>>56292874>you didn’t actually describe how it’s badYes he did. The game sets up a false expectation of how long it's going to be and then undercuts it, which feels bad to the player. It's like playing long Mario levels in the beginning and the rest of the being extremely short for some reason.
>repetitive this is bad because, as he said, it doesn't make sense that you need to beat her for the badge when you already beat her and proved yourself worthy of it
>shillmons handed to youthis makes the game closer to a novel and less of a game
>the game explains Lysandre's motivationyou didn't disprove his criticism of it being shallow
>where legendaries liveoh then tell me where they got the XY legendaries. His criticism of them existing out of obligation still applies
>AZ, Floette, and MalvaAgain, yes they have lore, but it isn't expanded upon. You have no argument
>casualizationthis is bad because, when coupled together, the game becomes way more trivial and reductive.
>skill issuesimple moving-around-issue with the game isn't skill issue
>>56292875Please tell me what spotlight means to you and then see if your question's answered.
>>56292919Sure, but exceptions don't disprove tendencies of the game and the mindset of the devs. One shillmon doesn't nearly cut it.
>>56292931>no one is doing that You are. “I think game A is better than Game B” is an opinion. The shape of the Earth isn’t exactly an arguable metric once it’s seen.
>the game doeshave LESS fresh content and relies more on callbacks, yes. Do you not understand a spectrum of things or is everything polar to you?
>rehashesGood thing I already pointed out that I was only talking about new gen games needing new gen content.