>>53192427>Many of the attack animations are genericWhy wouldn't they be generic? The game has hundreds of different attacks. It's the same thing every other RPG does.
>and the faint ones are extremely short and simpleYes? Why would they make the game slow for no reason? Again, it's the same thing every other RPG does.
>Stadium, which launched in 1999,a lready did it much better. But Battle Revolution (2006) is on a whole new levelHow? Because the animations are pointlessly long so you can enjoy staring at them on YouTube instead of playing the game?
>They clearly don't. Are you baiting?Are you?
>which had more than enough power to handle it.So did the DS. What's your point?