>>47859243But there is lots to say about these guys!
Huala is a metallic (technically Bauxite!) koala that dwells in trees, with rings for ears and moss on its back. Be careful though, they are extremely heavy! If they fall, they plummet to the ground destroying anything below them! Their ability, arboreal, makes it so if they're hit by a Fire type move, they'll lose their Grass type and "plummet" to the ground, which means they inflict 50% recoil damage on their attacker! This will be applied even if the fire attack knocks them out! Note it only works while Huala has a Grass type.
Kachuki is a bit similar, it's ability Hot Gambit causes it to take 1/16th damage every turn, but it doubles its speed. If Kachuki is hit by a water type attack, it will take no damage, but it will lose its Fire typing and the ability will deactivate. However, Kachuki does learn a move "Ignite" which gives it a Fire typing, thus restarting it! I'm still not sure what to make the bonus for this ability, I feel like double speed probably won't be useful. Lorewise, Kachuki build houses like beavers, but their fur has an oilly substance that is highly flammable.
Incinniped is a bomb throwing seal that ignites rocks with its nose.
Sia Ang are spirits that are supposed to be in perfect harmony, but you might find some that are to the contrary of that!
Yuoffa are may look cute at first, but don't be fooled! These strange mothman-esque Pokemon have biology that is completely alien to any other known Pokemon (though they're still related to Mew, oddly enough?). This strange biology is showcased in their typing, Normal/Bug. Gameplay wise, it's very interesting as it trades Bug's fighting resist for a ghost immunity. Yuoffa's appearance is said to be a harbinger of disaster, and if some begin to circle your camp (or house if you live in the country), you should disregard their cute appearance and get to somewhere with lots of people.