Now with a name finally decided on, introducing PMD: Project Orion! With so many changes I can't even list them all in one post, this is a big one!
https://mega.nz/file/1B1iBbqC#6F2jwve72U8f-FnzqSwAl_n0oS3Tpod4yAiT9gCbz5A-Chespin is here! The first post gen 4 Pokemon added, Chespin replaces Chimchar in the starter selection menu. Chespin is in IQ Group D, and has its Gen 6 learnset. Chespin will spawn normally in Tiny Meadow. Sadly, it will be unable to evolve for the time being, as no sprites exist for its evolutions as of yet.
-Removed the Wingull Bow, now it is the Chespin Scarf. With it in the bag, Chespin has a chance of restoring a bit of PP when attacked.
-Turned the Normal Spawn Delay from 36 turns to 33
-Turned Belly loss from entering walls down to 4 per turn, letting you hunt for buried items a bit longer before needing to eat another Apple.
-Life Seeds now give +4 max HP.
-The textboxes for taking damage from Hail/Sandstorm have been removed, allowing for smoother movement in bad weather.
-The textboxes for taking damage from Burn/Poison are removed, making things a bit smoother. Be careful about running on a floor when hit by Toxic!
-Removed Doom Seeds from many dungeons.
-Buffed Comet Punch's accuracy/PP
-Scyther's line now learns Wide Slash via levelup
-Ember and Vine Whip now have 20PP, matching Water Gun's PP.
-Buffed Seed Bomb and Bullet Seed's PP slightly
-Confusion/Psychic now have the "in front; cuts corners" range.
-Teleport's PP changed from 7 to 20
-Wide Slash's PP changed from 10 to 13
-Made Swift a ranged attack
-Changed some text for edited moves to accurately reflect the changes made
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