>>53391648As long as they learn disciple they're bound to behave every if they are gamers!
>>53392257>spoilers I've been thinking about one of the major antagonists, one of the rival guilds that tries to defame us to get rid of the competition 'cuz we kept taking up the jobs or something like that. Then one story you'll come into their guild and deliver mail as usual but you're also inspecting the guild from the inside and eventually found something you shouldn't have (corruption, stolen good, spies in our own guild. Idk what to do on this part atm lol).
>>53393024>but I'm confident there'd be no guild building in less than a month so...Well, I meant at the point where we met at "Gathering". The guild building comes a bit later.
>spoilerThat's fine man, we'll think of something sooner or later. I just thought it would be cool to use the same npc character on our writings that has some sort of continuity.
>>53393119Other than those two you listed, we have the Blue Claw Inn from Gathering with Crabrawler. We also need residents from that town as well... there's a lot of characters to create lol
>>53393155>spoilerSame, I'm trying to read as much on people's writings so I can grasp how that character reacts and what will their actions be and then I would probably be comfortable writing on them.
>>53393275What bout the dojo?
>>53393421We have, suggested by Snivy-anon. Galarian Yamask or Runerigus.
>>53393672Oh I hated Romhacks that has Ghost enemies on their dungeons, going through walls is too busted and keeps getting me killed, it's frustrating!