Quoted By:
Prepare for autism:
>Cinderace
The only true problem at least from a personal perspective. I just feel pike the athletic theme they were going for could've been executed a lot better. It's body is far too humanoid. The only thing rabbit about it is it's head. Looks like an individual character than a species.
>Drizzile
The forced emo shit just doesn't work. If that wasn't forced the concept wouldn't be half bad. And the color pallet is horrendous. Needs to be changed asap. The color change to Inteleon is quite jarring.
>Inteleon
Where do I begin. It feels half baked. The design it self doesn't work in a vacuum. The spy motiff is horribly implemented. If you told me this was supposed to be a spy I wouldn't believe you. I would only believe you if you showed me is animations and I read it's dex entries. Which is entirely too much to context to make a design work. Also it's just way too skinny. I feel if I flicked this thing it would be mortally wounded. It doesn't look like a monster fit for combat. And it also suffers from "Incineroar Syndrome" but even worse because it's theme was so horribly implented. It's random ass fins that are ironically used for flying are there purely because "lol it's a water type" And it also has the same issue with Cinderace being far too humanoid than it needs to be to get the point across. Looks like an individual charcter than an entire speices. I could mistake it for someones scalesona.
>Rookiedee and Corvisquire
Not really all that problematic it's just the jump from each stage is a huge stretch imo. The colors on Rookiedee makes it feel like theres way too much going on. And it's eyes are just wierd. Get rid of the white feather pattern and it's fixed. It looks like it's iris' are coming out of it's eyes. Corvisquire is just really awkward. Even more so than Trumbeak.