>>55019883>I point to the fact the 'remake' of pmd1 reduces the friend areas to menus instead of keeping the cool locations (and fixing the rest of the busted shit) because it was too intensive to make a whole bunch of 3d maps in a remaking of an old jank game as opposed to actually 'remaking' the old product.I agree with the rest of your points but anyone that complains about friend areas being "gone" very clearly has not used them more than a couple of visits per playthrough. as someone who always maintains a rotating team in these games, the friend areas were a complete fucking nightmare in the original RT. having to go to each area manually, seeking the specific mon you want to bring and talking to them (which in itself can be a pain in the ass in specific friend areas, especially if you've already got a lot of pokemon recruited), and doing this every single in-game day can get very tedious after a while. the remake's system is not only much more convenient, they get new remixed music and gorgeous illustrations on top of the soulful sprites coming back to make up for the lack of walking around. they may not be as involved as the original, no, but they're far more convenient without sacrificing too much soul
>>55020507I think RTDX proves that chunsoft gives more of a fuck about pmd remakes than game freak does about mainline. while RTDX could have had at least some more new content, it didn't really sacrifice much about the original games while also making the updated mechanics and quality of life completely replace the original (unless you're really autistic about sprites, I guess). while a hypothetical explorers remake will probably not have any substantial new content (save for, hopefully, cross-gen evolutions), it will surely still keep everything from sky and make it the definitive version of the game