>>32606127I was just theory crafting two forms for shedninja, while I haven't done anything in the art department, I do have something - shedinja holds one of two pendants and transforms on switch in and stays transformed on switch out
Angelic Form:
holds the 'angelic pendant', ghost/fairy typing
Demonic Form:
holds the 'cursed pendant', ghost/dark typing
both have a new ability 'deity's guard': shedinja can now only be damaged by super effective moves and status/weathers, each hit sustained removes one of three orbs (effective 3hp) ; multi-hit moves still only hit for 1HP
as for stats, still thinking that up, but only a slight upgrade from what it's got now, although angelic form will be more of Sp. ATK fighter, while demonic will be more the same as an ATK fighter.
thoughts? balances?