>>37726268>seething this hard because nobody finds your dogshit '''improvements''' to be of any valueAnd yes I do praise companies that don't change games that I love completely with each new iteration. They are few and far between and too many devs pull the 'it needs to be fresh and new!' meme far too often.
Perhaps digimon wouldn't be so shit and irrelevant now if they had stuck with the same style of gameplay that Digimon World had, which was far and away the best gameplay style. All they had to do was recycle that style but add new digimon, a new story and a new world to explore and the games would have been a constant big hit. Now it's a niche series that sells a fraction of what something like Pokemon does to a laughably small audience.
LGP/E was the biggest departure from the previous Pokemon games and made the most changes, and it was easily the worst game in the series because of those changes and I can say that with confidence despite having never played the game (and I never will).
>and attempting to crucify anyone who has any sort of criticism.You haven't provided a single worthwhile piece of criticism m8.
Graphics don't bother me. They never have. I still play roguelikes (and I mean actual roguelikes, like DCSS, Caves of Qud and Cata etc) which have primitive as fuck graphics.