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Let me actually start this thread because OP dropped the ball so hard, to bad he couldn't drop is his balls though.
New pokemon game
>You get a starter Trio that isn't Grass fire and water, new type triangle to mix it up but still easy to understand what is good on who.
>You can challenge gym some gym leaders out of order, like the first two gym can be chosen by the player, almost like Megaman you choose what option best fits you, a gym leader you are strong against so you can be better prepared for the one you are weak to, or the one you'll struggle with but have a easier one left, also can show new players type match ups
>gym leaders drop being mono type at around 5th gym and have sets based on rain team or sand, or something just thematic, nothing to complex but little different to change up the pace
>More boss pokemon like SM/USUM they can guard good items and TM's that the player can get early if they manage to beat them
>Option for level caps, or "hard mode" once you've beaten the game once for more replay ability
>more small events like in USUM that the player can experience
>some pokemon are randomized, like when you start the game Riolu could be mid or ealry game, but they will never be unencounterable, just changed around sometimes
>No major gimmick, just a normal game
>Holding + can skip dialogue
>GTS is back and works like SM/USUM, along with a revamped PSS that automatically connect to your Pokemon Home, so storing pokemon to it is more seamless
>Camps from SWSH are back and they also can be decorated like bases in ORAS, You can invite friends to drop by and you can send out your favorite pokemon to represent you in the Camp when you aren't in it, you can also like camps, and getting likes can give you items like mints and exp candies to cut down any late game grinding. And of course you can call all your pokemon out and mess with them like you did SWSH, but people can't interact with you in this state, just you and your pokemon
>Krabby is in the game