>>48475542Hopefully, though I can't help but wonder how they'd handle that from a recruitment/dungeon aspect. RT for example had a short story and a shitload of "filler" dungeons solely for putting extra pokes into, like Waterfall Pond or Joyous Tower. The last game with all the pokes (at the time) was PSMD, and it had the worst recruitment in the series.
What I'd do is try to allow for more ways to recruit mons outside dungeons, that way there aren't so many dungeons that feel like they exist just to dump 20-30 ghost types into. Or hell, maybe even a dungeon that randomizes the pokemon in it, maybe with a way to sway what type of pokemon it spawns?