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ok here's my mamoswine rework
>final evo level reduced to 8 like gardevoir
a defender shouldnt take until level 9 to fully evolve. yes, this includes blastoise now that his ult was nerfed
>ice fang's grab range is a bit longer. if you grab an enemy that was already stunned, you get to fling them backwards a bit instead of placing them behind you
gives you one of two different ways of beating people up: do you want to run in, stun a bitch with your earth move, and then toss em to your allies to murder?
>icicle crash shatter deals more damage if manually shattered by a move
or do you want to icicle crash first, then jump in for big dick damage?
>earthquake is unstoppable
>high horsepower has unstoppable, final hit stuns a bit longer. bonus damage to frozen targets removed
no fucking idea why either of mamo's ground moves leave you vulnerable to cc. stun is a bit longer to help it work with the proposed ice fang change, bonus damage is removed due to the icicle crash change
>you have higher defenses while you're stomping around in your ult, and the slow lasts a bit longer
making all of the stomps stun seems like a pain in the bitch to fight, so a better slow plus higher defenses would help him out without making things horrid