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i think this game needs some way to mitigate opponent sync moves
the battle villa makes it abundantly clear but in longer protracted fights where the opponent reaches a second or even third sync move there is almost nothing you do to survive them, which is part of why the entire meta is centered around max damage strikers like red, because you simply cannot afford to drag out a fight any longer than necessary
at the very least i think sync moves shouldnt bypass endure, so theres at least one way of being able to survive them in longer fights