Quoted By:
>What did you like
Fun little stories, pretty good locations, a fun set of characters, made SwSh a more fulfilling experience
Introduction of new pokemon and forms, wish they went in more with Gmaxes and Galarians but I do like pretty much everything they introduced
I felt the incentive to use a new team from my main story team each time, which was fun
>Grievances
No proper level scaling
In a way they feel like a vessel to not necessarily sell back the pokemon since you can just transfer from home anyway, but if you could just transfer everything in from the start it would feel as worthwhile having pokemon different from the base game in the locations
I think IoA has a problem with that EXP charm, SwSh is already easy so I don't need more EXP and it makes playing IOA during the main story of SwSh which is really cool in theory really something I don't want to do because I don't want to get overleveled
Also it's a bit too grindy for the hidden ability patch
The Galarian Star tournament should have been a battle facility, make it a PWT but for Galar's cast essentially
>What would you improve and how would you implement it?
I'd probably make each of them a little bit longer, ensure that EVERY pokemon is back by the end of the DLC cycle and maybe increase the map sizes
>Do you like the DLC content model
Yes, but I think the main game needs to feel more full than SwSh was
>Anything youre looking forward in future titles with what youve seen in the DLC?
Yeah I think that they're willing to deviate a bit from just gyms and stuff, they sort of did that in Alola but they were functionally the same but with harder bosses. Chasing down legendaries with Peony and Mustard's training were fun, and I feel like we're going to be getting something unique with Legends Arceus too