>>53164663Why not doodle out some rough character interactions to start with? Nothing super involved or convoluted, a real quick ditty of a scenario, like one character tripping on a rock and then the other is too busy laughing to see the rock they're about to trip over. Something to get a feel for panel composition and pacing that could also springboard into more motivation for the comic proper, y'know?
From there it should spiral out of control until you find yourself months later experiencing imposter syndrome when looking over your work thinking "There's no way I made that". Or that's the plan, hopefully.