>>38129445>Fuego Ironworks is a required location and not just a weird out of the way placeDefinitely
>Old Chateau either doesn't have ghosts or has its lore handheld explained to youWhy would they remove the ghosts? Though I do hope there ends up being more lore to it
>Mt. Coronet hallway-ized and you can fly directly to its peakIt’s already pretty hallway-ized and I think the idea is the peak is too high up to get to safely by flying. If they work Arceus in like they did Deoxys in ORAS but have the encounter work the same way I doubt they’d make getting to the top so expedient. He’s far too important in universe
>Spring Path shortened/explained to you instead of just appearing postgameThey took the latter one step further in Platinum by bringing you to the cave entrance after catching Giratina. However the fact that it randomly appears in some place you’d never go back to is kinda stupid. There needs to be a vague nugget or two about it in really random places
>Game Corner removedThey’ll probably just change it into something slightly more tolerable and skill/strategy based
>Survival/Resort Areas removedDoubt. If anything they’ll just have more stuff added or get repurposed into something more useful
>Amity Park is still there but you don't get a following Pokemon and it acts like any other normal areaThis will absolutely happen
>Great Marsh turned into normal gameplay a-la ORASAlso a definite yes
>Riley/Marlie partner sidequests removed and replaced with normal gameplay/drawn-out cutscenesThey’re pretty prominent characters and the latter is tied to a legendary that they’ll probably find a way to shoehorn into the postgame. I doubt it
>Cresselia is just given to you instead of roamingI’d like to see the justification for this. It would be too out of place and big of an order for the character in context to bring the entire Pokémon to the kid instead of just the wing