>>50347353The PMD games got cryptically dark several times, even as far as having something completely alien imply that it was unironically "killing" people. The implications in Time/Darkness/Sky left things somber, like, you knew that some of the characters were straight up dead-dead.
Even though they came back later because of a deux ex machina, but post-game events lead up to them being permanently separated from the player, so it's a soft-death in terms of connection at the very least.Anyway, you can go dark but at the very same time if you pull out a glock, you've gone too dark.