>>35337475nice map. you have used single tile rocks way too much. try to have only one single-tile rock of a kind in any gameplay frame. These tiles are not effective at simulating boulders by clumping mountain corners. At least replace the sandy ones with clean ones. As for the holes, same advice as regarding the stones. the bridges should terminate on the edge of the cliff, not a tile in. the stairs should be consistent. I don't like the gem parts or the spiky plants but i'm sure you could work on them and they'd fit. Likewise with the bridges (pic related) and the shoreline which is the wrong colour (as usual with gen iii pokemon games). lastly the long narrow stretch of raised mountain looks unprofessional. I can make you some shore tiles if you want.