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Rock Smash actually smashes rocks. Also has decent power, like 70-80.
Magnet Rise gets +1 priority.
Steamroller removes terrain.
Rototiller removes terrain that isn't Grassy Terrain. If Grassy Terrain is not under effects of Terrain Extender it applies the extension.
Self-Destruct clears entry hazards from your side.
Explosion clears entry hazards from both sides.
Spread healing moves like Life Dew and Jungle Healing in singles heal the user for 2 turns by 25% each time.
Heal Order becomes a spread healing move and heals both teammates for 33%, or 33% twice in singles.
Defend Order raises defenses of both mons in doubles by 1, or by 2 in singles.
Attack Order to 120 power, spread move.
Smack Down's power doubles if opponent is airborne (Flying type, Levitate, Magnet Rise, Balloon, using Fly, Bounce or Sky Drop).