what music plays for what (even if its just post e4). even when the wild pokemon music is good it gets old FAST>if you're gonna keep open world, add level scaling. not fucking hard to make every gym increase by 5 levels after beating oneLove these too