>>50481608Something like Majora's Mask, where you can blast through the story really quickly, but the sidequests are where the real meat of the game is.
Although Majora's Mask gets really easy the more sidequests you do. I'd like it if the game adjusts its difficulty and gets harder as a reward. That way the stupid kids with ADHD can just blast through the game on easy mode, and the real challenge is something you have to knowingly opt into.
Examples would be like helping a gym leader find their lost ace and they're harder as a result, or helping 2 gym leaders settle an argument and they challenge you together as a double battle with a synergistic team, or trading a really strong Pokemon to your rival who keeps using that Pokemon.