>>32339895>the evasion still appliesActually, as of gen VI, Stomp ignores accuracy checks and will always hit unless the target used a move like Fly, Dig, etc.
Also, it's not just Stomp. Body Slam, Dragon Rush, Flying Press, Heat Crash, Phantom Force, Shadow Force, and Steamroller all gained this effect in gen VI, and Heavy Slam gained it in gen VII. Astonish, Extrasensory, and Needle Arm also had this effect in Gen III but not in any subsequent generations.
Bonus fact: when the effect was introduced in gen II, it doubled the effective power against of the move, but was changed to double the damage dealt in gen III (potentially resulting in a slight increase in damage due to rounding). Oddly it reverted to doubling power in gen IV, then once again changed back to doubling damage in gen V, which it still does as of gen VII.