>>37123593>>How do you want it to play? Probably breath of the wild, it just seems like the next best step
>>How would you implement progression?Put a focus on having 1 pokemon and reward the player for building a bond with just one, and build the battle system around that, you can see all wild pokemon, and the effects of moves still apply, and progression happens when you snap really good photos of pokemon around the world and you send it to the every towns respective press, you're a photo journalist and gyms become a photo test and getting it into the paper, man this is changing pokemon lore, fuck the lore, fuck the pokemon of the past, new pokemon, they're just popping up in the world and it's your job to document it, this is pokemon genesis, no 2 versions fuck that, the final goal is to discover all new pokemon, they aren't even all known prior to the game's release, they release a couple to promote the game, but all these pokemon are a surprise when you run into them for the first time. Also you're an adult, 20-25
>>What elements would you bring back?Almost nothing, probably
>>What new elements would you introduce?Climb trees , submarine diving, open world flying all to look for pokemon, Also first person just eyes and photo mode since that's the most important part of the game, observing habitats, holy shit I want that.
The battle system would be something akin to z targeting in the skyward sword, and your pokemon still has 4 moves but you use the directional input and they come out way faster, about as fast as swinging the mirror in okami.
>>What would you base the region on? How would you structure said region?Based on Italy, and a some parts mexico inspired cause why the hell not? Also lots of verticality, beautiful buildings, all about the buildings, the world is well inhabited.
>>Insert any other ideas you haveI pretty much put everything I think.