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Usually when people shit post about a generation of new games being the worst, I tend to roll my eyes at the typical cynical point of view vp holds on a pedestal of hatred.
But I honestly cant blame anyone for how disappointing this new gen has turned out. While I enjoy the idea of trying to go a bit deeper into a story and mixing up how the games play slightly, Sun and Moon reek with the GF's lack of true effort into the world they try to create and mechanics that everyone enjoyed.
Out of the 70 or so new pokemon, only a small handful of them show any promise of being decent, with most somehow thinking that Hoenn was onto something with its slow frail attackers. Toucannon and Vikavolt both have these incredible attack stats which is pretty god, but Toucannon suffers from medicore defenses and speed, and Vikavolt will be lucky to get an attack off with its shitfest speed. The starters are pretty lacking in decent stat distribution and movepool with maybe the exception of maybe Decidueye (who for some reason decided not only to be a grass/ghost, but to become the 3rd in a line up of 4 grass/ghost mons, who are all PHYSICAL ATTACKERS?). Even then its not that impressive.
Alolan forms were a massive waste of potential. Barley any to make the gimmick worth it, and those that are available have pretty much identical stats. Alolan Raichu is a huge slap in the face with no access to surf.
The removal of both useful ways to EV train makes no sense. Super Training was slow and tedious, but if we had to lose Horde Battles, was it really too much to keep it along with Amie and customization? Im assuming hordes are out because the game cant handle more then 2 pixels on the screen moving at a time, but this I was slightly able to forgive in x and y. But after ORAS came out with same laggy battles, I figured Sun and Moon would be the time for refining their work. Instead, they just cut out anything that includes more then 4 pokemon.